Commit Graph

276 Commits

Author SHA1 Message Date
Robert Osfield
ee3348afc9 Added txp::TerrapageNode to the txp plugin, and implemented the node so that it
automatically assign handles the updates of eye points and database merges.
2002-12-17 15:41:05 +00:00
Robert Osfield
00cc3a1833 Converted the instance of osgNew and osgDelete back to new and delete as part
of depecating the include/osg/MemoryManager
2002-12-16 13:40:58 +00:00
Don BURNS
b63827c5d9 Cleanin' up after Robert's spelling ...er ... challenges. 2002-12-07 06:59:08 +00:00
Robert Osfield
1be82ec697 From Tree, mods to help support the creation of Java bindings. 2002-12-06 09:44:11 +00:00
Robert Osfield
8e84722f90 Added LEFT_EYE and RIGHT_EYE stereo to osg::DisplaySettings/osgUtil::SceneView
Renamed LODBias to LODScale.
2002-11-12 10:22:38 +00:00
Robert Osfield
9816a51bc7 Added GL_LIBS to the osgText/Makefile for OSX build.
Fixed typo in IntersectVisitor.

Fixed warnings in osgimpsotor demo.
2002-11-08 11:00:16 +00:00
Robert Osfield
f5f20e4ac1 Fix from Don Tidrow for bug when moving between RenderGraph when popping back
up to common parents.
2002-10-23 07:46:11 +00:00
Robert Osfield
e1b084749e Renamed the RenderBin::sort_local to sortImplementation(),
draw_local to drawImplementation() and added a new RenderBin::DrawCallback().

Added osgcubemap to the Make/ test scripts.
2002-10-17 13:48:46 +00:00
Robert Osfield
50652f389b Added Macro's new cube map generation classes and osgcubemap demo. 2002-10-10 12:44:38 +00:00
Robert Osfield
70861ef70e Converted osg::LOD from used n+1 successive ranges to n min/max ranges,
one min/max pair per child. Converted the rest of the OSG to use the new
osg::LOD node.
2002-10-06 20:33:13 +00:00
Robert Osfield
68384e984b Made the calls to the drawing of the pre rendering stages exclit, using
a seperate method in RenderStage and associated calls in sceneView.cpp.
This fixes problems when doing stereo and prerender at the same time.
2002-09-19 09:52:50 +00:00
Robert Osfield
f11410928f Simplified the depth calculation code in CullVisitor so that it always computes
the depth of all drawables, so that it is always safe for RenderBin sort routines can use
these values directly.

Add an example of a RenderBin::SortCallback to sgv.cpp.
2002-09-18 14:57:01 +00:00
Robert Osfield
ed43d97ed3 Improved the sort callback support in osgUtil::RenderBin, and removed the
now rendundent DepthSortedBin class.
2002-09-17 15:47:23 +00:00
Don BURNS
b5870857c4 Fixed setFusionDistance 2002-09-12 14:29:59 +00:00
Robert Osfield
f574d0dd68 Added support for setting the fusion distance directly in SceneView, defaults
to the original behavior of using the values from the Camera if attached.
2002-09-04 10:49:17 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
0b5c20af8d Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e Removed redundent parameter in sort() callback which was never being used. 2002-08-26 12:28:10 +00:00
Robert Osfield
239068f223 Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
b23a48a763 Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
1ba901cf64 Added support for a sort callback in RenderBin. 2002-08-03 16:49:42 +00:00
Robert Osfield
95bdcfc3f6 Fixes to Doxygen files from Neil.
Removed unused set/getReportMode() methods and member variables from IntersectVisitor.

Added deep copy construction of Geometry objects.
2002-07-25 21:50:08 +00:00
Robert Osfield
389dd8adbb Futher changes to remove unitialized variables/reordering of initialization to
prevent unitialized warnings.
2002-07-21 01:29:11 +00:00
Robert Osfield
48b3be40e9 Various fixes to constructors to ensure that all variables are initialized. 2002-07-20 23:54:55 +00:00
Robert Osfield
7682e32521 Updates to the Geometry to add more access methods, and updates to Optimizer
to add the new merge primtives option.
2002-07-19 14:19:49 +00:00
Robert Osfield
8036901ea1 Rewrote osg:Statistics so that it is PrimitiveFunctor as is now completely
decoupled from osg::Drawable.  The Drawable::getStats() virtual method
no longer exists.

Updated the Viewer to use the osg::Statistics incarnation and reformated stats
to clean it up.
2002-07-18 14:20:01 +00:00
Robert Osfield
1a139efbbc Added const to LessGeometry functor to fix Win32 build. 2002-07-18 09:17:50 +00:00
Robert Osfield
09bdb10af5 Various fixes to the flt loader, and knock on changes to the osgUtil::Optimizer
to better support removal of seperate osg::Geometry instances where they
share the same state and bindings.
2002-07-18 00:53:03 +00:00
Robert Osfield
3a964a6b93 Updated docs and added osgGA 2002-07-16 20:07:32 +00:00
Robert Osfield
8a14aa29cd Added support to osgUtil::Tesselator to insert extra vertices and other
attributes into an osg::Geometry node.  Uses the new osg::ArrayVisitor.

Converted the osg plugin Geometry support to use the new UByte4 class.
2002-07-15 22:23:57 +00:00
Robert Osfield
27338f57b1 Added app callback to Drawable. 2002-07-10 15:35:47 +00:00
Robert Osfield
c1fc3dcdb9 Ported all the demos and loaders across to use the new multitexturing API. 2002-07-10 11:22:24 +00:00
Robert Osfield
f4a167c64c Added setCurrentRenderBin() method. 2002-07-10 09:04:28 +00:00
Robert Osfield
3700e7e2cd Reimplemted the osgUtil::SceneView::setCalcNearFar() functionality to bring
it inline with the CullStack/CullVisitor implementation.  Also added the
setSmallFeatureCullingPixelSize() method and wired them up inside
SceneView.cpp so they set the corresponding CullVisitor paramters.

Intergrated pfImage copying change in the Performer plugin, submission sent in by Ulrich Hertlein
2002-07-02 19:53:18 +00:00
Don BURNS
d2aa4270ce Added support for CullVisitor to contain a osg::State. This used when
cull Callbacks require the contextID for  doing operations on texture
objects, for example.  Modified CullVisitor SceneView and Drawable
2002-07-02 06:22:28 +00:00
Robert Osfield
48e7679e78 Rewrote the osgUtil::Tesselator so that it is easier to use, and can also
easily retesselate osg::Primitive::POLYGONS found in Geometry objects.
Added calls to the tesselate to the lwo and flt loaders.
2002-06-28 22:42:02 +00:00
Robert Osfield
40fefcf335 Ported various demos and support classes over to use the new osg::Geometry class
thus removing dependancy on osg::Geoset from most of the OSG, only loaders
left to port now.
2002-06-26 10:28:17 +00:00
Robert Osfield
cbeeeefdab Added osg::Drawable::PrimitiveFunctor and TriangleFunctor subclass for
querrying the primitive data inside Drawables.  Moved various support
classes over from being osg::GeoSet based to osg::Geometry based.
2002-06-25 20:27:51 +00:00
Robert Osfield
f2e215bf44 Added conversion to osg::GeoSet::converToGeometry() utility to help the
migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
fa13d948b5 A little more work on Occlusion culling. 2002-06-11 19:52:55 +00:00
Robert Osfield
247cb3ff7e Checked in Macro Jez's additions to osgText to support .osg IO make it
a fully functioning NodeKit.

Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
348419219d Created new helper class osg::CullStack to handle the accumulation of projection,
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
d91b848a63 Checked in migration from osgUtil based GUIAdapter code to Neil Salter's
osgGA (Gui Abstraction).  This may break users code, but all it should
require to fix the builds should be a change from
osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and
include <osgUtil/CameraManipulator (etc) to osgGA/CameraManipulator and
the extra dependency of the link line.
2002-06-09 13:10:09 +00:00
Robert Osfield
99580f2212 Addd libraryName() method to osg::Object in preperation for the osgDB support
for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
5feba17410 Added new osg::OccluderNode which subclasses from osg::Group, and will
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
f67be7c07f Further work on moving culling functionality from CullVisitor into CullingSet,
in preperation for occlusion culling.
2002-06-04 15:21:24 +00:00
Robert Osfield
db78726acf Updates to shadow occlusion culling code. 2002-06-03 17:49:28 +00:00
Robert Osfield
3f84849210 Additions for the support for ConvexPlaneOccluder. Work still underway. 2002-06-03 15:39:41 +00:00
Robert Osfield
a5a267d305 Added pragma to disable warning under VisualStudio.NET. 2002-05-28 16:11:49 +00:00
Robert Osfield
e73d4ca5b3 Changes for Cygwin build, sent in by Norman Vine. 2002-05-28 11:40:37 +00:00
Robert Osfield
02fc6ad5f8 Various updates to operations related to cull traversal. 2002-05-28 10:24:43 +00:00
Robert Osfield
553db68bc4 Added osgUtil::CullVisitor::getCurentRenderGraph() and getRootRenderGraph()
methods which replace getRenderGraph(). Small changing of order of push/pop
of StateSet's in SceneView to clean things up.
2002-05-22 12:01:12 +00:00
Robert Osfield
00f91631c2 Various API updates to suppor light points developments better, but should also
benifit other extensions to rendering.
2002-05-18 08:39:42 +00:00
Robert Osfield
806efcd0d4 Exposed the CullVisitor::setComputeNearFarMode 2002-05-15 11:27:47 +00:00
Robert Osfield
10c3b4e7bf Fixes to new flipVertical/flipHorizontal. 2002-05-14 10:20:55 +00:00
Robert Osfield
d140decb44 Added pixelSize method to CullVisitor, and converted small feature
culling to use the pixelSize method instead of a ratio of radius to
distance from eye point.  setSmallFeatureCullingPixelSize() method
has also been added to provide the user with finer control of small
featyre culling.
2002-05-09 18:59:19 +00:00
Robert Osfield
ae8076f83b dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo. 2002-05-02 00:14:40 +00:00
Robert Osfield
f0e7e8e48b Removed CullViewState from the distribution, moved CullViewState::CullingMode
into CullVisitor, and then removed all references to CullViewState from other
parts of the scene graph.
2002-04-24 20:24:10 +00:00
Robert Osfield
8b30a10375 Added code in hangglide to move the earth sky around with the eye point,
use osg::Transform::ComputeTransformCallback.
2002-04-22 19:41:33 +00:00
Robert Osfield
56dc083330 Added support for compute the near and far planes and then applying to
the current projection matrix into CullVisitor itself.  Similar code to
support this has been moved out of SceneView completely.

Added Matrix:: infront of the definition of the static
osg::Matrix::inverse(Matrix) method which was missing.
2002-04-22 14:54:39 +00:00
Robert Osfield
e17261c45f Changed the osg::Billboard comution so that it get passed in the current
modelview matrix rathan than an identity matrix, this matrix is then modified
locally.

Changed the osg::Matrix set methods so they are inline.

Added a few useful comments to MemoryManager.cpp to help people understand
the assert's better.
2002-04-17 09:48:19 +00:00
Robert Osfield
5deafbda24 Added clearing of seperation band between horizontal/vertical split stereo
areas.
2002-04-16 15:31:46 +00:00
Robert Osfield
f8340f9ef5 Removed the cached matrices from osg::Camera, so that
osg::Camrea::getModelViewMatrix() and osg::Camera::getProjectionMatrix() are
calculated on the fly.  Removed various redudent methods, including the
project and unproject methods which are better supported within osgUtil::SceneView.

Added a computeWindowMatrix() method to Viewport, to make it easier to construct
a MV*P*W matrix for converting local coords into screen coords and visa versa.
Converted SceneView and CullVisitor to use this new method.
2002-04-16 11:41:32 +00:00
Robert Osfield
9fd7c528f4 Compile fixes for IRIX, submitted by Randall Hopper. 2002-04-15 21:48:43 +00:00
Robert Osfield
bbef7164db Added CullCallbacks to osg::Node, and osgUtil::CullVisitor. 2002-04-15 13:15:48 +00:00
Robert Osfield
9b2fe06896 Fixed compile problem related to missing includes (a result of removing include of Camera..) 2002-04-13 11:08:04 +00:00
Robert Osfield
341ffb2361 Further work on cleaning up SceneView and Camera, in particular moving strereo
support out of Camera and into SceneView. Also enabled the option to set the
projection and modelview matrices directly on SceneView thereby removing the
dependance on osg::Camrea to control the view of the scene.
2002-04-12 18:06:13 +00:00
Robert Osfield
e037c79917 Fixed refrences to NewCullVisitor which has now been mapped onto CullVisitor. 2002-04-11 08:24:55 +00:00
Robert Osfield
f2ffbdd469 Copied NewCullVisitor over top of CullVisitor and then removed NewCullVisitor.
Added some defines to Image in prep for writing code to determine how big a
pixel is.
2002-04-10 22:10:07 +00:00
Robert Osfield
1369987cdd Added setProjectionMatrix and setModelViewMatrix() methods to osg::SceneView,
and associated member variables.  I have not linked them up to the
cull traversal yet, but this will be the next task.
2002-04-09 21:46:34 +00:00
Robert Osfield
6f65e86057 Further work on removing Camera references from NewCullVisitor and releted
classes, this work paves the way for making osg::Camera an optional
extra rather than a requirement for rendering.
2002-04-09 16:09:19 +00:00
Robert Osfield
3351306d80 Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
in progress for the new support for controlling the projection matrix from
within the scene graph.

Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
7e2c82f141 Futher updates to MemoryManager, fixed memory leak in osgconv. 2002-03-27 16:31:25 +00:00
Don BURNS
eb0587b5fb Changes required for SUN Solaris port... 2002-03-18 21:56:00 +00:00
Robert Osfield
c49c62ee15 Integrated various changes worked on at the Glasgow Science Center. Changes
include change the CameraManipulators so they work with double for time
instead of float.  Also added support for DataType to osg::StateAttribute
and StateSet so that they can be set to either STATIC or DYNAMIC, this
allows the optimizer to know whether that an attribute can be optimized
or not.
2002-03-14 17:34:08 +00:00
Robert Osfield
a6aa57a255 Added support for seperate traversal masks for standard, left and right
cull traversals.  This allows one to create seperate rendering for left
and right eyes when doing stereo.
2002-03-03 22:31:46 +00:00
Robert Osfield
00e91eec1d Add support for Metrowerks Codewarrior build under Windows. 2002-02-22 17:12:10 +00:00
Robert Osfield
aefaafdbf9 Fixed stereo implementation. 2002-02-18 23:01:09 +00:00
Robert Osfield
685d0b08cb Beginings of reimplementation of stereo support in scene view. Work
not complete yet.
2002-02-14 13:26:37 +00:00
Robert Osfield
b2e2a971fd Updates to Transform and CullVistor to support new getLocalToWorldMatrix methods. 2002-02-12 08:23:07 +00:00
Robert Osfield
386b87d4a0 Cleand up the root Makefile.
Moved CullVisitor/RenderStage/RenderStageLighting across to managing lights
entirely within RenderStageLighting, and changed the management of modelview
matrices so that RenderLeaf now stores the absolute modelview matrix, rather
than a model matrix as done previously. The later allows RenderLeaf's to do
a glLoadMatrix rather than a glPushMatrix/glMultMatrix/glPopMatrix.
2002-02-11 19:51:24 +00:00
Robert Osfield
4c5fcd3f61 Fixes for IRIX and Boris Bralo's TerraPage loader. 2002-02-08 09:30:02 +00:00
Robert Osfield
d12a726d5b Various investigations into culling errors w.r.t matrix inversion resulted in
the conclusion that the osg::Matrix::inverse was broken, have lifted a new
implementation from sgl and it seems to work fine.  Will need further testing
but looks good.
2002-02-07 01:15:15 +00:00
Robert Osfield
a703130aa0 Have taken a few more steps towards support for view dependant transformations
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required.  Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
6630cfb455 Fixes for GCC 3.0.3 build. 2002-02-03 19:18:14 +00:00
Robert Osfield
c1283c23e8 Removed the trailing ; after namespace {...} declariations in headers
which was being picked as a warning under Codewarrior.
2002-02-03 12:33:41 +00:00
Robert Osfield
0c63a4b65d Added defined( __BCPLUSPLUS__) to windows export code segments. 2002-02-02 20:07:59 +00:00
Robert Osfield
5b978813c3 Fixed clone(CopyOp&) and cloneType() methods which were out of sync with the
new style clone operations.
2002-01-30 19:59:36 +00:00
Robert Osfield
7b370fcb57 Made the LineSegment destructor protected to force users to create segments
on the stack thus ensure that they arn't created locally and have their
memory deleted incorrectly.

Also updated the IntersectVisitor so that it no used osg::ref_ptr<> internally
for storing all data. Have also move the IntersectState helper class to inside the
IntersectVisitor which simplifies the external interface to the class.
2002-01-30 12:09:18 +00:00
Robert Osfield
02ef10fcfa Moved all references to osg::Cloner to osg::CopyOp. 2002-01-29 14:04:06 +00:00
Robert Osfield
f612924a45 Added support for shallow and deep copy of nodes, drawables and state, via a
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying.  The old functionality of clone() which was clone of type has
been renamed to cloneType().

Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc.  A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.

Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.

Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData.  These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.

method
2002-01-28 21:17:01 +00:00
Robert Osfield
f16776da22 Fixed FlattenStaticTransformVisitor bug which related to incorrect handling
of objects which were transformed by multiple matrices at one time - this
cannot be handled in the flattening process (since we only have one piece
of geometry to transform).  This visitor now handles this case by disabling
flattening of any objects and transforms associated in this way.
2002-01-22 19:30:51 +00:00
Robert Osfield
cf66502fe5 Converted osgUtil::GUIEventAdapter::MouseButtonMask from LEFT_BUTTON etc to
LEFT_MOUSE_BUTTON etc, to prevent classes with #define of LEFT_BUTTON.. when
including certain MS Windows headers. Arhsh Snarfff..
2002-01-19 22:11:05 +00:00
Robert Osfield
acf256c466 UPdates to CullVisitor so that it keeps in sync with the new method paramter
change in osg::Billboard.

Removed in instance of an object being passed () brackets, have removed the
brackets to avoid an amiguity with the compiler intepreting it as a function.
2002-01-18 22:36:56 +00:00
Robert Osfield
d1b2fcd0df Fixed ENALBE_ALL_CULLING spelling mistake, have changed it to ENABLE_ALL_CULLING. 2002-01-17 22:41:34 +00:00
Robert Osfield
e3ad8a87ee Updates for Cygwin port, from Norman Vine. 2002-01-03 21:34:57 +00:00
Robert Osfield
19c99dc94c Further work on improving stereo support in the OSG.
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.

Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
296865e250 Adding support for controlling visual settings via environmental variables
and command line paramters.  Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
bc49a83c51 Updated the Optimzer::FatternStaticTransform visit so by default it ignores
all dynamic transforms, previously it flattened dynamic transforms as well.
2001-12-17 15:05:06 +00:00
Robert Osfield
f5873a82c5 Integrated detailed near clipping plane calculation into osgUtil::CullVisitor,
submitted by Sasa Bistroviae.
2001-12-16 22:20:26 +00:00
Robert Osfield
cb8025d913 Renamed osg::Matric::makeIdent() to osg::Matrix::makeIdentity() to make
it consistent with the rest of the osg::Matrix naming.  Updated OSG
distribution to account for new name.

Added support for the STATIC/DYNAMIC osg::Transform::Type to the .osg
ASCII reader/writer plugin and the flt reader plugin.

Removed the non cost version of osg::Transform::getMatrix() as this could
by pass the dirty mechinism.
2001-12-15 16:56:39 +00:00
Robert Osfield
478274ae7d Fixes to Windows build in liu of the move to using just std::streams. 2001-12-14 23:18:28 +00:00
Robert Osfield
6070a9e1b1 Updatedwidley used includes to remove most of the float/double warnings
generated when compiling under Windows with STLport.
2001-12-14 18:06:34 +00:00
Robert Osfield
20e3785bf8 Various files which should have been checked in earlier but were missed...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
34a4c18a26 Beginings of support for quad bufferd, red/green, and slit screen stereo. 2001-12-02 22:20:46 +00:00
Robert Osfield
bc44b9342b Added DLL export to the internal classes in osgUtil::Optimize so that the internal
classes can be used directly by client applications.
2001-11-19 11:52:58 +00:00
Robert Osfield
6cf543cf8c Added osgUtil::TransformCallback to help with rigid body animation. 2001-11-14 14:10:12 +00:00
Robert Osfield
a434abafd7 Fixes for IRIX build.
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.

Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.

Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better.  Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
b45aa55555 Integrated updates to stats sent in my Geoff Michel. 2001-11-04 19:29:20 +00:00
Robert Osfield
25c8b05914 Integrated Geoff Michel's updates to Stats code, whilest move all text rendering
back in the viewer from the Statistics header.

Added a osg::State::captureCurrentState(StateSet&) method and a copy constructor
to osg::StateSet.
2001-10-22 22:02:47 +00:00
Robert Osfield
7082abb8ad Added support for an osgUtil::SceneView::init() traversal which is called once
per scene view.  The user can attach a NodeVisitor to do init for them, or
leave it to the default which is to use the osgUtil::DisplayListVisitor
which compiles all display lists and texture objects.  The init traversal
is called automatically by the first call to either app() or cull(), so
should not be called by user code during initialization. This ensures
that a valid graphics context has been established before OpenGL is initialized.

osgUtil::DisplayListVisitor has also been updated to use a bit mask for options, and the addition of
compilation of texture objects (via StateAttribute::compile) has also been
added.
2001-10-20 20:26:36 +00:00
Robert Osfield
ccc3d3fd8a Added osgUtil::Optimizer which contains four visitor each designed for doing
different types of optimization on the scene graph - state optimization,
flattening static transforms, combining LOD's and removing redundent groups.
The new Optimizer replaces the once seperate OptimizerStateVisitor.
2001-10-19 14:22:02 +00:00
Robert Osfield
3da57d6d22 Added a osg::DegreesToRadians() and osg::RadiansToDegrees() method to osg/Math,
updated the ReaderWriterBMP.cpp (mods sent in my Geoff Michel) and
moved the osgUtil::Statistics to osg::Statistics in preperation to adding it
to the the Drawable base class.
2001-10-06 20:29:42 +00:00
Robert Osfield
9917b6500d Added a copyright notice to all core headers, which all begin with
//C++ header to help scripts and editors pick up the fact that the
file is a header file.
2001-10-04 15:12:57 +00:00
Robert Osfield
d5ed4e2305 Added an implemention of basic state sorting to the RenderBin, but have commented
out the sort operation as Peformance benifit is currently negligable, will need
to improve on the sort functor to see real benifits.
2001-10-04 14:35:42 +00:00
Robert Osfield
430c8606e9 Added osg::EarthSky node to the core osg library, and added support for it into
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated the hangglide
demo to use the new earth sky node.
2001-10-02 11:36:14 +00:00
Robert Osfield
fc1fa57275 Added support for osg::StateSet comparison operators and using this new feature
added support in osgUtil::OptimizeStateVisitor for removing duplicate
StateSet's from the scene graph, previously only duplicated StateAttributes
we're removed.
2001-10-01 23:02:14 +00:00
Robert Osfield
57fd2b4bcb *** empty log message *** 2001-09-28 12:36:40 +00:00
Don BURNS
7ae58df42a Synch with 20010921 2001-09-22 02:42:08 +00:00
Don BURNS
736e0f73c3 o Added osgUtil::StateOptimizeVisitor which traversing the scene
graph and builds up a map of all StateAttributes and StateSets
    and then removes the duplicates. This promotes state sharing
    throughout the scene graph which inturn can significantly improve
    performance thanks to reduced state changing. Particularily
    effective on datasets where a great deal of duplicated state
exists.
  o Added pure virtual compare(const osg::StateAttribute&)
    method to osg::StateAttribute, and implemented it in all the
    subclasses from StateAttribute. Added <,== & != operator
    on StateAttribute and Matrix to support new StateOptimizeVisitor.
  o Added META_Object, META_Node and META_StateAttribute macros to
    Object, Node and StateAttribute respectively which define the
    standard pure virtual methods such as clone, className
    & isSameKindAs.  Changed all the appropriate header files to
    use these macro's rather define them in each header, these cleans
    up the headers considerably.
  o Corrected the implementation of osg::Light::getType so it correctly
    uses a unique type for each of the OpenGL lights (GL_LIGHT0..
    GL_LIGHT7 relates to osg::StateAttriburte::LIGHT_0..LIGHT_7.
  o Changed the definition of osg::StateStateAttribute::Type to
    is now a unsigned int rather than an enum, and have changed the
    name of the previous Type enum list to be Types.  This makes it
    more consistent with the difination of values found in
StateAttribute
    and also easier to extend with having to cast to an enum.
  o From Pail Fredrikson, updated Maitrx.new implemention which uses
    the same matrix orientation as the original Matrix implemention.
2001-09-19 23:46:48 +00:00
Don BURNS
81f553aaee o Updated Metrowerks files for MacOS. They aren't 100% there yet,
but getting there.

  o First cut of osgcluster demo.  Very simple beginings.  Alas
    I only one PC here so I can't test it in its current guise.

  o New support for NodeCallbacks, via AppCallback attached to
    osg::Node's, and a default osgUtil::AppVisitor which calls them on
    each frame.

  o Support for traversal masks in osg::NodeVisitor, osg::Node
    which allows nodes to be switched on or off via a bit mask.

  o Suppport for traversal number (frame number) and reference time
    into osg::NodeVisitor to handle syncronization of app and cull
    traversals.  This also assist clustering as traversal number
    master to slaves.
2001-09-19 23:41:39 +00:00
Don BURNS
77494207fb Removed files.... synching witn 0.8.42 2001-09-19 21:51:06 +00:00
Don BURNS
7e81f6cfa6 More clean up for synch with 0.8.42 2001-09-19 21:19:47 +00:00
Don BURNS
e8f256a59d Added a bunch of files synched with 0.8.42 2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06 Initial revision 2001-01-10 16:32:10 +00:00