Commit Graph

9158 Commits

Author SHA1 Message Date
Robert Osfield
a0a06c8b2a Completed support for automatic detection of plugin features.
Cleaned up debug out of various plugins to ensure a clean osgconv --formats.
2009-03-10 17:27:39 +00:00
Robert Osfield
3ec2da76e8 quitened down debug info 2009-03-10 17:13:51 +00:00
Robert Osfield
c0863e96ca Made bool isImageTranslucent() const virtual to allow subclasses to provide their own implementation 2009-03-10 16:52:18 +00:00
Robert Osfield
287ff37b34 From Ralf Habacker, "The appended patch fixes this issue by adding a virtual method named supportedFeatures() to the class ReaderWriter, which could be overriden by a specific plugin to adjust the set of features.
Single features are implemented as bits asother enums in ReaderWriter class already does, so that combinations are possible and fast comparison operations are possible

By default all features are enabled.

I have added this virtual method to the dot plugin to get an idea how to use these features.

With this patch osgconv --formats shows an additional line 'features' for each plugin"
2009-03-10 15:00:39 +00:00
Robert Osfield
0669107287 From Roland Smeenk, "While working on the Collada plugin I noticed that all geometry created by the dae reader result in slow path geometry.
Because there already exists the option to convert slow path geometry to the fast path by computing an internal fast path alternative, I added a new optimizer option that automatically does this. To check the results I also made some changes to the statistics gathering and rendering.

Somewhat unrelated, but also part of the optimizer I disabled removal of CameraView nodes during RemoveRedundantNodes optimization.
As discussed on the ML, CameraViews were removed from the scenegraph. This solves that issue.

Summary:
-Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry
-Added Optimize option to make all slow path geometry compute their internal fast path alternative
-Added fast geometry counter to the statistics
-Disabled removel of CameraViews in optimizer
"
2009-03-10 14:15:59 +00:00
Robert Osfield
9ddb8f65b6 Added copyright + fixed typo 2009-03-10 13:46:55 +00:00
Robert Osfield
b5a15fb5b4 From Stephan Huber,
"Attached you'll find a proposal for using different
protocols. The idea behind the new code is:

1.) plugins/apps register protocols which they can handle. This is done
via osgDB::Registry::registerProtocol(aProtocolName). Plugins register
supported protocols as usual via ReaderWriter::supportsProtocol(..), the
Registry is updated accordingly.

2.) osgDB::containsServerAddress checks first for an appearance of "://"
in the filename and then checks the protocol against the set of
registered protocols via Registry::isProtocolRegistered(aProtocollName)

3.) the other getServer*-functions changed as well, there's even a
getServerProtocol-function


With these changes filenames/Urls get routed to loaded plugins even with
different protocols than 'http'."
2009-03-10 12:21:13 +00:00
Robert Osfield
199067d150 From Martin Spott, compile fixes for IBM AIX. 2009-03-10 11:14:56 +00:00
Robert Osfield
9643c15346 From David Callu, "Problem:
osgText::Text and osgText::Text3D use the same font file.
     The first really load the file and obtain an osgText::Font object,
     the second use the cache created during the first load of the
     font file, and so obtain an osgText::Font object instead of
     osgText::Font3D object. To obtain an osgText::Font3D object,
     osgText::Text3D call osgDB::readObjectFile(...) with an option
     to specify the plugin we want an osgText::Font3D instead of
     osgText::Font.

Generalised Problem:
    In osgDB::Registry, loaded file cache is referenced by the name
    of this file, so if I load a file with some options, and the cache
    already contain object for this filename, I obtain an object
    potentially not loaded with my options.

Behaviours:
    Cache management is delegate to osgDB::Registry, but cache
    coherence (load a file with option then reuse it, deactivate the
    cache when load a specific file or don't cached the loaded file)
    is user's responsibility.

Text3D solution:
    Postfix the font file name by .text3d or something similar and then have the freetype plugin return
    osgText::Font3D when it detects this.
    This operation is done by osgText::readFont3DFile() which unsure the filename have .text3d as extension.
    This is totaly transparent for user, and backward compatible.


BTW, I fix the bug about the Normal of 3D text. Currently, the front and wall face have
the same normal (0,0,1) in the Text3D object coordinate. Now the wall face have its own
normal array computed by the plugin.

BTW 2, I implement
- void Text3D::accept(osg::Drawable::ConstAttributeFunctor& af) const
- void Text3D::accept(osg::PrimitiveFunctor& pf) const
so now statistics are well reported.
"
2009-03-10 10:56:00 +00:00
Robert Osfield
e7c4cda108 From Eric Wing and Stephan Huber, ImageIO code originally wrote by Eric Wing, and then later conveted into an OSG plugin by Stephan Huber. 2009-03-10 10:30:34 +00:00
Robert Osfield
5059aa808b From Stephan Huber, support for Cocoa windowing under OSX. 2009-03-10 10:13:20 +00:00
Robert Osfield
22c7ff353b Fixed osgWrappers for osgAnimation library 2009-03-09 23:11:23 +00:00
Robert Osfield
ae50d8d956 From Roland Smeenk & Cedric Pinson,
"Summary of changes:
From Roland
-Added MorphGeometry
-Bone Bindmatrix is only calculated if needed
-osgAnimation plugin now supports all available channel types (before only linear vec3 or quat channels)
-osgAnimation plugin now supports MorphGeometry
-osgAnimation plugin now supports animation and channel weights, animation playmode, duration and starttime
-removed osgAnimationManager.cpp from CMakeList

From Cedric
-fixed the last_update field (it was only updated at the first update) in BasicAnimationManager.cpp
- Refactore some part of MorphGeometry minor changes
- Add osganimationmorph as example
"
2009-03-09 17:38:39 +00:00
Robert Osfield
99477fa422 Tweaked API to get wrappers to build 2009-03-09 16:53:57 +00:00
Robert Osfield
f4b7a5b274 Updated wrappers 2009-03-09 16:17:57 +00:00
Robert Osfield
173357252b Further work on IncrementalCompileOperation 2009-03-09 14:56:20 +00:00
Robert Osfield
73c2615d17 Fixed thread exit problems 2009-03-08 16:48:48 +00:00
Robert Osfield
7473b06275 Preliminary work on general purpose incremental compile support in osgViewer. 2009-03-08 12:00:36 +00:00
Robert Osfield
43a081ee98 Updated wrappers and dev release version numbers 2009-03-05 15:31:03 +00:00
Robert Osfield
9eac90b8cb Cleaned up FindFFmpeg.cmake 2009-03-05 14:33:21 +00:00
Robert Osfield
fa14e7d5f2 Added quick proof of concept for live video streaming under linux 2009-03-05 10:57:54 +00:00
Robert Osfield
56330d5b29 Added search for headers in ffmpeg directory 2009-03-04 16:35:08 +00:00
Robert Osfield
273be5f0ae From Jean-Sebastien Guay, added non pkg-config based ffmpeg search scheme. 2009-03-04 16:16:07 +00:00
Robert Osfield
d2099da5cb Fixed indentation 2009-03-04 16:15:05 +00:00
Robert Osfield
6fd4cd4933 Removed boost reference and cleaned up debug output 2009-03-04 16:03:28 +00:00
Robert Osfield
ab82553f97 Introduced double buffering of video stream to avoid tearing of image.
Removed swapBufers call and image y inversion.
2009-03-04 14:49:39 +00:00
Robert Osfield
df2964c315 Added handling of ImageStream Origin to make sure the movie always appears the correct way up. 2009-03-04 13:24:36 +00:00
Robert Osfield
ac8ee3792c Fixes to non swscale code path 2009-03-04 11:59:15 +00:00
Robert Osfield
d0dabd2665 Fixed img_convert usage 2009-03-04 11:46:34 +00:00
Robert Osfield
4ffef96874 Removed reference to OpenAL plugin 2009-03-04 11:06:34 +00:00
Robert Osfield
fb54fd0a69 Added support for using libswscale 2009-03-04 11:05:55 +00:00
Robert Osfield
97e987a9d9 Added SDL audio path 2009-03-03 20:59:16 +00:00
Robert Osfield
ac49ca81ca Improved the clean up ordering 2009-03-03 20:49:46 +00:00
Robert Osfield
b678c8ca85 Added SDL audio support for reading from ffmpeg movies 2009-03-03 17:37:48 +00:00
Stephan Maximilian HUBER
325fe37a6a From Stephan Huber: updated xcode project, added AudioStream to project 2009-03-03 17:28:50 +00:00
Robert Osfield
e035decd95 Introduce FFmpegAudioStream implementation 2009-03-03 16:51:01 +00:00
Robert Osfield
e0959ea804 Removed redudent export 2009-03-03 14:59:04 +00:00
Robert Osfield
8419ac6975 Added LINK_DIRECTORIES 2009-03-03 11:52:26 +00:00
Robert Osfield
79e65b48fe Fixed include list 2009-03-03 11:25:31 +00:00
Robert Osfield
8a8cee05c5 From Ulrich Hertlein, build fixes for OSX. 2009-03-03 10:53:26 +00:00
Robert Osfield
ae2e2c5075 Added ffmpeg to include search paths 2009-03-03 09:50:43 +00:00
Robert Osfield
439b240abc Added ogg to accepted formats 2009-03-03 09:49:53 +00:00
Robert Osfield
1a2e6aae8e Added extern for img_convert to get round disappeance of the declaration from headers. 2009-03-02 16:01:13 +00:00
Robert Osfield
48c8402c1c From Mathias Froehlich, "An other one:
The TLS Varialbe is accessed before it is initialized.
Attached is a change to rev 9791."
2009-03-02 10:49:29 +00:00
Robert Osfield
7dc849b97a From Petr Salinger, fix for build under GNU/kFreeBSD. 2009-03-02 09:56:39 +00:00
Robert Osfield
4ebd316130 Introduced osg::AudioStream class to help manage audio streams coming in from movie reading plugins 2009-02-27 20:16:08 +00:00
Robert Osfield
116655c7c5 Ported across from using boost pointers, and prepped for integration of audio interface into core OSG 2009-02-27 17:00:28 +00:00
Robert Osfield
eef4801ba7 From Roland Smeenk, "Attached is a small bug fix for the redundant messages that are created in OSG applications on windows. GraphicsWindowWin32::setCursor is called every frame from the WM_NCHITTEST message. This will result in a call to ::SetCursor(_currentCursor) every frame, which again causes a WM_MOUSEMOVE to occur. The fix exits GraphicsWindowWin32::setCursor if the requested cursor already is the current cursor.
"
2009-02-27 11:11:06 +00:00
Robert Osfield
898a313272 From Atr Tevs,
first email:
"in the current implementation of osgUtil::RenderStage::drawInner() method, there is some wrong assumptions made. The problem is, that whenever one does use multisampling functionality, the Blit operation (which suppose to copy the content of multisampled FBO into the usual one) doesn't perform well in some cases.

I've attached a corrected version of the RenderStage. It do just add one line, which enables the multisampled FBO as a readable just before the usual FBO is set as writable. With these corrections the Blit operation performs now correct and allows using of multisampled rendering results further."

second email:
"There was a problem when blitting the multisampled FBO with internal formats. The default internal format of color buffered multisample FBO was GL_RGBA. This has converted the color values whenever the FBO content was copied. I've added couple of lines, which do just enable the multisampled FBO internal format in respect to the attached color texture's internal format. This makes it possible to blit even float valued texture, so make HDR with multisampling possible ;)"
2009-02-27 10:47:33 +00:00
Robert Osfield
90afd31baa From Mattias Helsing, "I added FORCE to set cmake vars FREETYPE_INCLUDE_DIR_ft2build and
FREETYPE_INCLUDE_DIR_freetype2.
The error case was that during first cmake run (unspecified
ACTUAL_3RDPARTY_DIR) FindFreeType set these to xxx-NOTFOUND. After
specifying ACTUAL_3RDPARTY_DIR, Find3rdPartyDependencies warn't able
to change these (without FORCE).

I also added freetype237 to the library search list since it is what's
in my binary dependencies for vc90"
2009-02-26 22:09:47 +00:00