Commit Graph

93 Commits

Author SHA1 Message Date
Robert Osfield
9365f0e3b1 Added support for glLineWidth via an osg::LineWidth StateAttribute. 2001-12-20 20:48:46 +00:00
Robert Osfield
8aa72d85cf Updates to the camera code related to stereo, adding fusion distance. 2001-12-20 16:35:38 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
bc49a83c51 Updated the Optimzer::FatternStaticTransform visit so by default it ignores
all dynamic transforms, previously it flattened dynamic transforms as well.
2001-12-17 15:05:06 +00:00
Robert Osfield
f5873a82c5 Integrated detailed near clipping plane calculation into osgUtil::CullVisitor,
submitted by Sasa Bistroviae.
2001-12-16 22:20:26 +00:00
Robert Osfield
cb8025d913 Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity() to make
it consistent with the rest of the osg::Matrix naming.  Updated OSG
distribution to account for new name.

Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.

Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.
2001-12-15 16:56:39 +00:00
Robert Osfield
478274ae7d Fixes to Windows build in liu of the move to using just std::streams. 2001-12-14 23:18:28 +00:00
Robert Osfield
b1f478e5d2 Updated OSG so that the old OSG_USE_IO_DOT_H has be removed from all headers
that used it, all references to the Standard C++ stream classes use the
std::ostream etc convention, all references to "using namespace std" and
"using namespace std::ostream etc" have been removed.
2001-12-14 21:49:04 +00:00
Robert Osfield
6070a9e1b1 Updatedwidley used includes to remove most of the float/double warnings
generated when compiling under Windows with STLport.
2001-12-14 18:06:34 +00:00
Robert Osfield
84605a5f4e Fixes for Win32 build related to changes in using namespace std. 2001-12-14 10:47:20 +00:00
Robert Osfield
a4e4d4fa7c Removed all references to using namespace std to help solve compilation problems
under Windows and IRIX.

Also integrated small change to lib3ds from Drew for IRIX compilation.
2001-12-14 10:02:27 +00:00
Robert Osfield
f848c54ba3 Made the following name changes to Matrix and Quat to clean them up and make
the functionality clear given the name.  This will break user code unfortunately
so please be away of the following mapping.

  osg::Matrix::makeTrans(..)?\026 -> osg::Matrix::makeTranslate(..)
  osg::Matrix::makeRot(..)?\026   -> osg::Matrix::makeRotate(..)
  osg::Matrix::trans(..)?\026     -> osg::Matrix::translate(..)

  osg::Quat::makeRot(..)?\026     -> osg::Quat::makeRotate(..)

Also updated the rest of the OSG distribution to use the new names, and
have removed the old deprecated Matrix methods too.
2001-12-12 20:29:10 +00:00
Robert Osfield
05e4a0b4ce Fixed problem with loading interleaved arrays in the .osg loader, and corrected
a spelling mistake in osg::GeoSet.
2001-12-12 12:55:01 +00:00
Robert Osfield
b3cfed2cb2 Fixed compilation problems under Windows due to changes in using std::ostream etc. 2001-12-11 16:00:32 +00:00
Robert Osfield
6c38b61185 Removed the 'using namespace std' and replaced with more specific 'using std::ostream'
this should help prevent polution of the global namespace with std when including
these osg include files.
2001-12-11 11:22:44 +00:00
Robert Osfield
a23627467b Added support for automatic deletion of osg::GeoSet's attributes, via a
default AttributeDeleteFunctor which uses delete [].  Users can create
their own handlers for the attribute memory to override this default
behavior.

Fixed a typo in ReaderWriterOBJ.cpp.
2001-12-04 22:57:40 +00:00
Robert Osfield
20e3785bf8 Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
34a4c18a26 Beginings of support for quad bufferd, red/green, and slit screen stereo. 2001-12-02 22:20:46 +00:00
Don BURNS
bca8b68a18 Corrected a small booboo in preprocessor guard for header file in GLU and
added Matrix::identity() to Matrix
2001-12-02 08:59:39 +00:00
Don BURNS
4ef08067b7 Small fix for preprocessor _MP symbol clash with MFC. 2001-11-21 15:53:29 +00:00
Robert Osfield
bc44b9342b Added DLL export to the internal classes in osgUtil::Optimize so that the internal
classes can be used directly by client applications.
2001-11-19 11:52:58 +00:00
Robert Osfield
969f757679 Added osg::Image::dirtyImage() and setModifiedTag() to allow external
updating of the image modified flag to be used in conjunction with
texture subloading.
2001-11-18 21:31:16 +00:00
Robert Osfield
2c3b927d6c Fixed compilation problem under Wndows 2001-11-14 15:32:15 +00:00
Robert Osfield
6cf543cf8c Added osgUtil::TransformCallback to help with rigid body animation. 2001-11-14 14:10:12 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
34555f61d6 Added new files to cvs. 2001-11-12 10:04:57 +00:00
Robert Osfield
5ceefdcc12 Fixed compilation error in src/osgDB/FileUtils.cpp.
Added support for nested NodeCallbacks, allowing them to be chained together
so that multiple operations can be applied.
2001-11-11 22:32:59 +00:00
Robert Osfield
7290f793f1 Added osgText::Paragraph which is a subclass from Geode which composes a
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.

Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter.  I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
Robert Osfield
b3160c882e Fixed inlcude/BoundingBox to compile under Windows. 2001-11-06 11:36:11 +00:00
Robert Osfield
138a5300b0 Fixed inlcude/Math to compile under Windows. 2001-11-06 11:07:43 +00:00
Robert Osfield
5e6153b428 Added methods to support isNaN,isInfinte and valid to osg::Vec* and osg::Math,
and added a guard to IntersectVisitor which uses these new methods to prevent
invalid segments being added.
2001-11-06 10:34:51 +00:00
Robert Osfield
b45aa55555 Integrated updates to stats sent in my Geoff Michel. 2001-11-04 19:29:20 +00:00
Robert Osfield
06abf2266b Updates to Makefiles to include osgText.
Also a couple of undefined methods in osgText::Text have been added.
2001-11-02 20:11:37 +00:00
Robert Osfield
42faf78b47 Updated index.html with dependacy info about the new osgText library.
Modified osg/Drawable::draw(..) so that it uses display list COMPILE
rather than COMPILE_AND_EXECUTE to solve performance problems under
NVidia drivers.  The old behavior is still available by comments out
a #define.
Fixed the default compilation list src/osgPlugins/Makefile so that it
compiles by defalt png and gif.
2001-11-02 12:26:33 +00:00
Robert Osfield
4d4ff39ff9 Added a bool paramter to osg::StateSet::compare(const StateSet& rhs,bool compareAttributeContents=false) const;
to allow it to use different comparison schemes, now it can use checking for pointer equality (the default)
or attribute contexts.  This has been added to assist optimization of databases within the flt loader, but
also could be useful for other operations too.
2001-10-31 20:04:32 +00:00
Robert Osfield
94ce36f9a3 Update to osgText to get things compiling under Windows. 2001-10-31 12:27:48 +00:00
Robert Osfield
8f4e62ced0 Further updates to the ReaderWriter support in osgDB, and a fix to a small warning
in Matrix.cpp.
2001-10-30 19:23:24 +00:00
Robert Osfield
f0372817b5 Added support for ReadResult and WriteResult to the osgDB::ReaderWriter
to allo plugins to pass back more information about the success or failure
of a file load.  All plugins have been updated to the new convention.
2001-10-30 14:20:37 +00:00
Robert Osfield
97e4488d80 Changed a #define ... (GLenum) 0x84fe to 0x84FE to fix problems under MacOS9
build.
2001-10-29 19:29:49 +00:00
Robert Osfield
939b12a908 Updates of osgDB/FileUtils to fix compilation problems under Win32 2001-10-24 19:48:58 +00:00
Robert Osfield
573f68c35b Updates to osgText. 2001-10-24 13:46:58 +00:00
Robert Osfield
6ddb40ba70 Updated the osgText implemention, now works under Linux. 2001-10-24 09:08:02 +00:00
Robert Osfield
36d206f40f Updates to the new osgText library to get it to compile under Linux. 2001-10-23 22:08:02 +00:00
Robert Osfield
8e1b1bcfc1 First past integrat of Max Rhiener work on wrapping FTGL to create osgText
library and demo.
2001-10-23 19:51:39 +00:00
Robert Osfield
63bb05e6fd Added new osgGLUT::Window base class which is very basic right now, all it does
is bring up a GLUT window and provide virtual functions from which users should
subclass to add functionality.
2001-10-23 15:55:01 +00:00
Robert Osfield
25c8b05914 Integrated Geoff Michel's updates to Stats code, whilest move all text rendering
back in the viewer from the Statistics header.

Added a osg::State::captureCurrentState(StateSet&) method and a copy constructor
to osg::StateSet.
2001-10-22 22:02:47 +00:00
Robert Osfield
7082abb8ad Added support for an osgUtil::SceneView::init() traversal which is called once
per scene view.  The user can attach a NodeVisitor to do init for them, or
leave it to the default which is to use the osgUtil::DisplayListVisitor
which compiles all display lists and texture objects.  The init traversal
is called automatically by the first call to either app() or cull(), so
should not be called by user code during initialization. This ensures
that a valid graphics context has been established before OpenGL is initialized.

osgUtil::DisplayListVisitor has also been updated to use a bit mask for options, and the addition of
compilation of texture objects (via StateAttribute::compile) has also been
added.
2001-10-20 20:26:36 +00:00
Robert Osfield
ccc3d3fd8a Added osgUtil::Optimizer which contains four visitor each designed for doing
different types of optimization on the scene graph - state optimization,
flattening static transforms, combining LOD's and removing redundent groups.
The new Optimizer replaces the once seperate OptimizerStateVisitor.
2001-10-19 14:22:02 +00:00
Robert Osfield
54d490e24b Added support for specifying whether view frustum and small feature culling
should be applied to a node or its child with the new osg::Node::setCullingActive()
flag.  A mechanism has been implemented so that if child has its culling disabled
then their parents, all the way up to the root are also have their culling
implicitly disabled.

The osg::CullVisitor has updated to take account of
both the explicit control via setCullingActive and the implicit culling
disabling through children being disabled.

This feature is useful for nodes which don't have a bounding volume to cull
against, earth sky implementations and light sources.

The default osg::Node::_cullingActive is true, i.e. culling is enabled by
default.
2001-10-19 12:56:37 +00:00
Robert Osfield
60d33f91f8 Reverted Bryan's changes to FrameStamp w.r.t std::tm structure which doesn't
compile under Win32 and IRIX.  Will need to find another solution.
2001-10-16 21:47:47 +00:00