CID 11687: Uninitialized pointer field (UNINIT_CTOR)
Non-static class member _glBeginEndAdapter is not initialized in this constructor nor in any functions that it calls.
CID 11810: Uninitialized scalar field (UNINIT_CTOR)
Non-static class member _setMaxFarDistance is not initialized in this constructor nor in any functions that it calls.
CID 11811: Uninitialized pointer field (UNINIT_CTOR)
Non-static class member _displayTexturesGroupingNode is not initialized in this constructor nor in any functions that it calls.
CID 11622: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new(unsigned long long)".
Variable "<storage from new>" is not freed or pointed-to in function "osg::StateSet::StateSet()". [show details]
Assigning: "sharedStateSet" = storage returned from "new osg::StateSet".
282 osg::StateSet* sharedStateSet = new osg::StateSet;
Variable "sharedStateSet" is not freed or pointed-to in function "osg::Object::setDataVariance(osg::Object::DataVariance)". [show details]
CID 11588: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new[](unsigned long long)".
Assigning: "dataPtr" = storage returned from "new unsigned char[newTotalSize]".
Following are both false positives as the the scope they are in will always assign the object to a ref counted
structure. I've modified the code to use ref_ptr<> to just make it clear that it's underscope, although
this is not strictly neccessary as the code is OK, I introduced this for clarity and robustness in
presence of exceptions.
CID 11586: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new(unsigned long long)".
Variable "<storage from new>" is not freed or pointed-to in function "osg::VertexBufferObject::VertexBufferObject()". [show details]
Assigning: "vbo" = storage returned from "new osg::VertexBufferObject".
CID 11587: Resource leak (RESOURCE_LEAK)
Calling allocation function "operator new(unsigned long long)".
Variable "<storage from new>" is not freed or pointed-to in function "osg::ElementBufferObject::ElementBufferObject()". [show details]
Assigning: "ebo" = storage returned from "new osg::ElementBufferObject".
Pointer "indices" returned by "this->_vertexAttribList[0ULL].indices.get()" is never used."
Report highlighted the fact that later code wasn't using the indices variable when it should have been, so
potentially a higher impact that the severity suggested by Coverity.
12208 and 12231.
The windowing system specific headers under
include/osgViewer/api/<system> are again installed under
include/osgViewer/api/<system>
Works in recent ubuntu with cmake-2.8.4 and msvc2010 with cmake-2.8.2"
The pvr format which can be used as a wrapper for different compressed and uncompressed formats supports this compression algorithm. The original pvr compression uses the pvrtc format. The handling of pvrtc is already implemented in the pvr plugin. PVR provides wrapper functionality for some formats, e.g. etc or even dxt/dds.
Our target system (gles2) is able to use the etc compression format. With minor changes in the submitted files, there is no need to write a separate plugin. However the original pvr texture compression formats are not supported on our target, which is the reason for this extension.
The changes mainly consist in the definition on new enum values in the classes and headers of ReaderWriterPVR,Image and Texture. I also found some locations where the handling of the original pvr textures was not implemented. These are also part of this submission."
I also fixed the vsync implementation introduced with rev.11357 that was crashing with the Windows Error #170. So I removed your temporary /* */ around the vsync condition..."
That is, it calls ::wglCreateContext to create a context, not the member method createContextImplementation(), which takes into an account the Traits.
In my situation, this prevents a GL 3.x context from being created.
"
2nd - Script to use a 3rd party directory with basic libraries: libjpeg,libpng,libtiff,giflib,freetype,curl,gdal.
3rd - Change in the GLES library loading for Android. That should make GLES2 work properly.
4rth- Included two defines RGB8_OES and RGBA8_OES as a substitute in GLES for RGB8 and RGBA8
5th - OpenGL and GLSL version identification changed to recognize GLES versions properly
"
of empty node:
if (GetFloat4Param(cot->getParam()->getRef(), f4)) {...}
in the model I have tested cot->getParam()->getRef() return 0x0 and make
it crahes inside GetFloat4Param.
I have added a test before calling GetFloat4Param
if (cot->getParam()->getRef() != 0 &&
GetFloat4Param(cot->getParam()->getRef(), f4)) {...}
"
enum DeviceOrientation{
PORTRAIT_ORIENTATION = 1<<0,
PORTRAIT_UPSIDEDOWN_ORIENTATION = 1<<1,
LANDSCAPE_LEFT_ORIENTATION = 1<<2,
LANDSCAPE_RIGHT_ORIENTATION = 1<<3,
ALL_ORIENTATIONS = PORTRAIT_ORIENTATION | PORTRAIT_UPSIDEDOWN_ORIENTATION | LANDSCAPE_LEFT_ORIENTATION | LANDSCAPE_RIGHT_ORIENTATION
};
typedef unsigned int DeviceOrientationFlags;
The main motivation for this is to easily allow the user to specifiy that the device is in a horizontal orientation rather then having to rotate the view matrix. All flags have been tested individually as well as in combinations. The default is ALL_ORIENTATIONS to keep the exiting functionality for anyone who hasn't specified WindowData for their context traits.
"
external applications can determine if an archive extension is valid.
The second change is a bug fix in Registry::read(const ReadFunctor&)
where if you pass in valid options they get wiped out after the archive
is loaded but before being passed along to the plugin."
that the windows did not act on repaint request (WM_PAINT, EXPOSE,...)
Detailed explanation:
- I implemented requestRedraw using the push approach (not using
GraphicsWindow::_requestRedraw flag that I was considering) as there may be
multiple viewers reading the flag and fighting to reset it after the paint
request, while some viewers may not spot the request to redraw
- I made windows call GraphicsWindow::requestRedraw when they receive
appropriate message (WM_PAINT, EXPOSE, RESIZE,...)
- There were issues on Linux that windows did not want to close using x
button. Resolved by moving the test for DeleteWindow event from
swapBuffersImplementation() to GraphicsWindowX11::checkEvents(). The difficulty
was that DeleteWindow event is not coming using _eventDisplay, but through
_display.
- The last difficulty was that it is necessary to call
ViewerBase::checkWindowStatus() to set _done to true when all windows are
closed. This did not happened recently in ON_DEMAND run scheme. I put the call
to checkWindowStatus() to eventTraversal.
"
80 columns. I reorganized some of the help strings to make the output of
osgconv --help --all
fit to 80 columns. This avoids difficult to read line breaks added by the
terminal program itself."
supportsOption("dds_dxt1_rgb","set the pixel format of DXT1 encoded images to be RGB");
supportsOption("dds_dxt1_rgba","set the pixel format of DXT1 encoded images to be RGBA");
supportsOption("dds_dxt1_detect_rgba","For DXT1 encode images set the pixel format according to presence of transparent pixels.");
And set the default not to modify and detect the RGB or RGBA pixel format for DXT images.
GraphicsWindowCocoa-implementation which should fix the reported bugs.
the osgkeyboard-example works now, but not the numbers of the keypad, as
they hilight only for KEY_KP_Left, KEY_KP_Right, KEY_KP_Up, KEY_KP_DOWN
etc and not for KEY_KP_0 - KEY_KP_9."
of atomic implementatition, making it possible to force the use of Mutex for OpenThreads::Atomic,
and as a consequence for use of Mutex for Referenced::ref/unref() counting.
Fixes to race in DatabasePager where a parent PagedLOD
of newly loaded subgraph has been expired.
Clean up of visitor naming to make it clearer what role it has.