Robert Osfield
364c838ea1
Removed unused vertex and texcoord array dispatchers
2016-10-11 11:29:29 +01:00
Fabian Wiesel
b13bbe3bdb
VAO id is a GLuint
2016-10-11 11:29:29 +01:00
Fabian Wiesel
1f562c003c
Missed rename in VertexAttribArrayDispatch
...
The variable array is by initialisation a null-pointer, new_array is the new array
2016-10-11 11:29:29 +01:00
Robert Osfield
66873b8c6c
Fixed build errors when OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to OFF
2016-10-11 11:29:29 +01:00
Robert Osfield
007a19a027
Fixed warnings
2016-10-11 11:29:29 +01:00
Robert Osfield
0ee65c9d2f
Removed unneccessary parameter
2016-10-11 11:29:29 +01:00
Robert Osfield
e11e45a2e3
Removed GLBeginEndAdapter as it is no longer needed
2016-10-11 11:29:29 +01:00
Robert Osfield
0f3e61146d
Refactored osgText so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
987513d309
Added --simple command line option and accompanying code to create a very simple text object for basic testing of osgText
2016-10-11 11:29:29 +01:00
Robert Osfield
aa0c8fdefd
Added ApplyTextureModeProxy for temporarily applying a texture mode
2016-10-11 11:29:29 +01:00
Robert Osfield
53cdacd926
Refactored Text3D so that it no longer depends upon GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
1914eb435b
Added State::ApplyModeProxy to help with temporarily applying a mode
2016-10-11 11:29:29 +01:00
Robert Osfield
cfadbbda2b
Removed no longer relevant comment
2016-10-11 11:29:29 +01:00
Robert Osfield
a471973eab
Added missing export
2016-10-11 11:29:29 +01:00
Robert Osfield
5a4754deef
Refactored osgParticle so that it natives support vertex arrays, vertex buffer objects and vertex array objects
2016-10-11 11:29:29 +01:00
Robert Osfield
cd3a5f8097
Added osg::convertToRGBA8(Vec4f) convenience function
2016-10-11 11:29:29 +01:00
Robert Osfield
10f1d84f7e
Added explict setup of the stats graphing geometry so that it's VertexBufferObject is intialized to the correct size to prevent any need for later resizing
2016-10-11 11:29:29 +01:00
Robert Osfield
d4d32cbde7
Improved handling of the BufferObject::Profile::_size, utilizing it's intial value when it is non zero and larger than the arrays assigned to it.
2016-10-11 11:29:29 +01:00
Robert Osfield
8febae1546
Fixed VertexArrayState::bind*BufferObject(..) methods so they correctly handle dirtied buffer objects
2016-10-11 11:29:29 +01:00
Robert Osfield
a5e0398a29
Fixed typo in comment
2016-10-11 11:29:29 +01:00
Robert Osfield
96b0e42c42
Fixed typo in comment
2016-10-11 11:29:29 +01:00
Robert Osfield
ff779e58ab
Added check against Array::Binding to decide whether to assign a VertexBufferObject to an array or not, only assigning it when Binding is BIND_PER_VERTEX
2016-10-11 11:29:29 +01:00
Robert Osfield
886b922596
Beginings of refactoring ParticleSystem so that it does uses vertex arrays rather than GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
611b7afb07
Added OSG_EXPORT
2016-10-11 11:29:29 +01:00
Robert Osfield
93b2a24b0e
Added command line parser to osgparticle examples viewer setup to make it easier to position window
2016-10-11 11:29:29 +01:00
Robert Osfield
663024a215
Removed redundent use of Geode to decorate the ParticleSystem
2016-10-11 11:29:29 +01:00
Robert Osfield
9800e1c201
Fixed line endings
2016-10-11 11:29:29 +01:00
Robert Osfield
c15f6d3e8c
Made ordering of case clearer
2016-10-11 11:29:29 +01:00
Robert Osfield
56ed225f17
Removed Particle::Shape support for QUAD_TRIANGLESTRIP, HEXAGON, USER as these are unlikely to be used as their implementation prevents refactoring to use vertex array code paths
2016-10-11 11:29:29 +01:00
Robert Osfield
c637010c9d
Refactored ImpostorSprite so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
35e19b4f30
Added back in the osgimpostor example, cleaning up so that it no longer has any deprecated paths and adds stats and file output for debug purposes
2016-10-11 11:29:29 +01:00
Robert Osfield
037e8f24c6
Removed commented out debug message
2016-10-11 11:29:29 +01:00
Robert Osfield
7c432fbe11
Refactored osgSim::SphereSegment so that it no longer uses GLBeginEndAdapter
2016-10-11 11:29:29 +01:00
Robert Osfield
a1ab1a0ecc
Added AdjustSphereSegmentCallback to provide '<' and '>' key controls over the azim and elev range of the sphere segment
2016-10-11 11:29:29 +01:00
Robert Osfield
a87a6f0851
Added StatsHandler to check performance
2016-10-11 11:29:29 +01:00
Robert Osfield
3d0f6d5d78
Removed unused header
2016-10-11 11:29:29 +01:00
Robert Osfield
1df27e4edb
Replaced old Shape to Geometry conversion code as new convinience methods in include/osg/Shape provide these features
2016-10-11 11:29:29 +01:00
Robert Osfield
e5ab4355be
Added osg::convertShapeToGeometry(...) convinience functions for creating osg::Geometry from osg::Shape descriptions.
2016-10-11 11:29:29 +01:00
Robert Osfield
83b5cabac9
Refactored ShapeDrawable so that it is subclassed from osg::Geometry rather than osg::Drawable.
...
Created a BuildShapeGeometryVisitor visitor that can create osg::Geometry for osg::Shape objects
2016-10-11 11:29:29 +01:00
Robert Osfield
3be951f279
Fixed crash when using vertex attribute arrays
2016-10-11 11:29:29 +01:00
Robert Osfield
b2873132be
Added support for interleaved arrays
2016-10-11 11:29:29 +01:00
Robert Osfield
f842750342
Removed no longer used member variables
2016-10-11 11:29:29 +01:00
Robert Osfield
65884f296b
Removed no longer used data structures
2016-10-11 11:29:29 +01:00
Robert Osfield
16da432be3
Moved FOG_COORD and SECONDARY_COLOR #define's from State header into VertexArrayState.cpp
2016-10-11 11:29:29 +01:00
Robert Osfield
164981f7a3
Replaced osg::State:set*Pointer() calls with VertexArrayState::set*Array() calls
2016-10-11 11:29:29 +01:00
Robert Osfield
359b136b5e
Added check against State::useVertexBufferObjects(..) so that Display Lists are only used when VBO is OFF.
2016-10-11 11:29:29 +01:00
Robert Osfield
961bffcca4
Added automatic assignment of _markerObject to CompileSet.
2016-10-11 11:29:29 +01:00
Robert Osfield
94891778c4
Restructred the enabling of vertex array object support to allow one to set enable the default via osg::State.
...
Added OSG_VERTEX_BUFFER_HINT env var to osg::DisplaySettings with VERTEX_BUFFER_OBJECT/VBO, VERTEX_ARRAY_OBJECT/VAO and NO_PREFERENCE to allow one to foce on VBO or VAO usage.
Restructred BufferObject assigned in osg::Geometry
Added
2016-10-11 11:29:29 +01:00
Robert Osfield
d8fdf33be5
Cleaned up set up of osg::Geometry for stats
2016-10-11 11:29:29 +01:00
Robert Osfield
cf52b2db50
Removed unncessary checks
2016-10-11 11:29:29 +01:00