Commit Graph

394 Commits

Author SHA1 Message Date
Robert Osfield
efb9908644 Introdced usage of State::drawQuads 2009-11-12 12:19:09 +00:00
Robert Osfield
72ff1f40f9 From Paul Martz, changes for compiling against OpenGL 3.x 2009-11-03 16:34:54 +00:00
Robert Osfield
93d83010f8 Added EGL support into build system for GLES1 + GLES2.
Added EGL support into GraphicsWindowX11.
2009-10-30 15:17:38 +00:00
Robert Osfield
d17d7159a1 Ported osgUtil, osgDB, osgGA, NodeKits and plugins to compile against OpenGL ES 1.1 and OpenGL ES 2.0. 2009-10-28 20:31:57 +00:00
Robert Osfield
e96642f864 Conveted osgText across to using GLBeginEndAdapter instead og glBegin/glEnd 2009-10-21 16:31:37 +00:00
Robert Osfield
2d26cbe7ab Introduced optional build against the GLU library, using optional compile paths to enable/disable GLU related function.
To toggle the use of the GLU library adjust the OSG_GLU_AVAILABLE variable via ccmake . or CMakeSetup.
2009-10-07 19:42:32 +00:00
Robert Osfield
3d75054e2c Preliminary work on support for a texture object pool that is designed to help manage resources down the GPU more tightly. 2009-09-22 18:45:24 +00:00
Robert Osfield
31a947fda6 From Terry Welsh, "Okay, here are the mods I wrote for drawing a filled bounding box
behind osgText::Text.  I made it so the box would get drawn using
whichever BackdropImplementation was selected.  However, I did not
implement STENCIL_BUFFER.  In that case it defaults to drawing the
bounding box using POLYGON_OFFSET instead.

Also made it so the BOUNDINGBOX and FILLEDBOUNDINGBOX are drawn with a
settable color and margin size.

While I was at it I tightened up the values applied with DEPTH_RANGE
and POLYGON_OFFSET, not just for drawing the bounding box but also for
drawing backdrop text (these values must be coupled since the bounding
box has to be drawn deeper in Z than the backdrop text).  The values
in use before seemed like overkill and I was seeing some z-clipping
with my background scenery in the case of DEPTH_RANGE.  If there was a
good reason for the large values please let me know...."
2009-07-24 14:59:51 +00:00
Robert Osfield
cc4cc7b403 From Farshid Lashkari, "I found a bug in the osgText library in version 1.2 that I believe still exists in the latest version.
I found that changing the alignment of a text object does not work properly if the text contains newline characters. I've attached a simple test case that shows the problem. If I set the text AFTER setting the alignment, everything works fine. But if I set the text BEFORE setting the alignment then the text is displayed incorrectly.

The fix is very simple. Instead of calling computePositions() in TextBase::setAlignment(), it calls computeGlyphRepresentation(). I've attached the modified TextBase.cpp."
2009-06-20 11:35:22 +00:00
Robert Osfield
39cecd2a72 From Philip Lowman, "Here's the promised cleanup of the OSG's CMakeLists.txt files for the src/ folder. I'll submit the others separately.
Also, there was also a small bug in osgDB's CMakeLists.txt that was causing an error when I tested with CMake 2.4.4.

IF(${OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX} STREQUAL "quicktime")
was changed to
IF(OSG_DEFAULT_IMAGE_PLUGIN_FOR_OSX STREQUAL "quicktime")
"
2009-03-23 16:01:02 +00:00
Robert Osfield
9643c15346 From David Callu, "Problem:
osgText::Text and osgText::Text3D use the same font file.
     The first really load the file and obtain an osgText::Font object,
     the second use the cache created during the first load of the
     font file, and so obtain an osgText::Font object instead of
     osgText::Font3D object. To obtain an osgText::Font3D object,
     osgText::Text3D call osgDB::readObjectFile(...) with an option
     to specify the plugin we want an osgText::Font3D instead of
     osgText::Font.

Generalised Problem:
    In osgDB::Registry, loaded file cache is referenced by the name
    of this file, so if I load a file with some options, and the cache
    already contain object for this filename, I obtain an object
    potentially not loaded with my options.

Behaviours:
    Cache management is delegate to osgDB::Registry, but cache
    coherence (load a file with option then reuse it, deactivate the
    cache when load a specific file or don't cached the loaded file)
    is user's responsibility.

Text3D solution:
    Postfix the font file name by .text3d or something similar and then have the freetype plugin return
    osgText::Font3D when it detects this.
    This operation is done by osgText::readFont3DFile() which unsure the filename have .text3d as extension.
    This is totaly transparent for user, and backward compatible.


BTW, I fix the bug about the Normal of 3D text. Currently, the front and wall face have
the same normal (0,0,1) in the Text3D object coordinate. Now the wall face have its own
normal array computed by the plugin.

BTW 2, I implement
- void Text3D::accept(osg::Drawable::ConstAttributeFunctor& af) const
- void Text3D::accept(osg::PrimitiveFunctor& pf) const
so now statistics are well reported.
"
2009-03-10 10:56:00 +00:00
Robert Osfield
ba68b72a04 Fixed handling of a series of \n in the text string so that the correct line spacing is maintained. 2009-02-08 19:30:30 +00:00
Robert Osfield
f3166c2d96 From Sherman Wilcox, added VS versioning information into libs 2009-02-05 14:55:17 +00:00
Robert Osfield
1153ea5feb Warnings fixes for VS. 2009-02-02 20:35:19 +00:00
Robert Osfield
39fc490a64 From Sherman Wilcox, "Minor change to the glPushAttrib(...) call in
renderWithStencilBuffer(...)  - added GL_STENCIL_BUFFER_BIT"
2009-01-21 14:37:36 +00:00
Robert Osfield
f4fe462b28 Removed MATH_LIBRARY and FREETYPE library reference. 2008-12-19 14:30:03 +00:00
Robert Osfield
4de4375fce Added MATH_LIBRARY to link list 2008-12-18 14:18:22 +00:00
Robert Osfield
a5c32da4ff Warning fixes 2008-12-17 11:00:16 +00:00
Robert Osfield
315aeeb557 Where possible moved redundent C header includes from headers to source files 2008-12-12 18:47:30 +00:00
Robert Osfield
8bdb22c22e From Mathias Froehlich, "Attached one namespace/scope lookup problem which shows up on irix." 2008-09-18 15:16:57 +00:00
Robert Osfield
22eae68e48 From Mathias Froehlich, "This is a generic optimization that does not depend on any cpu or instruction
set.

The optimization is based on the observation that matrix matrix multiplication
with a dense matrix 4x4 is 4^3 Operations whereas multiplication with a
transform, or scale matrix is only 4^2 operations. Which is a gain of a
*FACTOR*4* for these special cases.
The change implements these special cases, provides a unit test for these
implementation and converts uses of the expensiver dense matrix matrix
routine with the specialized versions.

Depending on the transform nodes in the scenegraph this change gives a
noticable improovement.
For example the osgforest code using the MatrixTransform is about 20% slower
than the same codepath using the PositionAttitudeTransform instead of the
MatrixTransform with this patch applied.

If I remember right, the sse type optimizations did *not* provide a factor 4
improovement. Also these changes are totally independent of any cpu or
instruction set architecture. So I would prefer to have this current kind of
change instead of some hand coded and cpu dependent assembly stuff. If we
need that hand tuned stuff, these can go on top of this changes which must
provide than hand optimized additional variants for the specialized versions
to give a even better result in the end.

An other change included here is a change to rotation matrix from quaterion
code. There is a sqrt call which couold be optimized away. Since we divide in
effect by sqrt(length)*sqrt(length) which is just length ...
"
2008-09-17 16:14:28 +00:00
Robert Osfield
86d2eb1e4a Added provisional block in computePositions() 2008-08-26 09:39:45 +00:00
Robert Osfield
45d5376503 Set the DataVariance on FadeText to DYNAMIC to reflect their nature 2008-07-03 10:03:06 +00:00
Robert Osfield
7dc3ad4b5e From David Callu, "fixed bounding box bug" 2008-06-18 10:46:05 +00:00
Robert Osfield
78964b4baa Reverted the changes for ill fated tweaks for Apple build 2008-04-24 11:34:43 +00:00
Robert Osfield
8ae30c9bfc Refactored the inclusion of the headers in the ADD_LIBRARY so that they aren't
added under OSX.
2008-04-23 20:50:53 +00:00
Robert Osfield
e94d6a0b30 From Christian Kaser, "I discovered a bug that lead to a space being displayed at the start of the new line after an automatic line break (through setMaximumWidth()). The fix simply skips all spaces at the end of the line, before skipping a line break which was done already.
osgText/Text.cpp: Line 502
       ...
       else
       {
           ++itr;
       }

       if (itr!=_text.end())
       {
           // skip over spaces and return.
           while (*itr==' ') ++itr;                // New
           if (*itr=='\n') ++itr;
       }

       // move to new line.
       switch(_layout)
       {
       .."
2008-04-13 14:32:13 +00:00
Robert Osfield
818b5230fb From Sherman Wilcox with a little reorganisation from Robert Osfield, added
test for 0 sized subloads, ignoring them to prevent a divide by zero error occuring on some buggy drivers.
2008-03-29 09:59:23 +00:00
Robert Osfield
e869200b3d Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Robert Osfield
93127866a8 From Sid Byce, fixes for compiling with gcc 4.3 2007-12-24 15:19:52 +00:00
Robert Osfield
ce5388a8bc Convert osgText and freetype plugin across to keeping the font size as state that
is passed into the getGlyph and getKerning methods rather than a current state of the font itself.
2007-12-23 18:15:54 +00:00
Robert Osfield
f290b75bc9 Moved Font code across to using FontSizePair internally and on Font methods, but
still using original implemetations.
2007-12-23 13:45:37 +00:00
Robert Osfield
dea067050c Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
widely within osgText/freetype plugin.

Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
8733bb1799 From Mathias Froehlich, "Something to extend the texture subloading blacklist.
... we have problems with that on solaris."
2007-12-21 14:16:40 +00:00
Robert Osfield
f8253ca4bd Reset the the _lineSpacing to 0.0f to fix the line spacing when word wrapping takes place 2007-12-20 15:40:14 +00:00
Robert Osfield
0cdc3e9506 Added intializers. 2007-12-16 17:01:40 +00:00
Robert Osfield
213a370c25 Added new setFont(ref_ptr<>) variants to Text and Text3D 2007-12-12 17:48:20 +00:00
Robert Osfield
256391c3b4 From Serge Lages, introduce readRef*File() methods which pass back ref_ptr<> rather than C pointers. 2007-12-12 17:04:48 +00:00
Robert Osfield
aa24c273c7 Updated wrappers 2007-12-10 20:35:50 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552 From David Callu, added support of 3D text to osgText and associated plugins. 2007-12-10 15:15:56 +00:00
Robert Osfield
cf5f000ea1 From Panagiotis Papadakos, "Setting the maximum height of osgText doen't seem to work. If the text is
big enough, it exceeds the height that I gave as input to
setMaximumHeight. So check if cursor is out of -_maximumHeight."
2007-10-03 23:03:13 +00:00
Robert Osfield
40ded29902 From Dan Minor, "osgText::Text does not currently have a getAxisAlignment method. The
attached code adds this, along with a member variable to keep track of
the setting.  It is based on the latest subversion version, and was
tested by creating a new text object with the same axis alignment as an
existing one (e.g.
new_text->setAxisAlignment(old_text->getAxisAlignment()); )."

From Robert Osfield, " I originally didn't add a getAxisAlignment()
as all setAxisAlignment does is set the Rotation member variable, and
potentially one could apply user defined Rotation setting after the
setAxisAlignment() which would bring it out of sync with the
setAxisAlignment.

Rather than reject your submission on the ground of potentially
getting out of sync and therefore misleading users I've added a
USED_DEFINED_ROTATION to AxisAlignment enum, and set this in the
serRotation and then override this setting of _axisAlignment in the
setAxisAlingment method.  I've also removed the lazy updating
optimization you've added to the top of setAxisAlignment to avoid
potential problems as well."
2007-09-30 15:06:59 +00:00
Robert Osfield
e19f23021f Introduced the use of a ReentrantMutex to avoid problems with findFontFile. 2007-09-15 17:40:08 +00:00
Robert Osfield
92b1e7d53f Changed tabs to four spaces to make merges more straight forward 2007-09-05 17:03:43 +00:00
Robert Osfield
c2156f12ff Added mutex to DefaultFont::instance(). 2007-09-04 12:38:42 +00:00
Robert Osfield
c9f6a3f7ca Added mutex into osgText::Font::GlphTexture to marshel adding to and reading
from glyph list
2007-09-04 12:32:47 +00:00
Robert Osfield
3304646c4c Changed Font's mutex to become a static mutex shared between all instances of Font.
This ensures single threaded access of the freetype plugin.
2007-09-01 15:24:22 +00:00
Robert Osfield
13faad13e8 Changed mutex reference to a mutex pointer to avoid problems with wrappers 2007-08-31 20:30:45 +00:00
Robert Osfield
5ae1eb711a To solve creations with multi-threaded creation of text, added mutex to Font, and use of this mutex in Text, and added mutex to the reading
of fonts.
2007-08-31 20:16:02 +00:00
Robert Osfield
1bc6d0bae4 Added mutex to protect the readFontFile calls 2007-08-31 18:56:22 +00:00
Robert Osfield
1273c814d1 Added better handling of OSG_TEXT_INCREMENTAL_SUBLOADING env var. 2007-08-24 16:12:22 +00:00
Robert Osfield
9489eef1cf Added default disabling of incremental subload for ATI cards. 2007-08-24 16:10:43 +00:00
Robert Osfield
4f97cdca96 Added thread safe ref/unref by default. 2007-08-22 12:14:15 +00:00
Robert Osfield
bdc8a72aae From Andre Garneau, minor warning fixes 2007-07-11 15:30:14 +00:00
Robert Osfield
f70b6d0993 Improved the consistency of setting of rotation and auto rotate modes in setAxisAlingment method 2007-07-09 10:47:06 +00:00
Robert Osfield
19d1a563fe From Csaba Halasz and Robert Osfield, support for passing in ReaderWriter::Options object into readFontFile 2007-07-02 12:30:14 +00:00
Robert Osfield
eac3dc1963 From Paul Melis, "Here is a list of fixes to misspelled APIs. Unfortunately, more than one
of these are public APIs and therefore will break linkage to existing
shared libraries."

Note from Robert Osfield, updated wrappers.
2007-06-27 20:36:16 +00:00
Robert Osfield
1d5f76c55d Commented out debug messages 2007-05-09 13:05:19 +00:00
Robert Osfield
53777aee29 Set default texture size back to 1024x1204 2007-05-09 10:42:56 +00:00
Robert Osfield
2cd6a174d2 Added GL_MAX_TEXTURE_SIZE check and use of OSG_MAX_TEXTURE_SIZE env var to help
hint to osgText that the native OpenGL implementation only supports textures up to
a given size.
2007-05-09 10:41:56 +00:00
Robert Osfield
77b4ffcac2 Added use of OSG_MAX_TEXTURE_SIZE for clamping texture sizes. 2007-05-09 10:31:06 +00:00
Robert Osfield
681bf12333 Added imageData block initialized to 0 for first construction of GlyphTexture 2007-05-09 07:54:32 +00:00
Robert Osfield
198c3d3e5a Removed margin 2007-05-04 12:06:31 +00:00
Robert Osfield
dadb92ea64 Reorganised the managment of margins around glyphs so that is done entirely
with src/osgText/Font.cpp rather than the font plugins or Text.cpp
2007-05-04 12:05:29 +00:00
Robert Osfield
3809d0dad0 Moved the OpenThreads link locally to each lib 2007-05-03 10:06:38 +00:00
Robert Osfield
f242570269 Unified the setup of version numbers so that they all are based on the version
number setup in the include/osg/Version header file.
2007-04-22 20:19:43 +00:00
Robert Osfield
68a6882d04 Bumbped the version number up to 1.9, in preperation for using odd release numbers
for development releases, odd versions for stable releases.
2007-04-16 06:03:22 +00:00
Robert Osfield
2e6ee4bb39 Removed old gmake and VisualStudio build files 2007-04-10 13:10:25 +00:00
Robert Osfield
6d7b5e7ebd From Eric Wing, pedantic warning fixes 2007-04-06 15:36:13 +00:00
Robert Osfield
b419fa93ef From Luigi Calori, "when we link against something that comes out from a Find... we ususally have a variable <LINK_VAR_NAME>available like OPENTHREADS_LIBRARY,
so I' ve set up a macro that uses the variable name expanded for linking, and  test if a variable ${LINK_VAR_NAME}_DEBUG
like OPENTHREADS_LIBRARY_DEBUG exists and in case uses it for linking in debug mode.
I' ve also set up FindOpenThreads to set up these variables.
I had to edit the core libraries CMakeLists to add the calls to the macros used.
I' ve tested under MSVC"
2007-03-26 13:02:38 +00:00
Robert Osfield
db6f07f1d6 Ran dos2unx of CMakeLists.txt files 2007-03-08 15:31:36 +00:00
Robert Osfield
b428aee852 Added missing files 2007-03-05 12:11:15 +00:00
Robert Osfield
f50ed9667a From Eric Wing and others, first cut of CMake build support 2007-03-04 13:05:33 +00:00
Robert Osfield
77b9a7ae19 From Eric Sokolwsky, "osgText is a useful node kit, but when longer paragraphs are displayed
on the screen, it looks more aesthetically pleasing to have a larger
gap between lines than is given by default. I added a new parameter,
lineSpacing, in the Text class to allow the line spacing to be adjustable
by the application. The default value is 0 meaning there is no extra
spacing given. The value should be given as a percentage of the character
height. A good value for longer paragraphs is 0.25 (25%) or more."
2007-01-30 14:32:12 +00:00
Robert Osfield
9454bafc8c Removed debug messages 2007-01-08 22:40:56 +00:00
Robert Osfield
7f5aaa8424 Improved resizeGLObjectBuffers support 2007-01-08 20:46:56 +00:00
Robert Osfield
709d2fa435 Improved the handling a releaseGLObjects() and add setThreadSafeRefUnref and resizeGLObjectsBuffers methods 2007-01-08 20:40:29 +00:00
Robert Osfield
345810ef22 Added support for float or double osg::Plane, and the default osg::Plane to double.
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.

Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
fd2ffeb310 Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
85dc696c09 Added FadeText::setFadeSpeed and made internal data structures protected. 2006-10-24 09:06:28 +00:00
Robert Osfield
7c6b528588 Fixed bug related to clean up of text fonts. 2006-10-03 11:14:34 +00:00
Robert Osfield
cc202c1b6d Updates for fade text to work properly, but only in perspetive views at present. 2006-09-20 10:36:21 +00:00
Robert Osfield
5cab53941f Further work on fade text. 2006-09-19 22:57:23 +00:00
Robert Osfield
87aff3d92c Further work on osgText::FadeText implementation. 2006-09-19 20:19:29 +00:00
Robert Osfield
def74d3471 Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
handle scenes with multiple views with elements that need coordinating on a per view basis.

Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
96e1630cc7 Removed the String inhertiance from osg::Referenced. 2006-09-01 12:46:45 +00:00
Robert Osfield
87a221445e Updated version numbers of the up comming 1.2 release 2006-08-31 20:54:28 +00:00
Robert Osfield
6be6bc2eaa Added TexEnv object into Font and apply this in Text::drawImplementation to make
sure that a valid TexEnv is applied
2006-08-28 19:37:40 +00:00
Robert Osfield
26e3424195 Changed the default implementation of backdrop text to DEPTH_RANGE and
tweaked the depth range values to minimize the depth rage witout causing z fighting
on osgtext example.
2006-08-22 12:33:35 +00:00
Robert Osfield
98cdf9b3c7 From Eric Wing, fix for compute of the bounding box when handling outline/backdrop text. 2006-08-22 10:23:58 +00:00
Robert Osfield
132f9ead45 Updated version number for 1.1.1 release 2006-08-12 08:29:16 +00:00
Robert Osfield
f6d092957f Commented out the _textBB contribution of outline/backdrops to fix bounding box problem. 2006-08-10 06:20:28 +00:00
Robert Osfield
7b313eef34 Added OSG_TEXT_INCREMENTAL_SUBLOADING ON/OFF env var check to osgText::Font
to optional disable the incremental subloading.
2006-08-03 13:12:14 +00:00
Robert Osfield
9e7b07fbcf Reworked the state management within osgText::Text and osgText::Font so that it
only applies textures locally rather than whole StateSet.
2006-08-02 21:05:56 +00:00
Robert Osfield
d728d8335e Fixed auto rotate bug. 2006-07-25 13:52:10 +00:00
Robert Osfield
97dde14dcf From Eric Wing, fix for VC6 support 2006-07-18 19:26:54 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
419e185895 From Eric Wing, add alternate backdrop implementations.
From Robert Osfield, updated naming  and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
2ef59b73e9 Change Unit to Units to keep consistent with OpenGL naming. 2006-07-17 11:43:26 +00:00
Robert Osfield
f16a78ad97 Increased the unit multiplier to 3 to avoid z fighting. 2006-07-17 10:25:01 +00:00
Robert Osfield
4bae225d39 Added s/getFactorMultiplier(), s/getUnitMultiplier(), areUnitAndMultipliersSet() and
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
2006-07-14 14:08:33 +00:00
Robert Osfield
abe6260da4 Fixed management of Text's StateSet so that it works correctly when the DefaultFont is active. 2006-07-13 09:01:24 +00:00
Robert Osfield
88609a5eee Updated version numbers for 1.1 release 2006-07-06 10:28:12 +00:00
Robert Osfield
30d32133b8 Tweaked polygon offset 2006-07-06 10:27:40 +00:00
Robert Osfield
2c2083db72 From Vivek Rajan, "Rotated text in SCREEN_COORDS was looking a little squished especially
in orthographic projection. Performing the rotation before the scaling
fixed the problem. I've attached Text.cpp with the fix."

From Robert Osfield, in keeping with Vivek's change moved the auto rotate to screen befor the scale as well.
2006-07-06 08:36:12 +00:00
Robert Osfield
3ad5140942 Change osgText so that the Text drawable now can have its own StateSet
that users can assign to it without it being overriden.  If none is
assigned externally it now uses a StateSet associated wit the Font assigned
to the Text.
2006-07-04 13:56:29 +00:00
Robert Osfield
710adfd698 From Eric Wing, added support for outline/shadow and colour gradient effects. 2006-06-27 13:09:00 +00:00
Robert Osfield
4d35807a54 From Matt Green, fix to handling of centering of multi-line text entries. 2006-06-08 13:34:29 +00:00
Robert Osfield
2792c6c2fb From Colin MacDonald, fixed handling of an adding a graphics context after the creating of the osgText::Text. 2006-05-01 16:20:26 +00:00
Robert Osfield
3f2c419db6 From Paul Martz, changed Vec3 to Vec3d to ensure that the lazy evaluation of computeBound work properly. 2005-12-08 20:32:06 +00:00
Robert Osfield
0e16b64665 Coverted tabs to space in core libraries. 2005-11-17 13:35:53 +00:00
Robert Osfield
258425d649 Bumped the version numbers up to 1.0 in preparation for 1.0-rc1. 2005-11-09 10:49:56 +00:00
Robert Osfield
2773d45f2a From Wang Lam,"The changes allow users of OpenSceneGraph to call a new function
readFontStream() to load fonts from a std::istream, rather than from the
local filesystem by name.  Such a call may be used, for example, if the
user has a font fetched over a network, or a font available in memory
without a correspondng filename.

The changes implement the new function by following the corresponding code
for readFontFile().  readFontStream() reads a stream into memory, and
holds that memory for FreeType.

As a basic test, I mangled the osgtext example to use
readFontStream(std::ifstream("font")) in lieu of a readFontFile call, and
the modified example ran completely."
2005-11-07 11:05:16 +00:00
Robert Osfield
6c31d05172 Added a setSupportsDisplayList(false) to constructor to prevent end users
enabling display lists, something that can break the osgText's managment
of state.
2005-11-02 12:22:12 +00:00
Robert Osfield
b0d19b0b66 From Farshid Lashkari, "I need the ability to check for a font file without actually loading
the font object.  I've modified font.h/cpp of osgText so that it
exports the findFontFile function."
2005-11-02 10:57:42 +00:00
Robert Osfield
a312b0451e From Farshid Laskari, changed the compute of the text bounding box to include the spaces. 2005-10-14 09:29:13 +00:00
Robert Osfield
b5c4605d1c From Joran Jessurun, added font search fallbck that strips the leading path from the font file and then looks again. 2005-09-28 13:39:26 +00:00
Robert Osfield
141f8a70d7 From Farshid Lashkari, append "\fonts" to end of windows font search path. 2005-09-11 19:08:41 +00:00
Robert Osfield
1e9fb4ab03 From Marco Jez (with tweaks by Robert Osfield) : clean up of inheritance from std::vector<> classes 2005-07-20 19:42:59 +00:00
Robert Osfield
1c88914e5f From Yuri Vilmanis, improved multi-line justifaction support and new alignment modes 2005-07-15 16:22:53 +00:00
Robert Osfield
1dd553ed0e Bumped version numbers to 0.9.9 in rediness for 0.9.9 release. 2005-05-16 17:17:53 +00:00
Robert Osfield
e82a63ca81 Cross platform build fixes. 2005-05-13 11:11:52 +00:00
Robert Osfield
bf4d63f6ea Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
d1a1b1d95c Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
Drawables,StateSet, and osgDB::Registry.

Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
08d5f9f85a From Tim Daoust/Robert Osfield, added Font::releaseGLobjects(State*state=0) to
facilate clean up of scene when a graphics context is deleted/reused.
2005-05-07 09:17:55 +00:00
Robert Osfield
178a0b5c7e Reduced the verboseness of the notifaction messages 2005-04-28 19:50:07 +00:00
Robert Osfield
bf13c8ca14 Changed the default texture size to 512x512 to reduce the number of textures
required when rendering text.
2005-04-28 19:24:09 +00:00
Robert Osfield
84aef32552 Removed old LUMINANCE_ALPHA code pathways since they are no longer used. 2005-04-28 19:08:44 +00:00
Robert Osfield
7f3d46e110 Added check to see if autoTransformCache had been initialized before
using it in the computeBound.
2005-04-28 05:58:20 +00:00
Robert Osfield
38bf740ef4 From Vivek Rajan, "osg::Text was getting stretched when the CharacterSizeMode was set to
SCREEN_COORDS and the SceneView's projection matrix was set to an
Ortho2D matrix (sceneView->setProjectionMatrixAsOrtho2D(-1,1,-1,1)).

Computing the pixel size separately vertically and horizontally, and
setting the scaling factors appropriately based on that fixed the
problem."
2005-04-26 07:49:18 +00:00
Robert Osfield
3ab9867264 Removed increment of the cursor position by the bearing value in the compute
last character code as this should not be used when moving the cursor.
2005-04-20 09:55:24 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
816df3a1d0 Fixes for VS6.0 build 2005-04-04 12:24:18 +00:00
Robert Osfield
c3f40e2e67 Added improved handling of center justificaion of multiline text 2005-03-03 12:33:07 +00:00
Robert Osfield
117c791a3b Added osg::BufferObject and a made a number associated to accomodate this
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
a086a6d01b Changed Font::setSize to Font::setFontResolution 2005-01-27 11:10:50 +00:00
Don BURNS
1771cdbcc7 Update version numbers in files 2004-12-04 23:38:24 +00:00
Robert Osfield
d9b9a6f1f8 Made read/write methods in ReaderWriter all const to facilate multi-threading 2004-11-23 15:29:52 +00:00
Robert Osfield
a6369da4f4 Moved Registry::CacheHintOptions into ReaderWriter::Options 2004-11-22 14:10:12 +00:00
Robert Osfield
2718058173 Removed the font cache from the FreeType plugin, moving the support across to
osgDB::Registry.
2004-11-02 11:10:44 +00:00
Robert Osfield
7e5c87de6a Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph" 2004-09-27 12:07:34 +00:00
Robert Osfield
54b45ce3bc Updated to DatabasePager support 2004-09-21 21:33:52 +00:00
Robert Osfield
255c27d552 Added a new osgDB::appendPlatformSpecificLibraryFilePaths() method to FileUtils.cpp
Includes a new OSX code from Eric Wing
2004-08-27 16:14:21 +00:00
Robert Osfield
ddb7423e46 Set version numbers for 0.9.7 release 2004-08-05 08:02:48 +00:00
Robert Osfield
7eb3f2646e From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin 2004-08-04 08:27:43 +00:00
Robert Osfield
1ae521981e From David Fries, divide by zero fix on text with a pixel size of 0.0 2004-07-28 07:24:13 +00:00
Robert Osfield
422aab8e3f Added handling of the case when texture objects are released from underneath
the osgText::Font::GlyphTexture - something which requires a full rebuild
of the texture object.
2004-07-19 14:34:12 +00:00
Robert Osfield
4ee909d217 Added better handling of number of graphic context size changes. 2004-03-16 21:03:37 +00:00
Robert Osfield
4aa7afedf3 Removed include <iostream> where possible, replacing with istream or ostream and changing
std::cout/cerr to osg::notify().
2004-03-03 13:27:21 +00:00