Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Robert Osfield
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ba9dfb2ff6
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From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
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2015-06-01 13:40:20 +00:00 |
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Robert Osfield
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47db2da8b4
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From Andreas Henne, Support for GL3 core profile in osgText
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
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2015-02-25 18:56:29 +00:00 |
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Robert Osfield
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14a563dc9f
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
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Robert Osfield
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fe1c75aa8a
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Fixed handling of Font implementations that don't handle multiple font resolutions.
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2011-05-13 19:08:04 +00:00 |
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Robert Osfield
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74cf034404
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Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup
which address the problems of black 3D text and the kerning causing problems with font positioning.
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2011-01-11 11:39:31 +00:00 |
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Robert Osfield
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f8b44c3b33
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Added support for osgText::Style into osgText::Text3D.
Refactored Text3D implementation to use new GlyphGeometry class.
Implemented GlyphGeometry backend and cleaned up Glyph3D interface.
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2010-09-27 16:18:20 +00:00 |
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Robert Osfield
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fdfad4848b
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Added include<osg/Geode> to fix compile error
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2010-09-26 11:02:03 +00:00 |
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Robert Osfield
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c006c75615
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Moved Style and Bevel classes out into their own include/osgText/Style header.
Introduced GlyphGeometry class for handling the geometry data for rendering 3D text
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2010-09-24 12:57:55 +00:00 |
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Robert Osfield
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234cb82867
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Moved Glyph and Glyph3D out of Font header/source file into their own header/source file.
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2010-09-07 18:20:03 +00:00 |
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