Commit Graph

627 Commits

Author SHA1 Message Date
Robert Osfield
0663c3b653 From John Donovan, typo fixes. 2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc Lightened by the ambientBias term. 2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901 Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e Fixed mistmatch of ReadFileCallback type. 2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50 Replaced tabs with spaces in examples. 2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4 From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d Improved handling of core OSG being compile with float Matrices. 2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146 Ran dos2unix on makefile. 2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2 From Joakim Simonsson/Robert Osfield. Fixed line endings. 2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715 Added proper descriptions of examples in place of the copy and paste description. 2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a From Mike Weiblen, switched off lighting of points to make them clearer 2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e Fixes for VS6.0 build. 2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7 Fixes for VS6.0 2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c Fixes for dumb VS6.0 compiler 2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df Fixes for VS6.0 2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f Compile fixes for VS6.0. 2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0 Added better control for cancel GraphicsThreads. 2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4 Compile fixes for VS7.1 2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c Added release and flush of OpenGL objects after build of the terrain database to prevent
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b Moved the blink sequence light points down so they are visible in the default
camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see. 2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d Reduced the size of the "oversized" cessna.osg 2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6 Update texture file names to reflect new files in OpenSceneGraph-Data distribution. 2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928 Fixed warnings. 2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617 Fixed compile warning. 2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle.  The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.

Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29 From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
--ratio and --max-error.

---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f Added initial CameraNode and CameraView stups for the .ive loader 2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505 Added request for accumulator buffer. 2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8 From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11 Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1 From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory. 2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650 Added an image negation callback to the render to image. Added commandline docs
for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b Added usage of image copy and modification. 2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6 Added warning message for when no file is loaded. 2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511 Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
the viewport, the clear colour and the subgraph needing rendered.  This is done
transparently so all existing functionality will behave as before.  What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc Added command line option --overlay to turn on the use of an OverlayNode. 2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc From Mike Weiblen, added check to make sure that vertex texture was
supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e Added option to osgdepthpartion for loading the model specified on the commandline. 2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2 From Ravi Mathur, "New functionality is the ability to automatically determine the
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras.  In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb From Geoff Michel, update to osgdelaunday. 2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5 From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example. 2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6 Fixed compile warnings. 2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b Added SmokeTrailEffect which renders created particles as single quad or line
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4 From Ravi Mathur, osgdepthpartition example program. 2005-10-10 10:10:44 +00:00
Robert Osfield
18d680d01f Improved the UpdateCameraAndTexGenCallback so it properly handles rotation and
translations within the reflector nodepath.
2005-10-06 20:02:18 +00:00
Robert Osfield
cf2974329f Added code paths for PBuffer RTT support. 2005-10-04 18:50:00 +00:00