Robert Osfield
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87c9b39c98
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From Roger James, "These fix a couple of problems in the ac3d writer.
1. Number of child node of the world object set incorrectly in when scene contains shape drawables.
2. Incorrect handling of line primitives."
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2007-06-06 11:34:19 +00:00 |
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Robert Osfield
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e346396abd
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From Roger James, "Here is a small fix for the ac3d plugin geode.cpp. The fix is entirely localised to ac3d::Geode::OutputTriangleStripDARR.
It resolves an issue when processing a DrawArrayLengths with multiple lengths where the vertex indices were incorrect for all but the first chunk."
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2007-05-22 14:00:51 +00:00 |
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Robert Osfield
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f5cf560fe1
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Renamed the follow plugins to facilitate CMake build
lib3ds -> 3ds
ac3d -> ac
directx -> x
ESRIShape -> shp
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2007-03-11 13:23:06 +00:00 |
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