Commit Graph

101 Commits

Author SHA1 Message Date
Robert Osfield
89236b46fd From Mason Menninger, addition of setTrackballSize() parameter. 2005-01-22 16:55:48 +00:00
Don BURNS
1771cdbcc7 Update version numbers in files 2004-12-04 23:38:24 +00:00
Robert Osfield
fae2416584 Added debugging messages to setTrackerNode 2004-11-02 17:04:06 +00:00
Robert Osfield
bb7c423849 Updates to NodeTrackerManipulator.cpp 2004-10-14 20:35:55 +00:00
Robert Osfield
e4f22c72bd Fixed the home position. 2004-10-14 12:10:10 +00:00
Robert Osfield
792a7fe0d5 Improvements to the NodeTrackManipulator and osgsimulation example 2004-10-14 10:38:29 +00:00
Robert Osfield
cecaec4ed8 From Sohey Yamamoto, added support for GL_TEXTURE_FILTER_CONTROL/GL_TEXTURE_LOD_BIAS. 2004-10-13 19:52:39 +00:00
Robert Osfield
3f0e4ea99a Small tweaks to the calculateMovement method. 2004-10-13 13:40:05 +00:00
Robert Osfield
23d518be6e Fixed precision of center computation. 2004-10-13 11:56:09 +00:00
Robert Osfield
7e5c87de6a Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph" 2004-09-27 12:07:34 +00:00
Robert Osfield
790da0776a Made the computeLocalToWorld etc method to use const NodePath's parameters. 2004-09-09 15:14:33 +00:00
Robert Osfield
46c830cc12 Added missing setTrackerMode(TrackerMode) 2004-09-07 06:59:19 +00:00
Robert Osfield
da5fa4cbcd Added bool paramter to MatrixManipulator::setHomePosition(,,,bool) to allow
the autocomputehomeposition to be controlled.
2004-09-01 10:18:46 +00:00
Robert Osfield
1da72da167 Simplified the TrackMode options 2004-08-31 14:21:46 +00:00
Robert Osfield
08017daf37 Added rescale of quaternion in Matrix::set(Quat), a copy operation in osg::Quat and
extra tracking options in NodeTrackerManipulator.
2004-08-31 09:20:31 +00:00
Robert Osfield
6578655ff3 Added trackmode support for handling rotation of tracked node 2004-08-30 18:53:44 +00:00
Robert Osfield
146f4cd573 Remamed TrackerManipulator to NodeTrackerManipulator 2004-08-30 10:03:18 +00:00
Robert Osfield
ddb7423e46 Set version numbers for 0.9.7 release 2004-08-05 08:02:48 +00:00
Robert Osfield
6524fe1293 From Norman Vine, fixes for Mingw 2004-08-02 09:11:31 +00:00
Robert Osfield
b790fa59a8 Added beginnings of new TrackballManipulator 2004-07-30 15:44:59 +00:00
Robert Osfield
70ea29f1cb Double intersections distance for intersects. 2004-07-21 08:55:17 +00:00
Robert Osfield
4a8c090bf8 Lowered level of debugging message 2004-07-19 09:39:58 +00:00
Robert Osfield
d57697fefa Fixed the computePosition so it find intersections more easily. 2004-07-12 21:32:33 +00:00
Robert Osfield
0acbe077fa Added support for matix manipulator setHomePosition(,,) 2004-07-12 19:54:54 +00:00
Robert Osfield
69caf104d8 Reduced the pan sensitive on the trackball 2004-07-12 09:43:45 +00:00
Robert Osfield
7fdf18a768 Reduced the sensitivity of the pan. 2004-07-12 09:17:21 +00:00
Robert Osfield
788a19d3b5 Made debugging message write to osg::INFO instead of osg::NOTICE 2004-07-11 23:07:47 +00:00
Robert Osfield
504dd515d3 Improvements to the handling of coordinate system nodes 2004-07-09 15:21:33 +00:00
Robert Osfield
c6ca80f2c5 Added automatic scaling of the minimum distance to cope with models of
small dimensions.
2004-07-07 11:29:58 +00:00
Robert Osfield
eda1bf544d Added further checks for _node validity. 2004-06-11 21:00:06 +00:00
Robert Osfield
c63f0e2fce Added checks against null to prevent crashes when the terrain manipulator is set up before
a node has been attached.
2004-06-11 20:57:36 +00:00
Robert Osfield
22ec86114d Updates to the terrain manipulator. 2004-06-08 07:32:08 +00:00
Robert Osfield
48d671352d Changed the terrain manipulator so the intersection ray is only
computed near to the current center point during panning.
2004-06-07 14:49:39 +00:00
Robert Osfield
205a6a105e Made the drive and flight manipulators more sensitive to de/acceleration 2004-05-26 00:26:43 +00:00
Robert Osfield
ab2b817e61 Made improvements to the handling of small rotations in Quat and
TerrainManipulator
2004-05-20 23:25:26 +00:00
Robert Osfield
f02c75f5ea Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
2cd4bd513a Changed how the rotation and panning are managed, therby improving the
handling of the center point going over a pole.
2004-05-17 22:22:24 +00:00
Robert Osfield
a62699b015 Improved the panning support, and added s/getRotationMode(..) to allow
users flip between a trackball rotation style and an azim,elevation style.
2004-05-17 15:50:44 +00:00
Robert Osfield
01b504bc2f Improved the pan controls on the terrain manipulator 2004-05-17 12:08:52 +00:00
Robert Osfield
35c6632cfd From Mike Weiblen, Fixes for Win32 build 2004-05-09 06:29:54 +00:00
Robert Osfield
1c46e8c4f2 From Bob Kuehne, addition of support for toggling on and off GL_TEXTURE_1D, 3D, CUBE_MAP
and GL_TEXTURE_RECTANGLE (small addition from R.O)
2004-05-07 12:41:49 +00:00
Robert Osfield
2c352ceb7c Changed debug info level 2004-05-07 11:18:18 +00:00
Robert Osfield
db78d55ef2 *** empty log message *** 2004-05-06 12:30:53 +00:00
Robert Osfield
47dd0ece28 Added new TerrainManipulator to osgGA, and new callback for getting the
CoordinateFrame for a given X,Y,Z location.
2004-05-06 11:01:16 +00:00
Robert Osfield
f81447e839 Added support for handling a user define CoordinateFrame in the flight
and trackball manipulators with API access via the MatrixManipulator
base class
2004-04-29 22:18:54 +00:00
Robert Osfield
ccefa05523 Clean up of headers. 2004-03-07 14:21:11 +00:00
Robert Osfield
11975bd4da Made the FRAME event handling in the various MatrixManipulators return false
from the handle method to prevent frame events from being eaten.
2004-02-21 16:57:57 +00:00
Robert Osfield
8f41f8a149 Added environmental variable for setting the height of the drive manipulator. 2003-12-10 16:50:26 +00:00
Robert Osfield
bc7622149d Updated to slideshow3D to support animation + pausing of animation.
Updated associated osg/osgUtil classes that provide animation pausing.
2003-11-03 23:13:31 +00:00
Robert Osfield
754af22eac Converted the animation path file reading code to use std::ifstream rather
than C style file so that it can handle configurable types better - fixing
a bug associated with reading animation paths with the new osg::Quat defaulting
to doubles.
2003-10-09 10:44:15 +00:00