Commit Graph

2619 Commits

Author SHA1 Message Date
Robert Osfield
f5f29a03c1 From Melchoir Franz, "osgViewer toggled the NumLock state correctly when pressing the NumLock
key, but it didn't pick up the initial state. So, if NumLock was on for
the OS at startup (LED on), it was still off for OSG. And the first
keypress turned the LED off, and NumLock on for OSG. The attached fix
picks up the state on every FocusIn, just like it was done in the last
commits for CapsLock. The difference is, that the NumLock mask isn't
standardized (e.g. 0x10 for Linux, and 0x80 for AIX), so we have to do
a reverse lookup (::rescanModifierMapping()).

Note that I could not reproduce the problem on my system, but someone
else confirmed it twice on his, and the patch fixed it for him.

Changed files:
 ./include/osgViewer/api/X11/GraphicsWindowX11
 ./src/osgViewer/GraphicsWindowX11.cpp

"
2008-03-19 21:05:38 +00:00
Robert Osfield
88ba7cc0d6 Updated version and ChangeLog for 2.3.6 dev release. 2008-03-19 17:10:38 +00:00
Robert Osfield
bbf4564103 From Sebastian Messerschimdt, Added polygon offset controls 2008-03-19 12:09:20 +00:00
Robert Osfield
027b4b0986 Introduced InheritanceMaskActionOnAttributeSetting member to CullSettings, and associated applyMaskAction method that is
now used in all CullSettings::set*() methods, which by default helps disable the inheritance mask associated
with settings that are made locally.
2008-03-19 11:40:08 +00:00
Robert Osfield
1d1dcf2cf3 To osg::AutoTransform added support for MinimumScale, MaximumScale and AutoScaleTransitionWidth parameters
and a new scheme for computing the scaling when using autoscale that introduces smooth
transitions to the scaling of the subgraph so that it looks more natural.
2008-03-18 15:37:38 +00:00
Robert Osfield
7a7c197af3 Added minimum and maximum scale support to osg::AutoTransform 2008-03-17 15:22:03 +00:00
Robert Osfield
ae1c047deb Added doxygen docs 2008-03-17 12:11:39 +00:00
Robert Osfield
00f161ca35 Introduce osgParticle::ParticleSystem::s/getParticleScaleReferenceFrame() to
help manage the scaling of particles, whether they should be relative to the
local coordiante frame of the particle system, or be in world coordinates.
2008-03-17 12:09:05 +00:00
Robert Osfield
45bd3802de From Melchior Franz, "Attached is a fix for remaining problems in capslock handling:
It sets osgGA's keymask when restoring keys on FocusIn, according
to the state values of XKeyEvent and XCrossingEvent. (These are
the only source for X11's current capslock state that avoids
pulling in the XKB extension.)
"
2008-03-14 15:13:08 +00:00
Robert Osfield
dbd4bdcd89 Missing checkin 2008-03-14 15:00:37 +00:00
Robert Osfield
8be3123cbf Converted static const unsigned int definitio to enum. 2008-03-14 12:03:11 +00:00
Robert Osfield
457a28d40e Improved the indenting 2008-03-14 11:06:54 +00:00
Robert Osfield
1be388c705 Changed the const get(), operator*() and operator->() methods to return non const T versions 2008-03-14 11:06:35 +00:00
Robert Osfield
e37bb89016 From Andy Skinner, build fix for Solaris 2008-03-14 11:01:54 +00:00
Robert Osfield
f858d30c68 Fixed doc comment 2008-03-13 19:48:16 +00:00
Robert Osfield
292be66ecc Removed gl and glu prefixes from SceneGraphBuilder methods to avoid problems under Solaris 2008-03-13 19:44:10 +00:00
Robert Osfield
a460d66533 From Melchoir Franz, Caps lock support under X11 2008-03-13 16:12:46 +00:00
Robert Osfield
f1fe11f5a9 Added double versions of intersect methods 2008-03-13 16:05:40 +00:00
Robert Osfield
a9740118db From Paul Martz, files for adding ObjectRecordData support into OpenFlight 2008-03-13 15:21:34 +00:00
Robert Osfield
3a11483ba8 Added support for assigning state to created drawables, implemented gluDisk. 2008-03-13 13:44:34 +00:00
Robert Osfield
1b9cefa10f Added extra constructors 2008-03-12 20:15:45 +00:00
Robert Osfield
db256b962c Added proper implementations of OpenGL 1.0 calls to OSG object representation methods in SceneGraphBuilder. 2008-03-12 20:15:28 +00:00
Robert Osfield
a26bdd9446 Added default implementations of new SceneGraphBuilder class 2008-03-11 13:29:12 +00:00
Robert Osfield
6e89dc0d94 From Jean-Sebastien Guay, "I changed osgGA::StateSetManipulator to mirror the
osgViewer::StatsHandler and other handlers which allow you to change the
key(s) you would press to get them to do something. Pretty simple change
but useful in our context and possibly in others too."
2008-03-05 11:33:55 +00:00
Robert Osfield
9d0c950bb0 From Colin McDonald, "Attached is an updated to osgViewer::PixelBufferWin32.
The win32 pbuffer implementation returned an error unless both the
WGL_ARB_pbuffer and the WGL_ARB_render_texture functions were present.
This was too restrictive, as a pbuffer can usefully be created without
render-to-texture, e.g. for use with glReadPixels.  The osg 1.2/Producer
pbuffers worked without RTT, and osgUtil::RenderStage has all the code to
handle both RTT and non-RTT pbuffers, doing a read and copy in the
latter case.

With these changes I have successfully tested the osgprerender example
on a graphics card which supports RTT, and one which doesn't.  Plus
tested in my own application.

In order to aid diagnostics I have also added more function status
return checks, and associated error messages.  I have included the win32
error text in all error messages output.  And there were some errors
with multi-threaded handling of "bind to texture" and a temporary window
context which I have corrected.

These is one (pre-existing) problem with multi-threaded use of pbuffers
in osgViewer & osgprerender, which I have not been able to fix.  A win32
device context (HDC) can only be destroyed from the thread that created
it.  The pbuffers for pre-render cameras are created in
osgUtil::RenderStage::runCameraSetUp, from the draw thread.  But
closeImplementation is normally invoked from the destructor in the main
application thread.  With the additional error messages I have added,
osgprerender will now output a couple of warnings from
osgViewer::PixelBufferWin32::closeImplementation() at exit, after
running multi-threaded on windows.  I think that is a good thing, to
highlight the problem.  I looked into fixing it in osgViewer::Renderer &
osgUtil::RenderStage, but it was too involved for me.  My own
application requirements are only single-threaded.

Unrelated fix - an uninitialised variable in
osg::GraphicsThread::FlushDeletedGLObjectsOperation().
"
2008-03-04 16:39:44 +00:00
Robert Osfield
c4d07194a2 From Art Trevs, add support for saving external shader files.
From Robert Osfield, adding missing member variable initializes and Output::getShaderFileNameForOutput() implementation
2008-03-04 14:04:48 +00:00
Robert Osfield
f7c33bb2e8 Change the setViewAsLookAt method to use Vec3d rather than Vec3 for better precision 2008-03-04 11:53:09 +00:00
Robert Osfield
d42eee693f Added OSG_EXPORT 2008-03-01 13:40:57 +00:00
Robert Osfield
75d35b6ba1 Fixed typo 2008-03-01 12:50:54 +00:00
Robert Osfield
aa43b3c8a6 Added Camera::g/setIntialDrawCallback and g/setFinalDrawCallback(), and added
screen snapshot example code to osghud.
2008-02-29 15:25:57 +00:00
Robert Osfield
ca513efc1d Added LODScaleHandler 2008-02-28 20:02:43 +00:00
Robert Osfield
a4a39d32ff From Paul Martz, "Per the discussion in osg-users, this change adds code comments to the Matrix* headers to document assumptions in the getRotate() method." 2008-02-27 11:46:05 +00:00
Robert Osfield
3b4af26136 From Paul Martz, fixed get/set methods API 2008-02-27 11:43:58 +00:00
Robert Osfield
a3a5af18b0 From Franz Melchior, "When switching virtual desktops or minimizing a window, keys
remain in pressed state after revealing, even if they are no
longer pressed on the keyboard. This can have bad effects,
especially if the stuck keys are modifier keys. One has to
press and release the stuck keys again to reset the wrong state.

The fix keeps track of all key presses and releases. On FocusOut
and UnmapNotify it releases all keys that are in pressed state,
and on KeymapNotify (following a FocusIn), it sets the currently
pressed keys again. To avoid confusion in the OSG-using application
normal keys are always reported released /before/ and pressed
/after/ modifier keys.

As current key states are returned as char[32] keymap by
XQueryKeymap and XKeymapEvent, this format is also used to
recognize modifier keys and for maintaining the current
internal key state. Functions to set/clear/query bits in
such a keymap are added.

The patch was extensively tested with osgkeyboard and
FlightGear under KDE and fvwm2. It was not tested on a
Xinerama setup or with multiple windows, but as _eventDisplay
is used throughout, there should be no problems. The patch also
makes the following changes:

- removes old and obsolete handling of modifier keys in ::adaptKey().
 This wasn't only unused, but also wrong (and for that reason commented
 out in revision 7066). The modifier states are actually handled
 in ./src/osgGA/EventQueue.cpp (EventQueue::keyPress/keyRelease).
- fixes some spelling"
2008-02-25 16:50:28 +00:00
Robert Osfield
3c2872a36a From Emmanuel Roche, "I'm joining two zip files to this mail for the modified sources and include files of osgIntrospection.
The modifications I made are very small but they are absolutely usefull to use osgIntrospection with visual studio 7.1 or 8 in debug modes.
This should also solve other minor common problems (converter memory leak, virtual destructor for PropertyInfo, etc...).

I choosed two function names : Reflection::uninitialize() and Type::reset(), this can of course be changed if someone has a better idea...

I made the changes against OSG 2.2.0 public release. I tested the result with VS 7.1, VS 7.1 SP1, VS 8.0 SP1 and AQTime 5.0 on Windows XP SP2... All 4 seem to agree : they detected memory leaks before and don't anymore.

Sorry I haven't take the time to test that on linux but the changes are so small I doubt there could be a problem... I let you check that on your side  :-).

I hope this will help making OSG an even more wonderfull library."
2008-02-25 16:26:30 +00:00
Robert Osfield
fb1b58b2e2 From Stephan Huber, "I missed a refactoring of the handling of modifier-keys, so they did not
work on OS X. Attached you'll find the missing implementation for OS X."
2008-02-25 16:05:53 +00:00
Robert Osfield
75b9a9c809 From Robert Osfield and Carlo Camporesi, took submission from Carlo for adding LoadingExternalReferenceMode to ProxyNode and extended it
to include a wider range of options, also completed implementation
2008-02-25 15:07:35 +00:00
Robert Osfield
49641debcb Changed method parameter to use const & 2008-02-25 14:27:57 +00:00
Robert Osfield
55de8b03d9 From Wojciech Lewandowski, "----1----
Attached is a fixed version of OverlayNode.cpp. I fixed CustomPolytope::cut( osg::Plane ) method.  Bug was apparent in such scenario:
 
Let P1 be some random frustum polytope
Let P2 be the polytope that was created from P1 bounding box (P2 contains P1 entirely)
 
Then ignoring precision errors: P1.cut( P2 ) == P2.cut( P1 ) == P1.  But this condition was not always met. Cut failed when some of the polytope reference points happened to lie exactly on some intersecting planes in both P1 & P2  (plane distance was = 0).
 
I only use CustomPolytope for my shadowing stuff so I did not test how this affects rest of OverlayNode.cpp.
 
----2----
 
Also attached is a minor precision improvement for osg::Plane intersect method (double version). 
 
----3----
 
I have also one observation regarding osg::Plane - There are two intersect vertices methods (float and double flavour):
 
inline int intersect(const std::vector<Vec3>& vertices) const
inline int intersect(const std::vector<Vec3d>& vertices) const
 
I guess osg::Plane won't compile when someone changes default vec3 typedef to vec3d. Shouldn't the first method be changed to use vec3f explicitly ? Ie:
 
inline int intersect(const std::vector<Vec3f>& vertices) const"
2008-02-25 14:15:27 +00:00
Robert Osfield
d003972a5f From Wojciech Lawandowski, "Fixed EllipsoidModel::computeLocalUpVector to use Vec3d instead of Vec3 for
normal computation. Its really small issue, maybe not even worth submitting
;-). But one never knows when inadequate precision hits him.
"
2008-02-25 13:17:30 +00:00
Robert Osfield
e869200b3d Refactored the mutex usage in osgText and freetype plugin to prevent multi-thread crash 2008-02-25 12:54:54 +00:00
Robert Osfield
3333ca2b46 From Mathias Froehlich, "I have extended the X11 pbuffer code to use either the complete set of glx 1.3
pbuffer functions or exactly ask for the extensions we need to call the
apropriate glx extension functions for and around pbuffers extensions.
The glx 1.3 version of this functios are prefered. If this is not pressent we
are looking for the glx extensions and check for them.
Prevously we just used some mix of the glx 1.3 functions or the extension
functions without making sure that this extension is present.
"
2008-02-22 18:38:30 +00:00
Robert Osfield
67f1503c7d Refactored osgTerrain so that the interface for setting up layer is more straight forward, and added support into GeometryTechnique for handling multiple layers 2008-02-22 11:52:23 +00:00
Robert Osfield
6516bf4910 Added TextureUnit entry to osg::TransferFunction and osgTerrain::Layer 2008-02-20 12:34:13 +00:00
Robert Osfield
8e5c3363ef From Stephan Huber, "Attached you'll find some enhancements by Adrian Egli and me for the
carbon-implementation of GraphicsWindow.  Now you can use an AGLDrawable
in conjunction with osgViewer/osgCompositeViewer."

Changes from Robert Osfield, changed std::cout to osg::notify(osg::INFO)
2008-02-18 15:30:55 +00:00
Robert Osfield
a97dc84228 Introduced typedef vec_type and value_type into LineSemgment class to allow easier
switching between double and float versions.
2008-02-18 14:51:05 +00:00
Robert Osfield
45c6bbb577 Changed constructors to take const pointers 2008-02-15 14:09:44 +00:00
Robert Osfield
c620786420 Updated versions for OSG-2.3.4 release 2008-01-29 10:28:56 +00:00
Robert Osfield
54129105a4 Added projectorMatrix parameter support to *SphericalDisplay setup functions and .view, this allows one
to flip, rotate, or turn up side the position of the projector.  Note, projector at base of display is the default.
2008-01-28 15:41:42 +00:00
Robert Osfield
9cab2d59ba Updated version number for 2.3.3 release 2008-01-21 11:40:27 +00:00
Robert Osfield
6d3a90219c Removed redundental vertex buffer object flush methods 2008-01-21 11:36:54 +00:00
Robert Osfield
d2d282073c Moved the setting of _clipPlaneNum from the {} body to the intializer list to
avoid reading from an unitialized variable.
2008-01-18 21:01:18 +00:00
Robert Osfield
276fd99da9 Added getNumOperationsInQueue() method 2008-01-18 09:17:32 +00:00
Robert Osfield
efdc026114 Fixed the computation of terrain bounding volume so that it properly accounts for
elevation layers
2008-01-17 15:37:35 +00:00
Robert Osfield
828851c08a Refactor osgTerrain::ProxyLayer so that it is now a pure Proxy, defering implementations
to an Implementation rather than a subclass of ProxyLayer.  Updating the osgTerrain and GDAL plugins
to comply with this refactor.
2008-01-14 14:53:49 +00:00
Robert Osfield
802ac3f803 Updated ChangeLog, date and version number for 2.6.2 release 2008-01-14 11:22:23 +00:00
Robert Osfield
98365fa82a From Jean-Sebastien Guay, added OSGUTIL_EXPORT for Windows build 2008-01-10 11:08:11 +00:00
Robert Osfield
9d010e14fe From Paul Martz, "his pretty much wraps up the OcclusionQueryNode work. I might make some additional modifications if testing reveals any issues, otherwise it's ready for 2.4." 2008-01-10 11:02:21 +00:00
Robert Osfield
a46eb79311 Indentation/bracket fixes and change of default size 2008-01-09 21:17:10 +00:00
Robert Osfield
0f2797fc07 From Mike Weiblen, build fix for VS8. 2008-01-09 11:42:19 +00:00
Robert Osfield
11db24e6b3 From Colin McDonald, build fixes for Solaris. 2008-01-08 18:13:06 +00:00
Robert Osfield
6ca573dfd3 From Jean-Sebastien Guay, Warning fixes 2008-01-08 17:18:11 +00:00
Robert Osfield
e73134d6fb Removed non standard and redundent /*EOF*/ 2008-01-08 14:38:58 +00:00
Robert Osfield
578f385760 From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them. 2008-01-08 14:29:44 +00:00
Robert Osfield
ff565128af Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:24:29 +00:00
Robert Osfield
9f412d684c Added OSGUTIL_EXPORTs 2008-01-07 09:47:36 +00:00
Robert Osfield
2caf460300 Added missing #include <osgUtil/Export> 2008-01-06 17:53:21 +00:00
Robert Osfield
57475ed8fe Added exports for Windows build 2008-01-06 10:52:23 +00:00
Robert Osfield
35d9107d81 Added catch for handling cases where undefined settings for dislayNum and screenNum are used 2008-01-04 13:57:36 +00:00
Robert Osfield
d5db983b90 Updated version number for 2.3.1 release 2008-01-04 11:45:25 +00:00
Robert Osfield
b222d4201c From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that." 2007-12-26 22:00:28 +00:00
Robert Osfield
2aca19a4e6 From David Callu, further work in support of shapefile support in VirtualPlanetBuilder 2007-12-26 21:39:29 +00:00
Robert Osfield
e39bb04c62 From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
the fix again, merged with this morning's svn (including the other
Sequence fixes from J-S)."
2007-12-24 14:45:31 +00:00
Robert Osfield
ce5388a8bc Convert osgText and freetype plugin across to keeping the font size as state that
is passed into the getGlyph and getKerning methods rather than a current state of the font itself.
2007-12-23 18:15:54 +00:00
Robert Osfield
f290b75bc9 Moved Font code across to using FontSizePair internally and on Font methods, but
still using original implemetations.
2007-12-23 13:45:37 +00:00
Robert Osfield
dea067050c Renamed osgText::Font::SizePair to osgText::FontSizePair in prep for use this more
widely within osgText/freetype plugin.

Added support for inserting loading models into --mt multithreaded implementation.
2007-12-23 13:18:40 +00:00
Robert Osfield
8c5a9ac218 Fixed indentation 2007-12-23 13:08:14 +00:00
Robert Osfield
5a79032599 Added copyright notice and tweaked genwrapper 2007-12-21 17:33:00 +00:00
Robert Osfield
095288bb47 Removed inappropriate inline 2007-12-21 15:46:50 +00:00
Robert Osfield
4889342c4a From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension 2007-12-21 14:45:16 +00:00
Robert Osfield
5f7a2968ac From Bryan Thrall, "UFOManipulator ignores any attached CoordinateFrameCallback; the
attached files fix this (based on 2.2 release).
"
2007-12-21 14:21:21 +00:00
Robert Osfield
cf1a30841a From David Callu, various classes in support of VirtualPlanetBuilder 2007-12-21 13:07:54 +00:00
Robert Osfield
2cab28c3b8 Added support for min to max level ranges for Layers in support of VirtualPlanetBuilder usage of this. 2007-12-20 15:51:13 +00:00
Robert Osfield
2c0842c7b7 Added an optional use of doubles for computing error metrics to help investigate precision issues seen in VPB when working with small segments of geographic data. 2007-12-20 15:50:07 +00:00
Robert Osfield
a1ce3ffd9d Updated version number for 2.3.0 dev release 2007-12-17 21:08:52 +00:00
Robert Osfield
d7a2728fea From David Cullu, added various mathematical operators 2007-12-17 17:43:57 +00:00
Robert Osfield
49696d776a From Stephan Huber, "attached you'll find an updated carbon-implementation, which implements
the missing functionality for setWindowName and useCursor
"
2007-12-17 10:24:20 +00:00
Robert Osfield
0cdc3e9506 Added intializers. 2007-12-16 17:01:40 +00:00
Robert Osfield
af922cc355 Added separate unform variable to keep track of abmient contribution. 2007-12-15 15:19:18 +00:00
Robert Osfield
f7e91fa28e Added Locator::s/getTransformScaledByResolution(bool) to assist with VPB integration 2007-12-13 17:51:43 +00:00
Robert Osfield
b6f32a3ed0 Added copy operator to ShapeAttribute to prevent problems when assigned them or use within a vector 2007-12-13 12:30:31 +00:00
Robert Osfield
6cca3b8f49 Added a osgViewer::setSceneData(ref_ptr<Node>) method. 2007-12-12 17:59:06 +00:00
Robert Osfield
213a370c25 Added new setFont(ref_ptr<>) variants to Text and Text3D 2007-12-12 17:48:20 +00:00
Robert Osfield
256391c3b4 From Serge Lages, introduce readRef*File() methods which pass back ref_ptr<> rather than C pointers. 2007-12-12 17:04:48 +00:00
Robert Osfield
88f3a864ac Updated copyright notices 2007-12-12 16:56:28 +00:00
Robert Osfield
6bb7935dea From Andy Skinner, build fixes for Solaris. 2007-12-12 16:55:13 +00:00
Robert Osfield
6ca74544bc Added const to operators. 2007-12-12 10:47:58 +00:00
Robert Osfield
1c2726fd07 From Paul Martz, "Function declaration returns a bool, function body was returning a pointer. Changed body to return (pointer != NULL)." 2007-12-12 09:45:29 +00:00
Robert Osfield
ffab16ba2f From Karl Heijdenberg, moved set/getFrameStamp() from osgViewer::View to osg::View. 2007-12-11 16:34:37 +00:00
Robert Osfield
be5f709bdb From Mike Garrity, "There was an on again/off again thread on OSG users about
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
640999dea6 From Tim More, "This submission tries to optimize redundant compilation of StateSets and Drawables
in the DatabasePager. The practical effects of these are to greatly reduce startup time
and the time to load an individual scenery tile in FlightGear.

- From my log message:

   Minimize the number of StateSets and drawables that are compiled by checking
   if they have already been compiled or will be elminated by the
   SharedStateManager.

   Move the sorting of the dataToCompile queue out of compileGLObjects
   into the man pager run function.

   Change the SharedStateManager to use maps instead of vectors."
2007-12-11 12:32:31 +00:00
Robert Osfield
298e07fc72 From Mathias Froechlich, "I have extended the StateSet api with a
StateSet::removeAssociatedModes(const StateAttribute*)

and a

StateSet::removeAssociatedTextureModes(unsigned, const StateAttribute*)

call. These funktions are just missing for a complete api IMO."
2007-12-11 11:42:02 +00:00
Robert Osfield
b467fdeb6c From Alberto Luaces, "it seems that include/osgParticle/BoxPlacer was created from the SectorPlacer
file. The code works well but the SectorPlacer comments stayed in the new
file. I have altered those comments so they now contain valid information for
the BoxPlacer class and the doxygen generated documentation is correct.

"
2007-12-11 11:37:03 +00:00
Robert Osfield
4e5ce63c85 From Per Fahlberg, "Attached is a fix allowing removal of shaders from a program after it is
first compiled. It will also allow new shaders to be attached after the
program is first compiled."
2007-12-11 11:21:13 +00:00
Robert Osfield
c5704586f9 From Richard Schmidt, "attached you will find a set of small fixes and features.
CullVisitor/SceneView:

*Feature: This version supports multiple clearnodes in the graph, one per renderstage.

 

Text:

*Feature: Performance Enhancement when calling SetBackdropColor

 

Material:

*Fix: OpenGL calls are now made according to the OpenGL Standard

"
2007-12-10 20:30:05 +00:00
Robert Osfield
eef88e7e83 From David Callu, Text3D 2007-12-10 19:49:17 +00:00
Robert Osfield
f4afa427a7 From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)." 2007-12-10 17:30:18 +00:00
Robert Osfield
f69a48e552 From David Callu, added support of 3D text to osgText and associated plugins. 2007-12-10 15:15:56 +00:00
Robert Osfield
9946cb3b24 Added export macro for windows build 2007-12-10 11:20:22 +00:00
Robert Osfield
457d3fd7e4 Removed redundent OpenFlightOptimizer 2007-12-09 16:23:19 +00:00
Robert Osfield
78c1fd4844 From David Callu, added DBase attribute support for shapefiles 2007-12-09 15:43:49 +00:00
Robert Osfield
5e6bab7de1 Updated wrappers 2007-12-09 14:54:02 +00:00
Robert Osfield
65bef96a6e From Peter Hrenka, "Due to popular demand I would like to submit this
enhanced version of PolytopeIntersector.


New features of PolytopeIntersector :

* Dimension mask: The user may specify the dimensions of the
   primitives to be tested. Checking polytope-triangle and
   polytope-quad intersections is rather slow so this can
   be turned off.
* Reference plane: The resulting intersections are sorted
   by the distance to this plane.

New memebers of PolytopeIntersector::Intersection :

* distance: Distance of localIntersectionPoint to the reference plane
* maxDistance: Maximum distance of all intersectionPoints to the
   reference plane.
* intersectionPoints: The points intersecting the planes of the polytope
   or points completely inside the polytope.
* localIntersectionPoint: arithmetic mean of all intersection points
* primitiveIndex: Index of the primitive that intersected


I added some more output to the example osgkeyboardmouse."
2007-12-08 16:37:05 +00:00
Robert Osfield
13e8af6305 From Robert Osfield and Richard Schmidt, made fixes inspired by an original submission from Richard which
highlighted problems with Light, ClipPlane and Hint usage in osg::State's usage of cloneType
and reassignment of target/num in StateSet/these StateAttributes.
2007-12-08 13:29:31 +00:00
Robert Osfield
b7881943d4 From Serge Lages, "Here are some modifications to the DatabasePager, with the possibility to :
- Get or set the target number of PagedLOD children to remove per frame.
- Get or set the minimum number of inactive PagedLOD to keep.

Corresponding environment variables have been added too.
The default values reproduce the previous DatabasePager behavior."
2007-12-06 17:31:00 +00:00
Robert Osfield
6c09a22957 From Cedric Pinson, fixes for toggle fullscreen on gnome desktop 2007-12-06 17:28:29 +00:00
Robert Osfield
1b1c5bbdd1 Added support for new double Vec*Array classes in various functors. 2007-12-04 14:46:46 +00:00
Robert Osfield
a909a62b85 Added double Vec*Array support 2007-12-04 14:44:21 +00:00
Robert Osfield
6cd4cc682c Fixed the Polytop::setFrustum and setBoundingBox method 2007-12-01 15:30:35 +00:00
Robert Osfield
316b36fab7 Added getColor method to allow easy reading of individual pixels. 2007-10-31 12:55:15 +00:00
Robert Osfield
3882ad034c From Mathias Froehlich, "since we patched our hp to an other patchlevel, I need the following to
include/osg/Texture"
2007-10-05 10:46:46 +00:00
Robert Osfield
b62716d679 Added asView() method to GUIActionAdapter to help out with .NET wrappers. Updated wrappers 2007-10-04 11:20:18 +00:00
Robert Osfield
146c140be1 Updated version for 2.2 release 2007-10-04 10:05:20 +00:00
Robert Osfield
28438c5dbf Updated version for 2.1.15 dev release 2007-10-03 23:27:59 +00:00
Robert Osfield
73b5712a7a Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and enabled this
for AIX as reading the old paths this was required.  This looks like it is needed
under Xcode build as well.
2007-10-03 20:21:01 +00:00
Robert Osfield
5fe003d1a2 Updated version, authors and change log for the 2.1.14 release 2007-10-03 12:49:02 +00:00
Robert Osfield
1dc06b4553 From Mihair Radu, "Most of the additions are small utility methods:
- set the resolution of the shadow map; it calls dirty() to
re-initialize at next update
- keep a list of Shader objects to use instead of the default ones, if
the list is empty, the default shaders are used
- explicitly create the Uniform variables, so that subsequent additions
that require more Uniforms can put them in a central place
- set a Light or LightSource to use explicitly for shadow casting,
allows multiple lights in the scene, with one casting shadows

There are two additions that do not ( yet ) function correctly, but in
the present usage they do not interfere with the regular usage of the
techique:
- support for using spotlights, it's using Light.spotCutoff to determine
if it's a spot-light and not point-light,
   there is an error in the setup of either the shadow camera or the
texgen, most likely due to the direction of the spotlight, since the
position is being used just like in point or directional lights.
- creation of a debugHUD
   the hud is created properly, ( the example included shows it ), but
it displays only white, there has been some discussion of displaying the
shadow map, but I could not find it, the addition of a simple fragment
shader with the appropriate color transform should get this going."
2007-10-02 21:45:09 +00:00
Robert Osfield
caeed02f52 Merged the threading set up and rendering code from Viewer and CompositeViewer
into ViewerBase to allow CompositeViewer to inherit the same theading models
previously just supported by osgViewer::Viewer
2007-10-02 21:23:58 +00:00
Robert Osfield
f6c5cd184a Changed the GLU_TESS_CALLBACK in an attempt to avoid compile problems under OSX. 2007-10-02 20:54:12 +00:00
Robert Osfield
d32effbdbc Updated Version number for 2.1.13 and updated ChangeLog. 2007-10-01 10:21:52 +00:00
Robert Osfield
7086aeeebc Removed log2 and replaced the places where is was used with a new Image::computeNumberOfMipmapLevels method. 2007-10-01 08:50:58 +00:00
Robert Osfield
38d33c7685 From Paul Martz, "here's the osgDB::Registry changes to add Options to the read*File() interface. As we discussed, this preserves the old interface for backwards compatibility.
osgconv also changed to use the new Registry::writeNode() interface. No other applications or examples were affected."
2007-09-30 19:53:02 +00:00
Robert Osfield
4cf73d4c87 Changed HelpHandler so it supports use with CompositeViewer and Viewer 2007-09-30 19:15:32 +00:00
Robert Osfield
40ded29902 From Dan Minor, "osgText::Text does not currently have a getAxisAlignment method. The
attached code adds this, along with a member variable to keep track of
the setting.  It is based on the latest subversion version, and was
tested by creating a new text object with the same axis alignment as an
existing one (e.g.
new_text->setAxisAlignment(old_text->getAxisAlignment()); )."

From Robert Osfield, " I originally didn't add a getAxisAlignment()
as all setAxisAlignment does is set the Rotation member variable, and
potentially one could apply user defined Rotation setting after the
setAxisAlignment() which would bring it out of sync with the
setAxisAlignment.

Rather than reject your submission on the ground of potentially
getting out of sync and therefore misleading users I've added a
USED_DEFINED_ROTATION to AxisAlignment enum, and set this in the
serRotation and then override this setting of _axisAlignment in the
setAxisAlingment method.  I've also removed the lazy updating
optimization you've added to the top of setAxisAlignment to avoid
potential problems as well."
2007-09-30 15:06:59 +00:00
Robert Osfield
91900254f0 Moved ViewerBase class out into its own header and source file.
Improved the support for stats collection in CompositeViewer/StatsHandler.
2007-09-30 11:37:00 +00:00
Robert Osfield
f8729af8b2 Refactor Viewer/CompositeViewer so the both inherit from the a ViewerBase class 2007-09-29 16:46:08 +00:00
Robert Osfield
4ef1864432 From Stephan Huber, add basic support for CompositeViewer in StatsHandler 2007-09-29 11:41:57 +00:00
Robert Osfield
41ce67600e From Mattias Linde, "Nice, this almost gets the job done, one way communication into the plugin is possible.
I've done some additional small modification regarding constness in ReaderWriter and added
mutable on _pluginData so passing data back would be possible too.

Have updated the collada plugin (ReaderWriterDAE.cpp) to use the map to handle options and
have attached the changes.

The stuff in daeReader.h and daeWriter.h are just cosmetic changes to get rid of a warning."
2007-09-29 11:12:38 +00:00
Robert Osfield
9aab68b140 From Mattias Linde, "I've attached a modified ReaderWriter header which has some additions
to osgDB::ReaderWriter::Options to handle PluginData."
2007-09-28 13:35:51 +00:00
Robert Osfield
1df542c119 Andre Garneau, three fixes in one submissions:
"This is a fix for the issue reported by Anders a week ago (see \u201c[osg-users] BUG?: mouse coordinate changes after window move\u201d discussion thread on Sept. 20). The issue was that the initial implementation added a few months back was not converting the window coordinates to client-area coordinates resulting in a slight offset each time a decorated window was moved (caused by the window border). This was also causing windows to move out of their assigned screen."

and

"Attached is a fix for the taskbar repaint issue that occurs when a graphics window is toggled from full-screen mode to windowed mode (as identified by Gert van Maren a couple of weeks ago).
Also included is a fix derived from the \u201cEvents from the past\u201d discussion thread that took place on July 11."
2007-09-28 08:53:34 +00:00
Robert Osfield
6df0110d0c From Adrian Egli, "update the PSSM, i did some bug fixes and added new features to move the camera virtual against the view direction by applaying a simple distance factor (a), which is calculated camera eye - camera center distance. and we can move the "light camera" against the light direction (b).
(a) some objects behind the camera can cast shadow
(b) object aboive the camera can cast shadow

then i fixed the shadow map orientation, now screen x coordinate alinged which improve the quality"
2007-09-27 12:47:34 +00:00
Robert Osfield
2640fd1456 Added IntensityMap reading in .view files 2007-09-26 14:02:40 +00:00
Robert Osfield
18ad07160d From David Callu, adding support for GraphicsWindowX11 window inhertance and
setWindowName() method.
2007-09-26 09:50:32 +00:00
Robert Osfield
6d822cbf45 Updated Version and AUTHORS for 2.1.12 dev release 2007-09-24 16:34:28 +00:00
Robert Osfield
d11d5b819a From Adrian Egli, further work on PSSM implementation. 2007-09-24 15:24:23 +00:00
Robert Osfield
a4f79e7a37 From Alberto Luaces, fixed typo of valid() in warning message 2007-09-24 10:36:39 +00:00
Robert Osfield
cf2c9da74d Made ReaderWriter and ReaderWriter::Options use thread safe ref counting. 2007-09-24 09:05:42 +00:00
Robert Osfield
da70320707 From David Callu, added getOrCreateScene method, made contractors protected.
From Robert Osfield, made getOrCreateScene protected and made View a friend
of Scene to all it to construct Scene objects itself.
2007-09-22 16:50:45 +00:00
Robert Osfield
82b0f004e9 From Adrian Egli, update to ParallelSplitShadowMap. 2007-09-22 16:46:38 +00:00
Robert Osfield
1dc8983a76 Added EXPORT 2007-09-22 13:06:07 +00:00
Robert Osfield
5c36fbb18f From David Callu, added findSlaveIndexForCamera method 2007-09-21 19:43:06 +00:00
Robert Osfield
3bfaee3654 Added support for basic viewer configuration files 2007-09-21 15:34:25 +00:00
Robert Osfield
ece7b57df2 Further steps towards reading coniguration files. 2007-09-21 13:30:33 +00:00
Robert Osfield
55a9ea19d7 From Anders Backman, added bias and texture size methods.
From Robert Osfield, tweaks to the above for method parameters and indenting.
2007-09-20 10:12:58 +00:00
Robert Osfield
7ea3632dfc Added support for bool in ArgumentParser::Parameter.
Added support for using Input::read(...) methods using ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 15:29:57 +00:00
Robert Osfield
cf69352873 From Adrian Egli, ParallelSplitShadowMap implmentation.
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
acfa793032 Updated version numbers for 2.1.11 dev release 2007-09-17 09:26:02 +00:00
Robert Osfield
ae5883dd23 Fixed Locator::setTransform method so it takes a const Matrixd&, and improved
the setting of Locator in the gdal plugin.
2007-09-16 17:48:07 +00:00
Robert Osfield
4c787abfd7 Added option for controlling whether output code should write out default values 2007-09-16 17:45:53 +00:00
Robert Osfield
69de74aedf Added TemplateRegisterDotOsgWrapperProxy. 2007-09-14 11:01:48 +00:00
Robert Osfield
d5cc0e966f Introduce GUIEventHandler::handleWithCheckAgainstIgnoreHandledEventsMask() methods
to help make it easier to get event handles to ingore events that have already been handled.
2007-09-14 10:44:46 +00:00
Robert Osfield
290adbe7ab From Ole-Morten Duesund, added IgnoreUsedEventsMask. 2007-09-14 10:26:14 +00:00
Robert Osfield
0c5d6da793 Fixed warnings of casting void* by refactoring the type and extensiosn setup. 2007-09-13 10:15:48 +00:00
Robert Osfield
45e98d5f18 Added preliminary handling of cases where GLX version < 1.3 2007-09-12 17:01:47 +00:00
Robert Osfield
a933587753 Rejigged the casting to avoid warnings under Windows 2007-09-12 16:20:40 +00:00
Robert Osfield
c15ec121f4 Updated version, ChangeLog and AUTHORS file for 2.1.10 release 2007-09-12 10:43:49 +00:00
Robert Osfield
d8f875ec9e Added log2(int) and log2(uint) methods 2007-09-11 20:54:39 +00:00
Robert Osfield
b89a1480fc Removed int version of log2 to avoid possible errors in assuming log2(10) should ~= log2(10.0) 2007-09-11 20:24:48 +00:00
Robert Osfield
b63ce0dee9 From Art Tevs, Added log2 function. 2007-09-11 17:08:06 +00:00
Robert Osfield
0bd4d303e3 From Art Tevs, build fix. 2007-09-11 16:59:19 +00:00
Robert Osfield
175c3ce806 From Art Trevs, "File Changes:
- GL2Extensions, Program and Program.cpp

Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)

- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList

"
2007-09-11 13:34:41 +00:00
Robert Osfield
884b3b7aa2 Seperated out GeometryTechnique .osg support. 2007-09-11 13:32:46 +00:00
Robert Osfield
c51e893ba4 Changed the isTextureIntegerSupported method so that it no longer has the EXT entry in it
for forward compatability reasons.
2007-09-11 12:28:03 +00:00
Robert Osfield
5e83ae4821 From Art Trevs, "Features of the patch are:
- Implementation of integer textures as in EXT_texture_integer

- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)

- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)

"

Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00
Robert Osfield
bea07b5f72 From Mike Wittman and Robert Osfield, added support for SO_VERSION number in
runtime version info.  Added checks for OpenThreads version.
2007-09-11 10:10:43 +00:00
Robert Osfield
409cdd0b28 Intoduced a new setGLExtensions template method to do a copy of void* pointer to
local function pointer to avoid compiler warnings related to case void*.

Moved various OSG classes across to using setGLExtensions instead of getGLExtensions,
and changed them to use typedef declarations in the headers rather than casts in
the .cpp.

Updated wrappers
2007-09-10 15:19:23 +00:00
Robert Osfield
8e7e6529be From David Callu, warning fixes 2007-09-07 15:03:56 +00:00
Robert Osfield
c747c7dbd6 Moved defined from Texture2DArray into Texture 2007-09-07 13:25:28 +00:00
Robert Osfield
c7a72c8435 From Art Tevs,
"A new texture class Texture2DArray derived from
Texture extends the osg to support the new
EXT_texture_array extensions. Texture arrays provides
a feature for people interesting in GPGPU programming.


Faetures and changes:

- Full support for layered 2D textures.

- New uniform types were added (sampler2DArray)

- FrameBufferObject implementation were changed to
support attaching of 2D array textures to the
framebuffer

- StateSet was slightly changed to support texture
arrays. NOTE: array textures can not be used in fixed
function pipeline. Thus using the layered texture as a
statemode for a Drawable produce invalid enumerant
OpenGL errors.

- Image class was extended to support handling of
array textures

Tests:
I have used this class as a new feature of my
application. It works for me without problems (Note:
Texture arrays were introduced only for shading
languages and not for fixed function pipelines!!!).
RTT with Texture2DArray works, as I have tested them
as texture targets for a camera with 6 layers/faces
(i.e. replacement for cube maps). I am using the array
textures in shader programming. Array textures can be
attached to the FBO and used as input and as output."
2007-09-07 11:21:02 +00:00
Robert Osfield
b20d542317 From David Callu, improved consistency of Version strings and add version support
for osgIntrospection and osgManipulator.
2007-09-05 17:12:24 +00:00
Robert Osfield
a2447d493c Added option to Locator to help specify here the locator value was defined from.
Update wrappers and Gdal plugin to use this new parameter
2007-09-05 14:15:55 +00:00
Robert Osfield
c9f6a3f7ca Added mutex into osgText::Font::GlphTexture to marshel adding to and reading
from glyph list
2007-09-04 12:32:47 +00:00
Robert Osfield
efc7ff6b02 Rearrange _stateset member variable to avoid compile warning 2007-09-04 09:00:38 +00:00
Robert Osfield
8414a16e52 From Sherman Wilcox, added extension checking support for compressed texture subloading. 2007-09-03 15:43:58 +00:00
Robert Osfield
d80632bc81 Updated version number for 2.1.9 dev release 2007-09-03 14:05:24 +00:00
Robert Osfield
2415b8e4b1 Added default contructors to Operation 2007-09-03 09:43:33 +00:00
Robert Osfield
a97afbb009 Added convinience methods for setting up 3d spherical displays. 2007-09-01 16:56:53 +00:00
Robert Osfield
3304646c4c Changed Font's mutex to become a static mutex shared between all instances of Font.
This ensures single threaded access of the freetype plugin.
2007-09-01 15:24:22 +00:00
Robert Osfield
13faad13e8 Changed mutex reference to a mutex pointer to avoid problems with wrappers 2007-08-31 20:30:45 +00:00
Robert Osfield
5ae1eb711a To solve creations with multi-threaded creation of text, added mutex to Font, and use of this mutex in Text, and added mutex to the reading
of fonts.
2007-08-31 20:16:02 +00:00
Robert Osfield
86e998f64c Added mutex locking add addParents/removeParents in Drawable, Node and StateSet. 2007-08-31 20:14:36 +00:00
Robert Osfield
4ba3f3c1a1 Changed RenderLeaf and StateGraph so that they use ref_ptr<> by default for Drawable and StateSet. 2007-08-31 16:05:24 +00:00
Robert Osfield
a8c3bc2116 Added export for Windows build 2007-08-31 12:14:39 +00:00
Robert Osfield
f4d2d1241d Further work on osgTerrain::Locator and GDAL plugin 2007-08-30 19:26:52 +00:00
Robert Osfield
667be8bb57 Further refinement of ProxyLayer API 2007-08-30 10:15:35 +00:00
Robert Osfield
9a9ffbe229 Further work on new ProxyLayer 2007-08-29 16:29:05 +00:00
Robert Osfield
2f895b839e Added ProxyLayer support into osgTerrain plugin 2007-08-29 12:18:41 +00:00
Robert Osfield
71e7a65cca Added preliminary ProxLayer and DataSetLayer in GDAL plugin to aid integration
of GDAL reading into osgTerrain.
2007-08-29 10:52:03 +00:00
Robert Osfield
5b1b648ef5 Replaced CartesianLocator and EllipsoidLocator by a single general purpose
Locator class
2007-08-27 16:59:51 +00:00
Robert Osfield
0a16f653ef Updated version numbers for 2.1.8 dev release 2007-08-27 10:28:47 +00:00