Robert Osfield
0598ac3b69
Updated osgwidget examples to use the new osg::clone() methods
2008-09-17 14:23:25 +00:00
Robert Osfield
6ea2adf1f5
Introduced beginings of osgVolume NodeKit.
2008-09-16 15:32:23 +00:00
Robert Osfield
b5474780c3
Change the GLSL textureRec and texture2D parameters to use .st to make sure they only use 2D coords.
...
Add setResizeNonPowerOfTwoHint to false for Texture2D.
2008-09-16 09:31:29 +00:00
Robert Osfield
d07f3d5662
Added optional usage of DCMTK in the dicom plugin
2008-09-15 19:59:12 +00:00
Robert Osfield
b55ed0c56b
Added reading of whole directories of images
2008-09-13 13:38:06 +00:00
Robert Osfield
b000198cc4
Removed use of ints and reading from gl_FragColor in shader
2008-09-12 15:41:30 +00:00
Robert Osfield
ff299eb104
Introduced osgTerrain::WhiteListTileLoadedCallback for the management of options terrain layers
2008-09-11 13:21:58 +00:00
Robert Osfield
a214a677f8
First cut of WhiteListTileLoadedCallback
2008-09-11 10:40:48 +00:00
Robert Osfield
4f6b405edf
Added support for reading source image file names from the command line.
2008-09-11 09:05:16 +00:00
Robert Osfield
b4b5b5ea41
Introduced TerrainTile::TileLoadedCallback
2008-09-10 18:11:54 +00:00
Robert Osfield
b0cf7823a7
Added playing of the imagesequence on creation of the imagesequence
2008-09-10 11:27:00 +00:00
Robert Osfield
5484981693
Removed std:: from in front of strcmp and added a string.h
2008-09-01 10:19:06 +00:00
Robert Osfield
9499cfa420
Improved the GLSL implementation.
2008-08-26 17:40:04 +00:00
Robert Osfield
6c047f7abe
Added testing of max texture size using a realize operation
2008-08-25 11:37:53 +00:00
Robert Osfield
94c6c9d32a
Added support for event handler for non shader path, enable alpha func
2008-08-25 10:38:39 +00:00
Robert Osfield
8d8852bc23
Added command line arguments to Viewer constructor, and added meaningful error message when no 3d image is provided
2008-08-25 09:53:24 +00:00
Robert Osfield
f5105510f3
Added support for reading the image transform from UserData in the form of a Matrix.
2008-08-22 16:35:49 +00:00
Robert Osfield
3cec676d98
Added --mip command line option which enables Maximum Intensity Projection filtering
2008-08-18 15:08:04 +00:00
Robert Osfield
38f6cddc2c
Changed osg::ImageSequence::set/getDuration to set/getLength() to be in keeping with the
...
osg::ImageStream's getLength().
2008-08-15 16:21:44 +00:00
Robert Osfield
b6292f4537
Fixed the name of _playToggle
2008-08-15 13:07:04 +00:00
Robert Osfield
927942a0f8
Further work on osg::ImageSequence, improving pause functionality, and introducing new seek(double time) method
2008-08-15 12:45:20 +00:00
Robert Osfield
56001f3d82
Added event handler to toggling looping and play/pause
2008-08-14 16:28:45 +00:00
Robert Osfield
5cac386fa6
Renamed enums in osgWidget from ALLCAPITALS to normal OSG conventional of AllCapital
2008-07-25 20:50:42 +00:00
Robert Osfield
c9dc578186
Added support for pruning old images, recording the Duration in the .osg file, and -o filename output support in osgimagesequence.
2008-07-22 16:44:49 +00:00
Robert Osfield
66c2add024
Improved position when multiple videos are provided
2008-07-22 15:58:40 +00:00
Robert Osfield
669d6be0b2
Fixed handling of TextureCubeMap's with mipmapped/ImageSequence/PBO's.
2008-07-22 14:47:59 +00:00
Robert Osfield
041a06b89d
Further work on osg::ImageSequence/osgDB::ImagePager
2008-07-21 21:00:57 +00:00
Robert Osfield
acd7e65687
Added basic image sequencing
2008-07-21 17:28:22 +00:00
Robert Osfield
dc19bcc7e0
Added --login <url> <username> <password> http authentication.
2008-07-21 15:05:08 +00:00
Robert Osfield
ac61676368
Initial cut of osgimagesequence example
2008-07-21 10:57:06 +00:00
Robert Osfield
b068777c22
Refactored the MultiTextureControl node callback so that the update is now
...
done as an update callback, with the elevation aquired via a cull callback
2008-07-16 15:58:15 +00:00
Robert Osfield
a20e5791d9
From Jeremy Moles, Updated file references to reflect new data in OpenSceneGraph-Data
2008-07-15 22:30:51 +00:00
Robert Osfield
8fe0820bb8
Converted tabs to four spaces
2008-07-15 22:03:59 +00:00
Robert Osfield
b343cbfc5f
Removed now redundent example
2008-07-15 19:23:48 +00:00
Robert Osfield
f1138fa684
From Jean-Sebastian Guay, "Here are the CMakeLists.txt files for the osgWidget examples, changed to use SETUP_EXAMPLE like the other examples."
2008-07-15 18:53:16 +00:00
Robert Osfield
43cedf9eb4
Fixed typo
2008-07-15 18:12:17 +00:00
Robert Osfield
c2b77aa08e
From Jeremy Moles, import of the osgWidget NodeKit, sourced from the original http://osgwidget.googlecode.com/svn/trunk
...
Notes from Robert Osfield, I've merged osgWidget trunk, and added/changed CMakeLists.txt file to make it suitable for inclusion in the core OSG, and moved imagery/scripts/shaders out into OpenSceneGraph-Data
2008-07-15 17:21:25 +00:00
Robert Osfield
ccb50019e4
Cleaned up osgkdtree example
2008-07-12 11:19:25 +00:00
Robert Osfield
2b5708888e
From Adrain Egli, "i added a default scene with 7 different draggers attached. it's more easy to test the draggers."
2008-07-11 19:52:25 +00:00
Robert Osfield
15e5bdbcae
Added range of camera manipulators and a center of screen test intersection that
...
is insticated by pressing 'c' key
2008-07-09 19:28:00 +00:00
Robert Osfield
3965fe357b
Moved KdTree build code into osg::KdTree
2008-07-06 12:14:19 +00:00
Robert Osfield
44d144997e
Added prelimnary KdTree data structure and automatic kdtree build support
...
into osgDB::Registry/osgTerrain so that newly created subgraphs can have
KdTree built on all osg::Geometry automatically on load/creation.
2008-07-04 15:57:48 +00:00
Robert Osfield
e2ae39c8f6
Introduced bounding boxes to KDLeaf and KDNode structs
2008-07-03 17:18:14 +00:00
Robert Osfield
178d6ff423
Added new data structure + build algorithm that places triangles into leaves
...
without being shared, but with varying the boundaries of leaves so that they
may overlap.
2008-07-03 15:49:28 +00:00
Robert Osfield
7db303b16b
Added header guards
2008-07-03 11:23:44 +00:00
Robert Osfield
f0defbd824
Refactored example so that the example will be able to run different kdtree data strucutres/algorithms.
2008-07-03 11:22:23 +00:00
Robert Osfield
1729ec0819
Implement an experiemental triangle kdtree building support
2008-07-03 10:24:20 +00:00
Robert Osfield
82ed445a31
Added Vec3Array arrange pointer to avoid dynamic cast
2008-07-01 13:56:02 +00:00
Robert Osfield
12044a43d9
From Eric Sokolowski, Cmake support for osgviewerCocoa
2008-06-26 13:08:24 +00:00
Robert Osfield
275811d02a
From Eric Sokolowsky, "I have made a number of changes intended to get a few things working better on OSX. However, since I'm still pretty new at Mac development and cmake I'm not entirely certain that the changes I have made are benign on other platforms. I have tested these changes on Leopard with CMake 2.6 generating Xcode 3.0 projects, compiling on ppc and i386 for 10.5 and 10.4, and on Linux (CentOS) and everything still seems to work ok. Here are the changes I made (against OSG svn as of this afternoon):
...
- Added osgviewerCocoa example to APPLE builds
- Fixed corrupt Xcode project generation with CMake 2.6 dealing with ADD_DEFINITIONS and CMake Policy CMP0005 on Leopard
- Resolved CMP0006 warning for examples and programs by setting BUNDLE DESTINATION to same as RUNTIME DESTINATION with CMake 2.6
- Fixed freetype plugin on Leopard to avoid OpenGL linking problem
- Figured out how to use a custom Info.plist included in the project (see osgviewerCocoa application CMakeLists.txt)"
2008-06-23 09:57:45 +00:00
Robert Osfield
113a77b219
Converted tabs to four spaces
2008-06-21 11:34:01 +00:00
Robert Osfield
37d81679b7
From Paul Melis, "Here is a reworked version of the osgviewerWX example. It changes the GraphicsWindowWX to only inherit from osgViewer::GraphicsWindow and adds a standalone widget, called OSGCanvas, that derives from wxGLCanvas. This solves a problem with the GraphicsWindowWX instance being destructed twice (see "Crash in osgviewerWX" of June 12th on osg-users). At program exit, the main frame deletes all of its children widgets and therefore calls GraphicsWindowWX's destructor, bypassing OSG's reference counting. The GraphicsWindowWX instance is then later destructed a second time when the reference held by osg::Camera goes to zero. This bug isn't exposed by the example directly, but if people are going to use the example as a basis (like the poster in the mentioned thread) they very likely will run into this problem.
...
"
2008-06-19 13:49:36 +00:00
Robert Osfield
7ae28bea0d
Added --fbo-samples value and --color-samples value command line paramters for enabling fbo multisampling
2008-06-18 14:21:22 +00:00
Robert Osfield
20e6ec7b23
From Jean-Sebastien Guay, "The new osgscreencapture example was being installed to bin instead of to share/OpenSceneGraph/bin, this is because the CMakeLists.txt used SETUP_APPLICATION instead of SETUP_EXAMPLE. Corrected CMakeLists.txt attached.
...
"
2008-06-06 16:45:07 +00:00
Robert Osfield
b6a0f3d8d0
Cleaned up implementation to only use simple structure
2008-06-06 14:10:20 +00:00
Robert Osfield
ed45e32355
Introduce a lower overhead data structure for leaves.
2008-06-06 13:21:27 +00:00
Robert Osfield
aa73e1d1d4
Added update traversal to run prior to doing kdtree build to make sure that
...
costs in build osgTerrain databases isn't incurred during the build traversal.
2008-06-06 10:51:23 +00:00
Robert Osfield
ac068178aa
Added timing code
2008-06-05 18:52:29 +00:00
Robert Osfield
a9b1ea660d
Basic implementation of kdtree generation based on vertices
2008-06-05 17:28:06 +00:00
Robert Osfield
9212d4dd95
Further work on fleshing out basic classes
2008-06-04 17:59:39 +00:00
Robert Osfield
338be0b926
Fleshed out some basic kd-tree data structures.
2008-06-03 17:29:27 +00:00
Robert Osfield
8d0c7890ce
First cut of osgkdtree example, this will be used as a base of the development of
...
native kdtree support to help speed up intersection testing.
2008-06-03 16:13:49 +00:00
Robert Osfield
5711964481
Added unit test to smoke out a thread issue with using ofstream("/dev/null") inside
...
osg::notify()
2008-06-03 11:28:16 +00:00
Robert Osfield
1047f970bb
From Adrian Egli, improvements to ParallelSplitShadowMap implementation
2008-05-28 14:11:22 +00:00
Robert Osfield
aee0e8dc37
Introduced a TerrainHandler that adjust the sameple ratio and vertical scale
...
of terrain interactively using the 'r','R' and 'v','V' keys respecitvely.
2008-05-27 15:28:39 +00:00
Robert Osfield
ae303e38e9
From Paul Melis, "Here is an update to the osgviewerWX example. Keyboard events were not always received because the GraphicsWindowWX wasn't receiving focus. It now receives focus when the mouse enters the window.
...
* I split the mouse handling from a monolithic method to separate ones, slightly cleaner than a whole bunch of if()'s, especially with another case of the mouse entering the canvas.
* I changed the EVT_KEY_DOWN handler to an EVT_CHAR handler, although that now makes the up and down handler assymetric. The new down-handler returns translated key codes, so when you press the S key (without anything else), it actually returns 's' and not 'S' as the EVT_KEY_DOWN did. This means that statistics can be called up in the viewer window, while the example previously only printed a "Stats output:" line to the console. I'm not truly happy that the up handler returns _untranslated_ key codes. But solving this completely would probably mean adding some table that translated from wxWidgets' untranslated key codes to OSG's internal ones. This might be interesting to add, as anyone using OSG + wxWidgets in any serious manner would also have to add this.
* I commented out the evt.Skip()'s in the keyboard handlers as these would only be necessary if there were some key events that are not handled. But currently all key events are simply forwarded.
* I changed the handling of a mouse drag to a more general mouse move"
2008-05-26 21:09:54 +00:00
Robert Osfield
7592e50cde
Introduce --pbuffer-only width height option, and added fps reporting to stats output
2008-05-26 16:25:31 +00:00
Robert Osfield
57ce3f820e
Added basic --pbuffer width height support
2008-05-26 15:41:54 +00:00
Robert Osfield
7aac7ef381
Added better stats reporting
2008-05-26 14:30:48 +00:00
Robert Osfield
bb1f6ff7c1
Added feedback of pixel format chosen for read back
2008-05-26 12:01:24 +00:00
Robert Osfield
8ed9b303f1
Added automatic selection of the pixel type according to the window type
2008-05-26 11:59:25 +00:00
Robert Osfield
d2afe3e956
Added option for doing triple buffering, and set the default read format
...
to GL_RGBA
2008-05-26 11:53:51 +00:00
Robert Osfield
dc7db11e63
Switch to using an inital draw callback when use --start-frame
2008-05-25 22:06:41 +00:00
Robert Osfield
5664c51cf0
Added option for setting whether the front or back buffer should be read using
...
--front and --back command line options.
2008-05-25 21:52:32 +00:00
Robert Osfield
28fd4b07c9
Added option for controlling whether the front buffer is read at the start of the
...
frame or the back buffer at the end of the frame.
2008-05-25 21:35:39 +00:00
Robert Osfield
cc07d064bf
Changed default format to GL_BGR
2008-05-24 08:13:55 +00:00
Robert Osfield
90308d22aa
Added single buffered and double buffered PBO support, and --no-pbo,
...
--single-pbo and --double-pbo command line parameters
2008-05-23 16:26:03 +00:00
Robert Osfield
f9f1aab67d
Added basic glReadPixels code
2008-05-22 17:50:22 +00:00
Robert Osfield
fd76054eac
Added camera final callback attachment code.
2008-05-22 15:43:01 +00:00
Robert Osfield
0a3737eb2c
Fixed name of source file
2008-05-22 13:11:23 +00:00
Robert Osfield
29d067639c
Added new osgscreencapture example folder, implementation to follow
2008-05-22 13:10:40 +00:00
Robert Osfield
01f58ffbb2
From Jeremy Moles, fixed window resize problem
2008-05-09 10:27:59 +00:00
Robert Osfield
4345382316
From Jeremy Moles, osgviewerGTK example
2008-05-08 16:39:10 +00:00
Robert Osfield
4f881b9a09
From Jeremy Moles,"Here's a small example I us to test text rendering in osgWidget; I
...
figured it might be helpful to folks in OSG who need to do the same.
"
2008-05-07 13:46:24 +00:00
Robert Osfield
53630a2b14
From Wojchiech Lewandowski, add missing setDataVariance(DYNAMIC) and extra event handlers
2008-04-24 16:24:16 +00:00
Robert Osfield
234bfeb648
Removed hardware down sampling hack from GeoemtryTechnique and replaced with Terrain::g/setSampleRatio()
...
usage.
2008-04-22 11:39:47 +00:00
Robert Osfield
1b29fb8933
From John Shue, build fix for QT 3.x
2008-04-17 11:12:21 +00:00
Robert Osfield
db1bd13c4c
From Tim Moore, compile fix for gcc 4.3
2008-04-15 11:50:34 +00:00
Robert Osfield
f9c70f2f76
Added --unit entry for controlling which texture unit the overlay works on.
2008-04-11 14:14:28 +00:00
Robert Osfield
6fed4022a6
Added reference to osgstereomatch example to osgmultiplerendertargets.
...
Added usage example use OpenSceneGraph-Data/Images examples
2008-04-11 13:04:21 +00:00
Robert Osfield
98a2289a59
From Jose Delport, a MRT example implementing stereo matching.
2008-04-11 11:58:27 +00:00
Robert Osfield
11f9575b24
From Melchior Franz, "The GUIEventAdapter header file had KeySymbols for the super and
...
hyper keys defined already, but these modifiers were missing in
GUIEventAdapter::ModKeyMask, and the EventQueue ingored them as well.
The attached diff/archive adds the missing parts for Super/Hyper
modifier key support.
I'm aware that this might not be supported on all systems/keyboards
out of the box, but decided to submit it anyway because:
- developers are aware of differences between input devices
(Some mice have scroll wheels, others don't. Some have five or
more buttons, some have only one. Some keyboards don't have
numpads, some have AltGr, some don't etc.)
- even if someone relies on Hyper/Super in distributed software,
this is easy to fix and doesn't create lock-in conditions
- while the names Hyper/Super may only be common on X11, they are
just symbol names and not OS-specific
- even though some systems might not offer these additional modifiers
by default, it's likely that all of them have at least 8 modifier
levels internally, so it should only be a matter of OS configuration
to make them work
- having super/hyper available is useful to offer a user ways
to define local key definitions that are safe from collisions with
predefined "official" key assignments"
2008-04-11 11:10:12 +00:00
Robert Osfield
22edadcdf3
Added --mouse option to enable mouse tracking, and fixed bug in assumption
...
that nv is not null.
2008-04-11 10:10:40 +00:00
Robert Osfield
fb5c839b31
From Jose Delport, introduced osgmultiplerendertargets example
2008-04-02 13:48:41 +00:00
Robert Osfield
49accb1635
Reordered set up of scene and event handlers to prevent warning
2008-03-28 15:28:03 +00:00
Robert Osfield
6396a156a2
Renamed osgTerrain::TerrainSystem to osgTerrain::Terrain
2008-03-27 11:55:03 +00:00
Robert Osfield
35c5bd2c92
Renamed Terrain to TerrainTile
2008-03-27 10:55:39 +00:00
Robert Osfield
a9d283ca73
Introduce TerrainSystem node which decorates a complete terrain model made up of Terrain tiles.
2008-03-26 20:06:54 +00:00
Robert Osfield
434337b7c8
From Tomas Hnilica, "
...
Attached is modified source of AdapterWidget.cpp file from osgviewerQT
example. Original was token today from SVN - trunk. (2.3.6).
--mdi option needs to be set to run MDI version.
Few notes:
- tested on Windows box (Win XP)
- using QT4
- I was not able to execute the example with QOSGWidget - had same
error like described in [osg-users] "fate error using QOSGWidget in
develop release
2.3.0" thread from Shuxing Xiao, 2008-01-08.
- problems are described in source
--
And Later post:
The problem of keypress events was solved by QT community, attached is
repaired AdapterWidget.cpp file.
In the AdapterWidget class constructor following line was added:
setFocusPolicy(Qt::ClickFocus);
Scene disappearing by resizing to minimum still needs to be fixed..."
2008-03-25 15:21:14 +00:00
Robert Osfield
920554c4f7
From Wojciech Leandowski, "I removed few lines of code that were setting Threading mode and Screen mode. I believe they are now not neccessary because the same does osgViewer::Viewer argument parser. In fact argument list does not contain these args after they were parsed by osgViewer::Viewer constructor.
...
I also allowed myself to add ThreadingHandler to the example."
2008-03-25 11:50:28 +00:00
Robert Osfield
26526038ca
Added mutex to prevent multiple cull threads changing the MultiTextureControl at one time.
2008-03-24 18:03:19 +00:00
Robert Osfield
584882ad24
Added full range of cameras manipulators to osgmultitexturecontrol example
2008-03-24 10:53:14 +00:00
Robert Osfield
1d1dcf2cf3
To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
...
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
b08f438946
Added example code showing how to set the minimum and maximum scales
2008-03-18 10:45:47 +00:00
Robert Osfield
80d5d01698
Fixed moving model bug where the moving model code was looking for a transform with DataVariance set to DYNAMIC, but the scene graph set up code was leaving the setting to default to STATIC. Fix involved setting DataVariance on moving transoforms to DYNAMIC.
2008-03-17 12:23:06 +00:00
Robert Osfield
7ec5673a7e
Added fire effect, enabled by --fire command line option. The new fire effect
...
has been introduced to reproduce the scaling of paricle effects
2008-03-17 10:29:23 +00:00
Robert Osfield
cf8cbc5af4
From Paul Melis, "typo fix : NVidea -> NVidia (including option --Nvidea)"
2008-03-14 16:51:39 +00:00
Robert Osfield
a364f933e4
Added iostream include
2008-03-14 14:35:15 +00:00
Robert Osfield
daef0f64f2
From Jose Delport, "attached is a version of osgunittests that does not give false alarms
...
for the case where q1 = -q2. The output of 'osgunittests quat' is now
much cleaner.
"
2008-03-13 16:38:05 +00:00
Robert Osfield
670c7967ae
From Paul Melis, "Here is an updated osgviewerWX example to bring it more in line with the
...
other GUI toolkit examples. It now takes a model file as command-line
argument (complaining if there isn't one), and its startup window size
is now actually applied (it used to be too small). I tested this with a
unicode-build of wxWidgets, as that is the recommended build type on
Linux with GTK. I'm pretty sure this version of the example will work
for the ANSI build as well, but I have no way of testing."
2008-03-13 16:22:07 +00:00
Robert Osfield
9ce276c5d7
From Alberto Luaces, "Here I send minor corrections to the text output by the osgforest example when
...
building its graphs. The message "Creating billboard based forest" appears
four times regardless of the actual type of the graph being built.
"
2008-03-13 13:43:22 +00:00
Robert Osfield
3bdfb700aa
Added extra event handlers to make viewer more functional
2008-03-11 12:10:09 +00:00
Robert Osfield
d8f674a59d
From Jean-Sebastien Guay and Robert Osfield, added optional --CompositeViewer path into osgpick to illustrate how to do picking in both viewers and as unit test for picking.
2008-03-04 14:19:03 +00:00
Robert Osfield
02b52cb73a
From Paul Martz, a third person view CompositeViewer example
2008-03-04 13:30:41 +00:00
Robert Osfield
a145975de1
Removed single threaded setting
2008-03-04 11:50:35 +00:00
Robert Osfield
a2e8d90194
Implemented fade between layers using MultiTextureControl node
2008-03-03 18:12:21 +00:00
Robert Osfield
289ef1279d
Added beginings of new osgmultitexturecontrol example
2008-03-03 14:17:56 +00:00
Robert Osfield
36bbfa9935
Fixed naming
2008-03-01 12:29:49 +00:00
Robert Osfield
aa43b3c8a6
Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
...
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
79276b3169
From He Sicong, "fixed shader calculation of ray tracing"
2008-02-28 10:56:03 +00:00
Robert Osfield
3b4af26136
From Paul Martz, fixed get/set methods API
2008-02-27 11:43:58 +00:00
Robert Osfield
c52fdc0c77
Reverted back to previous version of osgtext
2008-02-25 13:07:37 +00:00
Robert Osfield
e869200b3d
Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash
2008-02-25 12:54:54 +00:00
Robert Osfield
67f1503c7d
Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers
2008-02-22 11:52:23 +00:00
Robert Osfield
fb2726b0db
From Philip Lowman, workaround for gcc 3.2.3 bug
2008-02-19 09:49:12 +00:00
Robert Osfield
e0e98d3426
From Mike Weiblen, "an aesthetic enhancement for displaying important version information."
2008-01-28 20:52:31 +00:00
Robert Osfield
7761129f9b
From Andy Skinner, build fixes for Solaris.
2008-01-18 21:07:03 +00:00
Robert Osfield
578f385760
From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them.
2008-01-08 14:29:44 +00:00
Robert Osfield
a33a0047a4
Fixed warning
2008-01-08 14:22:59 +00:00
Robert Osfield
b222d4201c
From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that."
2007-12-26 22:00:28 +00:00
Robert Osfield
dea067050c
Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
...
widely within osgText/freetype plugin.
Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
4889342c4a
From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension
2007-12-21 14:45:16 +00:00
Robert Osfield
998ba32501
Added parsing of parameters to Viewer constructor.
2007-12-16 13:29:02 +00:00
Robert Osfield
fddcebd479
Added StateSetManipulator for testing purposes, and fixed typo
2007-12-16 13:25:40 +00:00
Robert Osfield
be5f709bdb
From Mike Garrity, "There was an on again/off again thread on OSG users about
...
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
b668a54e17
From Eric Wing, "For osgviewerCocoa, a very simple change to allow toggling between
...
fullscreen mode and back between views. (To activate, double click on
the view to toggle.) It demonstrates/uses the new one-liner fullscreen
method introduced in Leopard. Code will still compile and run in
pre-Leopard (thanks to Obj-C dynamic/late binding), but code path is
treated as a no-op in those cases."
2007-12-10 20:36:34 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552
From David Callu, added support of 3D text to osgText and associated plugins.
2007-12-10 15:15:56 +00:00
Robert Osfield
65bef96a6e
From Peter Hrenka, "Due to popular demand I would like to submit this
...
enhanced version of PolytopeIntersector.
New features of PolytopeIntersector :
* Dimension mask: The user may specify the dimensions of the
primitives to be tested. Checking polytope-triangle and
polytope-quad intersections is rather slow so this can
be turned off.
* Reference plane: The resulting intersections are sorted
by the distance to this plane.
New memebers of PolytopeIntersector::Intersection :
* distance: Distance of localIntersectionPoint to the reference plane
* maxDistance: Maximum distance of all intersectionPoints to the
reference plane.
* intersectionPoints: The points intersecting the planes of the polytope
or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection points
* primitiveIndex: Index of the primitive that intersected
I added some more output to the example osgkeyboardmouse."
2007-12-08 16:37:05 +00:00
Robert Osfield
195ed8ba26
From David Cullu and Robert Osfield, David addded a new style of OSG integration with QT by sublcassing from QTWidget and using osgViewer to create the graphics context, Robert added integration of this codes
...
with the original AdapterWidget implementation still available by default. The new implementation can be accessed by running:
osgviewerQT cow.osg --QOSGWidget
2007-12-08 15:46:19 +00:00
Robert Osfield
0120bae9f7
From Jeremy Moles, "This extra call to SDL_VideoSetMode() prevents my viewport from getting
...
all wonky when I resize the SDL window. I'm not sure if this bug has
always existed or not, but according to the SDL documentation this
operation should be safe regardless, and doesn't not introduce the need
for extra memory management (that is: there is no need to "cleanup" the
old screen variable, that is all handled by SDL for us).
"
2007-12-08 15:04:47 +00:00
Robert Osfield
b112e15b13
From Bob Kuehne, added extra event handlers
2007-12-06 17:53:22 +00:00
Robert Osfield
188b196ca6
From Mathias Froehlich, "n examples/osgfadetext/CMakeLists.txt osgSim as dependency is missing."
2007-12-06 17:07:04 +00:00
Robert Osfield
5b305e37b0
From Mathias Froehlich, "Attached is a changed version of osgunittests.cpp. The __FUNCTION__
...
macro/string value is not portable. Instead the functions name is just put
into the string."
2007-12-06 17:01:22 +00:00
Robert Osfield
3d7fbeca28
Added testPolytope entry
2007-12-04 14:43:14 +00:00
Robert Osfield
ca9b2dc7db
From Colin Dunlop, add --devices support.
2007-11-17 11:50:13 +00:00
Robert Osfield
2e2ddba49e
Added support for setting volume in xine plugin, manual adjustment of volume
...
in osgmove example, and clamping to 0 to 1.0 range in quicktime plugin
2007-11-04 16:08:05 +00:00
Robert Osfield
b5f681b86f
Changed the threading model to single threaded.
2007-10-05 09:03:51 +00:00
Robert Osfield
b3ecb8f38f
From Mahai Radu, improvements to handling of spotlights
2007-10-03 12:48:23 +00:00
Robert Osfield
1dc06b4553
From Mihair Radu, "Most of the additions are small utility methods:
...
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows
There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
55d5a4d28a
Introduced a OSG_PLUGIN_PREFIX variable into CMake build system with it set to
...
"" for all platforms except Cygwin where its set to "cygwin_" and Mingw where
it is set to "mingw_". Updated osgDB::Registry to look for these for the plugins.
Updated the osgintrospection example to search for these names as well.
2007-10-02 21:26:22 +00:00
Robert Osfield
441b0c34bd
Updated to reflect new CompositeViewer threading models
2007-10-02 21:24:23 +00:00
Robert Osfield
48f19b72bd
Added support for CompositeViewer to WindowSizeHandler, ThreadingHandler, RecordCameraPathManipulator and HelpHandler.
2007-09-30 19:27:31 +00:00
Robert Osfield
4cf73d4c87
Changed HelpHandler so it supports use with CompositeViewer and Viewer
2007-09-30 19:15:32 +00:00
Robert Osfield
4ef1864432
From Stephan Huber, add basic support for CompositeViewer in StatsHandler
2007-09-29 11:41:57 +00:00
Robert Osfield
5b263f583f
Added record path manipulator
2007-09-28 08:52:00 +00:00
Robert Osfield
41efd25660
Changed across to using a GraphicsOperation as the base class for the RealizeOperation.
2007-09-27 13:49:56 +00:00
Robert Osfield
6df0110d0c
From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
...
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow
then i fixed the shadow map orientation, now screen x coordinate alinged which improve the quality"
2007-09-27 12:47:34 +00:00
Robert Osfield
501b3241c6
Added --flip argument docs.
2007-09-25 17:02:22 +00:00
Robert Osfield
61d0bc4eaf
Added --flip option to allow one to flip the source data about the x axis.
2007-09-25 17:01:16 +00:00
Robert Osfield
b8ddf1f786
Removed all dome distortion correction code as this is now part of the core osgViewer.
...
Added viewer mode where movies are made fullscreen. One can use the old interactive
camera mode by using --interactive parameter on the command line.
2007-09-25 15:01:11 +00:00
Robert Osfield
43eacc4cbc
Preliminary PanoramicSphericalScreen support
2007-09-25 13:51:03 +00:00
Robert Osfield
d8cbd49471
Added thread unit test to test the create, start and destruction of threads
2007-09-25 10:18:50 +00:00
Robert Osfield
d11d5b819a
From Adrian Egli, further work on PSSM implementation.
2007-09-24 15:24:23 +00:00
Robert Osfield
82b0f004e9
From Adrian Egli, update to ParallelSplitShadowMap.
2007-09-22 16:46:38 +00:00
Robert Osfield
609315caa5
From Luc Frauciel, "A few improvements to osgstereoimage:
...
- When using a large numbrer of files, the command line was too long;
Added a -files option that allow to store filenames in a file (one file
per line)
- Added some more intuitive key bindings for controls (left, right, + ,
-)
- Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now)
"
2007-09-21 09:02:03 +00:00
Robert Osfield
cf69352873
From Adrian Egli, ParallelSplitShadowMap implmentation.
...
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
cb1c916e25
Ran conversion of tabs to four spaces
2007-09-14 11:00:32 +00:00
Robert Osfield
89428f743a
Added _hudText->setDataVariance(osg::Object::DYNAMIC); to prevent from the
...
text being updated at the same time as being rendered.
2007-09-14 10:00:28 +00:00
Robert Osfield
2aff52be23
From Blake Williams, warning fixes
2007-09-13 10:21:47 +00:00
Robert Osfield
8e7e6529be
From David Callu, warning fixes
2007-09-07 15:03:56 +00:00
Robert Osfield
7b73a58728
Added osgdepthpeeling example
2007-09-03 12:27:37 +00:00
Robert Osfield
07e94c8ce0
From Almalric Alexandre, "I've noticed that all osgViewerMFC example from osg 2.x.x are flickering when resizing 3D view, to avoid this only add OnEraseBkgnd callback in CMFC_OSG_MDIView class and do nothing in it. Just like the WxWidget example.
...
Attached the modified version of MFC_OSG_MDIView.cpp and MFC_OSG_MDIView.h."
Note from Robert Osfield, submission came with wrong header file, so have had
to guess at what it should be, fingers crossed it worn't break windows build... :-)
2007-09-03 10:04:34 +00:00
Robert Osfield
ecb8d5f8ab
Fixed cancel loop.
2007-09-02 22:31:09 +00:00
Robert Osfield
8d1ef9906a
Added support for running multiple text generation threads
2007-08-31 16:59:32 +00:00
Robert Osfield
f4d2d1241d
Further work on osgTerrain::Locator and GDAL plugin
2007-08-30 19:26:52 +00:00
Robert Osfield
fb3bd9c921
Tweeked settings
2007-08-28 15:31:43 +00:00
Robert Osfield
eabe2faf7e
Added multi-threaded test path
2007-08-28 14:02:16 +00:00
Robert Osfield
5b1b648ef5
Replaced CartesianLocator and EllipsoidLocator by a single general purpose
...
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
b74083ad15
From Brandon Hamm, changed WxWindows example to use double buffering
2007-08-27 13:33:58 +00:00
Robert Osfield
5817d4c83e
From David Spilling, tweaked quat tests to reproduce getRotate errors.
2007-08-27 09:51:24 +00:00
Robert Osfield
cb5fb828d0
From Jan Ciger, warning fixes
2007-08-26 10:27:31 +00:00
Robert Osfield
5050b9b5b1
Disable the escape sets done on the viewer
2007-08-24 09:45:11 +00:00
Robert Osfield
607f92e1fa
From Mario Valle,
...
osgviewerWX: "To make the example compile using a wx build non UNICODE based.
Tested on Linux with wxGTK 2.8.4"
osgviewerFOX: "Added removeChore() call in the FOX_OSG_MDIView destructor to get rid of a Trace/BPT trap
error on exit on Linux. BTW this is suggested also in the FOX documentation."
2007-08-24 09:42:11 +00:00
Robert Osfield
a8fd0ddfca
Removed Makefile as this is autogenerated.
2007-08-20 09:27:31 +00:00
Robert Osfield
1c6d46d07c
Removed osgdepthshadow and osgshadowtexture from build list
2007-08-13 14:02:16 +00:00
Robert Osfield
d8d0f65e81
From Luc Frauciel, "I've done 2 main modifications :
...
1) added texture->setResizeNonPowerOfTwoHint(false); when loading an
image. It speeds up by 10 the loading of large images.
2) added a --disk option : only a filelist is read, images are only
loaded when needed. It allows to handle very large set of very large
images that would not fit in memory. Nothing change when the option is
not set."
2007-08-13 10:31:33 +00:00
Robert Osfield
abc2499e2d
Removed now redundent osgshadowtexture and osgdepthshadow examples
2007-08-12 13:10:07 +00:00
Robert Osfield
2861ca6d1a
Added support for SoftShadowMap into osgshadow example
2007-08-12 12:15:21 +00:00
Robert Osfield
d57a16e023
Added DisplaySetting::s/getCompileContextHint() and use of this hint in osgViewer::Viewer/CompositeViewer.
...
Removed the CustomViewer in osgterrain example as the above now removes the need for it.
2007-08-11 14:49:14 +00:00
Robert Osfield
4cd437d7d4
Refactored the use of the MasterOperation so that it now gets attached to the
...
Viewer via the new Viewer::addUpdateOperation() method, rather than need a
custom Viewer::updateTraversal().
2007-08-11 12:43:31 +00:00
Robert Osfield
8248b6fac9
Removed now redundent ReaderWriterTerrain.cpp
2007-08-09 08:15:38 +00:00
Robert Osfield
1c6193ba78
Renamed osgTerrain::TerrainNode to osgTerrain::Terrain and introduced basic
...
.osg read support for osgTerrain::Terrain.
2007-08-07 19:53:57 +00:00
Robert Osfield
6dec61842d
Introduce Camera::s/getRenderer().
2007-07-28 10:28:40 +00:00
Robert Osfield
31ddff443a
Fixed warning
2007-07-24 14:30:31 +00:00
Robert Osfield
6b4e2fbdf2
From Alexandre Amalric, Fox example
...
From Robert Osfield, CMake build support for FOX example
2007-07-24 14:02:53 +00:00
Robert Osfield
fee5bc9f8c
From Michael Hartman, "Here is an update for the closing issue with the example osgviewerMFC where the MFC rendering thread would not exit before the application and the thread would be left running in the background and the user would have to use TaskManager to kill the process.
...
Changes:
MFC_OSG.cpp:
Removed pixelformatdesciptor from the class initialization.
Used setInheritedWindowPixelFormat to true so it will setup the pixelformat for the window.
Added class destructor code.
MFC_OSG.h:
Removed the ref_ptr on osgViewer::Viewer
MFC_OSG_MDIViewer.cpp:
Changed the OnDestroy function code.
Added WaitforSingleObject with thread handle for the MFC render handle.
MFC_OSG_MDIView.h:
Added class variable for MFC Render Thread Handle for use with the WaitforSingleObject.
"
2007-07-23 20:37:49 +00:00
Robert Osfield
14fcf4f8b3
Converted usleep call to OpenThreads::Thread::microSleep() to avoid VS build problems
2007-07-21 20:11:16 +00:00
Robert Osfield
a4433e9af4
Added reset it to set block correctly before use.
2007-07-19 18:59:20 +00:00
Robert Osfield
1ed0e0a861
Improved the filtering of changes to master file to prevent using reading from
...
files that are still under going changes.
2007-07-19 17:02:37 +00:00
Robert Osfield
c3adce3ef4
Added osg::RefBlockCount subclassed from the new OpenThreads::BlockCount and used it into osgterrain example
2007-07-19 15:24:11 +00:00
Robert Osfield
fb1a34a8c5
Added support for using multiple load threads as a thread pool used by the MasterOperation
2007-07-19 12:09:25 +00:00
Robert Osfield
035f49c0b3
Refactored the viewer setup code to use a CustomViewer subclass of Viewer which
...
wraps up the set up of compile contexts and merging of changes.
2007-07-18 16:17:06 +00:00
Robert Osfield
ea5ca995e3
Merged the new master operation/operation thread code with older standard
...
terrain set up code.
2007-07-17 16:18:13 +00:00
Robert Osfield
04c1dee7a2
Fixed GraphcicsContext::getMaxContextID so it properly returns the current max contextID.
...
Fixed the osgviewer's compile context code to account for the above fix.
Added compile context support into osgterrain example.
2007-07-17 10:54:17 +00:00
Robert Osfield
610a76b210
Fixed typo
2007-07-17 09:15:08 +00:00
Robert Osfield
b132aed217
Work in progress on support for dynamically reading a master file in a background thread
2007-07-16 21:39:30 +00:00
Robert Osfield
e40d346fbb
Added MasterOperation to do file querry and loading and background thread.
2007-07-16 17:40:38 +00:00
Robert Osfield
166ac4a7d3
Added custom colour support to TransferFunction setup.
2007-07-16 15:47:42 +00:00
Robert Osfield
d4aaa31549
Improvements to the .terrain file support
2007-07-16 15:13:47 +00:00
Robert Osfield
f9fab3c3b0
First steps at provide a .terrain file format to experiment with file
...
definitions of terrain subgraphs
2007-07-16 12:37:39 +00:00
Robert Osfield
b2535d55c6
Introduced new GUIEventAdatper singleton for sharing the current state between
...
multiple GraphicsWindows, this singleton is accessable via GUIEventEvent::getAccumulatedEventState().
Added use of this new singleton in GraphicsWindow* implementations.
Added WindowSizeHandler to osgkeyboard to help with debugging of event state
between windows.
2007-07-13 11:17:41 +00:00
Robert Osfield
92ffe6f74a
Fixed spelling of cartesian.
2007-07-12 20:10:56 +00:00
Robert Osfield
691a49d0fa
From Paul Melis, fixes to spelling mistakes/typos.
2007-07-11 15:51:17 +00:00
Robert Osfield
8779813837
Added support for --sky-light and headlight with local position at 0,0,0
2007-07-11 14:16:02 +00:00
Robert Osfield
2e53a2e95e
Added test code path which stress tests new thread pool support in OperationsThread
2007-07-10 17:36:33 +00:00
Robert Osfield
2b84aa7760
Added dirty count support to osgTerrain::Layer clases.
...
Added LayerHandler to osgterrain example that modifies the layers in
response to pressing the 's' and 'q' keys
2007-07-06 16:47:08 +00:00
Robert Osfield
9e2fe92ef1
From Rudolf Wiedemann, "I need to link OpenSceneGraph statically to my application, so I
...
completed the new registration of the plugin-readerwriters
("REGISTER_OSGPLUGIN") according to your osgstaticviewer-example (see
attachment, based on today's svn)."
2007-07-06 13:54:26 +00:00
Robert Osfield
6931ae4878
Added include/osg/GLObjects + .cpp which provide osg::flush*DeletedGLObjects() methods.
...
Added and cleaned up DeleteHandler calls in osgViewer to help avoid crashes on exit.
Changed DatabasePager across to dynamically checcking osg::getCompileContext(..)
Updated wrappers.
2007-07-06 13:08:51 +00:00
Robert Osfield
7a98691704
Added debug messages to catch key modified state
2007-07-05 18:32:12 +00:00
Robert Osfield
afc722d43b
From Thibault Genessay, "You'll find attached a fix for the comments of the osgwindows example. It fixes a typo in the comments which is quite disturbing for newbies trying to learn using the source (twice 'left' instead of 'left' and 'right').
...
I've also added a little offset to the windows' positions so that their decoration falls inside the desktop and we can manipulate them - it looks a bit less "made out of wood"."
2007-07-03 17:32:19 +00:00
Robert Osfield
7f0b3144ea
Added checking of GUIEventAdpter::getHandled().
2007-07-03 13:26:48 +00:00
Robert Osfield
7dd9ea7a30
Added debug path that creates the viewer on the heap.
2007-06-30 14:28:24 +00:00
Robert Osfield
6c154441e2
Reorder the setProjectionMatrix.. mathod
2007-06-23 11:24:00 +00:00
Robert Osfield
581b1c322e
Added setting of the Camera's projection matrix to fit the windowing aspect ratio.
2007-06-23 11:21:54 +00:00
Robert Osfield
1d78ea2983
Added explicit setting of updateText to have DYNAMIC data variance.
2007-06-21 16:14:54 +00:00
Robert Osfield
2f293ed60a
Added passing of arguments into constructor.
2007-06-19 16:19:34 +00:00
Robert Osfield
5b4a7424f0
Removed OSGVIEWER_EXPORT
2007-06-19 09:16:36 +00:00
Robert Osfield
d4309ce69a
Added use of GLSL filters
2007-06-18 12:10:46 +00:00
Robert Osfield
3485210545
For Win32 added BUILD_MFC_EXAMPLE option, default to OFF to try and avoid
...
issues with users without MFC installed.
--This line, and
2007-06-15 13:43:49 +00:00
Robert Osfield
5213856929
Added passing of arugments into viewer constructor
2007-06-13 15:32:17 +00:00
Robert Osfield
7016db5f26
Removed ParallelSplitShadowMap as its currently a non op.
2007-06-13 09:56:12 +00:00
Robert Osfield
89f30eb6cc
Added StatsHandler
2007-06-12 18:58:32 +00:00
Robert Osfield
ade144ab0a
Refactored the dome correction code to support movie flipping.
2007-06-12 18:56:52 +00:00
Robert Osfield
a7a0e2c4d3
Added Image::g/setOrigin to help movie plugins tell applications that the imagery
...
is not the usual OpenGL BOTTOM_LEFT orientation, but with the origin TOP_LEFT. This
allows geometry setup code to flip the t tex coord to render the movie the correct way up.
2007-06-12 16:55:44 +00:00
Robert Osfield
26eb5672b9
Added in QT4 keyboard event adaption
2007-06-12 15:57:26 +00:00
Robert Osfield
cc0f1cb0fe
From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License
2007-06-12 14:20:16 +00:00
Robert Osfield
bf8cc8c25b
Build fixes for QT4
2007-06-12 10:19:27 +00:00
Robert Osfield
f64e8b2a96
Added screen number, and flip support into dome correction codes.
2007-06-12 08:29:32 +00:00
Robert Osfield
607ecf17cc
Added support for specifying external overlay file.
2007-06-10 20:46:53 +00:00
Robert Osfield
b48ed1a4d4
Improved the set up of static build, added freetype plugin to plugins that support static usage
2007-06-10 09:51:29 +00:00
Robert Osfield
7ce05f6d9d
Added default file in case no file arguments are provided. Changed to use
...
standard ThreadingHandler by default.
2007-06-09 19:18:24 +00:00
Robert Osfield
5ae95903b9
From Eric Wing, interface files
2007-06-08 16:47:18 +00:00
Robert Osfield
ce0f30cfcb
From Martin Lavery and Robert Osfield, added fallbacks for when now command line args are provided.
2007-06-08 15:37:20 +00:00
Robert Osfield
c4b1c27a31
Added fallback for when no command line args are provied.
2007-06-08 15:29:04 +00:00
Robert Osfield
42043db0c9
Added default file when no command line options are supplied.
2007-06-08 15:11:04 +00:00
Robert Osfield
01f2114ddb
Added fallback for when no command line args are passed in.
2007-06-08 15:06:08 +00:00
Robert Osfield
4b33409ce0
Added default command line arg
2007-06-08 12:15:16 +00:00
Robert Osfield
b3cec3d986
Added default file load to avoid the need for command line option.
2007-06-08 12:13:33 +00:00
Robert Osfield
c28aba4d4f
From Eric Wing, build fix
2007-06-08 10:43:26 +00:00
Robert Osfield
6cb0cef26d
From Eric Wing, build fix
2007-06-08 10:43:01 +00:00
Robert Osfield
f57875ad02
From Eric Wing, "So, something strange happened to the repo and some of this project's
...
files got messed up, most notiably the Nib and also the Localized
strings file. I didn't notice the latter until now so Martin is
missing this file.
Anyway, the attached tar contains all new versions of all the
necessary files. There are cleanups and fixes to a lot of things.
Martin did a good job porting the thing to osg::Viewer so most of the
code changes I made address other areas.
Two things I noticed in the new port you might want to consider as
feedback. First, there might be a bug with osgViewer when the view
size goes to 0. If you play with the splitviews in this program and
shrink the view until it is closed, and then re-expand it, the model
doesn't come back, not even after a home() call. SimpleViewer didn't
have this problem.
Second, a more minor thing, this program has a
take-screenshot--and-copy-to-clipboard feature via Cmd-C (or Menu
item). I achieve this by using osg::Camera to render to an FBO and
then copy the contents to Cocoa. To insert the camera, I manipulate
the scenegraph so I can get the camera node in and out. I end up
calling setSceneData at the end of eveything to restore everything to
the original state before I started mucking with the scenegraph. This
unfortunately, triggers a home() reset. So in this particular case, it
make Copy look like it's changing the scene. The old SimpleViewer had
the same problem, but I was able to work around it by directly
invoking the underlying SceneView's setSceneData so the home()
mechanism was bypassed. The viewer design seems to protect this data
more carefully so the bypass trick won't work. My feedback is that
maybe a flag or extra parameter can be introduced so a reset is not
triggered if not desired.
I have checked in a ton of Xcode fixes for the entire build process in
general so once this piece gets checked in, hopefully everything will
build cleanly."
2007-06-08 10:16:33 +00:00
Robert Osfield
0cd7dd12bc
Added clean up of the view before destruction of the window
2007-06-08 09:45:11 +00:00
Robert Osfield
db86ea2d3f
From Martin Lavery, StatsHandler added to the ViewerCocoa example
2007-06-07 20:22:45 +00:00
Robert Osfield
7470d80e4c
From Martin Lavery, update of *.nib files
2007-06-07 13:49:30 +00:00
Robert Osfield
589e57446f
From Martin Lavery, update of *.nib files
2007-06-07 13:48:15 +00:00
Robert Osfield
ee1f8856b8
From Martin Lavery, update of *.nib files
2007-06-07 13:44:35 +00:00
Robert Osfield
2f656780e1
From Martin Lavery, update of *.nib files
2007-06-07 13:31:50 +00:00
Robert Osfield
c386901efa
From Martin Lavery, update of *.nib files
2007-06-07 13:25:34 +00:00
Robert Osfield
2073c842cf
From Martin Lavery, port of ViewerCocoa and updates to Xcode projects
2007-06-07 12:55:19 +00:00
Robert Osfield
1504b54c1a
Removed the old SimpleView version of the Cocoa example
2007-06-07 12:47:56 +00:00
Robert Osfield
b3a304866a
Removed now not need SimpleViewer
2007-06-07 12:46:09 +00:00
Robert Osfield
0f132ab21e
Added support for using quat_scaled sx sy sz for testing getting quats from scaled
...
matrices. Removed broken Matrixd/quat test
2007-06-07 11:05:59 +00:00
Robert Osfield
8500995ffd
Added #include<osg/Geometry>
2007-06-06 16:27:00 +00:00
Robert Osfield
00df23b781
Fixed includes
2007-06-06 16:23:20 +00:00
Robert Osfield
373088c358
From Martin Lavery, Updates to Xcode project
2007-06-06 13:45:50 +00:00
Robert Osfield
85c8797bc4
Moved HelpHandler and StatsHandler classes into ViewerEventHandlers header, removed HelpHandler and StatsHandler headers
2007-06-06 11:21:13 +00:00
Robert Osfield
6844ac0209
Moved SimpleViewer from osgViewer into the osgviewerCocoa example directory as this
...
is the only place in the OSG that now relies upon SimpleViewer.
2007-06-06 10:58:21 +00:00
Robert Osfield
4c2814945e
Renamed osgmultiplecameras to osgcompositeviewer
2007-06-05 19:44:11 +00:00
Robert Osfield
18b305062a
Renamed osgmultiplecamrea to osgcompositeviewer
2007-06-05 19:41:22 +00:00
Robert Osfield
04d1c77d92
Added CompositeViewer support into FLTK example
2007-06-05 19:40:07 +00:00
Robert Osfield
4f5a421c81
Added support for CompositeViewer
2007-06-05 19:10:18 +00:00
Robert Osfield
6576252211
Removed setting of font resolutions and added control of threading, with the default
...
theading set to SingleThreading to avoid crashes associated with non thread safe
sections of osgFX - the need to be fixed!!!
2007-06-04 19:33:59 +00:00
Robert Osfield
e25f04c4db
Added control of threading model, setting default to SingleThreaded to avoid crash
...
associated with mixing useCursor(false) and multi-threading.
2007-06-04 17:11:40 +00:00
Robert Osfield
757c3c56b2
Fixed stray control character
2007-06-04 15:11:46 +00:00
Robert Osfield
8a38f80443
Cleaned up example
2007-06-04 14:47:16 +00:00
Robert Osfield
f3ec476d9f
From Martin Lavery and Robert Osfield, ported fltk example to osgViewer::Viewer
2007-06-04 14:46:38 +00:00
Robert Osfield
ac739a2e6a
Added local FindFLTK.cmake to avoid problems with FLTK no being found by standard
...
CMake FindFLTK.cmake.
2007-06-04 13:45:58 +00:00
Robert Osfield
a9d9d387df
Fixed spelling of Receives
2007-06-04 08:38:11 +00:00
Robert Osfield
b5791629ea
Added Viewer::setUpViewerAsEmbeddedInWindow convinience method
2007-06-03 09:34:28 +00:00
Robert Osfield
089b9dbd88
Removed osgsimple example
2007-06-03 09:11:41 +00:00
Robert Osfield
e9258849c3
Merged the osgviewerQT3 and QT4 examples into a single osgviewerQT example, and
...
ported across from SimpleViewer to using Viewer
2007-06-03 09:09:09 +00:00
Robert Osfield
14d1a325e5
Changed external library specication
2007-06-03 08:58:32 +00:00
Robert Osfield
b91bd278cc
Ported across from SimpleViewer to using Viewer
2007-06-02 16:23:07 +00:00
Robert Osfield
ea990dddfa
Ported QT3 example across to use osgViewer::Viewer, and made it possible to use the same source for both QT3 and QT4
2007-06-02 16:01:56 +00:00
Robert Osfield
179f903c90
Added osgViewer::GraphicsWindowEmbedded and ported GLUT, SDL and WX examples across from SimpleViewer to Viewer.
2007-06-02 15:31:21 +00:00
Robert Osfield
8edb2f7284
Ported GLUT example to using osgViewer::Viewer rather than SimpleViewer by using
...
a local GraphicsWindowEmbedded class to help the adaption.
2007-06-02 12:03:24 +00:00
Robert Osfield
0ab50f6100
Renamed all osgsimpleviewer* files to osgviewer*
2007-06-01 22:41:11 +00:00
Robert Osfield
33b6fdd6c6
Renamed osgsimpleviewer* examples to osgviewer* in prep for replacement of SimpleViewer by Viewer
2007-06-01 22:33:05 +00:00
Robert Osfield
9a0b39c34b
From J.P Delport, "attached find an updated osgunittests.cpp that allows for the testing of
...
the matrix.getRotate() function when a matrix contains a scale as well
as a rotation.
The scale can optionally be switched off, see the top of
testQuatFromMatrix().
As expected, all the current methods for mat to quat conversion fail
these new tests. When the scale is omitted, mk2 of getRotate with sign
instead of signOrZero passes, as well as mk1.
"
2007-06-01 21:38:53 +00:00
Robert Osfield
c913f00d21
From Michael Hartman, "CMakeLists.txt:
...
Changed this back to setup_example since WIN32 flag is now supported.
MFC_OSG.h:
Added flag to indicate when the rendering thread has exited.
MFC_OSG.cpp:
Code modifications to support rendering flag thread exit.
MFC_OSG_MDIView.cpp:
Change to OnDestroy function to wait until we get render thread exit flag is true before we close the window.
Main Exit Process:
User presses escape button
Viewer captures escape button and stops threading etc.
Viewer sets Done when shutdown is complete
MFC Render Thread monitors viewer->done for true
MFC Render Thread exits while loop and sets MFC Done flag
MFC View Window monitors MFC Done flag and then closes/destroys the window
"
2007-06-01 21:28:18 +00:00
Robert Osfield
604bd9b6d7
Removed setViewUpOnScreen settings
2007-06-01 19:21:41 +00:00
Robert Osfield
8dd2c34e4d
Improved the handling of the -p path option
2007-06-01 19:01:06 +00:00
Robert Osfield
e741afb5be
Added recording of camera paths
2007-06-01 11:21:57 +00:00
Robert Osfield
4a4bca88f5
Added support for specifying which screen number to place the window
2007-05-29 13:28:40 +00:00
Robert Osfield
11df762e08
From Olar Flebbe, "Visual Studio 2005 triggered a small glitch in UnittestFramework.cpp
...
Do not derefence it2 if it is at end()."
2007-05-29 09:57:18 +00:00
Robert Osfield
2528eabd0e
Added --object, --ortho and --persp OverlayNode options
2007-05-28 15:44:37 +00:00
Robert Osfield
6a93e71f43
Improved the accuracy of the overlaynode settings
2007-05-28 15:17:27 +00:00
Robert Osfield
4abacc9d3d
Added project down to base implementation.
2007-05-28 13:56:26 +00:00
Robert Osfield
784383ac08
Added camera event callback support into osgViewer
2007-05-27 17:29:29 +00:00