Commit Graph

20 Commits

Author SHA1 Message Date
Robert Osfield
9780a7cbd6 Removed osg::Transform::ComputeTransformCallback from osg::Transform.
Updated various dependant files to reimplemt callbacks as Transform subclasses.
2003-12-09 14:07:44 +00:00
Robert Osfield
48bda9cc79 Added new Copyright/License notice to header and source files. 2003-01-21 16:45:36 +00:00
Robert Osfield
f36bc69c58 Made the more of the OSG's referenced object desctructors protected to ensure
that they arn't created on the stack inappropriately.

Split the implemention of Matrix up so that it is a simple no referenced counted
class and can be safefly created on the stack.  To support referenced counting a
seperate subclass now exists, this is RefMatrix which inherits from both Matrix and
Object.
2003-01-10 09:25:42 +00:00
Robert Osfield
8e84722f90 Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
70861ef70e Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
7010c1c4f8 Removed dependency of the new osg::DOFTransform and osg::Sequence Node's
on osgUtil by implementing a NodeVisitor::VisitorType enum, and associated
g/setVisitorType.  This allows callbacks to querry the visitor/traversal
type without doing down cast's to specific visitor subclasses such as
osgUtil::AppVisitor/CullVisitor.
2002-08-11 21:26:58 +00:00
Robert Osfield
735b9d2318 Changed from a -> to *() when using the object pointed to by a reverse iterator,
to fix problems with build under VS6/STLport.
2002-07-17 16:24:55 +00:00
Robert Osfield
01992a7790 Ported the flt plugin across to use osg::Geometry, it still uses a GeoSet
internally, and I will remove this after some futher work.
2002-06-27 20:29:32 +00:00
Robert Osfield
21beb236d2 Added support for occlusion of holes in occluders, and cleaned up the
interface to ShadowVolumeOccluders.
2002-06-19 10:19:10 +00:00
Robert Osfield
5e85cd59ab Added support for occluders occluding other occluders, which helps reduce
the number of occluder that will be used in cull traversal to only the
ones that will be effective. Note. Holes in occluders arn't handled in
this occluder occlusion test, will implement this later.
2002-06-18 22:35:48 +00:00
Robert Osfield
27412c27c9 Fixes to the occluder culling code to properly disable occluders to prevent
self occlusion.
2002-06-17 09:10:26 +00:00
Robert Osfield
156a9fbaea Fixes for Visual .NET and Mingw builds, and fix MacOSX notify() crash. 2002-06-15 20:57:50 +00:00
Robert Osfield
52c36dde70 Added computation of occluders volume scaled relative to the frustum volume,
all volumes computed in eye coords.
2002-06-15 12:14:42 +00:00
Robert Osfield
73ec80843f Refined the CollectOccluderVisitor so that it checks the subgraph below
a node contains occluders before traversing.
2002-06-14 13:49:59 +00:00
Robert Osfield
61df1ed6b7 Further work on occlusion culling. 2002-06-13 23:46:02 +00:00
Robert Osfield
0ebe473eb5 Further work on Occlusion Culling. Most of work is complete, just debugging
required now.
2002-06-13 16:21:00 +00:00
Robert Osfield
e467027946 Fix for renaming of ShadowOccluderVolume to ShadowVolumeOccluder. 2002-06-12 13:54:14 +00:00
Robert Osfield
c7e99ff77a Further work on occludision code. 2002-06-12 09:22:30 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00
Robert Osfield
e1ba8a6292 Added osg::CollectOccludersVisitor which is a helper class for finding active
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00