Robert Osfield
8f81cf2ac6
Moved TriangleFunctor from Drawable into its own header file.
2002-12-16 17:00:05 +00:00
Robert Osfield
00cc3a1833
Converted the instance of osgNew and osgDelete back to new and delete as part
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of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Don BURNS
22ada7ee6b
Uncommented fix for returning to non-stereo from stereo to get color mask
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back to normal.
2002-12-16 00:33:48 +00:00
Don BURNS
b63827c5d9
Cleanin' up after Robert's spelling ...er ... challenges.
2002-12-07 06:59:08 +00:00
Robert Osfield
8b58a1df83
Added checking of parents against switch and sequence into the
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RemoveRendundentNodeVisitor to prevent breaking of the orinal order of the nodes.
2002-12-06 11:16:45 +00:00
Robert Osfield
8e84722f90
Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
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Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
1f50138ec4
Added a getBound() to the SceneView::app() to make sure the bounding volume is
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updated well before the cull traversal which can be multithreaded.
2002-11-11 09:01:54 +00:00
Robert Osfield
f42205a3ef
Updates version numbers to 0.9.2
2002-11-08 12:58:34 +00:00
Robert Osfield
9816a51bc7
Added GL_LIBS to the osgText/Makefile for OSX build.
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Fixed typo in IntersectVisitor.
Fixed warnings in osgimpsotor demo.
2002-11-08 11:00:16 +00:00
Robert Osfield
1dad443898
Michael Gronage fix for aspect ratio in split stereo.
2002-11-01 14:16:58 +00:00
Robert Osfield
432654bde8
Added handled of invlid drawable bounding boxes.
2002-11-01 12:11:23 +00:00
Robert Osfield
75fb39adbd
Added a dirtyBound & diryDisplayList to the geometry merge operation in the
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Optimizer to fix a bug where the bouding volumes where being invildated.
2002-10-31 15:24:17 +00:00
Robert Osfield
3be6ffd9c3
Changed the nameing of iterators to prevent clashes with VisualStudio's dumb
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compiler.
2002-10-21 15:09:03 +00:00
Robert Osfield
e1b084749e
Renamed the RenderBin::sort_local to sortImplementation(),
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draw_local to drawImplementation() and added a new RenderBin::DrawCallback().
Added osgcubemap to the Make/ test scripts.
2002-10-17 13:48:46 +00:00
Robert Osfield
ee8ded2a90
Fixed memory allocation.
2002-10-17 11:59:01 +00:00
Don BURNS
68427b98ae
Changed std::malloc to new in src/osgUtil/CubeMapGenerator.cpp
2002-10-15 19:10:05 +00:00
Don BURNS
90d2c3054f
Fixed cstdlib to stdlib.h for IRIX in src/osgUtil/CubeMapGeneragortor.cpp
2002-10-14 21:10:44 +00:00
Robert Osfield
bfd614f907
Fixed the names of the ControlPoint parameters so they weren't capitals, to avoid
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the clash with the parameter type itself.
Addd a PER_PRIMTIIVE_SET handling to the existing PER_PRIMTIIVE code, this code
is still flacky though and needs a rewrite as it doens't handle all attributes or
the full consequences of per primitive and per primitive set bindings.
2002-10-10 14:58:44 +00:00
Robert Osfield
50652f389b
Added Macro's new cube map generation classes and osgcubemap demo.
2002-10-10 12:44:38 +00:00
Robert Osfield
16291da3b0
Fixes to smoothing visitor and tesselator to handle indexed Geometry.
2002-10-09 15:43:56 +00:00
Robert Osfield
c59fc9a2b7
Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
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Added missing support for reading geometry indices from the .osg format.
Added handling of geometry indices into the primitive functor in osg::Geometry.
Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.
FCVS: VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
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Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
70861ef70e
Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
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one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
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osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
5fd86440b3
Added support for per primitive bindings in osg::IndexedGeometry. Added a
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convertToIndexedGeometry() method to GeoSet to allow datasets with per primitive
bindings to be be mapped to across to osg::IndexedGeometry for testing purposes.
2002-09-30 13:30:46 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
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encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
68384e984b
Made the calls to the drawing of the pre rendering stages exclit, using
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a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f6cb09c601
Fixed copy constructor so that the _stage member variable was set to this
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correctly.
2002-09-19 09:05:50 +00:00
Robert Osfield
f11410928f
Simplified the depth calculation code in CullVisitor so that it always computes
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the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.
Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
ed43d97ed3
Improved the sort callback support in osgUtil::RenderBin, and removed the
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now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Robert Osfield
f006d081e5
Commented out the call to combine LOD's in the optimizer as it was causing
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problems in some flt datasets.
2002-09-16 10:55:09 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
f574d0dd68
Added support for setting the fusion distance directly in SceneView, defaults
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to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Don BURNS
d5f87e919d
Added setting colormask to SceneView on every frame to allow toggling
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between stereo on and off in Anaglyphic mode.
2002-09-04 01:15:07 +00:00
Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
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Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
5c1787535c
Removed the temporary commenting out of the Optimizer, which was done for
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debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0
Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
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the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
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function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6
Updates to windows build docs.
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Merge fixes for OSX from bob.
Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
b1f69a9b11
Fixed the flatten static transform visitor.
2002-08-30 15:07:10 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
df5c8f789a
Updated the version numbers to reflect the upcomming release 0.9.1.
2002-08-28 18:49:27 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
4ddfd8668e
Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
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now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
c45c3d3255
Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
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fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
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role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
7c049360ff
Made improvements to osg::AnimationPath, added
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osg::PositionAttitudeTransform::AnimationPathCallback which us an app callback
which uses an AnimationPath to specify the new positions of the transform.
Added AnimationPath code to osglight to animate the positional light.
Added CullVisitor::setCullingMode() code into SceneView so that SceneView's
CullingMode is now properly passed onto CullVisitor. Note, this work
had been done before, but must has been lost in a merge. Umm...
2002-08-13 13:22:46 +00:00