James Turner
0081c71cde
macOS support for this extension with legacy GL
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In compatibility mode (OpenGL 2.1), glVertexAttribDivisor is available
via glVertexAttribDivisorARB on macOS.
2019-04-11 09:25:15 +01:00
flashk
c0b046ead9
Update fbxRMesh.cpp
2019-04-05 14:31:21 -07:00
Wei Lisi
249a60c328
clean up
2019-03-26 22:37:50 +08:00
Wei Lisi
97ce560f72
fix fbx hierarchy issue
2019-03-26 21:01:24 +08:00
Robert Osfield
b988e690bb
Added basic load and compile stats collection enabled by --stats command line.
2019-03-25 14:10:25 +00:00
Robert Osfield
50d1517833
Added a call to the CullSetting::readCommnadLine(..) to make sure the --NO_CULLING and --VIEW_FRUSTUM, --VIEW_FRUSTUM_SIDES command line parameters are honoured
2019-03-25 14:10:25 +00:00
Robert Osfield
e0d90fb4c2
Added --NO_CULLING, --VIEW_FRSUTUM and --VIEW_FRUSTUM_SIDES/--vfs command line options for setting the Camera CullingMode value
2019-03-25 14:10:13 +00:00
OpenSceneGraph git repository
c9e2bda0d7
Merge pull request #729 from jslee02/gnu_install_dirs
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Use GNUInstallDirs for library installation path
2019-03-21 07:07:47 +00:00
Jeongseok Lee
ce61fc413a
Use GNUInstallDirs only for CMake >= 2.8.5
2019-03-20 08:56:17 -07:00
OpenSceneGraph git repository
3ba6f3d682
Merge pull request #725 from Capostrophic/dynamiccast
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Get rid of some type conversions
2019-03-16 11:33:42 +00:00
Capostrophic
35f256a9a1
Replace redundant asCullVisitor usage with a type check
2019-03-15 18:09:13 +03:00
Capostrophic
da16693b4a
Add asOccluderNode method to avoid dynamic casts in group child handling
2019-03-15 18:09:13 +03:00
Jeongseok Lee
3285bdc8d8
Use GNUInstallDirs for library installation path
2019-03-14 08:46:46 -07:00
OpenSceneGraph git repository
d3174bd36c
Merge pull request #716 from AnyOldName3/patch-2
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Resolve OpenGL error caused by confusion between geometry shader implementations
2019-03-14 13:51:05 +00:00
OpenSceneGraph git repository
cad7418eb2
Merge pull request #718 from flashk/patch-10
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Fix osgAnimation transform not updating in some cases
2019-03-14 11:24:19 +00:00
OpenSceneGraph git repository
7b61419891
Merge pull request #722 from Capostrophic/matrix
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Avoid unnecessary matrix type conversion in osgParticle
2019-03-14 10:34:37 +00:00
Robert Osfield
f6acb80357
Removed the optional code path hack
2019-03-14 10:13:15 +00:00
Capostrophic
52fe3679a3
Add OSG_USE_FLOAT_QUAT build option to use single precision quaternions
2019-03-13 22:08:19 +03:00
Capostrophic
7c71d8dc16
Avoid unnecessary matrix type conversion in osgParticle
2019-03-10 15:51:44 +03:00
flashk
22c8c669e7
Update StackedTransform.cpp
2019-03-05 09:32:55 -08:00
Chris Djali
fbb5839298
Resolve OpenGL error caused by confusion between geometry shader implementations.
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There are two types of Geometry Shaders in OpenGL. One is provided by `GL_EXT_geometry_shader4` and `GL_ARB_geometry_shader4` and requires that certain parameters are set with calls to `glProgramParameteri` before the program is linked. The other is provided by OpenGL 3.2 as a core feature and by the GLES extensions `GL_EXT_geometry_shader` and `GL_OES_geometry_shader` and requires these parameters to be set in the GLSL source itself.
The value of `isGeometryShader4Supported` is being used to determine if the `glProgramParameteri` calls should occur, so it should only be `true` when one of the extensions requiring them is present.
2019-02-26 17:19:06 +00:00
Robert Osfield
572e1d75a4
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2019-02-25 15:07:38 +00:00
Robert Osfield
08ea80c904
Streamline the animation path completion message
2019-02-25 15:06:54 +00:00
Daniel Trstenjak
b431c29d44
OcclusionQueryNode: reset the test result of the invalid geometry
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There're cases that the occlusion test result has been retrieved
after the query geometry has been changed, it's the result of the
geometry before the change.
2019-02-25 11:31:12 +01:00
Daniel Trstenjak
71997fa747
OcclusionQueryNode: ensure a valid query geometry
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If the query geometry is invalid then don't do any occlusion queries and
never traverse the subgraphs.
2019-02-21 14:42:35 +01:00
OpenSceneGraph git repository
862788e14e
Merge pull request #711 from uhertlein/macos_10_14
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Cleanups and support for macOS 10.14
2019-02-20 17:20:35 +00:00
OpenSceneGraph git repository
742b0607d5
Merge pull request #710 from bjornblissing/fbx-filename
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Add search location for textures in FBX plugin
2019-02-20 17:17:34 +00:00
Robert Osfield
552ecb7674
Added override for broken bindings
2019-02-20 16:38:11 +00:00
Ulrich Hertlein
10af927260
Support for macOS 10.14
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- 10.14 drops libstdc++
- drops support for Carbon :-)
- drops support for macOS < 10.9
2019-02-07 19:18:11 +01:00
Björn Blissing
3284d0545c
Add search location for textures in FBX plugin
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The FBX plugin may fail texture lookup even if the texture is located in
the same folder as the model file. This change tries, as a last resort,
to check if the texture filename is available in the same folder as the
model.
2019-02-04 14:46:42 +01:00
Robert Osfield
070e55e8e0
Added missing {} to fix getPassed() bug introducted by previus commit
2019-01-26 18:12:19 +00:00
Daniel Trstenjak
733f78a0b4
OcclusionQueryNode: ensure a consistent value for '_passed'
2019-01-26 18:12:19 +00:00
Robert Osfield
6eb0da3a16
Introduced a QueryGeometry::getQueryResult(const osg::Camera*) method as a more informative replacedment for QueryGeometry::getNumPixels().
2019-01-26 18:12:19 +00:00
Daniel Trstenjak
f21ca61476
OcclusionQueryNode: add resetting of queries
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If there's a big view change then it might not be appropriate to wait
for '_queryFrameCount' till the next query is issued, because then
geometry might pop into the view after '_queryFrameCount'.
This is especially important for applications not having a constant
frame rate, but just issue a new frame on demand.
2019-01-26 18:12:19 +00:00
Robert Osfield
c6eb63d529
Commented out the reset of the _vertexArrayObject = 0 as it was break later State::resetCurrentVertexArrayStateOnMatch() calls ability to reset the State::_currentVAO when required.
2019-01-23 15:42:41 +00:00
Robert Osfield
276ca14376
Fixed typo
2019-01-23 08:52:44 +00:00
Robert Osfield
336791ca35
Added reset of the State::CurrentVertexArrayState() to prevent the State::_vas becoming a dangling pointer when VertexArrayState objects are deleted.
2019-01-21 17:38:40 +00:00
Robert Osfield
68e4341cb4
Added calling of releaseGLObjects() and resizeGLObjects() to the Camera DrawCallback's to enable the draw callbacks to clean up their own GL objects.
2019-01-19 16:18:48 +00:00
Laurens Voerman
805e54752a
clear temp objectCache in databaseRequest
2019-01-14 10:40:42 +00:00
Robert Osfield
32db852c77
Moved resizeGLObjects/releaseGLObjects out of Referenced to avoid multiple inheritance warnings
2019-01-12 11:28:25 +00:00
Robert Osfield
1c3b2d2285
Added read/writeObject() entry point to FBX plugin.
2019-01-10 09:48:03 +00:00
Robert Osfield
45872fbb68
Replaced use of heap with use of stack created ifstream to avoid potential memory leak
2019-01-09 08:43:08 +00:00
Robert Osfield
3da76932e6
Introduced use of ref_ptr<> and private destructor to tighen up memory management and avoid users attempting to inappropriately delete TexCoordRange.
2019-01-09 08:38:16 +00:00
Robert Osfield
466bbc6740
Fixed for crashes on exit associaciated with VAO usage and vairous niche usage cases
2019-01-08 19:35:37 +00:00
Robert Osfield
dd9ccbad86
Fixed crash on exit issues with osgFX, osgParticle, osgSim and the osgforest example
2019-01-08 19:35:29 +00:00
Kent
51cfa0fa26
fix readtexture issue
2019-01-07 10:38:14 +08:00
kent
32400af6c1
Merge branch 'master' of github.com:openscenegraph/OpenSceneGraph
2019-01-04 21:21:56 +08:00
Robert Osfield
7efe889537
Added use of sizeof to make code a bit more flexible
2019-01-04 08:10:15 +00:00
Robert Osfield
49cf25718c
Restructured the clean up of arrays/primitives and GL objects
2019-01-04 08:08:07 +00:00
Robert Osfield
25c60dc675
Cleaned up Geometry::dirtyGLOjects() and Geometry::releaseGLObjects()
2018-12-31 12:14:26 +00:00
Robert Osfield
337f24051b
Changed the clean up of the GL objects on destruction so that the destructors of the arrays/primitives themselves do the release rather than have it done explictly in the destructor. This allows arrays/primitives to be shared.
2018-12-31 11:09:21 +00:00
Julien Valentin
dd94de3121
setup camera Read/Draw Buffer
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fix flickering shadows in SingleThread
2018-12-20 08:49:38 +00:00
Robert Osfield
ab32dd859b
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-12-13 14:08:20 +00:00
OpenSceneGraph git repository
d090be7b49
Fixed indentation
2018-12-13 14:06:51 +00:00
OpenSceneGraph git repository
a7623e3b04
Chnaged tabs to four spaces to fix indentation
2018-12-13 14:05:31 +00:00
Dyuzz
00480d0575
add Vec3dArray* vertex output to avoid inaccuracy
2018-12-13 21:15:07 +08:00
Julien Valentin
eb22a0c26e
remove dead code
2018-12-13 08:43:50 +00:00
OpenSceneGraph git repository
53b567c9a2
Merge pull request #659 from dquam/fbx_duplicate_fix
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Fix duplicate geometries in FBX export.
2018-12-07 15:01:41 +00:00
Daniel Emminizer
a4b6d8afb5
osgText::String:createUTF8EncodedString() now supports 4-byte UTF-8 strings (code points over 0x100000).
2018-12-07 14:57:34 +00:00
Derek Quam
ffd5d20a69
Fix two bugs introduced when removing the Geode visitor from the FBX
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exporter.
In the Geometry visitor, use getNodePath to check if the Geometry node
is root instead of getNumParents.
Reset the state inside buildFaces to prevent duplication when a
Group is inside of Group.
2018-11-28 14:21:37 -06:00
OpenSceneGraph git repository
3ea101df66
Merge pull request #660 from mxgrey/modernize_cmake
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Create a config-file and export library targets for downstream users
2018-11-26 09:03:20 +00:00
Kent
7eab0dfc7f
fix read texture fail
2018-11-23 17:52:53 +08:00
flashk
51f04fcc19
Prefer FOURCC pixel format in DDS loader
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I have found that certain image editing programs export DDS images with both the DDPF_FOURCC and DDPF_RGB pixel format flags. The DDS loader will give preference to the DDPF_RGB flag and try to deduce the format from the RGB bit mask values instead of using the more reliable FOURCC flag. This causes some images to not load, even though the FOURCC flag is supported. I've modified the loader so that it checks for the DDPF_FOURCC flag first, then falls back on deducing the format from the RGB bit masks.
2018-11-20 16:12:21 -08:00
Michael X. Grey
23f680ef4a
Export OpenThreads target for win32
2018-11-16 12:16:31 +08:00
Michael X. Grey
ea9d61964d
Fix target exporting
2018-11-15 16:38:18 +08:00
Michael X. Grey
af1be65012
Automatically generate pkgconfig files instead of using manually maintained templates
2018-11-15 14:26:41 +08:00
Michael X. Grey
b65e29badc
Create a config-file and export library targets for downstream users
2018-11-14 18:28:21 +08:00
Derek Quam
0c1e938bc9
Fix duplicate geometries in FBX export.
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The fix to allow the export of orphaned Geometry nodes accidentally
duplicated those geometry nodes in 'normal' scene trees. This commit
refactors the code to rely on the visitor to traverse the Geometry as
opposed to traversing the Geometry in the Geode visit and the Geometry
visit.
2018-11-13 08:47:06 -06:00
Robert Osfield
c424a2daaa
Removed 12 year old workaround that is no longer required and was causing a misleading info message "OpenGL extension '' is not supported." to be reported.
2018-11-09 11:30:47 +00:00
OpenSceneGraph git repository
ba7147dd95
Replaced tabs with spaces to fix indentation
2018-11-02 08:34:43 +00:00
flashk
f4c4905d9e
Fix handling of alpha values in animated gifs
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The gif loader was incorrectly setting pixels as transparent in certain animated gifs. It was ignoring the disposal method value in the extension block and always overwriting the alpha value in each frame. It is common for some animated gifs to set the disposal method so that the previous alpha value is retained. This patch modifies the loader to respect the disposal method flag.
2018-11-01 10:49:40 -07:00
Robert Osfield
7729d38b2b
Removed reprecated C++ usage
2018-11-01 09:14:35 +00:00
Robert Osfield
bea8cd6884
Added check under Windows for a concatinated path that exceeds the MAX_PATH so that it isn't used for file IO operations that could lead to undefined behavior
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https://github.com/openscenegraph/OpenSceneGraph/issues/634
2018-10-17 15:58:39 +01:00
flashk
02e9b9b6a6
Update ReaderWriterDAE.cpp
2018-10-15 11:03:54 -07:00
flashk
3a40d93414
Update ReaderWriterDAE.cpp
2018-10-12 13:27:12 -07:00
flashk
11dfe44fb5
Update daeRMaterials.cpp
2018-10-12 13:25:13 -07:00
flashk
dbd392b8a5
Update daeReader.h
2018-10-12 13:23:23 -07:00
flashk
6455c04198
Fix crash in Collada loader
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The collada loader would crash when processing effects that didn't have a technique defined.
2018-10-11 16:13:01 -07:00
OpenSceneGraph git repository
68a9eb237b
Merge pull request #642 from tehnick/fix-build-with-gcc5.x
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osgViewer: fix build with GCC < 6.x
2018-10-10 18:29:24 +01:00
OpenSceneGraph git repository
b083eebb95
Merge pull request #641 from tehnick/fix-build-with-pkg-config
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Fix build of gta plugin when pkg-config is used
2018-10-10 18:28:26 +01:00
Boris Pek
dbb00f6581
fix builds with case sensitive includes
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Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:33:47 +03:00
Robert Osfield
81998b0e65
Fixed buld
2018-10-10 13:12:07 +01:00
Antoine Lavenant
e8ceebcf57
fix apply once
2018-10-10 08:31:30 +02:00
Boris Pek
129761ea99
fix build of gta plugin when pkg-config is used
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+ update related variable for build without pkg-config
Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:06:28 +03:00
Boris Pek
b5fa3653fe
osgViewer: fix build with GCC < 6.x
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Tested during cross-compilation for MS Windows using MinGW.
2018-10-10 02:00:35 +03:00
Antoine Lavenant
ede5bdbbc7
fix compil
2018-10-09 14:50:20 +02:00
Antoine Lavenant
a8aa7896a4
fix precision numeric for stl writer
2018-10-09 14:02:44 +02:00
OpenSceneGraph git repository
712f468d52
Merge pull request #633 from flashk/patch-5
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Fix for HDR DDS images
2018-10-04 08:54:11 +01:00
OpenSceneGraph git repository
dbf63e3fcc
Merge pull request #632 from flashk/patch-4
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osgDB::OutputStream write array optimization
2018-10-04 08:53:28 +01:00
OpenSceneGraph git repository
0a6f2be9a9
Merge pull request #631 from flashk/patch-3
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Fix for GifImageStream::setReferenceTime
2018-10-04 08:52:33 +01:00
flashk
aba6524ff4
Fix for HDR DDS images
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The DDS loader was not applying the correct internal format for certain HDR images (e.g. float/half_float formats)
2018-10-03 14:21:03 -07:00
flashk
0891424610
osgDB::OutputStream write array optimization
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I've made a change to osgDB::OutputStream::writeArrayImplementation so that it writes the array data in a single write operation for binary files. This significantly speeds up writing out osgb files for large data sets (e.g. point clouds). osgDB::InputStream already performs a similar optimization when reading array data from binary files.
2018-10-03 14:12:54 -07:00
flashk
0a37744a54
Fix for GifImageStream::setReferenceTime
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Setting the reference time greater than the duration of a gif would cause a crash. Also, the current reference time is not immediately updated when manually setting the reference time.
2018-10-03 11:32:10 -07:00
flashk
24a856fa6e
Update ReaderWriterFBX.cpp
2018-10-03 09:59:34 -07:00
flashk
79120eb994
Update fbxRMesh.cpp
2018-10-03 09:52:10 -07:00
flashk
0e2e81273b
Update fbxReader.h
2018-10-03 09:49:37 -07:00
flashk
7bcf9b4bcb
Fix hardware mipmap generation for cube maps
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I was getting a black image when enabling hardware mipmap generation on cubemaps. I believe the problem is that the base Texture class is hard coding GL_TEXTURE_2D when enabling mipmap generation, instead of using the target type from the derived class.
2018-10-02 09:04:26 -07:00
Robert Osfield
594e971f6d
Removed unused static variables
2018-10-02 12:30:28 +01:00
Robert Osfield
5962d2580f
From Andy Skinner, Added ~GLExtensions to clear cached values for context ID
2018-10-02 12:29:30 +01:00
Konstantin S. Matveyev
abd2fa53c4
1px error in GUIEventAdapter, View, Viewer and CompositeViewer major fix
2018-10-02 10:48:26 +01:00
Robert Osfield
1985927333
Standardized the glTexStorage*() calls to use osg::maximum(_numMipmapLevels,1) of rnumber of mipmaps to keep the usage consistent.
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Fixed the erronous Texture2DArray glTexStorage call so that it used the _numMipmapLevels as above to resolve bug in allocation.
2018-09-12 19:11:31 +01:00
Robert Osfield
697131a39b
Warning fixes
2018-09-11 15:33:55 +01:00
Laurens Voerman
583ecccd75
fix scale problem for osgText with characterSizeMode SCREEN_COORDS and _position set.
2018-09-11 11:56:59 +01:00
OpenSceneGraph git repository
0343ff7eff
Merge pull request #623 from pelicanmapping/implicit-refptr-conversion
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Fixed compilation issues for implicit ref_ptr conversion OFF
2018-09-11 09:25:00 +01:00
Robert Osfield
7a4c6a8c55
Cleaned up code
2018-09-11 09:03:01 +01:00
OpenSceneGraph git repository
a9fa3cdfad
Merge pull request #622 from pelicanmapping/osgText-thread-safety-fixes
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osgText: fixed thread-safety issues in Glyph and Font
2018-09-11 08:43:55 +01:00
Mathieu MARACHE
1de7b6a73e
Added saving of inline Images without having the physical image file.
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The can be read from and inlined image file
2018-09-11 08:35:35 +01:00
gwaldron
fac2cc46dc
Fixed compilation issues for implicit ref_ptr conversion OFF
2018-09-10 13:19:42 -04:00
gwaldron
5b0d8aca57
osgText: fixed thread-safety issues in Glyph and Font
2018-09-10 08:00:41 -04:00
Konstantin S. Matveyev
e72caf957c
ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
2018-09-06 12:50:10 +01:00
Robert Osfield
f9f9ea6e15
Fixed memory leak with assignment of default value to ObjectSerializer
2018-09-06 11:50:21 +01:00
Robert Osfield
d1c24d54ed
Fixed copy constructor
2018-09-05 18:08:04 +01:00
Robert Osfield
f9cba78ff2
Merged check against data type changes from 3.6 branch.
2018-09-05 14:12:04 +01:00
OpenSceneGraph git repository
eaffb392f3
Merge pull request #614 from jasonbeverage/sharedshaderfix
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Protect the _programSet in Shader with a mutex.
2018-09-05 09:33:01 +01:00
Jason Beverage
89a5d8b513
Protect the _programSet in Shader with a mutex.
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This prevents thread safety issues when Shader objects are used in
multiple programs.
2018-09-04 10:35:38 -04:00
Robert Osfield
91df3d8311
Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.
2018-09-04 15:27:41 +01:00
Robert Osfield
9f1205d22d
Added support for reading UTF-8 encoded of xml files
2018-09-04 12:41:36 +01:00
Robert Osfield
833756c6b7
Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
2018-09-03 12:36:36 +01:00
Robert Osfield
598b16b9bf
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-09-03 10:15:29 +01:00
Robert Osfield
dcd28ba39d
Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
2018-09-03 09:56:37 +01:00
Thomas Hogarth
9b4b25e4f5
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merging master
2018-08-28 15:42:25 +01:00
Thomas Hogarth
9bed712952
Merge remote-tracking branch 'upstream/master' into topic-gles3-android
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merging
2018-08-28 14:25:38 +01:00
Robert Osfield
ec4b618b7a
Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
2018-08-28 11:22:57 +01:00
Robert Osfield
e8b56c5c97
Added settting of the PointSprite mode validity to State::initializeExtensionProcs()
2018-08-22 10:02:29 +01:00
plevy
7bd395a77d
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
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Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.
2018-08-21 09:38:03 -04:00
Robert Osfield
8af2ea48c2
Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
2018-08-21 09:21:11 +01:00
mp3butcher
a5a596b33b
add fixe for Cubemap and TexStorage
2018-08-19 20:17:30 +02:00
mp3butcher
7685235c1d
add TexStorage feature on Texture2DArray
2018-08-18 22:55:56 +02:00
mp3butcher
2c9d551452
renaming variable and remove redondant test and variable
2018-08-18 22:55:30 +02:00
mp3butcher
d9f58ff03b
fix possible internalformat misregisterings (diff effective gl and osg representation)
2018-08-18 17:26:32 +01:00
Robert Osfield
d37b826a74
Refactored the glTexStorage code paths to use selectSizedInternalFormat() and move the generateAndAssignTextureObject() calls within the two useTexStorage and non TexStorage paths to ensure that the right foramts are matched when generating the texture object
2018-08-17 18:59:04 +01:00
Robert Osfield
d841170d32
Removed check as this is better outside of the function
2018-08-17 16:51:55 +01:00
Robert Osfield
71f134c64b
Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
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Fixed typo.
2018-08-17 12:22:36 +01:00
OpenSceneGraph git repository
7328e03d23
Merge pull request #594 from mp3butcher/patch-6
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Add valid sizedInternalFormats for glTexStorage path
2018-08-17 09:54:15 +01:00
OpenSceneGraph git repository
adbfd523f3
Merge pull request #596 from mp3butcher/MeshReindexation
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add a bool parameter to allow forced reindexation of a mesh
2018-08-17 09:53:26 +01:00
OpenSceneGraph git repository
38cb6b3c49
Changed member variable name to be consistent with header
2018-08-17 09:22:40 +01:00
Robert Osfield
eee5d5482e
Fixed memory leak associated with VertexArrayStte objects not getting released on destruction of Geometry/Drawables.
2018-08-16 19:23:17 +01:00
mp3butcher
7f12ca4389
add a bool parameter to allow forced reindexation of a mesh
2018-08-16 18:59:47 +02:00
Julien Valentin
3a604b0e10
Add valid sizedInternalFormats
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Why some much commented?
2018-08-16 18:56:25 +02:00
OpenSceneGraph git repository
22c0dc379f
Merge pull request #593 from mp3butcher/ImmutableTexture
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add immutability (if available) on ImageLess TextureRectangle
2018-08-16 16:15:20 +01:00
Chris White
c3880a25b6
Remove duplication of REGISTER_WINDOWINGSYSTEMINTERFACE code
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Refactor so GraphicsWindowWin32 doesn't duplicate code in
<osg/GraphicsContext>.
Also, add OSGVIEWER_EXPORT to X11WindowingSystemInterface so
X11WindowingSystemInterface examples can build on cygwin.
This change parallels that in commit 0bca415d5a
.
2018-08-15 12:49:01 -04:00
mp3butcher
c2031836ee
add immutability (if available) on ImageLess TextureRectangle
2018-08-11 14:10:13 +02:00
OpenSceneGraph git repository
e008784ab6
Merge pull request #586 from cxw42/cygthreads
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On cygwin, don't use pthread functions that require _GNU_SOURCE in OpenThreads
2018-08-08 14:38:13 +01:00
Robert Osfield
6d0b8c4693
Tightened up the setting of the Member property of Texture attributes
2018-08-08 07:34:14 +01:00
Chris White
b4889a8c06
On cygwin, define _GNU_SOURCE in pthreads-based OpenThreads
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pthread_{yield,getconcurrency,setconcurrency} are not declared in
pthread.h on cygwin with gcc 7.3.0 unless _GNU_SOURCE is defined.
2018-08-05 08:11:30 -04:00
Daniel Emminizer
985e82049f
OpenFlight: Replace internal caches with osgDB::ObjectCache use. Fixes unbounded memory growth when using readNode(std::istream&, ...) method.
2018-07-31 17:06:34 +01:00
David Stephan
b630e2326b
tabs to spaces
2018-07-27 14:55:02 -07:00
David Stephan
9454eb53ba
added switch names to osgSim::MultiSwitch serializer
2018-07-27 14:48:10 -07:00
Thomas Hogarth
5058a9cd9c
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merge with master
2018-07-23 23:52:30 +01:00
OpenSceneGraph git repository
86bd4a4e8b
Merge branch 'master' into imagebinding3
2018-07-23 07:57:23 +01:00
Julien Valentin
39642572d2
Avoid name collision with size_t
2018-07-18 16:19:21 +02:00
Thomas Hogarth
9e288e3138
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merge master
2018-07-10 02:09:56 +01:00
Thomas Hogarth
49e9aadbf5
Improved iOS cmake support for xcode 9.4 and cmake 3.11
2018-07-10 02:09:28 +01:00
Robert Osfield
15d9c08273
Pulled in OpenFlight/expGeometryRecords.cpp from 3.6 branch
2018-07-09 18:00:29 +01:00
Thomas Hogarth
014255bd9e
Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
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merging with master
2018-06-29 03:08:24 +01:00
Larry-Hu
1b6a040cf0
Remove call to nonexistent member seekpos() of std::fpos in VS 2017 version 15.8 or later
2018-06-27 21:21:31 -07:00
Robert Osfield
b2087b8dd3
Replaced creation of a temporary Settings object on the heap with creation on the stack to improve performance
2018-06-27 11:07:53 +01:00
Robert Osfield
a774bd5902
Fixed relaseGLObjects() calls
2018-06-27 11:07:10 +01:00
Robert Osfield
dbcd3b0324
Added GLExtensions::isPointSpriteModeSupported to allow it to be enable for GL versions that support GL_POINT_SPRITE_ARB/GL_POINT_SPRITE_OES
2018-06-27 11:04:14 +01:00
Daniel Emminizer
a3ad6d3af9
GL_RG is now a support format in gluScaleImage().
2018-06-27 11:04:01 +01:00
Robert Osfield
d2c2ef3ec9
Moved osg::clampProjectionMatrix() template from CullVisitor.cpp into include/osg/CullSettings to make it easier to implement custom clampProjectionMatrix callbacks
2018-06-25 20:03:50 +01:00
Laurens Voerman
10d88e0455
resolve av sync failure with ffmpeg 3.2 and up
2018-06-21 09:14:09 +02:00
Calum Robinson
334638795a
Fix z near calculation for lines
2018-06-20 10:59:12 +01:00
Daniel Emminizer
3410d3a37d
FLT: Missing optional attr files on textures no longer generates a console warning.
2018-06-14 14:54:34 +01:00
Robert Osfield
6b38107f45
To handle calling Array::setBinding() after Geometry::set*Array() call, to the Geometry::addVertexBufferObjectIfRequired(osg::Array* array) added treatment of array->getBinding()==Array::BIND_UNDEFINED as BIND_PER_VERTEX as a safe fallback.
2018-06-14 14:54:09 +01:00
Robert Osfield
22e5861c0b
Removed deprecated xine plugin to simplify licensing (xine plugin is GPL'd)
2018-05-31 15:12:28 +01:00
Robert Osfield
a855faeff3
As the author of all the files in osgPresentation and present3D have rectified the license notices to reflect their intended license rather than histoical license they had prior to being merged into the OpenSceneGraph project. OSGPL was always intended but missed during merge.
...
Replaced the GPL notices with OSGPL usge in present3D and include/osgPresentation as this was intended when Present3D was merged back into OpenSceneGraph but missed.
2018-05-31 14:48:54 +01:00
Philippe Renon
c0848a56bc
Notify: silence warning about unused argument
2018-05-27 14:21:57 +02:00
Robert Osfield
6da45d6a73
Updated REMOVE_SERIALIZER( ImageAttachment ); block to use 154 version to retain compatibility with binaries made with 153 SOVERSION prior to the Imageattachement change
2018-05-23 17:03:51 +01:00
Robert Osfield
6eb6634997
Implemented StateGraph reuse in in scene graph Canera's RenderStage.
2018-05-23 14:52:24 +01:00
Robert Osfield
e5ff90e455
Fixed warning of RenderLeaf's having multiple references in CullVisitor::createOrReuseRenderLeaf() but forcing a clean up of the StateGraph at the end of RenderStage::draw()
2018-05-23 14:42:28 +01:00
Robert Osfield
f8dcb20437
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-05-23 14:38:54 +01:00
Robert Osfield
ed683678c0
Added check to make sure that glEnablei and glDisablei are only called when the capability is non zero to fix GL invalid value error.
2018-05-23 07:49:00 +01:00
Thomas Hogarth
b67a7c5981
compile fix for gles3 on android, copied example folder to create gles3 android example
2018-05-23 02:01:21 +01:00
gwaldron
633e0aa20b
Fix for compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF
2018-05-22 12:13:37 -04:00
Robert Osfield
1b56fc1c00
Moved the rotation to before the scale
2018-05-22 09:07:06 +01:00
gwaldron
a2447c8dc0
osgText: perform pixel size computation in double-precision to prevent coordinate jitter
2018-05-21 13:26:04 -04:00
Robert Osfield
2c7d97266d
Fixed typos
2018-05-21 13:19:06 +01:00
Robert Osfield
0bca415d5a
Restored the REGISTER_WINDOWINGSYSTEMINTERFACE macro to the include/osg/GraphicsContext header and removed the OSGVIEWER_EXPORT as this was causing compatibility issues with osgQt.
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In GraphicsWindowWin32 replaced REGISTER_WINDOWINGSYSTEMINTERFACE usage with locally implemented equivilant with the required OSGVIEWER_EXPORT.
2018-05-21 13:19:06 +01:00
Robert Osfield
76d1b85778
Restructed SCREEN auto scaling so that it's removes the rotation of the modelview matrix so that the XY coords of the text map directly to window xy coords for all text alignment types
2018-05-20 13:26:36 +01:00
Robert Osfield
0df03b09f9
Added GL_RED and GL_RG support to _readColor()/Image::getColor();
2018-05-18 14:25:30 +01:00
Robert Osfield
ba766b88a8
Cleaned up the WindowingSystemInterface registration
2018-05-18 14:25:30 +01:00
Robert Osfield
ea9be189e8
Quitened down unsupport compression output when passing in a file with a non rgb extension
2018-05-18 14:25:30 +01:00
Robert Osfield
a4c8804b1b
Introduced a local StateGraph hierarchy into CullVisitor::apply(osg::Camera&) and RenderBin to fixed RTT Camera bug where multiple RTT Camera end up with the rendering back end results assigned to them which occured when RTT Camera's share the same StateSet or null StateSet.
2018-05-18 10:05:29 +01:00
Robert Osfield
41f7efbab6
Imoroved backwards compatibility with 3.6
2018-05-14 10:47:50 +01:00
Robert Osfield
4fbaca7878
Fixed support for update and event callbacks on StateSet/Uniform/StateAttributes on View(er) Cameras.
2018-05-14 09:57:37 +01:00
Robert Osfield
71f3bad57a
Renamed the counter used to enable traversal order sorting
2018-05-14 08:44:47 +01:00
Robert Osfield
75b576bf83
Improved the handling of precision
2018-05-14 08:44:47 +01:00
Robert Osfield
bc600bc9f7
Fixed crash when using ShapeDrawable with a TriangleMesh or ConvexHull shape due to missing texture coords
2018-05-13 11:53:21 +01:00
Robert Osfield
d3da2f0cd5
Build fixes for OSG_USE_REF_PTR_IMPLICIT_OUTPUT set to OFF
2018-05-13 09:34:46 +01:00
Robert Osfield
7c67059e12
Removed _traverseNumber variable that was duplicating the one in NodeVisitor base class
2018-05-13 09:29:27 +01:00
Robert Osfield
46560bd6d2
Rewrote TextBase::computeMatrix(..) computation of the scaling factor with slower but easier to understand and more robust code
2018-05-12 11:41:56 +01:00
Robert Osfield
b70ffc9b8a
Moved constructors and destructors to .cpp
2018-05-11 11:15:45 +01:00
Robert Osfield
5e6b081bb0
Revert "Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging"
...
This reverts commit 479a4eefc5
.
2018-05-11 11:13:19 +01:00
Robert Osfield
747162e5b6
Fixed crash the occurred when passing in a osgDB::Options to the ObjectCache that doesn't have any references to it.
2018-05-11 09:01:50 +01:00
Robert Osfield
479a4eefc5
Moved the Options constructors and destructor implementaions into the cpp to make it easier to do debugging
2018-05-11 09:01:50 +01:00
Robert Osfield
ac6eaee583
Fixed build when OSG_ENVVAR_SUPPORTED is disabled and quietened down warnings using OSG_UNUSED* macros
2018-05-10 19:00:13 +01:00
Robert Osfield
35682fd814
Fixed typo
2018-05-10 17:01:05 +01:00
Robert Osfield
8edc862962
Restructed the handling of SCREEN_COORD scaling to better handle window resizing
2018-05-05 15:48:18 +01:00
Robert Osfield
d572d78214
Added C++ specific path for calling std::map<>::erase() to avoid issues with std::map<>::erase implementation that invalidates iterators
2018-05-05 12:35:51 +01:00
Robert Osfield
863dee52e2
Replaced std::auto_ptr<> usage as it's deprecated in C++11 and will be removed in C++17
2018-05-05 12:35:51 +01:00
Daniel Emminizer
a1c8a3e8dd
Text only applies GL_TEXTURE_2D modes when fixed function is available. Prevents GL3 Core Profile console spam.
2018-05-04 16:12:05 +01:00
Robert Osfield
202d893dc2
Added check for null to prevent null entries getting into the cache
2018-05-04 09:48:07 +01:00
Robert Osfield
c279aa26fb
Fixed null pointer warning
2018-05-04 09:47:55 +01:00
Björn Blissing
2761bca496
Check existence of path before reading image
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When loading texture images inside the FBX plugin check that the path
exists before trying to read the image. This is done to avoid
unnecessary warnings inside the readRefImageFile function.
2018-05-03 13:15:08 +02:00
Jason Beverage
d53a74b1bb
Quiet down shader compilation messages
2018-05-01 11:04:35 -04:00
Robert Osfield
b9d5e8f505
Fixed particle update bug where a ParticleSystem wouldn't start when loaded during the frame loop due to the _last_frame value not being set.
2018-04-27 11:23:07 +01:00
Robert Osfield
52763cee76
Split up #pragma so that there only three parameters per line to aovid Intel driver bug crash
2018-04-26 09:49:35 +01:00
Robert Osfield
02f247bfa9
Renamed text.vert and text.frag to osgText_Text.vert and .frag to avoid name overlapping with user shaders.
2018-04-26 09:36:52 +01:00
Julien Valentin
ae24be56f3
add wrapper for osg::DrawIndirectBufferObject
2018-04-25 09:48:02 +01:00
Robert Osfield
e2e8e779e9
Renamed CMake variable + C++ #define to OSG_GL_CONTEXT_VERSION
2018-04-24 17:05:03 +01:00
Robert Osfield
ef3d672f8c
Added OSG_GL_CONTEXT_STRING cmake variable to set include/osg/GL headers that sets Traits::glContextVersion.
2018-04-24 16:30:48 +01:00
Robert Osfield
05af4340e1
Refactored the handling of glyph and shadow alpha values to make the text and shadow clearer for fonts with narrow glyphs
2018-04-24 16:30:48 +01:00
Robert Osfield
1d431fcb3d
Refactored the handling of text bounding box to provide more stable bounding box computation
2018-04-24 16:30:07 +01:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00
Robert Osfield
0dd5230d82
Cleaned up inbludes and unused code
2018-04-20 14:01:21 +01:00
Robert Osfield
13e02d1af5
Removed osgUtil::TriStripVisitor as it is nolonger appropriate for modern OpenGL/OSG usage and bloats the osgUtil lib size by several hundred Kb.
2018-04-20 13:06:28 +01:00
Robert Osfield
6863cdee9a
Removed usage of the osgUtil::TriStripVisitor is it generates osg::Geometry that perform very poorly when using VBO and VAO's vs GL DisplayLists.
...
With DisplayLists being deprecated in GL and VBO and VAO becoming standard it's best to standardize on using the osgUtil::MeshOptimizers instead of TripStrupVisitor
2018-04-20 11:42:31 +01:00
Robert Osfield
f1593c38d9
Removed TriStripVisitor for default set of Optimizer passes as it doesn't generate efficient scene graphs
2018-04-20 10:24:17 +01:00
Robert Osfield
37e3c428b6
Fixed the set*Binding() methods so that they assign BufferObjects when required
2018-04-19 19:46:20 +01:00
Robert Osfield
1e32282806
Fixed messages
2018-04-19 19:45:53 +01:00
Robert Osfield
0836fa602a
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:45:29 +01:00
Robert Osfield
71583b825f
Replaced the use of osgUtil::TriStripVisitor with ogUtil::MeshOptimizer usage to improve performance.
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Fixed set setColorArray assignement to pass in the color binding
2018-04-19 19:45:21 +01:00
Robert Osfield
c9b1c234a6
Fixed the handle of boundary equalization
2018-04-18 10:02:43 +01:00
Robert Osfield
1d4f6c2543
Cleaned up includes
2018-04-17 09:20:23 +01:00
Robert Osfield
8a2e6b1eaa
Removed long deprecated IntersectVisitor.
2018-04-16 19:41:53 +01:00
Robert Osfield
675702d258
Fixed Geometry::drawImplmentation() handling of VBO's to prevent them from being used when display lists are used.
2018-04-16 15:05:11 +01:00
Robert Osfield
a58f6c68d6
Replaced osgViewer::GraphicsWindow dynamic_cast as it's not neccessary.
2018-04-15 08:30:16 +01:00
Robert Osfield
e884df59c7
Pulled in latest changes from 3.6 branch
2018-04-07 18:14:57 +01:00
Robert Osfield
159f0fd584
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:05:26 +01:00
Robert Osfield
72054e6f6b
Fixed warning
2018-04-06 14:49:32 +01:00
Robert Osfield
45fb5ae1aa
Changed TextBase::setAlignment() to use computeGlyphRepresentation(); rather than computePositions(); to address issues seen with calling Text::setAlignment() after calls to Text::setText()
2018-04-06 14:07:58 +01:00
Robert Osfield
decaf57fef
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:14:49 +01:00
Robert Osfield
b92158ed33
Changed DisplaySettings::setShaderHint(..) messages to INFO
2018-04-05 12:36:24 +01:00
Philippe Renon
4672a8672c
mingw: fix compile error in GraphicsWindowWin32.cpp
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compilation error was introduced by msvc specific change
see bb169979a1
2018-04-05 11:21:55 +02:00
Ralf Habacker
40c24a7a49
Remove duplicated and incorrect fetching of 'map_bump' attributes in obj plugin
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Parsing the key 'map_bump' was processed in the block, where the attributes
for 'bump' are extracted and results into having parts of the key in the
extracted filename, generating an invalid filename.
The mentioned string compare could be removed without loosing any features,
because the key 'map_bump' is parsed correctly some lines below.
2018-04-04 19:04:27 +02:00
Robert Osfield
146fe3e294
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:09:43 +01:00
Robert Osfield
1f56d4905f
Added focus classifiction of handling of keyboard events
2018-04-04 13:40:51 +01:00
Daniel Emminizer
10f000f043
CompositeViewer: SCROLL event now only goes to view with focus. Includes minor typo fixes.
2018-04-03 17:20:54 +01:00
OpenSceneGraph git repository
75aed8c309
Merge pull request #517 from tomhog/master
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missing gles2 check
2018-04-03 15:34:20 +01:00
Robert Osfield
a34df91de7
Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
2018-04-03 15:29:54 +01:00
Thomas Hogarth
f1b2a4a968
missing gles2 check
2018-04-03 13:58:22 +01:00
Andreas Ekstrand
110b9e95dd
The attached code (from the 3.6 branch) adds a keepSeparatePoints option to the SHP plugin which makes it possible to avoid merging point features into multi-points, in case you e.g. need to keep separate point attributes.
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It also contains a fix in the Xbase DBF parser, converting a numeric shape attribute to double instead of integer. As stated in e.g. https://en.wikipedia.org/wiki/.dbf the numeric field can contain decimals.
2018-04-03 12:42:37 +01:00
Konstantin S. Matveyev
6cd00edd6c
osg::Program's compileGLObjects and apply methods fixed for OSG without OSG_GL_FIXED_FUNCTION_AVAILABLE
2018-04-03 12:22:34 +01:00
Robert Osfield
b920d482c7
Removed osgShadow::ShadowVolume as it functionality isn't functional
2018-04-03 11:35:31 +01:00
Robert Osfield
5c48904626
Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
2018-04-02 18:26:26 +01:00
Robert Osfield
11230c3f0b
Added __VERSION__<140 check for usage of gl_ClipVertex to avoid GL3 core profile usage issues
2018-04-02 16:21:20 +01:00
Robert Osfield
98c147ff9e
Restructured merge geometry code to make it easier to follow
2018-04-02 14:08:47 +01:00
Robert Osfield
972d80daf9
Fix for MergeGeometryVsiitor bug. Restructured the processing the merge geometry list to avoid missing geometries that aren't binned along with other geometries.
2018-04-02 11:44:03 +01:00
Robert Osfield
d8281257a7
Removed stray CMAkeLists.txt from TARGET_SRC list
2018-04-01 10:41:26 +01:00