Commit Graph

4940 Commits

Author SHA1 Message Date
Robert Osfield
93a425cafb From Eric Wing, removed trailing semi colonds from namespace end bracket. 2006-05-01 16:05:16 +00:00
Robert Osfield
a7f6174dc0 From Mathew May, FreeBSD support for AMD64. 2006-05-01 14:51:56 +00:00
Robert Osfield
923d85eb06 Added catch for thread model w.r.t new PrecipitationEffect not being
sensitive to threading issues.
2006-04-28 10:48:05 +00:00
Robert Osfield
f22d11903b UPdated wrappers 2006-04-25 13:50:07 +00:00
Robert Osfield
475f526b3d Added UseFarLineSegments option 2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d Implemented seemless update of precipitation properties. 2006-04-25 12:39:00 +00:00
Robert Osfield
6558a5589f Reset the default number of graphics context to 1. 2006-04-25 09:00:07 +00:00
Robert Osfield
58e759619c Moved LessFunctor into header. 2006-04-24 21:48:23 +00:00
Robert Osfield
10f2feeac5 Moved PrecipitationParameters directly into PrecipitationEffect. 2006-04-24 16:21:10 +00:00
Robert Osfield
2e6532ccd3 Added depth sorting of cells. 2006-04-24 11:24:08 +00:00
Robert Osfield
92131fca19 Added near/far compute. 2006-04-24 10:32:33 +00:00
Robert Osfield
48240c23f9 Added osgParticle dependency to osgPrecipitation example. 2006-04-24 09:35:01 +00:00
Robert Osfield
18ad77d8a3 Added osgUtil to the osgParticle dependencies. 2006-04-24 08:37:04 +00:00
Robert Osfield
49a5ef9ee1 Added support for wind. 2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3 Moved PrecipitationEffect node into osgParticle. 2006-04-22 15:08:07 +00:00
Robert Osfield
f5f8754ec7 Decreased notify level of debug message. 2006-04-22 15:07:36 +00:00
Robert Osfield
1cf1710f92 Moved PrecipitationDrawable into PrecipitationEffect. 2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e Added new precipitation nodes. 2006-04-21 19:39:05 +00:00
Don BURNS
585f1d0f68 Fixed a cut-n-paste error in the ground intersects. 2006-04-21 17:16:49 +00:00
Robert Osfield
d29da5baed Fixed mouse scroll mapping. 2006-04-19 19:00:04 +00:00
Robert Osfield
a00455b4ff Convertered shaders across to using modelview matrix instead of uniforms. 2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e Standardised the bin number of the particle effects 2006-04-17 19:10:06 +00:00
Robert Osfield
fb35d02c33 Added setting of the FrameStamp on the RenderStage's local GraphicsContext to
keep it in sync with the calling graphics context.
2006-04-17 13:25:33 +00:00
Robert Osfield
453243ed8c Added inline shaders so that the tha example can be run from any directory. 2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23 Further tweaks to settings to improve performance at mid intensity ranges 2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098 Refined the default settings for rain and snow to achieve better framerates. 2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787 Added fog parameters settings. 2006-04-14 11:04:11 +00:00
Robert Osfield
4c0cfd18da From Ben Discoe, added missing drawable->dirtyDisplayList(). 2006-04-14 08:28:35 +00:00
Robert Osfield
f1b52fbd0a Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls 2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770 Added command line options and various speed improvements. 2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a Implement positioning of cells via vertex attribute. 2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33 Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.

Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a Added support for LOD's with transistion between quads and point rendering. 2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496 Added support for point sprite particle effects. 2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd Added point and line paths. 2006-04-11 10:53:46 +00:00
Robert Osfield
99285a40ef Added setting of the DisplaySettings::setMaxNumberOfGraphicsContext() to the
number of contexts required by Producer.
2006-04-11 08:44:26 +00:00
Robert Osfield
acb754a127 From Martin Naylor, osgprecipitation project file. 2006-04-10 15:45:59 +00:00
Robert Osfield
abfda5e38a Added mipmap generation. 2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146 Added quad based rain effect 2006-04-07 18:24:52 +00:00
Robert Osfield
761a3b43ac From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer. 2006-04-06 14:06:22 +00:00
Robert Osfield
051f2a5eb9 Added beginings osgprecipitation example. 2006-04-05 15:13:17 +00:00
Don BURNS
de930be1c1 Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
skipping the first point.
2006-04-04 23:22:34 +00:00
Robert Osfield
e8967b5390 Added missing .js file. 2006-04-04 14:10:48 +00:00
Robert Osfield
bb20760a3f From Joran Jessurun and Chris Hanson, Visual Studio Static build support. 2006-04-04 13:47:35 +00:00
Robert Osfield
c8097c9b62 Updated wrappers. 2006-04-04 13:20:12 +00:00
Robert Osfield
1461ccd7ba Converted SceneHandlerList to use Producer::ref_ptr<> 2006-04-04 12:58:56 +00:00
Robert Osfield
8a245a7bb6 From Eric Wing, XCode project files. 2006-04-04 12:53:10 +00:00
Robert Osfield
02837366df #if'd out use of barrier for stats collection. 2006-04-03 19:14:58 +00:00
Robert Osfield
d62adc9aac Temporary fix for hang in stats when multi-threaded. 2006-04-03 18:25:31 +00:00
Don BURNS
f76a324c95 Don Tidrow's ifdef for MingW 2006-03-31 01:37:38 +00:00