Robert Osfield
89236b46fd
From Mason Menninger, addition of setTrackballSize() parameter.
2005-01-22 16:55:48 +00:00
Don BURNS
1771cdbcc7
Update version numbers in files
2004-12-04 23:38:24 +00:00
Robert Osfield
fae2416584
Added debugging messages to setTrackerNode
2004-11-02 17:04:06 +00:00
Robert Osfield
bb7c423849
Updates to NodeTrackerManipulator.cpp
2004-10-14 20:35:55 +00:00
Robert Osfield
e4f22c72bd
Fixed the home position.
2004-10-14 12:10:10 +00:00
Robert Osfield
792a7fe0d5
Improvements to the NodeTrackManipulator and osgsimulation example
2004-10-14 10:38:29 +00:00
Robert Osfield
cecaec4ed8
From Sohey Yamamoto, added support for GL_TEXTURE_FILTER_CONTROL/GL_TEXTURE_LOD_BIAS.
2004-10-13 19:52:39 +00:00
Robert Osfield
3f0e4ea99a
Small tweaks to the calculateMovement method.
2004-10-13 13:40:05 +00:00
Robert Osfield
23d518be6e
Fixed precision of center computation.
2004-10-13 11:56:09 +00:00
Robert Osfield
7e5c87de6a
Changed the version strings to use OpenSceneGaph rather than "Open Scene Graph"
2004-09-27 12:07:34 +00:00
Robert Osfield
790da0776a
Made the computeLocalToWorld etc method to use const NodePath's parameters.
2004-09-09 15:14:33 +00:00
Robert Osfield
46c830cc12
Added missing setTrackerMode(TrackerMode)
2004-09-07 06:59:19 +00:00
Robert Osfield
da5fa4cbcd
Added bool paramter to MatrixManipulator::setHomePosition(,,,bool) to allow
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the autocomputehomeposition to be controlled.
2004-09-01 10:18:46 +00:00
Robert Osfield
1da72da167
Simplified the TrackMode options
2004-08-31 14:21:46 +00:00
Robert Osfield
08017daf37
Added rescale of quaternion in Matrix::set(Quat), a copy operation in osg::Quat and
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extra tracking options in NodeTrackerManipulator.
2004-08-31 09:20:31 +00:00
Robert Osfield
6578655ff3
Added trackmode support for handling rotation of tracked node
2004-08-30 18:53:44 +00:00
Robert Osfield
146f4cd573
Remamed TrackerManipulator to NodeTrackerManipulator
2004-08-30 10:03:18 +00:00
Robert Osfield
ddb7423e46
Set version numbers for 0.9.7 release
2004-08-05 08:02:48 +00:00
Robert Osfield
6524fe1293
From Norman Vine, fixes for Mingw
2004-08-02 09:11:31 +00:00
Robert Osfield
b790fa59a8
Added beginnings of new TrackballManipulator
2004-07-30 15:44:59 +00:00
Robert Osfield
70ea29f1cb
Double intersections distance for intersects.
2004-07-21 08:55:17 +00:00
Robert Osfield
4a8c090bf8
Lowered level of debugging message
2004-07-19 09:39:58 +00:00
Robert Osfield
d57697fefa
Fixed the computePosition so it find intersections more easily.
2004-07-12 21:32:33 +00:00
Robert Osfield
0acbe077fa
Added support for matix manipulator setHomePosition(,,)
2004-07-12 19:54:54 +00:00
Robert Osfield
69caf104d8
Reduced the pan sensitive on the trackball
2004-07-12 09:43:45 +00:00
Robert Osfield
7fdf18a768
Reduced the sensitivity of the pan.
2004-07-12 09:17:21 +00:00
Robert Osfield
788a19d3b5
Made debugging message write to osg::INFO instead of osg::NOTICE
2004-07-11 23:07:47 +00:00
Robert Osfield
504dd515d3
Improvements to the handling of coordinate system nodes
2004-07-09 15:21:33 +00:00
Robert Osfield
c6ca80f2c5
Added automatic scaling of the minimum distance to cope with models of
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small dimensions.
2004-07-07 11:29:58 +00:00
Robert Osfield
eda1bf544d
Added further checks for _node validity.
2004-06-11 21:00:06 +00:00
Robert Osfield
c63f0e2fce
Added checks against null to prevent crashes when the terrain manipulator is set up before
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a node has been attached.
2004-06-11 20:57:36 +00:00
Robert Osfield
22ec86114d
Updates to the terrain manipulator.
2004-06-08 07:32:08 +00:00
Robert Osfield
48d671352d
Changed the terrain manipulator so the intersection ray is only
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computed near to the current center point during panning.
2004-06-07 14:49:39 +00:00
Robert Osfield
205a6a105e
Made the drive and flight manipulators more sensitive to de/acceleration
2004-05-26 00:26:43 +00:00
Robert Osfield
ab2b817e61
Made improvements to the handling of small rotations in Quat and
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TerrainManipulator
2004-05-20 23:25:26 +00:00
Robert Osfield
f02c75f5ea
Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
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Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
2cd4bd513a
Changed how the rotation and panning are managed, therby improving the
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handling of the center point going over a pole.
2004-05-17 22:22:24 +00:00
Robert Osfield
a62699b015
Improved the panning support, and added s/getRotationMode(..) to allow
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users flip between a trackball rotation style and an azim,elevation style.
2004-05-17 15:50:44 +00:00
Robert Osfield
01b504bc2f
Improved the pan controls on the terrain manipulator
2004-05-17 12:08:52 +00:00
Robert Osfield
35c6632cfd
From Mike Weiblen, Fixes for Win32 build
2004-05-09 06:29:54 +00:00
Robert Osfield
1c46e8c4f2
From Bob Kuehne, addition of support for toggling on and off GL_TEXTURE_1D, 3D, CUBE_MAP
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and GL_TEXTURE_RECTANGLE (small addition from R.O)
2004-05-07 12:41:49 +00:00
Robert Osfield
2c352ceb7c
Changed debug info level
2004-05-07 11:18:18 +00:00
Robert Osfield
db78d55ef2
*** empty log message ***
2004-05-06 12:30:53 +00:00
Robert Osfield
47dd0ece28
Added new TerrainManipulator to osgGA, and new callback for getting the
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CoordinateFrame for a given X,Y,Z location.
2004-05-06 11:01:16 +00:00
Robert Osfield
f81447e839
Added support for handling a user define CoordinateFrame in the flight
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and trackball manipulators with API access via the MatrixManipulator
base class
2004-04-29 22:18:54 +00:00
Robert Osfield
ccefa05523
Clean up of headers.
2004-03-07 14:21:11 +00:00
Robert Osfield
11975bd4da
Made the FRAME event handling in the various MatrixManipulators return false
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from the handle method to prevent frame events from being eaten.
2004-02-21 16:57:57 +00:00
Robert Osfield
8f41f8a149
Added environmental variable for setting the height of the drive manipulator.
2003-12-10 16:50:26 +00:00
Robert Osfield
bc7622149d
Updated to slideshow3D to support animation + pausing of animation.
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Updated associated osg/osgUtil classes that provide animation pausing.
2003-11-03 23:13:31 +00:00
Robert Osfield
754af22eac
Converted the animation path file reading code to use std::ifstream rather
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than C style file so that it can handle configurable types better - fixing
a bug associated with reading animation paths with the new osg::Quat defaulting
to doubles.
2003-10-09 10:44:15 +00:00