Commit Graph

14552 Commits

Author SHA1 Message Date
Robert Osfield
854dac5340 Improved the checks against VBO+VAO usage and cleaned up setup. 2017-03-08 18:12:37 +00:00
Robert Osfield
9b32395772 Added --counter test 2017-03-07 13:35:03 +00:00
Robert Osfield
fee826412c Added --plain test to simply basic text testing 2017-03-07 09:13:29 +00:00
Robert Osfield
26878fa7ab Fixed text background tessellation 2017-03-06 14:37:21 +00:00
Robert Osfield
bb754b6f0a Moved all vertex array set up to start of Text/Text3D::drawImplementation(). 2017-03-04 17:20:54 +00:00
Robert Osfield
b88be0fbda Implemented better handling of VertexBufferObjects and ElementBufferObjects in osgText 2017-03-03 18:31:51 +00:00
Robert Osfield
59931d1591 Removed unneccessary mutable usage 2017-03-02 17:05:24 +00:00
Robert Osfield
1e36a12a17 Updated Attribute and PrimitiveFunctor implementations 2017-03-02 16:33:09 +00:00
Robert Osfield
a69216a79d Refactored osgText::Tex3D to use a single vertex and normal arrays and a combined set of primitive sets. Deprecated Text3D::RenderMode as it's no longer used. 2017-03-02 16:11:10 +00:00
Robert Osfield
4721651dbe Added NEW_APPROACH code path that merges the separate GlyphGeometry arrays and primitives into a single set of arrays and primitives 2017-03-02 11:12:55 +00:00
Robert Osfield
f233005988 Merged the decoration vertices with the same vertex arrays used for text glyphs 2017-03-01 16:43:05 +00:00
Robert Osfield
f4966a96d4 Replaced hardwired glDrawArrays calls with use of osg::DrawElementsUshort. 2017-03-01 11:51:27 +00:00
Robert Osfield
256441906f Removed unused member variable 2017-02-28 17:12:58 +00:00
Robert Osfield
1290f1584a Removed old Text::GlyphQuads array code paths 2017-02-28 17:02:02 +00:00
Robert Osfield
138af70bd8 Merged the Text::GlyphQuads cooordinate arrays 2017-02-28 16:34:33 +00:00
Robert Osfield
e5685dfca5 Removed old code paths 2017-02-27 15:15:37 +00:00
Robert Osfield
80c96cd54f Added option for combining the GlyphQuad::backdropcoords into the GlyphQuad::coords. 2017-02-27 11:53:42 +00:00
Robert Osfield
0ec204f6e4 Added StateSetManipulator to osglogo. 2017-02-27 10:47:14 +00:00
Robert Osfield
8adbf322a0 Scaled back the primitives sets set up so they match the requirements of the osgText::Text accordinging to the BackdropType 2017-02-24 18:25:16 +00:00
Robert Osfield
a84a6bd309 Moved glyph quad setup into dedicated method 2017-02-24 17:08:48 +00:00
Robert Osfield
cefecaec10 Removed unused lineNumber 2017-02-24 11:17:22 +00:00
Robert Osfield
aa621e1a4a Grouped GlyphQuad setup 2017-02-24 11:08:15 +00:00
Robert Osfield
4c032723ba Fixed indentation 2017-02-24 10:40:52 +00:00
Robert Osfield
93f28d4eee Moved to use of single vector of DrawElementsUShort for backdrops and foreground text quads 2017-02-24 10:07:01 +00:00
Robert Osfield
22b8a5cc0f Added missing relaseGLObjects()/resizeGLObjects().
Reordered calls to make it easier to read and see patterns.
2017-02-23 18:36:35 +00:00
Robert Osfield
b5048d3b74 Cleaned up types 2017-02-23 18:14:36 +00:00
Robert Osfield
8ff17ddf52 Restructed and unified the position computation 2017-02-23 15:45:43 +00:00
Robert Osfield
7b3ecefcfc Removed the old code paths 2017-02-22 14:14:03 +00:00
Robert Osfield
f816436771 Removed the unncessary array. 2017-02-22 12:41:45 +00:00
Robert Osfield
04d23659b3 Added the option for changing the type of the GlyphQuads::Coords 2017-02-22 12:07:43 +00:00
Robert Osfield
f8dc5c4988 Fixed FadeText when using NEW_APPROACH 2017-02-21 17:47:54 +00:00
Robert Osfield
cd991eaa97 Refactored the computation of the transforms for the osgText::Text 2017-02-21 17:07:53 +00:00
OpenSceneGraph git repository
ad0e6a0f81 Merge pull request #201 from blobfish/moreManipSlop
osgManipulator: Constraint: snap_point_to_grid wants Vec3d instead of Vec3
2017-02-18 10:38:31 +00:00
blobfish
d3a925e675 osgManipulator: Constraint: snap_point_to_grid wants Vec3d instead of Vec3 2017-02-16 10:37:03 -05:00
Robert Osfield
378809f3a8 Added osgvolume command line option "--bg r g b a" to enable customization of the window background colour 2017-02-13 16:53:37 +00:00
OpenSceneGraph git repository
71bf79cf6f Merge pull request #197 from scrawl/geodefix
More fixes for Geode/Drawable handling in visitors
2017-02-03 18:03:13 +00:00
scrawl
6deefe0646 Remove seemingly redundant handling of Geode in GLObjectsVisitor 2017-02-03 18:10:37 +01:00
scrawl
fdf6d55b9d Fix handling of in-scenegraph Drawables in osgShadow 2017-02-03 18:08:16 +01:00
scrawl
e38c3d0303 Fix handling of in-scenegraph Drawables in SmoothingVisitor, TriStripVisitor and GraphicsCostEstimator 2017-02-03 17:55:55 +01:00
scrawl
4e1a2d3246 Fix handling of in-scenegraph Drawables in ShaderGenVisitor 2017-02-03 17:51:03 +01:00
scrawl
e48aa118b6 Fix handling of in-scenegraph Drawables in MeshOptimizers 2017-02-03 17:48:18 +01:00
scrawl
9403a4c949 Fix unused parameter warning 2017-02-03 17:45:22 +01:00
scrawl
c901694290 Fix handling of in-scenegraph Drawables in DrawElementTypeSimplifier 2017-02-03 17:43:42 +01:00
scrawl
853418db94 Remove redundant handling of Geode in DisplayRequirementsVisitor 2017-02-03 17:42:21 +01:00
scrawl
a858b2a2cd Add a comment explaining some confusing code in UpdateVisitor and EventVisitor 2017-02-03 17:39:56 +01:00
scrawl
09ca132102 Remove redundant handling of Geode in SharedStateManager 2017-02-03 17:35:40 +01:00
scrawl
a13b66135f Fix handling of in-scenegraph drawables in osgUtil::Simplifier 2017-02-03 17:35:40 +01:00
OpenSceneGraph git repository
5592cb427b Merge pull request #196 from LaurensVoerman/travisCI
split travis-ci apple build into two jobs to avoid job time limit.
2017-02-03 14:27:01 +00:00
Laurens Voerman
7b67ef0c6f split travis-ci apple build into two jobs to avoid job time limit. 2017-02-03 10:01:15 +01:00
OpenSceneGraph git repository
e6822eb1a5 Merge pull request #193 from kjean667/multi_view_shared_context_fix
Bug fix to not crash when using shared context and adding / removing windowed views dynamically
2017-02-03 08:50:01 +00:00