Robert Osfield
aaa761e333
Added tests for presense of extensions to osgcubemap, osgvertexproram and
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osgmultitexture examples.
Added osg::VertexProgram::Extensions class to better handle multiple graphics
context vertex program extensions.
2003-04-10 19:32:32 +00:00
Robert Osfield
8b03d59be3
Added support for modifying the osg::Texture*:Extensions stuctures.
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Added an example modifying osg::Texture::Extensions to osgtext. Optionally
compiled out by default.
2003-04-10 13:41:45 +00:00
Robert Osfield
22546b8085
Added support for multiple graphics context to osg::VertexProgram and osg::Impostor
2003-04-10 12:11:40 +00:00
Robert Osfield
9f0fa75484
Added support for unref image data after apply in the osg::Texture*
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classes. Only unref's after all graphics context have been applied.
2003-04-07 12:51:00 +00:00
Robert Osfield
7e58786b11
Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
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CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
e1e22ab430
Added GL_TEXTURE_COMPRESSED_IMAGE_SIZE_ARB etc to the Texture header to
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allow compilation across platforms.
2003-04-02 20:43:19 +00:00
Robert Osfield
0f3eaeba46
From Rune Schmidt Jensen - new dds loader.
2003-04-02 18:26:34 +00:00
Robert Osfield
3975fc9b01
Improved handling of subloading.
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Removed the rescalling of images in osg::Image during texture apply, moving
the rescale so it is locally calculated. This solves an outstanding threading
problem which occured by multiple draw threads all tried to rescale the same
image at one time.
Made osg::Image ptr in osg::Texture2D non mutable as it is no longer modified
during apply.
2003-04-01 11:49:09 +00:00
Robert Osfield
b728b1dd99
Implemented load and subload methods in osg::Texture/Texture2D.
2003-03-31 21:41:17 +00:00
Robert Osfield
bf184ef7a3
From Tree, added SG_EXPORT to the inner classes for Java binding work.
2003-03-18 19:42:34 +00:00
Robert Osfield
55c25a551b
Added support for using the generate mip map extension within osgText.
2003-03-04 15:47:28 +00:00
Robert Osfield
44f88715ae
MOre work on uint -> unsigned int.
2003-02-14 19:47:59 +00:00
Robert Osfield
77fee92d71
Renamed futher uint/ushort instances.
2003-02-14 16:52:47 +00:00
Robert Osfield
8f1ba9d21b
Removed include/osg/Types header defining osg::ubyte, osg::ushort etc. Changed
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any reference to these in the distribution across to using unsigned char,
unsigned short etc. This has been done to keep the OSG code more opaque
to what types are.
2003-02-12 19:20:47 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
5fca8ea229
Moved Drawable across to using osg::buffered_value.
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Added new osg::State::setInterleavedArray() method.
Added new osg::Group::setNode(uint,Node*) method.
Cleaned up and fixed the osg::Texture's handling of dirtyTextureParamters().
2002-11-19 10:56:59 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
91df37b5c8
Further work on multiple context extensions.
2002-09-16 20:58:05 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
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which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
2ab0f689eb
Added Texuture::SubloadCallback example into the osgprerender demo to illustrate
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how to use it.
Changed the ImpostorSprite to use LINEAR,LINEAR for min and mag filters for the
impostor texture.
2002-08-16 15:14:43 +00:00
Robert Osfield
7dfefaf67f
Added new osg::Texture::SubloadCallback, and getNumMipmapLevels() to osg::Texture
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and osg::Image. This additions are design to make texture subloading more
flexible.
2002-08-16 13:33:32 +00:00
Robert Osfield
824e77e518
Removed inline definition from front of setMaxAnisotropy method.
2002-08-08 15:09:18 +00:00
Robert Osfield
b9b013e15b
Changed the support for anisotropic filtering in osg::Texture so that it
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is now controlled via the setMaxAnisotropy(float) method, and is set up
independently for the mag filter mode, which it previously was done.
2002-08-07 15:52:24 +00:00
Robert Osfield
6b59f66d80
Checked in new methods for setting up texture subloading, these allow the
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user to control which parts on an image are subloaded from, and how big
the initial texture is.
2002-07-28 23:28:27 +00:00
Robert Osfield
05472135b0
Added set/getUnrefImageOnApply() methods and associated flag and
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code in Texture::apply() to set the _image to 0 on apply. Note,
this will only work when you have a single graphics context, as
with multiple graphics contexts one can't delete the image after
the first apply, as there will be more than one texture object to
update.
2002-07-28 21:25:32 +00:00
Robert Osfield
3a964a6b93
Updated docs and added osgGA
2002-07-16 20:07:32 +00:00
Robert Osfield
0c943945f7
Implemented most of the changes required for supporting multitexturing in
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the osg::State/osg::StateSet/osg::StateAttribute and related classes.
2002-07-09 09:35:42 +00:00
Robert Osfield
0801b363f5
Work on supporting multitexturing in State/StateSet/StateAttribute/Geoemtry.
2002-07-07 14:40:41 +00:00
Robert Osfield
f2e215bf44
Added conversion to osg::GeoSet::converToGeometry() utility to help the
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migration to and testing of the new osg::Geometry class.
2002-06-23 21:43:46 +00:00
Robert Osfield
99580f2212
Addd libraryName() method to osg::Object in preperation for the osgDB support
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for node kits plugins.
2002-06-06 13:25:36 +00:00
Robert Osfield
3f84849210
Additions for the support for ConvexPlaneOccluder. Work still underway.
2002-06-03 15:39:41 +00:00
Robert Osfield
56cee8c711
Move the applying of Projection and ModelView matrices into osg::State so that
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it now maintains references to the last applied matrices, automatically doing
lazy state updating. This simplifies the various places in the OSG which
were previously doing the applying, add paves the way for managing the
projection matrix within the scene graph.
Remove MemoryAdapter and mem_ptr as they arn't being used, and can potentially
confuse users by their existance.
2002-03-29 17:26:40 +00:00
Robert Osfield
d421e35c8d
A compile fix to the new Texture subload changes.
2002-03-27 23:04:52 +00:00
Robert Osfield
33c89c3be0
Added support for setting the texture subload width and height within
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osg::Texture. The values default to 0, and in this state they are
sizes of the glTexSubImage2D are taken from the source image size. This
allows the previous setup with no settings for subload size to work as
before.
2002-03-27 22:51:58 +00:00
Robert Osfield
33b0ceac0d
Added GL_TEXTURE_3D definition for those with gl.h headers which don't
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contain it.
2002-03-23 10:55:29 +00:00
Robert Osfield
0b27e5c381
Updates to Texture and TextureCubeMap to clean up the code so they share
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much more of the core texture setup code. This largely invloved paramterizing
the applyImmediateMode, which has also been rename applyTexImage to reflect
its functionality better.
2002-03-20 11:24:47 +00:00
Robert Osfield
8f02db61e5
Added osg::TextureCubeMap. submission from Brede Johansen.
2002-03-18 23:10:33 +00:00
Robert Osfield
e80496d5db
Changed Texture so that is use lazy updating on texture paramters (Filter/Wrap)
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mode by using a _texParamtersDirty flag in combination with an
applyTexParamters(State&) method which does the paramters setting in one
tidy bundle. This new implementations replaces the CompileFlags submitted
yesterday.
Simplified NodeCallback by remove osg::NodeCallback::Requirements as they
are no longer needed.
Fixed comments in Drawable.
Put guards around cosf definations so that they are only used under Win32/Mac.
Fixed warning in CullVisitor.
2002-03-14 16:01:21 +00:00
Don BURNS
fea861e013
Fixed compile flags in Texture
2002-03-14 00:07:29 +00:00
Robert Osfield
0439b72da7
Updates to the clamp to border support in osg::Texture.
2002-03-01 09:27:10 +00:00
Robert Osfield
2973ca0a25
Added support for setting the maximum number of graphics contexts that the
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OSG has to maintian.
2002-02-28 00:11:31 +00:00
Robert Osfield
3444c95261
Integrated support for GL_CLAMP_TO_BORDER_ARB extension to osg::Texture,
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submitted by Sasa Bistrovic.
2002-02-27 22:00:47 +00:00
Robert Osfield
c1283c23e8
Removed the trailing ; after namespace {...} declariations in headers
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which was being picked as a warning under Codewarrior.
2002-02-03 12:33:41 +00:00
Robert Osfield
02ef10fcfa
Moved all references to osg::Cloner to osg::CopyOp.
2002-01-29 14:04:06 +00:00