Robert Osfield
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6778bfca44
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Added support for placing a base in the scene to shadow against
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2006-12-01 15:19:21 +00:00 |
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Robert Osfield
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8d85636b50
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Fixed typo and updated wrappers
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2006-11-30 18:42:38 +00:00 |
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Robert Osfield
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a9d18d01db
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Basic shadow volume alogirthm implemented in example.
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2006-11-30 16:30:24 +00:00 |
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Robert Osfield
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808047ee1b
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Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting
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2006-11-30 12:05:51 +00:00 |
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Robert Osfield
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cdcbf3f9af
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Added movement of the light source to test performance of update the shadow volumes
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2006-11-30 10:29:03 +00:00 |
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Robert Osfield
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5044a85c9e
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Improved handling of bounding polytope
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2006-11-24 17:20:01 +00:00 |
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Robert Osfield
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006435e679
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Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface.
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2006-11-24 11:37:57 +00:00 |
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Robert Osfield
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ef9595e73a
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Add compute of tight bounding box to enable better placement of the base plane.
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2006-11-23 17:29:43 +00:00 |
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Robert Osfield
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e7ef0ca846
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First cut at generating the ShadowVolumeGeometry
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2006-11-23 16:55:46 +00:00 |
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Robert Osfield
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5f59741b42
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Added support for handling osg::ShapeDrawable style drawables in OccluderGeoemtry.
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2006-11-14 12:16:39 +00:00 |
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Robert Osfield
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8983544a86
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Further work on osgShadow::GeometryOccluder
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2006-11-10 15:07:13 +00:00 |
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Robert Osfield
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5163c4a762
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First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
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2006-10-06 14:16:11 +00:00 |
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