Robert Osfield
cc0f1cb0fe
From Martin Lavery and Robert Osfield, Updated examples to use a variation of the MIT License
2007-06-12 14:20:16 +00:00
Robert Osfield
5be86601bb
Removed old GNUmakefile.inst files
2007-04-10 13:58:18 +00:00
Robert Osfield
2e6ee4bb39
Removed old gmake and VisualStudio build files
2007-04-10 13:10:25 +00:00
Robert Osfield
abb72cc182
Removed OpenThreads reference
2007-04-04 08:06:22 +00:00
Robert Osfield
d9a94f7890
Moved the TARGET_NAME setting into the SETUP_APPLICATION/EXAMPLE macro
2007-03-19 17:18:59 +00:00
Robert Osfield
da64127539
Ran dos2unix on CMakeLists.txt files.
2007-03-19 13:26:34 +00:00
Robert Osfield
be3f61c49f
From Luigi Calori, move to using local CMakeLists.txt files and explicit file lists.
...
From Robert Osfield, small ammendments of the above to seperate example and application installs, and fix the osgPlugins install directory.
2007-03-19 12:30:26 +00:00
Robert Osfield
69da91620f
Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
...
This paves the way to running cull traversals in seperate threads.
Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
7232a831da
Added osg::FrameStamp::set/getSimulationTime().
...
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView
Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.
Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
f405848380
Implement a GraphicsOperation to test extension availability
2007-01-12 10:28:36 +00:00
Robert Osfield
877a32c3eb
Ported following examples to osgViewer:
...
osgshaders
osgshaderterrain
osgshadow
osgshadowtexture
2007-01-10 21:05:26 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
...
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
a135650086
Added setting of position.w to 1.0 and removed zscale hack.
2006-09-02 14:27:42 +00:00
Robert Osfield
41a4aa1548
Added viewer.cleanup_frame() to all examples.
2006-08-02 19:55:03 +00:00
Robert Osfield
4bb4add9b3
Added scene handler init to custom realize callback
2006-07-19 12:58:45 +00:00
Robert Osfield
822ef01531
Added mutex to the test context.
2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7
Added vertex program hack to get round apparent NVidia bug when handling
...
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b1f9e1dfd7
Added comments.
2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1
Added TestSupportCallback to properly handle querry of OpenGL support of
...
vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
b5a5cd7901
Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
...
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
839f2058cc
From Mike Weiblen, added check to make sure that vertex texture was
...
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
75987a045d
Added osgshaderterrain example.
2005-08-15 13:54:25 +00:00