Commit Graph

9428 Commits

Author SHA1 Message Date
Robert Osfield
3a77520d22 Fixed shadows warnings - txp plugin was a mess w.r.t shadowing member variables. 2016-05-25 17:08:51 +01:00
Robert Osfield
e8aa106184 Fixed shadows warnings 2016-05-25 13:58:06 +01:00
Robert Osfield
426fd3acb1 Fixed shadows warnings 2016-05-25 13:27:35 +01:00
Robert Osfield
89b061e318 Fixed shadows warning 2016-05-25 13:22:51 +01:00
Robert Osfield
1cc0f31e30 Fixed shadows warnings 2016-05-25 11:30:49 +01:00
Robert Osfield
9cb714cd39 Fixed shadows warning and an associated by in osgAnimation::Statshandler::changeYposition(..) 2016-05-25 11:20:13 +01:00
Robert Osfield
13dfd34ab6 Fixed shadows warnings 2016-05-25 11:11:11 +01:00
Robert Osfield
9ba599fe4c Fixed shadows warnings 2016-05-25 11:00:35 +01:00
Robert Osfield
831f406d17 Fixed shadows warnings 2016-05-25 10:26:35 +01:00
Robert Osfield
8f20bc9147 Fixed shadows warnings 2016-05-25 10:10:43 +01:00
Robert Osfield
92ffa85917 Fixed line endings 2016-05-25 10:09:18 +01:00
Robert Osfield
559f138152 Fixed shadows warnings 2016-05-25 09:56:40 +01:00
Robert Osfield
ff9617d210 Fixed RenderStageCache's handling of Observer functionality that was causing a crashing on exit in osgoit and osgprerender examples. 2016-05-24 20:46:44 +01:00
Robert Osfield
c36c0033fd Fixed shadows warnings 2016-05-23 20:02:36 +01:00
Robert Osfield
2056800017 Fixed shadows warning 2016-05-23 16:22:49 +01:00
Robert Osfield
4b61f4c95d Fixed shadows warnings 2016-05-23 16:20:59 +01:00
OpenSceneGraph git repository
c3f2711b09 Merge pull request #73 from susnux/safeptr
add safety checking when dereferencing ref_ptr
2016-05-23 11:29:07 +01:00
Robert Osfield
ff01d9c663 Fixed shadows warnings 2016-05-23 10:52:55 +01:00
Robert Osfield
04214a4288 Fixed shadows warning 2016-05-23 10:36:00 +01:00
Robert Osfield
c15dfa7ddd Fixed shadows warning 2016-05-23 10:31:56 +01:00
Robert Osfield
d4815932dc Removed redundent local variable 2016-05-23 10:30:22 +01:00
Robert Osfield
33ec90376c Fixed shadows warning 2016-05-23 10:28:45 +01:00
Robert Osfield
776fa48cd4 Fixed shadows warnings 2016-05-23 10:22:16 +01:00
Rohan Budhiraja
475948f8a2 Added missing stdexcept header, fixes #61 2016-05-21 21:40:07 +02:00
rdiankov
da34da18ca add safety checking when dereferencing ref_ptr 2016-05-21 21:29:14 +02:00
Robert Osfield
ae3ba28fee Fixes shadows warnings 2016-05-20 13:38:34 +01:00
Robert Osfield
037de9bd20 Fixed build error associated with change of type of getInterface() 2016-05-19 14:26:48 +01:00
Robert Osfield
10a89ae0c5 Win32 Build fixes
Removed the duplicate constructor and destructor
2016-05-18 19:31:03 +01:00
Robert Osfield
a0684bd058 Changed osg::NodeVisitor::traverse(node) to traverse(node) to take advantage of the local travese() implementation pushing/popping any StateSet that is on the node. 2016-05-18 18:30:51 +01:00
Robert Osfield
8863e03685 Replaced static ref_ptr<> with observer_ptr<> to avoid local static references hanging around. 2016-05-16 18:52:39 +01:00
Robert Osfield
fe6238d126 Added osg::GraphicsContext::WindowingSystemInterfaces singleton for managing multiple WIndowinSystemInterface
implementations being registered at the same time.

One usage case for this functionality to support usage of Wayland and X11 in the same version of the osgViewer.

As part of the new functionality there is now a osg::GraphicsContext::Traits::windowingSystemPreferrence string
that default to empty, but if defined will ensure that a specific WindowingSystemInterface is utilized when
you do a generic call like osg::createGraphicsContext().

Also implemented is standard proxy object for registering the new contexts and removing them automatically, and
declaration of standard graphicswindow_name() C entry point to help with static build linking.
2016-05-16 13:45:31 +01:00
Robert Osfield
dd10619192 Added GLES3 path for setting up with EGL 2016-05-06 20:15:18 +01:00
Robert Osfield
6cfbaa61c0 Moved the IdentifierMap from global to into osg namespace and changed to static 2016-04-27 14:21:11 +01:00
Robert Osfield
cba48de3d3 Fixed copy _readBuffer bug. 2016-04-21 14:07:22 +01:00
Robert Osfield
eb50a15b52 Fixed ShaderComposer::releaseGLObjects(State*) const method as it's const was missing.
Rewrote the ShaderComposer::releaseGLObjects() const method to pass on the releaseGLObjects() calls to any associated Program or Shader objects.
2016-04-18 20:46:45 +01:00
Robert Osfield
8c10323154 From Vladimir Chebaev, fixed handling of outline orientiation 2016-04-14 17:46:27 +01:00
Robert Osfield
d41d92e65d added assignment of mipmap levels from source image. 2016-03-31 19:21:25 +01:00
Robert Osfield
e6a99b5ae5 Reversed the order of some sizedInternalFormats enum entries to sync with the change in serach direction that was checked in as an earlier revision. 2016-03-31 17:12:28 +01:00
Robert Osfield
cd3831b045 Added &nl; xml control character to allow one to put newlines into a single text string in Present3D presentations 2016-03-13 09:03:44 -02:30
Robert Osfield
9d68e13567 Added support for invoked an editor defined by P3D_EDITOR or EDITOR env vars when user press 'U' in Present3D.
This feature makes it easier to editor an presentation that is already running in Present3D, once the edits are done
pressing 'u' in Present3D then loads the file again.
2016-03-11 19:41:22 +00:00
Robert Osfield
cb2af961db From Jannik Heller, Wrong function call in setTextureAttributeAndModes
"From I think that this piece of code in StateSet::setTextureAttributeAndModes is a copy&paste mistake:

            OSG_NOTICE<<"Warning: non texture attribute '"<<attribute->className()<<"' passed to setTextureAttributeAndModes(unit,attr,value), "<<std::endl;
            OSG_NOTICE<<"         assuming setAttributeAndModes(attr,value) instead."<<std::endl;
            OSG_NOTICE<<"         please change calling code to use appropriate call."<<std::endl;
            setAttribute(attribute,value);

As per the warning message it should be calling setAttributeAndModes(attribute,value); ."
2016-03-11 15:35:07 +00:00
Robert Osfield
faea95b5fb Added handling of auto stepping to ON_DEMAND handling. 2016-03-10 19:58:35 +00:00
Robert Osfield
68430ee8e5 Added a local implementation of SlideEventHandler::checkNeedToDoFrame() so that Present3D can toggle on/off the need for continuous rendering to only slides that require it,
enabling slides with no animation to sit iddle rather keeping rendering, reducing CPU/GPU overhead and saving power.
2016-03-10 16:35:08 +00:00
Robert Osfield
bb79e523d4 From Konstantin Matveyev, "Two classes (with wrappers) added to osgAnimation: UpdateVec2fUniform and UpdateVec4fUniform" 2016-03-01 15:09:12 +00:00
Robert Osfield
33b838e437 From Jannik Heller, "This submission makes the osgFX::Technique traverse as a normal Group if the visitor is not a cull visitor.
As for motivation behind the change, I think it makes more sense that way because only the CullVisitor cares about rendering. Say an intersection visitor or update visitor only needs to traverse the subgraph once, not once for each pass. For these visitors there is no point in traversing the subgraph more than once, since it's exactly the same graph. Another motivation is the performance improvement had when an intersection visitor tests against a multipass Technique."

 Note about mods by Robert Osfield, "Changed dyanmic_cast<> and check against getTraversalType() to utilize the new asCullVisitor() instead to improve efficiency."
2016-03-01 11:57:02 +00:00
Robert Osfield
707c1a32aa Within the #pragmatic shader composition code added platform specific line endings for WIN32 vs all other platforms to "\r\n" and "\n" respectively. 2016-03-01 11:45:20 +00:00
Robert Osfield
d055216740 From Wee See and Robert Osfield, Introduced StatsHandler::collectWhichCamerasToRenderStatsFor(osgViewer::ViewerBase* viewer, osgViewer::ViewerBase::Cameras& cameras) method to make it
possible to customize which Cameras the handler renders stats for.
2016-03-01 11:06:39 +00:00
Robert Osfield
5d03bb9a2b From Jannik Heller, "This submission fixes a stuttering issue that may occur when occlusion query nodes are in view. The problem is that OSG retrieves the occlusion query result without first checking if it's available (GL_QUERY_RESULT_AVAILABLE). Thus, the driver has to sync with the GPU i.e. wait for all queued draw calls to complete. This is particularly bad in V-Synced situations where the driver may be using multi frame queueing techniques - coupled with the fact that OSG only runs an occlusion query every 5th frame, results in very unpleasant stuttering in some situations.
The change I made is to check GL_QUERY_RESULT_AVAILABLE before retrieving the query, to ensure that there won't be a stall. If the query result is not available yet, we'll leave it alone and try again in the next frame.

Had to make a few more changes than I'd liked, mostly because the TestResult mechanism wasn't designed for holding on to query objects for more than one frame. As well, I'm thinking that RetrieveQueriesCallback and ClearQueriesCallback could be merged together, if we wanted to go for more refactoring. For though now my strategy is to make as little changes as possible. Let me know what you think of the patch."
2016-03-01 10:37:41 +00:00
Robert Osfield
be98c884bd From Ognjen Kostic, "Some android phones have no support for OES_element_index_uint extension that is required if glDrawElements is to be called with GL_UNSIGNED_INT for element type.
In OSG 3.4, osgText::Text( ::_quadIndices) uses DrawElementsUInt that will fail on these devices and no text will appear - tested on Samsung Galaxy Trend 2 SM-G313HN.

When DrawElementsUInt is replaced with DrawElementsUShort it works, although I'm not sure if this can cause other problems with some fonts.

Fix:
- In include\osgText\Text, line 316:
        replace: "osg::ref_ptr< osg::DrawElementsUInt > _quadIndices;"
        with:    "osg::ref_ptr< osg::DrawElementsUShort > _quadIndices;"

- In src\osgText\Text.cpp, line 2094:
        replace: "_quadIndices = new DrawElementsUInt(PrimitiveSet::TRIANGLES);"
        with:    "_quadIndices = new DrawElementsUShort(PrimitiveSet::TRIANGLES);"
"
2016-03-01 10:21:14 +00:00
Robert Osfield
f73d1fb7ea Refactored the parsing of #pragma to address problems handling #pragma without () usage. 2016-02-29 15:06:36 +00:00
Robert Osfield
370cb7bc6e Fixed debug build 2016-02-24 16:01:00 +00:00
Robert Osfield
31fad1476f From Jannik Heller, osgParticle freeze on cull fix, ammended by Robert Osfield to make if statements a little more readable. 2016-02-23 10:12:31 +00:00
Robert Osfield
e8ac5af41b From Anish Thomas, "Underflow bug in BufferObject pool usage" 2016-02-22 09:19:51 +00:00
Robert Osfield
78aaf7955e From Bjorn Blissing, "I stumbled upon a strange ifdef-case inside Geometry.cpp
Currently the code looks like this:

Code:
    DrawElementsUByte* elems = new DrawElementsUByte(PrimitiveSet::TRIANGLES);
    elems->push_back(0);
    elems->push_back(1);
    elems->push_back(2);

    elems->push_back(2);
    elems->push_back(3);
    elems->push_back(0);
    geom->addPrimitiveSet(elems);
    geom->addPrimitiveSet(new DrawArrays(PrimitiveSet::QUADS,0,4));

The second condition looked really strange (note the ! sign), and results in pretty much all code paths uses the first code. The correct version should probably be that only people with GLES1 or GLES2 should use GL_TRIANGLES to simulate quads. And all others should use the native support for GL_QUADS.
"
2016-02-19 15:01:27 +00:00
Robert Osfield
9bdb3f55dd Replaced (long int) with more portable (GLint64) 2016-02-18 10:57:19 +00:00
Robert Osfield
08a1c45605 From Tony Vasile, "This is a fix for the handling of OpenFlight files with switches whose children have a transformation matrix on them. It may break other things and I have only tested this with one of my models." 2016-02-18 10:04:04 +00:00
Robert Osfield
93b10f35c1 From Mourad Boufarguine, "This submission fixes typos in Uniform::getTypename() method in Uniform.cpp (missing "r" in usampler names)." 2016-02-18 09:25:48 +00:00
Robert Osfield
51136204d2 Renamed zero and one to transparentCount and opaqueCount to avoid confusion in their meaning and usage. 2016-02-18 08:50:06 +00:00
Robert Osfield
c297fd18b2 Fixed warning 2016-02-17 17:47:38 +00:00
Robert Osfield
4f36b553b3 Commented out unused functions and variable. 2016-02-17 17:44:05 +00:00
Robert Osfield
f6372f2fab Introduced a separate GLuint64 one variable to get around a 32bit build timer issue under Windows. 2016-02-17 15:59:13 +00:00
Robert Osfield
67202b2662 From Romain Ouabdelkader, "This is a fix for osgText to calculate kerning and to load glyph3D with the text's font resolution.
Font::getKerning(...), Font::getGlyph3D(...) doesn't ask for a font resolution so it uses the last font resolution requested by Font:: getGlyph(...).
This can leads to different results depending of the precedent call to Font::getGlyph(...).
See http://lists.openscenegraph.org/pipermail/osg-users-openscenegraph.org/2016-January/271952.html for more infos.

This fix adds a font resolution parameter to Font::getKerning(...), Font::getGlyph3D(...) and to the font implementations.
This was made under the base revision r15182."
2016-02-15 13:30:39 +00:00
Robert Osfield
9bde2ef631 Added support for NodeMask to osg::Drawable serializers 2016-02-11 16:25:47 +00:00
Robert Osfield
3e0435febd From Jannik Heller , GL object deletion fix.
"This submission changes deleteGLObject calls to scheduleGLObjectForDeletion, to ensure that the actual deletion happens from the correct thread (the graphics thread). This fixes the leak I reported in http://forum.openscenegraph.org/viewtopic.php?t=15567 , and possibly also http://forum.openscenegraph.org/viewtopic.php?t=15564."
2016-02-05 20:29:22 +00:00
Robert Osfield
e1eaeced8c From Laurens Voerman, "While compiling with Visual Studio 12 (aka 2013 update 3) I get a these errors:
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(364): error C2039: 'min' : is not a member of 'std'
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(364): error C3861: 'min': identifier not found
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(372): error C2039: 'min' : is not a member of 'std'
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(372): error C3861: 'min': identifier not found
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(381): error C2039: 'min' : is not a member of 'std'
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(381): error C3861: 'min': identifier not found
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(436): error C2039: 'min' : is not a member of 'std'
E:\osg\osgSvnGit\OpenSceneGraph\src\osg\PrimitiveSet.cpp(436): error C3861: 'min': identifier not found

I suggest to replace std::min by osg::minimum, attached is a (zipped) modified version of src/osg/PrimitiveSet.cpp
applies to the git reposetory only (updated 1 Feb 2016 ae6bade641ee4d8436ef69e7a7a347be81195a47 )

"
2016-02-04 19:38:23 +00:00
Robert Osfield
dcadd69c5a Added releaseGLObjects(..) and resizeGLObjectBuffers(..) to osgShadow::ShadowTechnique's 2016-02-04 17:52:44 +00:00
Robert Osfield
5ff6fe7c68 Commented out debug message 2016-02-04 17:35:32 +00:00
Robert Osfield
d8d37e3da7 Added new Identifer, ValueMap and ValueStack class to build 2016-02-04 13:07:55 +00:00
Robert Osfield
041ab29d1f Added osg::Identifer, osg::ValueMap and osg::ValueStack classes to provide a general purpose means for storing and retrieving values from map or stack containers.
Typical use will be for storing and passing values between nodes during traversals.
2016-02-04 13:04:40 +00:00
Robert Osfield
90a0170d47 Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF. 2016-01-29 11:54:17 +00:00
Robert Osfield
39b1f379dc Fixed check against Drawable::isCullingActive().
Removed old code intended to check the Geode parent of a Drawable to see if it's CullingActive is true as this was broken by the change osg::Drawable being derived from osg::Node rather than osg::Object.
2016-01-27 10:06:33 +00:00
Robert Osfield
4deca2d38b From Jannik Heller and Robert Osfield, introduced ReadResult/WriteResult::statusMessage() method that creates a std::string from the stutus value and message string. 2016-01-25 12:23:04 +00:00
OpenSceneGraph git mirror maintainer
72cc10e309 Merge pull request #51 from scrawl/occlusionqueryfix_osg
From Jannik Heller, "Check for presence of occlusion query extension"
2016-01-25 11:05:40 +00:00
Robert Osfield
4b2912e096 From John Farrier, "Best I can tell, there is an enumeration for NEVER_CHECK_GL_ERRORS in CheckForGLErrors, defined in State. State.cpp does check to see if you want MORE error checking, but there is no way to turn OFF error checking. This change allows disabling of OpenGL error checking." 2016-01-25 10:45:07 +00:00
Robert Osfield
a83b390d55 From Patrick Neary, "In ShaderComposer::getOrCreateProgram(), tesselation control and evaluation shaders are processed but not added to the shader program." 2016-01-25 10:25:15 +00:00
Robert Osfield
b141c0f63e Changed the prototype from NULL to osg::DummyObject to address a bug in reading .osgt + .osgx where an image is written out but fails to read the file causes subsequent parts of the file to be mis-read 2016-01-22 10:09:00 +00:00
Robert Osfield
5cb486f7c5 Added osg::MultiDrawArrays which wraps up glMultiDrawArrays extension. 2016-01-22 09:47:49 +00:00
Robert Osfield
2791d280ae From Sukender, "Collada writer fix : Fixed wrong handling of duplicate names in Collada writer.
The uniquify() method was not checking if the new name was actually in use or not.

Collada with rename option : Added an option to Collada writer, to rename uncommon IDs (geometries, materials...) to something more compatible (especially Google Earth).
Characters which may be interpreted as an URI are replaced with '_'. Useful if you want to ensure names having spaces or slashes to behave correctly. This may be undesired if original naming must be somewhat kept (hence making it an option)."
2016-01-21 12:40:11 +00:00
Robert Osfield
4de2fc120d Merge branch 'master' of https://github.com/openscenegraph/osg 2016-01-20 17:51:03 +00:00
Robert Osfield
8fc287c1b7 Added asUpdate/Cull/EventVisitor and asCamera/asDrawable to osg::Object and usage of these within the code base to avoid dynamic_cast<> usage. 2016-01-20 17:49:10 +00:00
Robert Osfield
1219a6d3bf Added more osg::Object::as*() methods and usage of these through the code base to avoid use of dynamic_cast<> when using UpdateVisitor/CullVisitor/EventVIisitor etc. 2016-01-20 15:13:19 +00:00
Robert Osfield
e5a7c353ae From Jannik Heller, "This submission fixes a typo in the new GLObjectManager
sheduleGLObjectForDeletion(GLuint globj);

should be

scheduleGLObjectForDeletion(GLuint globj)"
2016-01-19 14:49:56 +00:00
Robert Osfield
84c202f2ab From Jannik Heller, "removed a const_cast that wasn't necessary" 2016-01-19 14:16:58 +00:00
Robert Osfield
55a8f4abbc Renamed DrawableUpdate/Event/Cull callbacks to use new include/osg/Callback versions 2016-01-19 11:39:28 +00:00
Robert Osfield
3e92c1fc43 Added osg::Object::asStateSet() implementation and usage to avoid use of dynamic_cast<> 2016-01-18 20:05:20 +00:00
Robert Osfield
340615de55 Replaced dynamic_cast<*Callback> with as*Callback() implementation/usage. 2016-01-18 19:04:28 +00:00
Robert Osfield
7409820a8f Added Simplifier::requiresDownSampling()/requiresDownSamplingImplementation() to make it possible for the
Simplfifer::ContinueSimplificationCallback to be able to decide whether up or downsampling is required,
removing the previous hardwards reliance on getSampleRatio<1.0.
2016-01-18 11:50:07 +00:00
Robert Osfield
8882fb697e From Wojciech Lewandowski, Visual Studio 2008 compatibility fix
Two fixed files:

osgPlugins/osgjs/JSON_Objects
osgPlugins/stl/ReaderWriterSTL.cpp.

They did not compile with VS 2008 (recent master from Github). It looks like they defined stdint types  (missing in VS 2008) but code using them also included <osg/Types> header. Errors were caused by minor differences in signed int definitions. I just removed own definitions and added include<osg/Types> instead. It solves the problem and makes the code clearer now.
2015-12-14 17:59:45 +00:00
scrawl
9aba89c88d Check for presence of occlusion query extension 2015-12-06 18:20:41 +01:00
Robert Osfield
c7f32e11f2 From Jordi Torres, Fix for missing header file in distribution
osg/TriangleLinePointIndexFunctor was not being installed because it was not added to the CMakeLists.txt
2015-11-23 13:15:05 +00:00
Robert Osfield
a1cfb037f4 Added support for copying include/osgViewer/config headers on make install. 2015-11-23 11:45:01 +00:00
Robert Osfield
0401ab4ce7 Fixed warning message.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15178 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 15:13:51 +00:00
Robert Osfield
15f866a322 Addded setting of the Locator CoordinateSystemType
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15177 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 15:10:50 +00:00
Robert Osfield
a4600e46f9 From Jannik Heller, fix typo of OSG_COMPILE_CONTEXTS.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15176 16af8721-9629-0410-8352-f15c8da7e697
2015-11-09 10:43:15 +00:00
Robert Osfield
1ad8ba358e From Mathias Froehlich, "Avoid per frame X11 roundtrips"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15173 16af8721-9629-0410-8352-f15c8da7e697
2015-11-05 14:38:04 +00:00
Robert Osfield
2e9c4b1aed Restructed the setting of the RenderStage ClearColor/ClearMask to make the code more readable and to avoid double setting of the ClearMask.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15171 16af8721-9629-0410-8352-f15c8da7e697
2015-10-26 11:41:48 +00:00
Robert Osfield
f893dc5ad1 From Alberto Luaces, "here are two minimal capitalization fixes for mingw cross-compilation, where case sensitivity matters."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15169 16af8721-9629-0410-8352-f15c8da7e697
2015-10-23 15:04:13 +00:00
Robert Osfield
85cdfff7a7 From Sebastian Messershmidt, "The uncommented pointer type QTimerEvent */*event*/ leads to a compiler error under visual studio 2010"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15167 16af8721-9629-0410-8352-f15c8da7e697
2015-10-23 11:07:21 +00:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
572bb61a2d Added osg::flushAllDeletedGLObjects to clean up of graphics context after the existing osg::deleteAllGLObjects() to catch any cases where delete doesn't flush GL objects.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15150 16af8721-9629-0410-8352-f15c8da7e697
2015-10-08 15:58:24 +00:00
Robert Osfield
27962a73ee Introduced usage of OSG_INIT_SINGLETON_PROXY into DatabasePager::prototype() and Registry::instance(), removing the InitRegistry proxy object in src/osgViewer/ViewerBase.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15147 16af8721-9629-0410-8352-f15c8da7e697
2015-10-05 10:58:32 +00:00
Robert Osfield
ef6f2dbcfd Added fix for case when Renderer is assigned to a Camera that has now View
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15141 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 11:15:04 +00:00
Robert Osfield
e878e53cab From Curtis Rubel, "I would like to submit the attached file for inclusion in future releases of
OpenSceneGraph and the OpenThreads library.

The changes in the file simply remove a few ifndef's that currently
do not allow Linux systems to fully utilize the PThread real-time
scheduling API.

Since Linux now fully supports the PThread scheduling API it would
be beneficial to have it available to use as necessary.  I have
been testing this change since OSG release 3.3.7 and have not seen
any ill affects.

The Priority scheduling api is further protected by another ifdef:

#ifdef ALLOW_PRIORITY_SCHEDULING

that only appears to be defined in the pthreads implementation as
well.  This would make it unlikely that anyone would be affected
by this unless they are intentionally wanting to run with priority
scheduling.  In which case on Linux they would need to make
these same modifications themselves to utilize it to its full extent.

Attached file is for the current trunk as of this date.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15140 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:11:52 +00:00
Robert Osfield
7aae720636 Refactored the way that FrameStamp is managed in osgViewer::Renderer to avoid thread conflicts
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15138 16af8721-9629-0410-8352-f15c8da7e697
2015-09-25 10:09:27 +00:00
Robert Osfield
f626d85c2b From John Hedström,"Texture2DArray support for the .osg serializer"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15136 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 14:14:37 +00:00
Robert Osfield
62764a56c5 Added support for serializing Camera::ImplicitBufferAttachmentRenderMask and ImplicitBufferAttachmentResolveMask properties.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15135 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 10:52:35 +00:00
Robert Osfield
57d0538f1e Quietened down debug messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15134 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 10:48:57 +00:00
Robert Osfield
80e5338194 Fixed line endings.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15132 16af8721-9629-0410-8352-f15c8da7e697
2015-09-24 09:29:03 +00:00
Robert Osfield
161246d864 Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
cb3396b0e5 From Jannik Heller, "I've hit what I believe to be a bug (or at the very least, an unintuitive behaviour) in the osg::Geometry copy constructor. I noticed it when using osg::clone on a Geometry with vertex buffer objects, and the copy flags DEEP_COPY_ARRAYS. To be precise, I add a Geometry to an osgUtil::IncrementalCompileOperation, then osg::clone the Geometry. I was getting reports from users of random crashes happening.
I believe the offending lines are in the osg::Geometry copy constructor:

    if ((copyop.getCopyFlags() & osg::CopyOp::DEEP_COPY_ARRAYS))
    {
        if (_useVertexBufferObjects)
        {
            // copying of arrays doesn't set up buffer objects so we'll need to force
            // Geometry to assign these, we'll do this by switching off VBO's then renabling them.
            setUseVertexBufferObjects(false);
            setUseVertexBufferObjects(true);
        }
    }

Toggling the vertex buffer objects off then on again actually touches not only the arrays controlled by DEEP_COPY_ARRAYS, but also the PrimitiveSets which are controlled by DEEP_COPY_PRIMITIVES. This means if the user has copyflags of only DEEP_COPY_ARRAYS, we are modifying arrays that belong to the original const Geometry& we are copying from. I believe this shouldn't be allowed to happen because we are using a const& specifier for the original Geometry.

In my case the osgUtil::IncrementalCompileOperation was trying to compile the geometry, while in the main thread a clone operation toggled the VBO's off and on, a crash ensues.

In the attached patch, you will find a more efficient handling of VBO's in the osg::Geometry copy constructor, so that only the Arrays that were actually deep copied have their VBO assigned, and no changes are made to Arrays that already had a valid VBO assigned. In addition, the DEEP_COPY_PRIMITIVES flag is now honored so that VBO's are set up correctly should a user copy a Geometry with only that flag.
"



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15129 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 15:35:24 +00:00
Robert Osfield
aa96046632 From Julien Valentin, "Serializing custom geometry i ran into a crash due to a
setVertexAttribArrayList(array) with array containing NULL vertexAttrib.
I added a test in order to avoid it


Code:
void Geometry::setVertexAttribArrayList(const ArrayList& arrayList)
{
    _vertexAttribList = arrayList;

    dirtyDisplayList();

    if (_useVertexBufferObjects)
    {
        for(ArrayList::iterator itr = _vertexAttribList.begin();
            itr != _vertexAttribList.end();
            ++itr)
        {
if(itr->get())//ADDED
            addVertexBufferObjectIfRequired(itr->get());
        }
    }
}
"

and

"The bug i ran into is a crash reading osgt Geometry with null vertexattribs.
The only thing i added is a not nul check on array passed to setVertexAttribArrayList."

--------------------This line, and those below, will be ignored--

M    src/osg/Geometry.cpp


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15121 16af8721-9629-0410-8352-f15c8da7e697
2015-09-04 14:34:45 +00:00
Robert Osfield
0532c93c8c Corrected the Subload::generateTextureObject() return type to make it consistent with Texture::generateTextureObject(..)
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15117 16af8721-9629-0410-8352-f15c8da7e697
2015-08-14 15:25:08 +00:00
Robert Osfield
051ee49098 Updated shaders from OpenSceneGraph-Data with refactor of workaround to NVidia driver bug
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15110 16af8721-9629-0410-8352-f15c8da7e697
2015-08-12 10:18:09 +00:00
Robert Osfield
eba1cc6e4f Refactored workaround of NVidia nan lenght() bug.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15096 16af8721-9629-0410-8352-f15c8da7e697
2015-08-11 20:06:38 +00:00
Robert Osfield
41f284b678 Moved FIND_PACKAGE(Boost) to within the individual Find scripts that actually need it rather in the root CMakeLists.txt.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15093 16af8721-9629-0410-8352-f15c8da7e697
2015-08-11 08:43:40 +00:00
Robert Osfield
b964c53445 Removed spaces
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15088 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:55:16 +00:00
Robert Osfield
8ebe075722 Updated built-in shaders from OpenSceneGraph-Data vesion that introduce #pragma(tic) shaders that resolve the NVidia loop iteration bug.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15083 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:39:23 +00:00
Robert Osfield
a2013caa47 Quietened down #pragma(tic) shader composition messages
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15079 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 19:18:54 +00:00
Robert Osfield
aff6e112ec Added support for injecting GL_VENDOR strings into GLSL shaders via the new #pragma(tic) shader composition
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15078 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 17:42:05 +00:00
Robert Osfield
8ab27a20d2 Build fix for VS and installing Types
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15077 16af8721-9629-0410-8352-f15c8da7e697
2015-08-10 05:04:56 +00:00
Robert Osfield
7aa2c7c10f Changed GLint64 and GLuint64 setup to use int64_t and uint64_t resptectivly respectively to avoid issues with compiling against Qt5
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15071 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:42:31 +00:00
Robert Osfield
583801179e Added #ifdef guards around SGIX specific parts to avoid build problems with GLES
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15069 16af8721-9629-0410-8352-f15c8da7e697
2015-08-09 09:07:05 +00:00
Robert Osfield
fde838b029 From Glenn Waldron, fix error in ZIP plugin handling of memory buffer
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15067 16af8721-9629-0410-8352-f15c8da7e697
2015-08-08 08:49:42 +00:00
Robert Osfield
cd09242520 Added checks for the validity of chached coordinate arrays.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15060 16af8721-9629-0410-8352-f15c8da7e697
2015-08-06 15:03:05 +00:00
Robert Osfield
d205919881 Updated shaders from OpenSceneGraph-Data.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15059 16af8721-9629-0410-8352-f15c8da7e697
2015-08-06 10:09:29 +00:00
Robert Osfield
687e77ddc9 From Andy Skinner, "Someone was using our code on a system that does not seem to have the SGIX symbols used in osgViewer.cpp.
I used osgSetGLExtensionsFuncPtr to remove the symbols.  I don't know how to test this path, but it did remove the symbols from libosgViewer.so.  I have also not been able yet to see if that was sufficient for our customer.

 

I did this by looking at other cases, and I tried to follow some of the same practices in PixelBufferX11, like using _useSGIX in a similar way to the previous _useGLX1_3."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15041 16af8721-9629-0410-8352-f15c8da7e697
2015-08-03 19:14:09 +00:00
Robert Osfield
42884e7600 From Jannik Heller, "Here is a patch for the S3TC capability check.
On a Intel HD graphics Linux system with Mesa 10.1.3, I found that osg's Extensions::isTextureCompressionS3TCSupported() returned false, even though S3TC compressed textures *are* in fact working. I tested this by loading and rendering various DXT1, DXT3 and DXT5 compressed textures in the OSG.

"glxinfo | grep s3tc" gives:
    GL_S3_s3tc

Note, if I install the package "libtxc-dxtn-s2tc0", I get in addition:

glxinfo | grep s3tc
    GL_EXT_texture_compression_s3tc
    GL_S3_s3tc

However, S3TC compressed textures worked correctly within the OSG even without libtxc-dxtn-s2tc0 installed.

I'm not sure what the differences between these extensions are, but based on the description at https://www.opengl.org/registry/specs/S3/s3tc.txt I would assume that both will work for OSG's purposes. The attached patch changes isTextureCompressionS3TCSupported() to accept either extension."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15035 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 13:44:39 +00:00
Robert Osfield
1fe7aa056b From Kristofer Tingdahl, warning fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15030 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:54:13 +00:00
Robert Osfield
d6828651d0 Compile fix for Mingw.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15029 16af8721-9629-0410-8352-f15c8da7e697
2015-07-31 10:27:11 +00:00
Robert Osfield
0dd625f17e Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
f5ef9486bb Merged VS2013 warning fixes from OSG-3.4 branch
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15020 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 14:31:05 +00:00
Robert Osfield
2208303496 Warning fixes for Clang-3.6
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15016 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 11:11:58 +00:00
Robert Osfield
71c6d27b57 Added missing handling of lightnumber and associate lights
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15015 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 09:23:42 +00:00
Robert Osfield
b90bbdaebf Changed the GL_HEADER_HAS_GLINT64 and GL_HEADER_HAS_GLUINT64 to use cmakedefine to improve handling of when cmake doesn't find GLint64 and GLuint64.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15013 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 07:39:12 +00:00
Robert Osfield
000c9af7c2 Added CMake test for presence of GLuint64 and GLint64 in OpenGL/GLES headers to better handle when/where GL defines the 64 bit typedefs
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15001 16af8721-9629-0410-8352-f15c8da7e697
2015-07-22 13:49:14 +00:00
Robert Osfield
7c4b5febcb Added check for validity of OpenFlight shininess value.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14998 16af8721-9629-0410-8352-f15c8da7e697
2015-07-21 14:21:49 +00:00
Robert Osfield
492ac89613 Reduced debug message verbosity.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14993 16af8721-9629-0410-8352-f15c8da7e697
2015-07-20 13:23:07 +00:00
Robert Osfield
13a5608975 Changed the _MSC_VER check to <= 1700 to support VS2012.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14989 16af8721-9629-0410-8352-f15c8da7e697
2015-07-20 07:42:05 +00:00
Robert Osfield
0d120d208b Reinstated the TIFFSetField(image, TIFFTAG_ROWSPERSTRIP, rowsperstrip);
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14985 16af8721-9629-0410-8352-f15c8da7e697
2015-07-19 09:51:01 +00:00
Robert Osfield
67fb0b3530 From Patrick Neary, "To the tiff plugin, add the capability to write tiff images with unsigned short data"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14969 16af8721-9629-0410-8352-f15c8da7e697
2015-07-17 08:12:38 +00:00
Robert Osfield
7a94ce8585 From Patrick Neary, "Added some lesser used tokens that we use from GL_ARB_texture_rg to computeFormatDataType(), and computeNumComponents() in src/osg/Image.cpp"
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14967 16af8721-9629-0410-8352-f15c8da7e697
2015-07-16 19:17:01 +00:00
Robert Osfield
0f918ee5c9 From Cory Slep and Robert Osfield, "When using Open Scene Graph and Qt on Android, the resulting thread that an application developer’s Q*Application is run on is different than what Qt considers the “main” thread, which can cause subtle problems. This is because Qt loads native libraries in one thread, and later runs the application in a different thread. They delay running in the second thread as long as possible as they have a nontrivial bootstrapping process. The motivation for Qt having this second thread is to allow them to remain responsive to both Java and native events, and capture events that would otherwise be “missed”.
This gives arise to the requirement that a static initialization of a QObject cannot occur for the Android platform, as Qt incorrectly considers that first thread the “main” one before a client application has even begun executing in its second thread.

 

The HeartBeat in GraphicsWindowQt.cpp is a QObject static global initialized at load time, causing the above issue. This changeset changes it to be a singleton that is constructed upon first access to its “instance” method.

 

I have:

- added the static method “instance”,

- moved its constructor to be private, and

- changed the one place it is accessed to access it through the “instance” method.

"

Changes by Robert are to adopt QPointer<HeartBeat> rather than use a C pointer to ensure that the HeartBeat object will be cleaned up automatically rather than leaked.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14963 16af8721-9629-0410-8352-f15c8da7e697
2015-07-16 15:49:32 +00:00
Robert Osfield
b908ced20c Added check to catch cases where the backdrop coordinate cache is too small for the number of contexts being computed.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14961 16af8721-9629-0410-8352-f15c8da7e697
2015-07-16 11:01:35 +00:00
Robert Osfield
229477c35c Added initializers and reverted OSX workaround from 2013.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14959 16af8721-9629-0410-8352-f15c8da7e697
2015-07-15 10:00:55 +00:00
Robert Osfield
423105c299 Added _defineList into the osg::StateSet::compare() implementation to address issues with osgUtil::Optimizer ignoring defines.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14948 16af8721-9629-0410-8352-f15c8da7e697
2015-07-14 08:25:17 +00:00
Robert Osfield
c4fdc93053 Added Text::GlyphQuads::release/resizeGLObjects() and handling of inconsistent contextID sizes to avoid crashes when viewers and scene graphs aren't initialized correctly to the right number of contexts.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14947 16af8721-9629-0410-8352-f15c8da7e697
2015-07-13 16:09:45 +00:00
Robert Osfield
e94c3334f9 Standardize the call to setUpThreading() in CompositeViewer/Viewer::realize().
Standardize the call to scene->resizeGLObjects().


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14944 16af8721-9629-0410-8352-f15c8da7e697
2015-07-13 16:03:51 +00:00
Robert Osfield
98ebacdcbb Fixed repeated name in SETUP_PLUGIN.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14936 16af8721-9629-0410-8352-f15c8da7e697
2015-07-02 11:58:49 +00:00
Robert Osfield
f0ac1a16f9 Build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14934 16af8721-9629-0410-8352-f15c8da7e697
2015-07-02 08:57:08 +00:00
Robert Osfield
74ddaeaf50 From Mathias Froehlich, added seriliazers for new osg::ClipControl
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14930 16af8721-9629-0410-8352-f15c8da7e697
2015-07-01 05:10:20 +00:00
Robert Osfield
b4cd40cf7c From Mathias Froehlich, "Attached a new state attribute implementing the glClipControl that appeared with GL4.5."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14928 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 09:11:00 +00:00
Robert Osfield
5cd478e4bb Quitened down debug for ViewConfig argument parsing
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14927 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 08:39:33 +00:00
Robert Osfield
d3baf9d311 Build fix for GLDAL>=2
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14925 16af8721-9629-0410-8352-f15c8da7e697
2015-06-30 08:38:01 +00:00
Robert Osfield
b5a3a58076 From Jannik Heller, fixed clearReferencesToDependentCameras() calls
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14922 16af8721-9629-0410-8352-f15c8da7e697
2015-06-19 09:51:30 +00:00
Robert Osfield
3bcfad833c Fixed handling of use GLObjectsVisitor for modifying scene graph state without compiling to OpenGL so that the visitor can be run safely without a graphics context being current.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14921 16af8721-9629-0410-8352-f15c8da7e697
2015-06-17 16:25:47 +00:00
Robert Osfield
6f00eb2548 Small tidy up to make script more readable.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14920 16af8721-9629-0410-8352-f15c8da7e697
2015-06-16 17:18:11 +00:00
Robert Osfield
4ec0e76c0b Added QT_QTCORE_INCLUDE_DIR entry to qfont plugin build to fix Qt4 build under Linux
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14919 16af8721-9629-0410-8352-f15c8da7e697
2015-06-16 17:17:50 +00:00
Robert Osfield
1e0d682979 From Jannik Heller, "I've added the check for Qt version mismatches into osgQt as suggested in http://forum.openscenegraph.org/viewtopic.php?t=14999.
When an application is built with Qt4, but osgQt was built with Qt5 (or vice versa), upon #includeing osgQt users will receive an #error aborting the build.

This at least provides a proper error message rather than a crash, while we are working on better fixes for the problem."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14918 16af8721-9629-0410-8352-f15c8da7e697
2015-06-15 19:59:01 +00:00
Robert Osfield
1e78098967 From Farshid Lashkari, "I've modified some setter methods of TextBase to avoid unnecessary calls to computeGlyphRepresentation() if the value has not changed."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14912 16af8721-9629-0410-8352-f15c8da7e697
2015-06-12 08:04:42 +00:00
Robert Osfield
e76c91ed78 From Colin McDonald, "An earlier fix in OSG 3.2 has been inadvertently lost in 3.3.x. The glGenerateMipMap function is part of the GL_EXT_framebuffer_object extension. Just checking if the function is present before using it for texture mipmaps is not sufficient, as on remote X-windows displays the client side capability may be different from the display server. This can lead to mipmapped textures failing to render. I've restored a fbo extension check. I've also tided up the GL version checking a little."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14907 16af8721-9629-0410-8352-f15c8da7e697
2015-06-10 16:47:15 +00:00
Robert Osfield
d2e0081690 From Philippe Renon, "Fixed potential divide by zero in NodeTrackerManipulator : The divide by zero happens when throwing a NodeTrackerManipulator.
The infinite result trickles down and later causes NaN in culling.

The fix was to use getThrowScale() as done everywhere else."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14905 16af8721-9629-0410-8352-f15c8da7e697
2015-06-10 10:00:27 +00:00
Robert Osfield
11a55ea6de Added supoort for osg::CullSettings/Camera::InheritanceMaskActionOnAttributeSetting and InheritanceMask properties.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14904 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 16:49:20 +00:00
Robert Osfield
7e05d2fd54 Introduce osg::Object::asNode(), asNodeVisitor(), asStateAttribute() and asUniform() to replace dynamic_cast<> usage in Callback.cpp.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14902 16af8721-9629-0410-8352-f15c8da7e697
2015-06-09 10:49:34 +00:00
Robert Osfield
4073910ce8 From Mike Connell, "Give ReadFileCallback access to parent location : These small changes to the database pager allow user code in the ReadFileCallback to safely determine where the file being loaded is destined to be inserted into the scenegraph.
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14899 16af8721-9629-0410-8352-f15c8da7e697
2015-06-08 11:18:24 +00:00
Robert Osfield
ceabbdb8d9 Addressed race condition where SceneView::setLightingMode() was setting a shread Master Camera's StateSet.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14898 16af8721-9629-0410-8352-f15c8da7e697
2015-06-08 10:20:53 +00:00
Robert Osfield
f7f1487fca Fixed setReferenceTime() bug where a * eather than the correct / was being used. Bug and fix suggested Benjamin Richter.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14896 16af8721-9629-0410-8352-f15c8da7e697
2015-06-07 11:13:02 +00:00
Robert Osfield
32b60cd2d7 From Jannik Heller, Transform::computeBound() optimization.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14894 16af8721-9629-0410-8352-f15c8da7e697
2015-06-04 09:13:05 +00:00
Robert Osfield
fd46645ade From KOS, "New classes for osgAnimation presented: UpdateFloatUniform, UpdateVec3fUniform and UpdateMatrixfUniform (based on UpdateUniform template)
Classes operate like osgAnimation::UpdateMaterial for Material's diffuse component, but change Uniform."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14890 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 09:14:35 +00:00
Robert Osfield
e7244e654a Build fix for when Uniform::Callback isn't defined
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14887 16af8721-9629-0410-8352-f15c8da7e697
2015-06-03 08:38:18 +00:00
Robert Osfield
da73723949 From Konstantin Matveyev, serializer support for UniformCallback
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14886 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 10:25:13 +00:00
Robert Osfield
e3f0876e87 From Konstantin Matveyev, "I've changed osg::Uniform::Callback to osg::UniformCallback.
osg::UniformCallback inherits osg::Callback now.

I don't really now if this class should be inside osgWrappers/serializers
because StateAttributeCallback is not presented there, but i've included it in the patch.


Please see archive in the attachment.


PS
DEEP_COPY_UNIFORMS works for me.
"
Note from Robert Osfield, added typedef UniformCallback Callback for backwards compatibility.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14885 16af8721-9629-0410-8352-f15c8da7e697
2015-06-02 09:33:22 +00:00
Robert Osfield
ba9dfb2ff6 From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:40:20 +00:00
Robert Osfield
d14a602a59 From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14882 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 13:11:49 +00:00
Robert Osfield
e0028bef6e From Jannik Heller, "This patch adds a missing initialization of osgParticle::ParticleProcessor::_frameNumber in the copy constructor.
I noticed this because valgrind was complaining about use of uninitialized memory."


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14881 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 12:14:53 +00:00
Robert Osfield
120bf699b2 From Frashud Lashkari, "I was getting "Unsupported wrapper class..." error messages when attempting to load osgb models simultaneously from multiple threads. I believe the problem is caused by un-synchronized access to the global osgDB::ObjectWrapperManager class. I've attached a change that adds a mutex to the class and uses it when accessing the internal wrapper/compress maps. This appears to fix the issues I was having."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14880 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 12:07:04 +00:00
Robert Osfield
78a01ce2a5 From Jannik Heller, "I have added new functions Texture::generateAndAssignTextureObject mirroring the Texture::generateTextureObject functions.
I have left the Texture::generateTextureObject functions intact as I'm not sure if/how it's used outside the core OSG. If you feel that compatibility isn't important in that area feel free to drop it.

While testing the build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF I found a compile error in GlyphGeometry.cpp that was entirely unrelated to the changes I've made. The fix is included in the patch.

There is one thing left to fix and that is Texture2D::SubloadCallback:

        class OSG_EXPORT SubloadCallback : public Referenced
        {
            public:
                ....
                virtual TextureObject* generateTextureObject(const Texture2D& texture, State& state) const
                {
                    return osg::Texture::generateTextureObject(&texture, state.getContextID(), GL_TEXTURE_2D);
                }
                ...
         }"
         


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14879 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 10:50:44 +00:00
Robert Osfield
44c406e167 From Jannik Heller, build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14878 16af8721-9629-0410-8352-f15c8da7e697
2015-06-01 10:41:43 +00:00
Robert Osfield
f72b62a065 From Jannik Heller, fix for race condition in orphanded BufferObject handling.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14877 16af8721-9629-0410-8352-f15c8da7e697
2015-05-29 07:52:27 +00:00
Robert Osfield
4f423ff66b From Colin McDonald, "rc/osgUtl/MeshOptimizers.cpp won't compile on some systems due to a missing std:: namespace prefix."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14876 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 17:24:48 +00:00
Robert Osfield
906bb27fa0 From Farshid Lashkari, "attached a small change to osgUtil::SceneView that prevents unnecessary calls to glClear when the split stereo separation is 0."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14875 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 17:22:05 +00:00
Robert Osfield
0f35f31d72 From Thomas Hogarth, "Little fix for ClassInterface::getSupportedProperties, before if you set searchAssociates to false then it would return the same BaseSerialiser::Type for every entry in the PropertyMap as i was not being incremented on line 539. Fix attached."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14874 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 17:17:26 +00:00
Robert Osfield
ddda9a6a0d From We See, "I found a small bug in osgUtil::RenderStage::draw() (osg 3.3.7), which crashes osg. The problem was caused by an access to the object _camera without checking whether the object is valid. So I changed the line:
Code:
if (_cameraRequiresSetUp || (_cameraAttachmentMapModifiedCount!=_camera->getAttachmentMapModifiedCount()))

to

Code:
if (_cameraRequiresSetUp || (_camera.valid() && _cameraAttachmentMapModifiedCount!=_camera->getAttachmentMapModifiedCount()))
"


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14873 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 17:12:05 +00:00
Robert Osfield
01e87939a4 From Farshid Lashkari and Robert Osfield, "a small change to the CullVisitor class, which will use cloneType() on the root render stage when creating children render stages. This allows us to pass a custom RenderStage object to the SceneView and have it used for all sub-stages."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14872 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 17:09:25 +00:00
Robert Osfield
820166b49d Rewrote the Text3D bevel implementation to automatically adjust bevel thickness to avoid overalapping and erronous tesselation.
Added osgText::Bevel::s/getRoundedConcaveJunctions(bool) to control how the bevel should be tessellated around concave junctions on the glyph boundary.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14871 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 10:05:47 +00:00
Robert Osfield
05841d7c00 Added use of ref_ptr<>
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14870 16af8721-9629-0410-8352-f15c8da7e697
2015-05-26 08:48:33 +00:00
Robert Osfield
95a507299b Changed the EventQueue::frame() event generation to use the generatePointerData/reprojectPointerData() methods in the same way that other events are handled.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14869 16af8721-9629-0410-8352-f15c8da7e697
2015-05-25 12:39:18 +00:00
Robert Osfield
d5b615a4e1 Added osgGA::GUIEventAdapter* returns from various EventQueue event generation methods.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14868 16af8721-9629-0410-8352-f15c8da7e697
2015-05-25 11:33:04 +00:00
Robert Osfield
2e11113072 Fixed memory error associated with reading over the end of container due to an unbounded while loop.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14866 16af8721-9629-0410-8352-f15c8da7e697
2015-05-21 14:11:32 +00:00
Robert Osfield
eb5791e5e2 From Dmitriy Ogalcev, fix for crash when calling setCursor from a non GUI thread
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14861 16af8721-9629-0410-8352-f15c8da7e697
2015-04-30 13:59:24 +00:00
Robert Osfield
8962838e6a Replaced attempt at passing NULL Matrix with two specialized methods.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14860 16af8721-9629-0410-8352-f15c8da7e697
2015-04-28 16:12:57 +00:00
Robert Osfield
e52b95e084 Renamed LineSegment::intersect(BoundingSphere/Box, double/float&, double/float&) methods to LineSegment::intersectAndComputeRations(..) to avoid confusion with the change in convention for
the old intersect(BoundingBox&, float/double&, float/double&) method as it was inconsitent with the rest of the OSG including the intersect(BoundingSphere) method in how the ratio for the
second intersection was measure from - original from the end point, but now made consistent with other places in the OSG so be based on ration from start to end of segment.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14859 16af8721-9629-0410-8352-f15c8da7e697
2015-04-27 19:31:13 +00:00
Robert Osfield
5be2e05b18 Refactoring GlyphGeometry Boundary class to facilate better bevel overlap detection
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14858 16af8721-9629-0410-8352-f15c8da7e697
2015-04-23 14:44:06 +00:00
Robert Osfield
7d66324e5d Removed unused method
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14856 16af8721-9629-0410-8352-f15c8da7e697
2015-04-23 09:49:16 +00:00
Robert Osfield
2b1abf1937 From Giampaolo Vigano, "please find attached a further fix for 3ds plugin: now reflection map works also with transparent objects (I also removed a redundant setting of BlendFunc)."
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14855 16af8721-9629-0410-8352-f15c8da7e697
2015-04-22 14:25:34 +00:00
Robert Osfield
5237185e8c From Chris Denham, "I found a couple of memory leaks in 3DS reader plugin and I have attached corrected files. I have attached an example 3DS file I used to test the leaks/fixes using osgviewer for trunk at rev [14853] and the tagged version 3.2.1.
The first leak is in the lib3ds module (yeah, I know that probably should be corrected at http://code.google.com/p/lib3ds/ but I'm assuming that as no commits have happened there since 2011 that it may be better to fix the copy we have in the OSG of that project) The leak is caused by lib3d's use of realloc(ptr, 0) to free up memory allocations, but realloc, when ptr==NULL returns malloc(0) rather than NULL and thus leaks a zero byte allocation. The solution here was to adjust the 'lib3ds_util_reserve_array' function so that it realloc is not used to release a NULL pointer.

The second leak is in ReaderWriter3DS.cpp and arises when any of the created StateSet objects added to the StateSetMap don't subsequently get applied to a Node. The solution here was just to simply use the osg::ref_ptr around the raw StateSet pointer that was used in the locally defined StateSetInfo struct."



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14854 16af8721-9629-0410-8352-f15c8da7e697
2015-04-21 17:29:15 +00:00
Robert Osfield
54b389a18a Build fix
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14849 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 10:19:04 +00:00
Robert Osfield
1020e22c33 Moved uniform substitution to infront of vertex attribute substituion to make sure gl_Vertex usage is replaced when required.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14848 16af8721-9629-0410-8352-f15c8da7e697
2015-04-20 09:39:00 +00:00
Robert Osfield
3bc1102f11 Fixed CollectParentPaths visitor so that it sets the setNodeMaskOverride(0xffffffff) to make sure all parents are traversed to find parents, even ones that have their NodeMask set to 0x0.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14843 16af8721-9629-0410-8352-f15c8da7e697
2015-04-17 13:24:44 +00:00
Robert Osfield
3a2380932f Changed MSVC version test to <= to enable fallback for VS2010.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14841 16af8721-9629-0410-8352-f15c8da7e697
2015-04-16 11:19:50 +00:00
Robert Osfield
c61c3d5500 Fixed crash when AntiSquish node is the root of the scene graph.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14840 16af8721-9629-0410-8352-f15c8da7e697
2015-04-16 10:07:23 +00:00