Robert Osfield
8bf575df2f
Improvements to lua/OSG integration
2017-12-01 12:07:28 +00:00
Robert Osfield
eb6d74e816
Fixed Lua / osg::UniformBase integration
2017-12-01 10:21:02 +00:00
Robert Osfield
b9d39250da
Fixed env var parsing
2017-12-01 10:20:48 +00:00
Robert Osfield
dadfe8ae0b
Merge branch 'master' into shader_pipeline
2017-12-01 09:14:52 +00:00
OpenSceneGraph git repository
2366305e83
Merge pull request #396 from bjornblissing/feature/DPIAwareScaling
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Applications declared as DPI-aware in the Windows environment
2017-11-30 14:13:21 +00:00
Robert Osfield
05b0f142c8
Quieted down dubug output
2017-11-30 12:48:47 +00:00
Björn Blissing
9fac39c5e0
Applications declared DPI-aware in the Windows environment
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Applications that run on a Windows computer with desktop scaling enabled
gets scaled incorrectly since windows assumes that applications are
DPI-unaware unless declared otherwise.
This change declares the application DPI-aware, thus not automatically
scaled by the operating system.
The corresponding library call requires Windows 8.1 or later.
2017-11-30 13:00:54 +01:00
Björn Blissing
e8f7eeb5dc
Removed unnecessary define in FileUtils
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The define of _WIN32_WINNT was added to handle an error case from MinGW
,as described in commit 712ca43219
This was later giving warnings and thus undefined for MinGW by commit
3bf6fb1778
Since the two operations cancel each other out, they should be removed.
2017-11-30 12:50:09 +01:00
Robert Osfield
a16702627a
Typo fix
2017-11-29 21:20:10 +00:00
Robert Osfield
d3815759a9
Fixed build with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-11-29 14:44:00 +00:00
Robert Osfield
a6069c3226
Introduced Drawable::CreateVertexArrayStateCallback to enable customization of how VertexArrayState objects.
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Added public accessors to the Drawable::VertexArrayStateList.
2017-11-29 14:22:31 +00:00
Robert Osfield
03434b20cf
Added mapping of GLSL file extension to shader Type.
2017-11-29 12:22:03 +00:00
OpenSceneGraph git repository
27e5041d97
Merge pull request #394 from mathieu/master
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Make the culling be disabled at the drawable level
2017-11-29 10:38:52 +00:00
Robert Osfield
c0a276e850
Added back in serializer support for comput dispatch groups to retain backwards compatibility.
2017-11-29 10:11:35 +00:00
Mathieu
cf05cd5bf3
Make the culling be disables at the drawable level not at the geode level
2017-11-29 11:05:53 +01:00
Robert Osfield
9f6eb74d28
Merge branch 'ComputeDispatch' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-ComputeDispatch
2017-11-29 09:30:56 +00:00
OpenSceneGraph git repository
cd0744ddfa
Cleaned up code layout
2017-11-29 08:16:53 +00:00
Robert Osfield
1152da8bbd
Quietened down debug output
2017-11-28 18:08:08 +00:00
Robert Osfield
85917ea4d4
Quietened down debug output
2017-11-28 18:05:59 +00:00
Robert Osfield
5ad22dc4af
Quitened down debug output
2017-11-28 18:04:26 +00:00
Julien Valentin
195df4f811
numgroup removed but introduce a reto compatibility bug in Program serializer
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hope nobody use it
2017-11-28 17:39:32 +01:00
Julien Valentin
bf1b4ec2bb
add ComputeDispatch class
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revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
117045170d
To the GLSL shader plugin added support forL
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#pragma include shaderfile.glsl
To enable easier reuse of shaders
2017-11-28 15:31:39 +00:00
Robert Osfield
284f91b3e0
Replaced deprecated osg::Shader::reaDShaderFile()/loadShaderFromSource() usage
2017-11-27 18:38:37 +00:00
Robert Osfield
5f13a3aa11
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2017-11-27 18:36:41 +00:00
Robert Osfield
34336931fa
Deprecated the osg::Shader::reaDShaderFile() and osg::Shader::loadShaderSourceFromFile() methods.
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Programmers should use osgDB::readRefShaderFile()/readShaderFile() instead.
2017-11-27 18:28:15 +00:00
Robert Osfield
f81a46da5b
Added support for .cs, .compute, .tctrlm .teval extensions in the GLSL plugin
2017-11-27 18:27:13 +00:00
OpenSceneGraph git repository
6abb9b27f9
Merge pull request #387 from jtorresfabra/remove_custom_code
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Removes custom code added for sketchfab channel compression that shou…
2017-11-27 15:54:39 +00:00
Robert Osfield
bc4a9d9dd0
Refactored the MergeGeometry::mergeGroup(..) method to avoid O(N^2) issue with using removeChildren() on groups with very large numbers of children.
2017-11-27 15:44:11 +00:00
Jordi
66eeabd7d0
Removes custom code added for sketchfab channel compression that should not be there
2017-11-27 15:48:50 +01:00
Robert Osfield
80d1de7832
Removed use of local static to avoid threading issue.
2017-11-22 11:05:17 +00:00
OpenSceneGraph git repository
a5eb5c7bb0
Merge pull request #383 from anormann1974/patch-1
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Fixed missing initialization of B_ and N_ in constructor
2017-11-21 14:01:14 +00:00
Robert Osfield
7f97b9f999
Added Text::getCharacterCorners(...) method to help applications that want to find out the positions of characters being rendered.
2017-11-21 13:41:57 +00:00
Andre Normann
e0eb4fbda8
Fixed missing initialization of B_ and N_ in constructor
2017-11-21 13:54:45 +01:00
Raymond de Vries
41dda781ee
attached fixes for configuring and building the osgPlugin exr with Visual Studio and using out-of-the-box builds of ilmbase and openexr, i.e. without manual/extra config for using these 2 libs with the OSG.
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Previously, the assumption was made that ilmbase and openexr were installed in a common directory and hence the header files and libs were both found in that common directory. That is not consistent with other libs and this submission makes it consistent and therefore the OSG configures out of the box. I made this work for ilmbase-2.1.0.tar.gz / openexr-2.1.0.tar.gz and ilmbase-2.2.0.tar.gz / openexr-2.2.0.tar.gz
2017-11-14 10:59:08 +00:00
Robert Osfield
49a5fdbd1f
Fixed typo
2017-11-13 13:08:39 +00:00
Robert Osfield
9c605ba9be
Fixed CoverityScan reported errors
2017-11-13 13:06:12 +00:00
Robert Osfield
d98d9c9e72
FIxed two CoverityScan detected memory leaks
2017-11-13 12:49:33 +00:00
Andre Normann
a811de2ba7
Attached is a fix in GLExtension, which is based on latest git version, that fixes the usage of uniform buffer objects on macOS. Under macOS core OpenGL features aren't exported as extension. OpenGL 3.1 includes the GL_ARB_uniform_buffer_object as core feature for example. On macOS a simple osg::isGLExtensionSupported() call would fail. It is required to use the isGLExtensionOrVersionSupported() method. This is what my fix does.
2017-11-13 10:24:31 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
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Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
8d5a9e84fc
Build fix
2017-11-11 13:27:43 +00:00
OpenSceneGraph git repository
729680714c
Readbility improvements and updating version to 152
2017-11-11 13:08:42 +00:00
OpenSceneGraph git repository
3567e31009
Added versioning to the new serialization additions
2017-11-11 13:04:34 +00:00
OpenSceneGraph git repository
8694fd61ba
Code readability improvements
2017-11-11 13:00:56 +00:00
OpenSceneGraph git repository
4977939c05
Code readability improvements
2017-11-11 12:58:52 +00:00
OpenSceneGraph git repository
8e55ed5923
Code readability improvements
2017-11-11 12:54:28 +00:00
OpenSceneGraph git repository
f59efe0bfe
Code readability improvement
2017-11-11 12:46:48 +00:00
OpenSceneGraph git repository
8ee8550aac
Fix of incorrect Program assignment bug and coding style
2017-11-11 12:42:34 +00:00
OpenSceneGraph git repository
b23cc72037
coding style/readability fixes
2017-11-11 12:33:44 +00:00
OpenSceneGraph git repository
4753b8b2b9
coding style fix
2017-11-11 12:24:27 +00:00