Robert Osfield
3936bcde9e
Added support for up sampling by dividing longest edges.
2006-02-06 17:12:35 +00:00
Robert Osfield
e4e95a1d60
Added support for tracking mouse movement and computing the intersection of the mouse position
...
into texture coords.
2006-01-12 22:43:36 +00:00
Robert Osfield
3235f4fa22
Added ability to write out the selected parts of the scene graph.
2006-01-03 16:52:06 +00:00
Robert Osfield
6fe4be23e6
Ported picking across to using PickVisitor.
2005-12-23 10:59:31 +00:00
Robert Osfield
061976f4d4
Fixed typo in text string.
2005-12-16 14:53:51 +00:00
Robert Osfield
c41d027e6b
Fixed the text to match the implementation.
2005-12-09 19:54:31 +00:00
Robert Osfield
be850746e4
From Eric Wing, fixed typo induced bug.
2005-12-07 11:38:39 +00:00
Robert Osfield
2d14519946
Enabled thread safe counting by default.
2005-12-07 09:48:28 +00:00
Robert Osfield
a865ea7773
Removed osgdemeter example from distribution because it no longer compiles,
...
and Demeter itself nolonger compiles, osgdemeter has now been moved to the community
section of openscenegraph.org.
2005-12-06 12:07:34 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
edf4598838
From Geoff Michel, Fix to prevent Producer::Trackball being set up with a negative
...
radius.
2005-12-05 10:08:52 +00:00
Robert Osfield
b1f9e1dfd7
Added comments.
2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1
Added TestSupportCallback to properly handle querry of OpenGL support of
...
vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
caaecc9f2a
Switched off the VBO usage in osgparametric as it was tripping up ATI and 3DLabs drivers.
2005-11-29 08:59:30 +00:00
Robert Osfield
0514427c0a
Fixed warning.
2005-11-28 10:58:09 +00:00
Robert Osfield
81435a28b9
From Gideon May, port to OSX of GLUT examples.
2005-11-28 09:15:46 +00:00
Robert Osfield
3881a55564
From Geoff Michel, fix for the scaling of the random number generation.
2005-11-27 15:32:57 +00:00
Robert Osfield
0663c3b653
From John Donovan, typo fixes.
2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc
Lightened by the ambientBias term.
2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901
Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
...
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e
Fixed mistmatch of ReadFileCallback type.
2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4
From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
...
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d
Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146
Ran dos2unix on makefile.
2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2
From Joakim Simonsson/Robert Osfield. Fixed line endings.
2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715
Added proper descriptions of examples in place of the copy and paste description.
2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a
From Mike Weiblen, switched off lighting of points to make them clearer
2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e
Fixes for VS6.0 build.
2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7
Fixes for VS6.0
2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c
Fixes for dumb VS6.0 compiler
2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df
Fixes for VS6.0
2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f
Compile fixes for VS6.0.
2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4
Compile fixes for VS7.1
2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
...
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b
Moved the blink sequence light points down so they are visible in the default
...
camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b
Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see.
2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6
Update texture file names to reflect new files in OpenSceneGraph-Data distribution.
2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928
Fixed warnings.
2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617
Fixed compile warning.
2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29
From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
...
--ratio and --max-error.
---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f
Added initial CameraNode and CameraView stups for the .ive loader
2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505
Added request for accumulator buffer.
2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8
From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
...
seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11
Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
...
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1
From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory.
2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f
From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
...
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650
Added an image negation callback to the render to image. Added commandline docs
...
for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b
Added usage of image copy and modification.
2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6
Added warning message for when no file is loaded.
2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511
Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
...
the viewport, the clear colour and the subgraph needing rendered. This is done
transparently so all existing functionality will behave as before. What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc
Added command line option --overlay to turn on the use of an OverlayNode.
2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc
From Mike Weiblen, added check to make sure that vertex texture was
...
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e
Added option to osgdepthpartion for loading the model specified on the commandline.
2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2
From Ravi Mathur, "New functionality is the ability to automatically determine the
...
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb
From Geoff Michel, update to osgdelaunday.
2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5
From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f
Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
...
than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
...
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4
From Ravi Mathur, osgdepthpartition example program.
2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f
Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
...
translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
c401e31bd8
Added test cases for SphereSegment intersection code.
2005-10-01 19:28:34 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
b38f491c12
From Volker Walkiewicz (with tweaks from Robert Osfield):
...
Fix to the update of the error metrics on the edges in the simplification mesh that are affected by an edge collapse.
Addition of 'n' and 'p' keyboard control in osgsimplifier example to allow users to control the sample ratio manually.
2005-09-28 16:05:35 +00:00
Robert Osfield
07d7d39eb5
Added TexEnv DECAL mode.
2005-09-26 11:24:14 +00:00
Robert Osfield
30478f0fef
From Mike Weiblen: support for OSGHANGGLIDE_REVERSE_CONTROLS env which reverses
...
the pitch and roll control to account from Mike's "unique" way of flying hang gliders :-)
2005-09-19 15:33:25 +00:00
Robert Osfield
d1108ea862
Added support for "-O OutputTextureFiles" options string in .osg plugin to
...
allow texture files to be written out when writing out a .osg file.
2005-09-19 14:07:44 +00:00
Robert Osfield
d2f98ef56e
Added line connectivity code.
2005-09-15 20:03:37 +00:00
Robert Osfield
e2361865fc
From Sondra Iverson, "The options to rewind/restart and to toggle looping in the osgmovie
...
example have been implemented. "
2005-09-11 19:05:30 +00:00
Robert Osfield
745834c329
Added triangle index functor to src/osgUtil/SphereSegment.cpp for computing
...
the intersection between an indivual geometry and the sphere segment.
Converted the terrain in osgspheresegment to be an osg::Geometry based
drawable rather than a osg::ShapeDrawable/osg::HeightField one to make it
more practicle to use as a test for the new SphereSegment intersection code.
2005-09-09 11:13:40 +00:00
Robert Osfield
559219f519
Added initial interface for computing intersections between sphere segments
...
and terrain.
2005-09-08 13:10:04 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
...
of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
58112d9591
Added a grid of lines into the OverlaySubgraph to demonstate use the
...
OverlayNode for applying general drawing onto terrain.
2005-09-06 20:28:53 +00:00
Robert Osfield
4e6a8cfcd5
Added s/getContinousUpdate(bool) method to OverlayNode.
2005-09-06 19:54:29 +00:00
Robert Osfield
5283c11f8a
Added osgSim::OverlayNode to osganimate and osgspheresegment examples, and
...
added support for setting texture size hint and coping with scene graphs
with CoordinateSystemNode in them.
2005-09-06 15:48:18 +00:00
Robert Osfield
db24ea247c
Changed #if
2005-09-05 13:27:48 +00:00
Robert Osfield
4795fb88e6
Added checking of EventVisitor type
2005-09-05 13:26:50 +00:00
Robert Osfield
b8d7a3bf44
Added event handler to shader code so that alphaCuttOff, transparency and
...
sampleDensity are controlled via 'a', 't' and 'd' respectively.
2005-09-05 13:19:20 +00:00
Robert Osfield
efc4f2436f
Integrated shaders into source.
2005-09-05 10:40:04 +00:00
Robert Osfield
ab879525ef
Added all sides of the shader cube
2005-09-05 09:14:30 +00:00
Robert Osfield
7ed8bab8d4
Added preliminary GLSL shader path for volume rendering.
2005-09-05 07:48:55 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
...
across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
2ea5d71d82
Added commandline arguments for controlling number of cameras through to the windowing library to use.
2005-09-02 20:06:11 +00:00
Robert Osfield
4167a3f980
Added clean up class to help improve the exit of GraphicsThread
2005-09-02 13:10:46 +00:00
Robert Osfield
727e55a63a
Removed circular reference of osg::CameraNode, fixing memory leak. Added
...
a auto exit after a maximum number of frames are completed.
2005-08-31 20:39:05 +00:00
Robert Osfield
a420782199
Added osgSim::OverlayNode setup in osgsimulation, and added preliminary test
...
code to the osgSim::OverlayNode to test osgsimulation/the architecture.
2005-08-31 15:04:27 +00:00
Robert Osfield
af7eba1a7f
Set number of cameras to 3.
2005-08-31 13:43:29 +00:00
Robert Osfield
8686ed3136
Disable the glFinishBarrierOp usage as glFinish was spin locking the CPU :-|
2005-08-31 12:49:23 +00:00
Robert Osfield
c1ebc87c2c
Seperated out the cull and draw traversals into their own operations,
...
and added a glFinishBarrierOp which can be placed between the cull and the
draw or after swap.
2005-08-31 10:55:58 +00:00
Robert Osfield
3b065bc163
Add comments explain how example works.
2005-08-31 09:21:34 +00:00
Robert Osfield
c02e91c1b4
Added support for GrapicsOpeations that are reused each frame, cleaned up
...
osgcamera example.
2005-08-30 22:28:30 +00:00
Robert Osfield
f9bcde3cf0
Added name and keep member variables to osg::GraphicsThread::Operation to allow
...
the names of the operations to be logged for stats purposes, or used when
do searches of the operation list. The keep member variable tells the graphics
thread run loop wether to remove the entry from the list once its been called.
2005-08-30 19:03:02 +00:00
Robert Osfield
aba3b4fa67
Clean up and fixes to GraphicThread class, and osgcamera example.
2005-08-30 14:41:08 +00:00
Robert Osfield
ceadd41ef1
Fixed reading and writng of data.
2005-08-29 20:38:46 +00:00
Robert Osfield
492956d73e
Added scratch pad reset.
2005-08-29 20:16:15 +00:00
Robert Osfield
6e39f9f475
Implement a scratch pad for writing and read data to, to solve issue between
...
running a master and slave on a mix of 32bit and 64bit.
2005-08-29 19:57:02 +00:00
Robert Osfield
9f740f7397
Improved support for keyboard/mouse events in osgcluster.
2005-08-29 14:05:30 +00:00
Robert Osfield
2e84f10b21
Added extra debug info.
2005-08-29 12:25:16 +00:00
Robert Osfield
ffb06a8c49
Added extra access methods on osgProducer::KeyboardMouseCallback, and added
...
support for reading and writing keyboard/mouse events in osgcluster.
2005-08-29 12:05:17 +00:00
Robert Osfield
ee4d2128da
Added --num-components <num> option.
2005-08-26 13:26:02 +00:00
Robert Osfield
be285c62c0
Added support for rapid movement of the emitter, with particle now seeding between
...
the position of the emitter in the previous frame and the new position in the new
frame, the number of particles added also scales up to compensate for this movement.
2005-08-25 14:12:08 +00:00
Robert Osfield
2fa2041655
From Joseph Winston, "Corrected displayed comment about the text size
...
to match the actual text size."
2005-08-22 13:45:15 +00:00
Robert Osfield
ac07e07705
Further work on GraphicsContext/GraphicsThread
2005-08-20 08:59:03 +00:00
Robert Osfield
db3fe3fd3b
Implemented more SceneView operations in main as a move to try and replace SceneView usage in this example.
2005-08-18 08:37:01 +00:00
Robert Osfield
e98102219b
Replaced osgUtil::SceneView usage by osg::CameraNode
2005-08-17 16:13:06 +00:00
Robert Osfield
e8fc5248fa
Added realize() and isRealized() methods to osg::GraphicsContext.
...
Added osgcamera example that uses osg::GraphicsContext to create the required
window for rendering too, will eventually use osg::CameraNode to replace usage
of osgUtil::SceneView.
2005-08-16 13:29:07 +00:00
Robert Osfield
75987a045d
Added osgshaderterrain example.
2005-08-15 13:54:25 +00:00
Robert Osfield
5959362e5c
Added base texture support.
2005-08-09 14:13:24 +00:00
Robert Osfield
7cb6bbdfea
Added GLSL shader pathway into osgforest.
2005-08-09 09:11:15 +00:00
Robert Osfield
81dab87154
Added blend shadow fragment shader
2005-08-06 04:33:56 +00:00
Robert Osfield
3c23a42f17
Added support for TextureCubeMap into osgUtil::RenderToTextureStage.
2005-07-25 13:05:57 +00:00
Robert Osfield
302c58fc93
Implemented the beginings of the osgProducer::GraphicsContexImplementation.
...
Added options into osgprerender for controlling how to do the pre rendering i.e.
--fbo, --pbuffer, --fb --window, and also added the option for controlling the
window size with --width and --height.
2005-07-21 19:27:19 +00:00
Robert Osfield
b9e651baf1
Added new osg::GraphicsContext base class
2005-07-20 15:55:07 +00:00
Robert Osfield
8dd013171c
Ported all the render to texture examples across to using the new osg::CameraNode.
...
Added support for texture cube maps in FBO + CameraNode.
2005-07-19 16:30:55 +00:00
Robert Osfield
71a7078d79
Added return 1.
2005-07-15 19:24:46 +00:00
Robert Osfield
1c88914e5f
From Yuri Vilmanis, improved multi-line justifaction support and new alignment modes
2005-07-15 16:22:53 +00:00
Robert Osfield
d35ea68f3e
Renamed Byte2,3,4 and Short2,3,4 and UByte4 to use the Vec*b, Vec*s and Vec4ub form
2005-07-15 14:41:19 +00:00
Robert Osfield
ec5463c10d
Cleaned up osghud and osgprerender examples
2005-07-15 08:31:02 +00:00
Robert Osfield
247327ef31
Updates
2005-07-14 21:04:40 +00:00
Robert Osfield
d4a8bc0f03
Changed osgpagedlod example to convert LOD nodes into PagedLOD ones.
2005-07-14 10:18:05 +00:00
Robert Osfield
4175def6be
Ported osgshadow across to using new osg::CameraNode
2005-07-10 14:50:52 +00:00
Robert Osfield
94ad07af5e
Ported osgdistortion example across to using osg::CameraNode.
2005-07-09 14:35:35 +00:00
Robert Osfield
68cb69ee82
Added support for point sprites
2005-07-01 09:10:37 +00:00
Robert Osfield
64cfa2773d
Added tri sripping and support for outputing files.
2005-06-30 09:08:31 +00:00
Robert Osfield
92d15adf76
Added / and * controls of the distance attentuations of the point size extension
2005-06-27 14:28:29 +00:00
Robert Osfield
0a021cf04f
From Mike Weiblen, fixes to shaders to correct modification of varying types
2005-06-22 11:26:56 +00:00
Robert Osfield
8bc1910767
Added experimental OpenGL shader path for positioning of trees (doens't work yet though..)
2005-06-22 11:01:22 +00:00
Robert Osfield
708b6f5530
Added option for terrain texturing.
2005-06-21 16:10:04 +00:00
Robert Osfield
91106262e8
Added matrix and simple vertex shader paths.
2005-06-21 15:24:23 +00:00
Robert Osfield
88f65c2c24
Combined uniforms.
2005-06-21 15:13:42 +00:00
Robert Osfield
1103911277
Tweaked the vertex program.
2005-06-21 12:12:50 +00:00
Robert Osfield
900739bd7e
Added very simply osgparametric example which uses an OpenGL shader program
...
to create an animated parametric surface.
2005-06-20 21:10:32 +00:00
Robert Osfield
c5cad6982e
Further FBO support work.
2005-06-16 14:01:38 +00:00
Robert Osfield
d702fed0ef
Moved FBO support from osgfbo example into core osg.
2005-06-16 11:42:59 +00:00
Robert Osfield
77a4cef9d6
Futher work on FBO support
2005-06-15 20:06:10 +00:00
Robert Osfield
dfaed083ea
Added osgmultiplecameras example and support for pre/post multiplaction.
2005-06-15 10:59:10 +00:00
Robert Osfield
71122ff38f
Work on the RenderToTexture usage of the new osg::CameraNode. Both osghud
...
and osgprerender now ported across to osg::CameraNode.
2005-06-14 20:51:35 +00:00
Robert Osfield
a7b343237b
Fixed makefiles
2005-06-09 11:53:23 +00:00
Robert Osfield
5c86ecebe4
From Marco Jez, added example that uses FBO extension to do prerendering.
2005-06-09 11:08:37 +00:00
Robert Osfield
96eb0b71c6
Added \n to end of a couple shader source lines.
2005-06-09 09:27:43 +00:00
Robert Osfield
119b528711
Added texture2D shader source
2005-06-09 08:29:22 +00:00
Robert Osfield
ac02c37718
Added experiment GLSL fragment shader to clip out dark areas of videos.
2005-06-08 15:57:05 +00:00
Robert Osfield
69cd27e37f
Added sizeof(std::string) test to osgunittests
2005-06-08 10:39:43 +00:00
Robert Osfield
24849f3c70
Renamed ExplosionDebriEffect to ExplosionDebrisEffect
2005-05-25 16:42:36 +00:00
Robert Osfield
3ac091bb25
Changed .png files to .jpg to help save space in OpenSceneGraph-Data.
2005-05-22 20:30:30 +00:00
Robert Osfield
f1ef59b757
Added scoring, welcome page, you've lost and you've won pages.
2005-05-22 20:19:26 +00:00
Robert Osfield
a76e9c83c4
Added support for multiple levels, and exit on lose of all lives or on finishng
...
the highest level.
2005-05-21 21:19:11 +00:00
Robert Osfield
3d4e2fa4f3
Updates to osgcatch game to allow different types of falling objects
2005-05-21 12:57:28 +00:00
Robert Osfield
ea9cfaf11e
Maded debugging output write out at INFO level
2005-05-21 09:55:43 +00:00
Don BURNS
0f164c9f7f
PBuffer example revamped to use a normal CameraConfig for setting up the
...
PBuffer and main cameras, and a PBufferTexture2D for the texture, rather
than a subload callback
2005-05-18 21:34:55 +00:00
Robert Osfield
9717fcd3a5
Added destructor to fix Cygwin build problem.
2005-05-17 13:24:34 +00:00
Robert Osfield
bf4d63f6ea
Added new Node/Drawable::s/getInitialBound and Node/Drawable::s/getComputeBoundCallback
...
methods and reimplement computeBound so that it passes back a bounding volume rather
than modifying the local one.
2005-05-12 14:03:22 +00:00
Robert Osfield
460c77b7f0
From Nathan Monteleone, rewrote the osgpbuffer example so that it uses
...
Producer xplatform support for pbuffer instead of Win32 specific pathways
as support before. (with a few code tweaks to simplfy the code, by Robert Osfield).
2005-05-11 19:14:36 +00:00
Robert Osfield
538ced579e
Removed deprecated API in preparation for 0.9.9 release.
2005-05-09 13:09:07 +00:00
Robert Osfield
d1a1b1d95c
Added more comprehensive releaseGLObjects(State*=0) throughout Nodes,
...
Drawables,StateSet, and osgDB::Registry.
Added cleanup_frame() from to osgProducer::OsgCamerGroup to help with proper
clean of OpenGL objects before exit, and modified osgviewer, osghangglider,
osgwindows examples to do the extra frame call to cleanup_frame() before exit.
2005-05-07 20:47:09 +00:00
Robert Osfield
e025ba39f0
From Bob Kuehne, OSX 10.4 fix.
2005-05-03 16:34:54 +00:00
Robert Osfield
0b291e60bb
From Mike Weiblen, added \n newlines to inline shader program strings.
...
From Robert Osfield, changed tabs to spaces.
2005-05-02 09:34:27 +00:00
Robert Osfield
03232ec667
Moved osg::Impostor to osgSim::Impostor, as Impostor isn't a core feature.
2005-05-01 19:48:49 +00:00
Robert Osfield
81f60233a9
From Geoff Michel :
...
ac3d loader - better sharing of states between objects and Roger James' bug fix for missing normals.
Tesselator.cpp - faster processing of polygon tesselation for single triangles (which dont need to be tesselated)
osgtesselate.cpp - added wrap for texture so that appearance is as originally. Default texture behaviour has changed to clamp."
2005-04-30 13:54:21 +00:00
Robert Osfield
6b5238c294
Moved osgParticle across to standard OSG coding style.
2005-04-29 09:47:57 +00:00
Robert Osfield
98126f1706
Moved to standard OSG coding style.
2005-04-29 06:32:13 +00:00
Robert Osfield
a753748a1a
From Marco Jez, converted line endings to unix.
2005-04-28 05:12:54 +00:00
Robert Osfield
e24cfa0370
Futher work on supporting update and event callbacks in StateSet, Uniform and StateAttribute
2005-04-25 13:37:12 +00:00
Robert Osfield
6b8a50375b
Removed the use of the post swap callback
2005-04-23 10:45:38 +00:00
Robert Osfield
c7fb7e8b5f
From Brede Johansen, tweaked refraction and fresnel coefficients for a better
...
visual effect.
2005-04-22 20:56:03 +00:00
Robert Osfield
505db98c47
Improved handling of unsupported formats
2005-04-22 15:44:21 +00:00
Robert Osfield
8d1c407a9a
Small tweaks
2005-04-20 19:53:07 +00:00
Robert Osfield
6ff535441b
Removed the enabling of the point smooth mode.
2005-04-20 14:51:13 +00:00
Robert Osfield
3953190dfe
Fixed typo in testLookAt debug info.
2005-04-17 19:14:32 +00:00
Robert Osfield
1525a00e1f
From Mike Weiblen,added debug info to osg::Program and changed shader uniform names to
...
avoid conflict with built in functions
2005-04-16 10:11:18 +00:00
Robert Osfield
16c55531da
Preparation for moving osgGL2 out of the core OSG into its own seperate distribution.
2005-04-14 11:28:23 +00:00
Robert Osfield
22c695cdef
From Mike Weiblen, fixed copy and paste error in new osgshaders.cpp example.
2005-04-14 08:00:25 +00:00
Robert Osfield
789cb7dea7
Added applying of all parents uniforms
2005-04-13 14:31:25 +00:00
Robert Osfield
0015a31de8
Added basic support for applying uniforms to programs, non lazy state updating
...
is yet applied though.
2005-04-13 14:12:06 +00:00
Robert Osfield
67ba3c94c9
Added #if block for swith between imagery
2005-04-12 19:28:37 +00:00
Robert Osfield
493bcdd694
Fixed bug
2005-04-12 19:17:01 +00:00
Robert Osfield
3bdfbbe70f
Further work on kiddies game.
2005-04-10 21:25:37 +00:00
Robert Osfield
a54a3b2bfb
From Mike Weiblen, osgGLUTsimple and osgGLUTkeyboardmouse examples
2005-04-08 19:40:16 +00:00
Robert Osfield
bd31479740
From Marco Jez, updates to reflect new osgIntrospection API
2005-04-08 19:29:12 +00:00
Robert Osfield
394708bb2c
Added #include <osg/io_utils>
2005-04-08 10:32:10 +00:00
Robert Osfield
52f192f53f
Reverted back to not test version of osgsimulation
2005-04-08 09:55:52 +00:00
Robert Osfield
21ea5a55a8
Added #include <osg/io_utils>
2005-04-08 09:51:56 +00:00
Robert Osfield
4de8199011
Added #include <osg/io_utils>
2005-04-08 09:45:06 +00:00
Robert Osfield
c8a3198129
From Mike Weiblen, ported osgshaders example from osgGL2 to core osg based.
2005-04-07 20:20:09 +00:00
Robert Osfield
4c362f5447
Introduced a flight path that goes around the earth going into the north and sound
...
hemisphere's with heading and roll adjustment.
2005-04-07 13:49:54 +00:00
Robert Osfield
b82f0376b7
Beginnings of litte kiddies game example, written in collaboration with my
...
5 year old daughter who is the game designer and artist on this little task :)
2005-04-06 20:54:36 +00:00
Robert Osfield
63e665a131
Added missing makefiles
2005-04-04 11:42:43 +00:00
Robert Osfield
9c5567d3e5
Added osgparticleeffects example
2005-04-04 08:47:21 +00:00
Robert Osfield
9e54b00205
From Randall Hopper, with small order tweak from Robert and addition to GNUmakefile.inst,
...
added $(GDAL_LIBS) to fix build under FreeBSD.
2005-03-23 20:48:50 +00:00
Robert Osfield
aee1e88f15
Added extra controls for ParticleEffects.
2005-03-23 17:05:21 +00:00
Robert Osfield
a61a99251f
Removed multiple inheritance from TechniqueEventHandler.
2005-03-23 10:41:51 +00:00
Robert Osfield
0b2ac40fe8
Moved ParticleSystemUpdater into ParticleEffect nodes to simplify usage
...
of nodes.
2005-03-22 20:26:45 +00:00
Robert Osfield
1c808e4959
Fixed the double transform of ParticleEffects
2005-03-22 17:00:41 +00:00
Robert Osfield
8e9f14a374
Updated sphere segment example to use original osgsimulation source, adding
...
in terrain, moving models and particle effects.
2005-03-22 12:11:03 +00:00
Robert Osfield
1791f7c6b9
Corrected orientation of aeroplane and direction of rotation around earth.
2005-03-22 12:04:03 +00:00
Robert Osfield
329876c493
Removed the redundent subclassing from osg::NodeVisitor in examples event handlers
2005-03-18 10:45:18 +00:00
Don BURNS
a2f5c8563e
Randal Hopper fix to GNUmakefile for osgsimulation.
2005-03-18 01:51:13 +00:00
Don BURNS
a06ca64061
Removed redundant examples, that have been moved to the applications directory
2005-03-17 18:29:56 +00:00
Robert Osfield
8545fa5198
Added if (image ..) check to prevent seg fault on imcomplete models
2005-03-17 08:54:23 +00:00
Robert Osfield
d7ddecbb40
Removed applications from examples list
2005-03-16 14:09:03 +00:00
Robert Osfield
3005f34cc4
Fixed old handle(..) method call parameters
2005-03-11 20:19:16 +00:00
Robert Osfield
d155caf2a4
First steps to adding support for multiple texture layers.
2005-03-07 22:02:44 +00:00
Robert Osfield
0f61af08bd
Added support for new event visitor type into osgGA and osgProducer::Viewer,
...
and event callback into Drawable.
2005-02-25 14:02:48 +00:00
Robert Osfield
e2f6dc5bf4
Removed the default play() in the MPEG, QuickTime and Xine plugins, moving
...
it into the osgmovie application, and into readNodeFile method where
--movie is now available for detecting movie code.
2005-02-22 20:56:56 +00:00
Robert Osfield
8176434fc6
Added size of Mutex.
2005-02-22 14:42:14 +00:00
Robert Osfield
ce8321a082
Added --prune-StateSet option into osgconv for bottleneck testing.
2005-02-11 20:43:50 +00:00
Robert Osfield
8f90f57cc0
Added support for fixing transprency on objects that should have been
...
placed in the opaque bin.
2005-02-11 16:43:54 +00:00
Robert Osfield
3ce382fd45
Changed the mpeg plugin to read movies the original way up rather than the
...
OpenGL way up to keep them consistent with the xine and quicktime movie codes
2005-02-09 16:18:44 +00:00
Robert Osfield
50a370dc56
Added vertical offset to multiple movies instances
2005-02-09 11:30:42 +00:00
Robert Osfield
117c791a3b
Added osg::BufferObject and a made a number associated to accomodate this
...
new class. osg::BufferObject wraps up OpenGL pixel and array buffer objects.
Currently implementation is work in progress.
2005-02-09 10:39:45 +00:00
Robert Osfield
b5f1d50377
Turned off lighting.
2005-02-04 20:36:50 +00:00
Robert Osfield
7b6a48b053
Change unsigned long to unsigned int to avoid 64/32 bit problems.
2005-02-03 13:10:03 +00:00
Robert Osfield
ae0f93010f
Added support for modulating alpha values
2005-02-01 22:36:05 +00:00
Robert Osfield
c9520e5d5f
Removed debugging messages.
2005-02-01 15:03:14 +00:00
Robert Osfield
1cc89ba4fe
Added conversion of dataType to GL_UNSIGNED in raw data reading path.
2005-02-01 09:38:07 +00:00
Robert Osfield
a927d924e1
Added code for rescaling images.
2005-02-01 09:02:01 +00:00
Robert Osfield
a7d0155915
Added support for raw image formats
2005-01-31 20:09:24 +00:00
Robert Osfield
9a3deb38a7
Removed include of Producer/RenderSurface
2005-01-28 17:24:47 +00:00
Robert Osfield
355650ac1d
From Nicolas Brodu, new faster osg::Quat::makeRotate(Vec3d,Vec3d) implmentation.
...
From Robert Osfield, modes to osg::Quat to keep the original implmentation around
as makeRotate_original(,) and added tests into osgunittest to test the new
methods provide equivilant results to the original implemementation. The
orignal implementation will be removed once the new method is more widely tested.
2005-01-27 14:39:58 +00:00
Robert Osfield
4664920b65
Change dhte CullSettings to be correct to new changes in osgProducer
2005-01-21 19:28:50 +00:00
Robert Osfield
50a88aa6d4
From Rainer Oder, with additions from Robert. osgslice example which
...
generates a 3d volume from a source geometry model.
2005-01-12 15:37:02 +00:00
Robert Osfield
e2132cc62a
Cleaned up the types.
2005-01-05 17:14:38 +00:00
Robert Osfield
2d6b610865
From Fredric Mammond, addid osgblendequation and osglogicop examples.
2005-01-03 16:42:27 +00:00
Robert Osfield
a0ba625cb0
Property API clean to smooth the task of generating wrappers.
2004-12-17 01:06:33 +00:00
Robert Osfield
28d31c96b6
Added Marco Jez's osgIntrospection + osgWrapper libs with osgintrospection
...
example
2004-12-09 05:28:20 +00:00
Don BURNS
ede7117f83
fixed CameraPacket to allocate on the heap instead of the stack, which
...
was causing crashes.
2004-12-02 21:28:40 +00:00
Don BURNS
61d374b726
Added pragma to shut VS 6 up.
2004-11-29 18:59:36 +00:00
Don BURNS
c7e8386707
Fixes for IRIX build
2004-11-29 01:12:25 +00:00
Robert Osfield
38f938619e
from Mike Weiblen, added wrap mode to planet texture to avoid black seam, and
...
add option of specifying the texture to use in osgshape.
2004-11-24 19:10:44 +00:00
Robert Osfield
84d9994324
Fixed recursive call
2004-11-23 23:45:41 +00:00
Robert Osfield
d9b9a6f1f8
Made read/write methods in ReaderWriter all const to facilate multi-threading
2004-11-23 15:29:52 +00:00
Robert Osfield
ffcd95b004
Tripped out experiemental threadSafe_ methods in ReaderWriter
2004-11-23 12:57:00 +00:00
Robert Osfield
a6369da4f4
Moved Registry::CacheHintOptions into ReaderWriter::Options
2004-11-22 14:10:12 +00:00
Robert Osfield
1ac452df69
From Rainer Oder, improvements to planet motions
2004-11-22 13:58:57 +00:00
Robert Osfield
9c6e909323
Added std:: infront of getline calls
2004-11-19 08:47:14 +00:00
Robert Osfield
4f6478ceb6
Changed debugging info to use osg::notify
2004-11-18 16:20:48 +00:00
Robert Osfield
9dc4fb1a34
Added write to file and use of clearnode
2004-11-18 15:10:24 +00:00
Robert Osfield
138c1ddd05
Increased accuracy of animation path, moved main to end.
2004-11-18 15:01:41 +00:00
Robert Osfield
6edf15e371
Changed Solarsystem to SolarSystem.
2004-11-18 14:43:07 +00:00
Robert Osfield
51c43cb12d
Added a search for the config file, and defaulting to osg.conf
2004-11-18 13:46:13 +00:00
Robert Osfield
ced404fa4f
Changed path to imagery from Images/SolarSystem to SolarSystem.
2004-11-18 13:34:31 +00:00
Robert Osfield
595dda6fe4
From Vivek Rajan, fixes to Solaris build.
2004-11-18 10:08:29 +00:00
Robert Osfield
f234a7eec5
From Rainer Oder, updates to osglauncher.
2004-11-17 20:01:51 +00:00
Robert Osfield
1594bbe1d9
Attempted fix for VS6.0 compile problems
2004-11-16 14:35:29 +00:00
Robert Osfield
2b310c6926
Added support for serialization of calls to ReaderWriter plugins.
2004-11-15 19:46:10 +00:00
Robert Osfield
a2c3d0335c
From osgplaents, updates to more of the solar systems planets.
2004-11-15 19:44:35 +00:00
Robert Osfield
76c970da5d
From Ulrich Hertlien, improved osgsequence example
2004-11-15 12:03:33 +00:00
Robert Osfield
a0fc9632b8
Fixed warnings.
2004-11-13 21:42:45 +00:00
Robert Osfield
ddb0d6bd4f
Added prelimarny support for reading archives via the .net plugin
2004-11-13 16:21:48 +00:00
Robert Osfield
6f0a2c4cb1
Added --image and --dem documentation to command line parameters
2004-11-12 16:36:53 +00:00
Robert Osfield
21e6c87fef
Rotated scene to face the viewer
2004-11-12 15:39:18 +00:00
Robert Osfield
9d8e24a4a3
Fixed file extraction.
2004-11-11 16:05:30 +00:00
Robert Osfield
6f96cf4ad2
Moved the .osga implementation into the src/osgPlugins/osga plugin and made
...
osgDB::Archive a pure virtual base class.
2004-11-11 13:22:55 +00:00
Robert Osfield
d397b5b90b
Added sizeof tests of istream::pos_type and off_type to osgunittests.
...
Added debuggin messages to endian handling code in Archive::open().
2004-11-10 21:28:06 +00:00
Robert Osfield
4e19c03de1
Added support for master file and clean up Archive API.
2004-11-10 13:03:52 +00:00
Robert Osfield
1772c9daa5
Removed the explicit setting for convert to geocentric when setting
...
--bluemarlbe-west, --bluemarble-east and --whole-globe.
2004-11-10 10:57:03 +00:00
Robert Osfield
a383330ae4
From Mike Weiblen, fix to the state leakage.
2004-11-10 09:56:03 +00:00
Robert Osfield
f1129dde16
Added rainer's changes for adding billboard glow around sun.
2004-11-09 15:01:39 +00:00
Robert Osfield
564869487a
Added support of archiving into osgTerrain::DataSet and osgdem.
2004-11-09 14:18:29 +00:00
Robert Osfield
d26c8460dc
Updates to osgDB::Archive support, and refactoring of implementation of
...
reading files in Registry to faciliate the new archiving support.
2004-11-08 16:11:07 +00:00
Robert Osfield
f44ecb1f65
Fixed insertion of files into an existing archive
2004-11-07 12:13:56 +00:00
Robert Osfield
1e0af60669
Removed un-needed setCullActive(false)
2004-11-06 21:21:29 +00:00
Robert Osfield
8d6aa8b405
Further work on osgDB::Archive
2004-11-06 21:18:19 +00:00
Robert Osfield
20958de1ea
Disabled culling on the aboslute transform to fix bug culling of hud.
2004-11-04 21:11:12 +00:00
Robert Osfield
f85d2c7c9e
From Morné Pistorius, fixes for VisualStudio7.0
2004-11-04 15:32:03 +00:00
Robert Osfield
ffca165611
Added prelimanary prox stream buffer to fake the ending of file.
2004-11-02 17:05:15 +00:00
Robert Osfield
2718058173
Removed the font cache from the FreeType plugin, moving the support across to
...
osgDB::Registry.
2004-11-02 11:10:44 +00:00
Robert Osfield
de9f5c82d0
Commented out settings of TexEnvCombine alpha values
2004-11-01 16:16:31 +00:00
Robert Osfield
4065c551ef
Added useage of TexEnvCombine
2004-10-29 18:24:26 +00:00
Robert Osfield
8dc722e2a7
Added multi-textured city illumination
2004-10-29 15:42:51 +00:00
Robert Osfield
12793c0580
Fixed support for NodeTrackerManipulator.
2004-10-28 19:09:32 +00:00
Robert Osfield
2b8140e125
Added support for listing contents of archive
2004-10-28 14:27:41 +00:00
Robert Osfield
e97364899b
Updates for Rainer, and with a few changes by Robert.
2004-10-28 09:38:03 +00:00
Robert Osfield
ce73909033
Removed direct dependency on GDAL
2004-10-28 08:57:23 +00:00
Robert Osfield
2d4f7d7be0
Added setCullingActive false to the absolute transform.
2004-10-27 08:39:18 +00:00
Robert Osfield
2c933fb920
Fixed make files.
2004-10-26 18:36:47 +00:00
Robert Osfield
e79feb1004
Removed GDAL reference
2004-10-26 18:20:52 +00:00
Robert Osfield
d8340148a6
Made the className() const
2004-10-26 10:31:52 +00:00
Robert Osfield
fca5f2c2c9
Updates to the osgarchive application
2004-10-26 10:27:00 +00:00
Robert Osfield
66836ef3d0
Added new osgDB::Archive class, and osgarchive example. These are both
...
very early beginnings so do not function yet.
2004-10-25 19:16:38 +00:00
Robert Osfield
b62ef99fd9
Fixed typo.
2004-10-25 18:46:44 +00:00
Robert Osfield
4352fe3f9f
From Rainer, updates to osgplanet.
2004-10-25 18:23:42 +00:00
Don BURNS
071891c64c
Namespaced Rect and Frame to osgfxbrowser::Rect/Frame, as this was causing
...
a namespace collision with CGL
2004-10-24 21:05:27 +00:00
Robert Osfield
b70ff91eaf
Changed ABSOLUTE and RELATIVE to ABSOLUTE_RF and RELATIVE_RF to avoid stooppid Win32 #define
2004-10-24 20:04:00 +00:00
Robert Osfield
7039e5cb98
From Rainer Oder, updates to osgplanets
2004-10-24 14:23:42 +00:00
Robert Osfield
6821a80e14
Changed the ReferenceFrame enums to be RELEATIVE and ABSOLUTE, and
...
deprecated the RELATIVE_TO_ABSOLUTE and RELATIVE_TO_PARENTS.
2004-10-22 19:26:45 +00:00
Robert Osfield
8ab8fc762f
Compile fixes
2004-10-22 18:47:39 +00:00
Robert Osfield
763d6399af
Added Rainer's initial osgplanets example.
2004-10-22 16:39:24 +00:00
Robert Osfield
54d3629974
Move the setting of the camera horizontal field of view to after the realize()
...
to avoid the CameraGroup's Lens be set when its NULL.
2004-10-19 13:52:46 +00:00
Don BURNS
94240305a4
Fix for minor compile error (internal error) for VS7.
2004-10-17 06:14:10 +00:00
Robert Osfield
18cd77873a
Changed fstream to ifstream
2004-10-15 09:53:18 +00:00
Robert Osfield
792a7fe0d5
Improvements to the NodeTrackManipulator and osgsimulation example
2004-10-14 10:38:29 +00:00
Robert Osfield
9ac2c02dc2
Increased the size of the inserted model so that it can be seen more easily,
2004-10-13 13:39:27 +00:00
Robert Osfield
debf8dceef
Added s/getCullSettings to OsgCameraGroup
2004-10-05 19:12:46 +00:00
Robert Osfield
3b8abfa875
Added ability to alter the verbosity of the notify messages with the
...
running of osgTerrain::DataSet via a static s/getNotifyOffset(int) method.
2004-10-05 15:08:54 +00:00
Robert Osfield
d6853e0ca2
Moved the SceneView to local to the contruction/destruction of the RenderSurface
2004-10-04 14:21:36 +00:00
Robert Osfield
229d1d36b3
Added new osgspotlight demo
2004-10-01 23:18:08 +00:00
Robert Osfield
72e3ac35a0
From Rainer Oder, new osglauncher application.
2004-10-01 15:49:57 +00:00
Robert Osfield
78f3a4a0cd
Updated to use new TexGen method
2004-10-01 15:47:40 +00:00
Robert Osfield
562ceb456f
Checked in support for cleaning up and then restart a new graphics windows
...
once the first one has been closed down.
2004-09-30 13:36:00 +00:00
Robert Osfield
d204a087c3
Added proper handling of 3d texture compression
2004-09-30 09:10:29 +00:00
Robert Osfield
e08328a449
Preliminary steps to support for compressed 3D textures.
2004-09-29 10:01:46 +00:00
Robert Osfield
be8476592e
From Mike Weiblen, partial fix for OpenGL error generation under NVidia drivers.
2004-09-26 10:27:25 +00:00
Robert Osfield
54b45ce3bc
Updated to DatabasePager support
2004-09-21 21:33:52 +00:00
Robert Osfield
b664c20c74
Improved the handling of building/writing generated databases, and
...
the fixed transition distances on the lower levels of geocentric databases.
2004-09-13 13:53:45 +00:00
Robert Osfield
39a79a9805
Fixed write of normalmap.
2004-09-09 09:03:28 +00:00
Robert Osfield
add06bab8d
Added docs for max size commandline params.
2004-09-06 14:58:29 +00:00
Robert Osfield
f4839d7158
Updates to controlling maximum texture size
2004-09-04 09:22:26 +00:00
Robert Osfield
6f1716a15b
Added commandline support for Size and texcoord Multipliers
2004-09-03 15:42:43 +00:00
Robert Osfield
200b23f354
Added handling of RGBA to normal map computation
2004-09-03 10:02:56 +00:00
Robert Osfield
4702a0a964
From Jeoen den Dekker, changed eroneous tcoords[ci][0] to tcoords[ci][1]
2004-09-01 10:45:11 +00:00
Robert Osfield
2003c27714
From Marco Jez, added new osgmotionblur example
2004-09-01 09:54:36 +00:00
Robert Osfield
146f4cd573
Remamed TrackerManipulator to NodeTrackerManipulator
2004-08-30 10:03:18 +00:00
Don BURNS
3e74db50e5
Changes for IRIX build and fix to build system
2004-08-28 23:04:47 +00:00
Robert Osfield
c3f6e9f7cd
Changed --compress to --compressed in commandline docs
2004-08-24 07:29:28 +00:00
Robert Osfield
9486146ace
Changed the write help option to just output commandline options.
2004-08-23 08:31:55 +00:00
Don BURNS
19ed70a6ce
Added back in the -s (scale) argument to osgconv, which was dropped
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in the last revision.
2004-08-21 17:29:19 +00:00
Robert Osfield
89a6e092cc
From Don Tidrow, fixes to comments.
2004-08-20 09:46:02 +00:00
Robert Osfield
28e43fb2da
Disabled the culling on the DistortionNode.
2004-08-16 08:58:07 +00:00
Robert Osfield
9e797a8408
Fix for Mingw from Norman Vine.
2004-08-06 09:38:43 +00:00
Robert Osfield
3579506fa8
Added support for osg::AutoTransform::setAutoRotateMode(AutoRotateMode) deprecating
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the previous setAutoRotateToScreen(). Added support for ROTATE_TO_CAMERA mode.
Cleaned up the autotransform demo to use a sensible number of labels
2004-08-06 08:22:58 +00:00
Robert Osfield
e004dbe58e
From Bruce Clay, Build fixes for Win32 VS6.0
2004-08-06 05:25:21 +00:00
Robert Osfield
7eb3f2646e
From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
2004-08-04 08:27:43 +00:00
Robert Osfield
041b664660
From Brede Johansen, fixes for Win32 build
2004-08-04 07:14:12 +00:00
Robert Osfield
c22f24f57a
Added test for quat multiplication ordering.
2004-08-03 19:00:33 +00:00
Robert Osfield
cf41e73ccc
Changed the static array syntax to solve VS.NET compile warnigns, changed
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the binding of the normals, and changed the name of the textures used.
2004-08-03 07:31:33 +00:00
Robert Osfield
67df9af7d1
Fixed warnings
2004-08-02 15:56:18 +00:00
Robert Osfield
f1ade41cdd
Fixed warnigns
2004-08-02 14:52:39 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
f206abcd43
From Geoff Michel, new osgtesselate example, and new features in osgUtil::Tesselator.
2004-08-01 10:36:02 +00:00
Robert Osfield
b790fa59a8
Added beginnings of new TrackballManipulator
2004-07-30 15:44:59 +00:00
Robert Osfield
9097b2f23a
Added osgText to makefile
2004-07-29 14:24:50 +00:00
Robert Osfield
cb31021ab0
From Corbin Holtz, addition of GDAL_INCLUDE and GDAL_LIB env vars for setting
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a non standard location of GDAL
2004-07-28 12:29:15 +00:00
Robert Osfield
0b288fc721
Added support for compressing textures to osgconv, can be accessed by
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running --compressed when outputting to a .ive file.
2004-07-22 12:10:53 +00:00
Robert Osfield
33b5db8e2f
Added support texture compression in osgconv
2004-07-22 11:59:58 +00:00
Robert Osfield
221c75fb6e
Fixed the position of text so it is drawn ontop of the quads.
2004-07-19 18:56:42 +00:00
Robert Osfield
0fb5733f13
Added support for --tile-image-size <size>, --tile-terrain-size <size> and --comment <string>
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command line options into osgTerrain::DataSet + osgdem.
2004-07-19 09:03:50 +00:00
Robert Osfield
c7647b98b8
Added ability to control the number of slices and the amount of the volume clipped.
2004-07-11 16:38:16 +00:00
Robert Osfield
a7490a2ea2
Compiles fixes for VS.6.0
2004-07-09 15:42:07 +00:00
Robert Osfield
87c954a4e1
Changed std::min definition to osg::minimum to avoid STOOOPID MS conficts.
2004-07-09 15:26:48 +00:00
Robert Osfield
c6ac4926bf
Clean up of commandline options
2004-07-09 15:24:01 +00:00
Robert Osfield
3248f885ec
Replaced the custom MyTexGen class with a standard TexGen, and utilised the
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new RenderStage addPositionedTextureAtribute method.
2004-07-08 22:12:49 +00:00
Robert Osfield
ef93f96328
Added lighting and materials to volume subgraph
2004-07-07 15:05:00 +00:00