Robert Osfield
ee118c872f
Restructed the ref counting of the rawImageRec structure so that it's done with a separate refImageRec struct so it doesn't interfer with the writing of the rawImageRec as a header when writing to .rgb
2017-11-11 11:17:34 +00:00
Andreas Ekstrand
eb061d9acc
I have implemented readObject to make loading objects from SceneLoader in the LWS plugin work. I'm not sure about other implications from changes leading up to this problem (readRefFile instead of readNodeFile in SceneLoader) but this fix works for me.
2017-11-11 10:19:09 +00:00
Robert Osfield
dfec052eb9
Fixed handling of GL_TEXTURE_CUBE_MAP when using glTextureStorage.
2017-11-10 17:12:20 +00:00
OpenSceneGraph git repository
821ca4e5cd
Revert " following guidance from OpenGL Common Mistakes:"
2017-11-10 16:58:29 +00:00
OpenSceneGraph git repository
9b6fa79e32
Merge pull request #379 from mp3butcher/osganimbugfix
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Fixed handling of mipmaps
2017-11-10 14:49:54 +00:00
Robert Osfield
826c139ef3
Fixed crash in copy constructor due to copy and paste/typo.
2017-11-10 12:41:21 +00:00
Julien Valentin
79afe82774
replace string with stringstream (avoid a string copy at read)
2017-11-08 16:44:09 +01:00
Julien Valentin
baf6945a7a
add funcs to read Object from a GZ stream
2017-11-08 15:40:11 +01:00
Robert Osfield
01c68ba5e5
Temporary workaround for the regression of intersection tests with osgText::Text. Added a local vertex array that is transformed by the last applied text matrix.
2017-11-06 19:53:38 +00:00
Julien Valentin
f7f76a1029
following guidance from OpenGL Common Mistakes:
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mipmaps should be upload with glTexImage2D and not glTexSubImage2D
2017-11-06 16:22:03 +01:00
Robert Osfield
24f8a01f17
Added check for malloc returning a valid pointer
2017-11-03 09:55:42 +00:00
Robert Osfield
6d65768dab
Added an explict null termination of buffer to address Coverity Scan reported issue
2017-11-03 09:49:50 +00:00
Robert Osfield
7dd0320236
Added check for a valud positions pointer
2017-11-02 18:43:05 +00:00
Robert Osfield
6f924f84ba
Fuxed missing initializers
2017-11-02 18:39:11 +00:00
Robert Osfield
a07105d6c5
Changed the key binding for opening and editor to edit presentation to 'E' and to trigger update the presentation by pressing 'e'
2017-11-02 16:39:32 +00:00
Robert Osfield
281aae8eea
Fixed copy and paste error
2017-11-02 11:51:03 +00:00
Robert Osfield
1bf2db24f2
Moved memset to after check for null memory pointer
2017-11-02 11:48:39 +00:00
Robert Osfield
9dc6c454f4
Cleaned up getEnvVar usage
2017-11-02 11:42:25 +00:00
Robert Osfield
ce69f18ec7
Replaced getenv usage with safer osg::getEnvVar
2017-11-02 10:43:41 +00:00
Robert Osfield
aa744edacc
Fixed warning
2017-11-02 10:02:34 +00:00
Robert Osfield
239b0faa4c
Replaced getenv calls with safer osg::getEnvVar usage
2017-11-02 10:00:28 +00:00
Robert Osfield
338b0e2b7b
Moved getenv usage across to safer osg::getEnvVar() usage
2017-11-01 17:38:33 +00:00
Robert Osfield
3b85aa35df
Moved from getenv to osg::getEnvVar usage
2017-11-01 14:45:27 +00:00
Robert Osfield
fbb7270e55
Replaced getenv(..) usage with osg::getEnvVar(..)
2017-11-01 13:54:15 +00:00
Robert Osfield
51a9c66856
Added OSG_ENVVAR_SUPPORTED cmake control and bool osg::getEnvVar(const char* name, T& value, ...) conviniece funcions to make it easier to implement optinal getenv reading code.
2017-11-01 13:32:47 +00:00
Robert Osfield
fb175eed14
Fixed Coverity Scane reported issue.
2017-11-01 11:35:05 +00:00
Robert Osfield
6a2bd1f898
Added missing initializers
2017-10-31 17:43:39 +00:00
Robert Osfield
14f50ab31c
Fixed CovertiScan reported uninitialized member variable
2017-10-31 17:39:34 +00:00
Robert Osfield
061e52b89f
Fixed Coverity Scan reported issue
2017-10-31 17:02:31 +00:00
Robert Osfield
95eb5e2ad6
Replace c char array with std::string to address Coverity scan reported issue
2017-10-31 16:46:42 +00:00
Robert Osfield
3459e8f4fd
Fixed Coverity Scan reported memory leaks
2017-10-31 15:55:24 +00:00
Robert Osfield
42c7d7ece1
Fixed Coverity reported memory leak
2017-10-31 15:47:49 +00:00
Robert Osfield
6ec932b000
Merge branch 'master' into shader_pipeline
2017-10-30 16:25:41 +00:00
Robert Osfield
7e86438871
Merge branch 'master' into osganimation
2017-10-30 15:53:56 +00:00
Robert Osfield
bd3262e07f
From Raymond de Vires, Windows build fix
2017-10-30 14:22:10 +00:00
Robert Osfield
45e520663d
Quitened down the DisplaySettings::setShaderHint() output for NONE.
2017-10-30 13:40:50 +00:00
Robert Osfield
f18774cd2a
Merge branch 'master' into shader_pipeline
2017-10-30 09:39:30 +00:00
Robert Osfield
053ba83be6
Merged support for StateSet::DefineList from shader_pipeline branch
2017-10-30 09:32:04 +00:00
Robert Osfield
bf517febfc
Merge branch 'master' into shader_pipeline
2017-10-28 12:58:47 +01:00
Robert Osfield
6530b16fc7
Fixed build error when building wiht OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION=OFF
2017-10-27 18:14:04 +01:00
OpenSceneGraph git repository
faa254dd61
Merge branch 'osganimation' into osganimation
2017-10-27 17:14:43 +01:00
Robert Osfield
671847387f
Fixed build errors when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 14:19:13 +01:00
Julien Valentin
c61e4fb15c
fix InfluenceMap "remove useless bones" method
2017-10-27 15:10:54 +02:00
Robert Osfield
2b6ffad99a
Build fix for when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 13:51:08 +01:00
Robert Osfield
b3515d0e09
Build fix for when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 13:48:52 +01:00
Robert Osfield
1f913ec130
Fixed warning
2017-10-27 13:19:52 +01:00
Robert Osfield
5d9dcfccbf
From Farshid Lashkari, "fix for the Collada loader to check for some NULL attributes."
2017-10-27 13:17:47 +01:00
Robert Osfield
11f9bbf6ea
Merge branch 'master' into osganimation
2017-10-27 12:54:10 +01:00
Laurens Voerman
93ef9d1dc9
use osg::maximum, not std::max
2017-10-27 09:41:28 +02:00
OpenSceneGraph git repository
1126812f8f
Merge pull request #372 from openscenegraph/text_improvements
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Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
2017-10-26 14:26:01 +01:00
Robert Osfield
1e896777d1
Updated from OpenSceneGraph-Data/shader/text.frag to add fixes to handling of vertexColor's alpha values
2017-10-26 12:08:00 +01:00
Robert Osfield
5918735ebc
Added update of glyph representation to ensure all the glyphs are assigned to the required GlyphTextures
2017-10-26 12:03:56 +01:00
Robert Osfield
fa58d01644
Added optimization for text where the colour alpha value is 0.0, returning early to aovid any GL calls.
2017-10-25 16:29:25 +01:00
Robert Osfield
248805fedd
Fixed pre compilation osg::Program state leaking into the main scene graph rendering
2017-10-25 16:13:26 +01:00
Robert Osfield
8f658fbc32
Updated from OpenSceneGraph-Data/shaders/text.frag to address GLSL int to float conversion warning
2017-10-24 15:14:23 +01:00
Robert Osfield
9c9439ef73
Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
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Added using of DisplaySettings:getgTextShaderTechnique() to Text default constructor.
Added better debug output control in Text.cpp
2017-10-24 14:46:13 +01:00
Robert Osfield
1ecae6d33a
Improved the Text::_shaderTechnique default setting using OSG_TEXT_SHADER_TECHNIQUE env var, options are ALL_FEATURES, GREYSCALE, SIGNED_DISTANCE_FIELD, SDF, NO_TEXT_SHADER, NONE.
2017-10-24 12:34:48 +01:00
Robert Osfield
c162a091fe
Quitened down debug info
2017-10-24 12:07:13 +01:00
Robert Osfield
1cd0a5fe03
Fixed Glyph::TextureInfo assignment bug
2017-10-24 11:36:00 +01:00
Robert Osfield
55a1764712
Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
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Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
2017-10-23 16:07:24 +01:00
Robert Osfield
4b295c46d1
Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
2017-10-23 14:50:35 +01:00
Hartwig
2fc3387429
BUG FIX - Addition of missing #endif directive
2017-10-22 22:13:46 +02:00
Hartwig
abb7f46371
Removal of compiler warning for Cocoa builds
2017-10-22 13:47:51 +02:00
Robert Osfield
817b6601d2
Added Text::s/getShaderTechnique()
2017-10-21 10:08:41 +01:00
Robert Osfield
97aeb16551
Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4
Merge branch 'master' into text_improvements
2017-10-20 14:14:14 +01:00
Robert Osfield
38e5fdadf0
From Ralf Habacker, patch refactoring struct ObjOptionsStruct
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in obj plugin into a real class, which is a preparation for further obj
related patches.
2017-10-20 11:52:48 +01:00
Robert Osfield
a2ad1c9606
Added built-in support for lighting.vert
2017-10-20 11:37:41 +01:00
Robert Osfield
4645cc789e
Updated shaders from OpenSceneGraph-Data/shaders
2017-10-20 10:18:21 +01:00
Robert Osfield
24c2a0ca60
Moved the assignment of the ModifiedCount to before GL texture calls.
2017-10-19 20:57:25 +01:00
Robert Osfield
068f47d91f
Build fixes with ref_ptr<> autoconversion disabled
2017-10-19 11:57:53 +01:00
Robert Osfield
6496c304f9
Implemented inplace replacement
2017-10-18 10:32:18 +01:00
David Siñuela Pastor
cc8a34cd14
Do not break systems with cr as line endings
2017-10-18 10:30:57 +01:00
Robert Osfield
ad45bf1d61
Fixed warning
2017-10-16 11:52:54 +01:00
OpenSceneGraph git repository
7b9f44cb17
Merge pull request #364 from mp3butcher/osganimbugfix
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add osg::Program::BindUniformBlockList serialization
2017-10-16 10:16:49 +01:00
Robert Osfield
ea379e64e7
Fixed build error
2017-10-16 10:12:19 +01:00
Robert Osfield
5067db39f8
Moved bracket to be consistent with the rest of the OSG
2017-10-16 10:08:18 +01:00
OpenSceneGraph git repository
bfca9998ea
Merge pull request #366 from LaurensVoerman/rotateDXT
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add support for dxt compressed images to createImageWithOrientationConversion
2017-10-16 10:00:49 +01:00
Robert Osfield
0e39c129b7
Changed the precision setting of #pargma(tic) shader composition define setup to address GLES compatibility issues
2017-10-14 09:06:37 +01:00
Robert Osfield
0a5c6d3fd6
Improved the formating of GLSL source that is passed to OpenGL to make debugging shaders easier.
2017-10-14 09:03:08 +01:00
Robert Osfield
2303d6afc4
Cleaned up support for GL3 build
2017-10-13 17:03:31 +01:00
Laurens Voerman
274cea19bf
copySubImage support for block compressed images, added support for astc compressed type.
2017-10-13 16:54:04 +02:00
Robert Osfield
24bec09b9e
Removed the glyph image outline support as it's no longer required.
2017-10-13 13:01:57 +01:00
Robert Osfield
8b12d2d71a
Deprecated Text:BackdropImplementation, removing the backend as it no longer required when using shaders for backdrop effects
2017-10-13 11:42:25 +01:00
Robert Osfield
28561b2b77
Removed old multipass implemenmtations of backdrops as effect is now fully implememted in shaders
2017-10-13 08:40:58 +01:00
Julien Valentin
b540ed70ba
add osg::Program::BindUniformBlock serialization
2017-10-12 20:09:55 +02:00
Robert Osfield
846204ed9e
Updated from OpenSceneGraph-Data/shaders/text_sdf.frag to add support for SHADOW
2017-10-12 18:45:38 +01:00
Robert Osfield
f07bf5be2a
Merge branch 'master' into text_improvements
2017-10-12 16:44:40 +01:00
Laurens Voerman
0fedfd2ff9
add support for dxt compressed images to createImageWithOrientationConversion
2017-10-12 17:38:16 +02:00
Laurens Voerman
63f12986b4
added dxtc support in Image::getColor, enhanced Image::isImageTranslucent to test opacity of dxt3 and dxt5 images
2017-10-12 13:49:57 +02:00
Robert Osfield
eebb679754
Updated text_sdf_frag.cpp from OpenSceneGraph-Data changes that add outline generation for non SIGNED_DISTANCE_FIELD text.
2017-10-12 11:12:47 +01:00
Robert Osfield
d6af00d9bd
Merge branch 'master' into text_improvements
2017-10-10 09:21:34 +01:00
Robert Osfield
4906844ea7
Added explictly unbinding of VBO for setInterleavedArrays().
2017-10-06 18:03:36 +01:00
Robert Osfield
9ac2b2eb7b
Added VertexArrayState::ArrayDispatch::className() method and implementation for each ArrayDispatch subclass to help with debugging
2017-10-06 17:47:19 +01:00
Robert Osfield
7868b42ef2
Improved the readability of recent changes by adding spaces, {} and moving { onto separate lines to keep things consistent with the rest of the OSG.
2017-10-05 16:56:30 +01:00
OpenSceneGraph git repository
11352bbdbb
Merge pull request #354 from eligovision/OpenSceneGraph_intersection
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LineSegmentIntersector fixed: intersection ratio remaped to the range…
2017-10-05 16:31:45 +01:00
OpenSceneGraph git repository
1a1fe43347
Merge pull request #353 from eligovision/OpenSceneGraph_io
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tellg call removed from StreamOperator's checkStream function, becaus…
2017-10-05 16:30:21 +01:00
OpenSceneGraph git repository
bc9f481c2b
Merge pull request #355 from denyskoch/patch-1
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Fix loading of 16bit PNG images
2017-10-05 16:29:37 +01:00
Robert Osfield
042a357278
Fixed spacing to make it consistent with the rest of the OSG and make it easier to read.
2017-10-05 15:59:26 +01:00
OpenSceneGraph git repository
19a48951b7
Merge pull request #351 from LaurensVoerman/vncHostPw
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VNC: try to find password for host if no password for host:port is found
2017-10-05 15:57:02 +01:00