Robert Osfield
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7ab1208c65
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Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
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2018-04-07 17:59:55 +01:00 |
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Robert Osfield
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6bfca1582e
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Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
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2018-04-06 20:07:57 +01:00 |
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Daniel Emminizer
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3d8cc71601
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osgDB: Added missing extern OSGDB_EXPORT.
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2018-04-05 10:51:24 -04:00 |
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Robert Osfield
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914e60a872
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Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
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2018-04-05 14:18:30 +01:00 |
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Robert Osfield
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9168b6e5de
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Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
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2018-04-04 15:11:25 +01:00 |
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Frank Bausch
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ceed09afea
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When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
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2018-04-04 08:51:38 +01:00 |
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Robert Osfield
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f9f475d76d
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Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
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2018-04-03 15:30:58 +01:00 |
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Robert Osfield
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3450b9fee8
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Removed osgShadow::ShadowVolume as it functionality isn't functional
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2018-04-03 12:23:18 +01:00 |
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Robert Osfield
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f71513cab5
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Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
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2018-04-02 18:29:39 +01:00 |
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Robert Osfield
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f54403284f
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Changed Layer::get*Value(..) methods to const
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2018-03-30 12:47:15 +01:00 |
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Robert Osfield
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9526a3c35d
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Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..), removeNeighbour(..) and containsNeighbour(..) virtual and public to enable implementation of TerrainTechnique that act as a facade to actual TerrainTechnique implementations.
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2018-03-29 11:38:53 +01:00 |
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Konstantin S. Matveyev
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a846c0160c
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GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
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2018-03-26 20:40:14 +03:00 |
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OpenSceneGraph git repository
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46850214df
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Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
write binary file with a specific so version
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2018-03-23 20:20:43 +00:00 |
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Robert Osfield
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1d5ae1362a
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Fixed member variable names to avoid conflicts with osg::Node
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2018-03-23 19:54:01 +00:00 |
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Robert Osfield
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4447190dd6
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Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
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2018-03-14 08:22:45 +00:00 |
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Robert Osfield
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64341cfb72
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Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer
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2018-03-06 09:49:02 +00:00 |
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Daniel Emminizer
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28544a4e29
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Minor typo fix on osg::StateAttribute
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2018-03-05 10:26:54 -05:00 |
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Robert Osfield
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1b8567e11e
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Added deprecated comments for ShaderComposer
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2018-03-05 14:39:07 +00:00 |
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Robert Osfield
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99bcd95756
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Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
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2018-02-28 08:50:48 +00:00 |
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OpenSceneGraph git repository
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56baa7bf04
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Merge pull request #479 from LaurensVoerman/submit_vc14WarnC4800_v2
move Get/SetScalarvalue out of ValueObject and provide specialization…
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2018-02-19 10:14:36 +00:00 |
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OpenSceneGraph git repository
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c52ae4f99f
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Changed the doxygen control characters and clarifications
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2018-02-19 08:39:23 +00:00 |
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Hartwig Wiesmann
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f01383c02a
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Addition of comments for ClusterCullingCallback
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2018-02-18 08:49:41 +03:00 |
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Hartwig
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73a36679df
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Addition of radius parameter for ClusterCullingCallback's constructor
The radius parameter is already present in ClusterCullingCallback's set method but has been forgotten in the constructor.
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2018-02-15 21:10:59 +01:00 |
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Laurens Voerman
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b79d680580
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move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800
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2018-02-15 14:59:24 +01:00 |
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Laurens Voerman
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ec4881da5a
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bugfix: GetScalarValue returns inverted values for booleans; SetScalarValue needs to be a SetValueVisitor
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2018-02-13 17:38:35 +01:00 |
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Robert Osfield
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b8e5f22cb7
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
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OpenSceneGraph git repository
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6d1d1bb000
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Revert "BindingTextureImage: a more complex condition for _texture->apply ?"
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2018-02-02 09:54:31 +00:00 |
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Julien Valentin
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f4663b0e32
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add ARB_BufferStorage extensions
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2018-01-25 16:22:33 +01:00 |
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OpenSceneGraph git repository
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022d1df97d
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Merge pull request #454 from mp3butcher/imagebinding
BindingTextureImage: a more complex condition for _texture->apply ?
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2018-01-23 10:26:20 +00:00 |
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OpenSceneGraph git repository
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3b2b2d762c
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Merge pull request #456 from PissedCapslock/patch-2
Fixing typos in comments
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2018-01-23 09:56:26 +00:00 |
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Robin Stevens
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dcbaa3e64a
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Fixing typos in comments
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2018-01-23 10:25:32 +01:00 |
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Robin Stevens
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5810d2ba18
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Typo in comment
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2018-01-23 10:20:49 +01:00 |
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Robert Osfield
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18d5a9159f
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Restructured the system() fallback to be usable for C and C++
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2018-01-21 12:09:49 +00:00 |
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Julien Valentin
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0aa8008f0a
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add a virtual getBufferData to Texture
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2018-01-21 01:23:38 +01:00 |
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OpenSceneGraph git repository
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6b9235f185
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Merge pull request #449 from LaurensVoerman/submit_toLower
fix vc2017 compile warning 'unsigned int' to 'const char'
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2018-01-15 16:28:54 +00:00 |
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Robert Osfield
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5ad1a652a0
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Moved defined into GLDefines header to avoid compile issues under Windows
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2018-01-15 16:02:44 +00:00 |
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Laurens Voerman
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33f99e9c70
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fix vc2017 compile warning 'unsigned int' to 'const char'
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2018-01-15 16:42:31 +01:00 |
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Julien Valentin
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4c0a861f91
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add static helper func in order to generate Samplers of a Samplerless StateSet
+fix ident
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2018-01-13 21:25:47 +01:00 |
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Julien Valentin
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d2b8468bf4
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add MinLOD MaxLOD and LODBias to Texture
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2018-01-13 21:16:16 +01:00 |
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Robert Osfield
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ae57f3cd46
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Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option
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2018-01-12 19:52:31 +00:00 |
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Robert Osfield
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a7cc9664c0
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Renamed EnvVar header to os_utils in prep for adding more OS related calls to it
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2018-01-12 16:48:17 +00:00 |
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Robert Osfield
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3e676f67ff
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Removed inappropriate //
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2018-01-06 13:09:16 +00:00 |
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Robert Osfield
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230ee49428
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Added ValueObject::get/setScaleValue(..) convinient methods
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2018-01-06 12:54:14 +00:00 |
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OpenSceneGraph git repository
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eca7831281
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Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
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2018-01-05 09:43:16 +00:00 |
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OpenSceneGraph git repository
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6ef90054bc
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Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
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2018-01-05 09:18:39 +00:00 |
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OpenSceneGraph git repository
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73689caa5f
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Had to fix positioning of { and spacing to be consistent with the rest of the OSG
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2018-01-04 15:28:45 +00:00 |
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Julien Valentin
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0e76dc169e
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add more Extensions
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2018-01-04 04:18:38 +01:00 |
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Julien Valentin
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61548dc5a8
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add recursivity on Camera Callbacks
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2018-01-04 03:59:25 +01:00 |
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Julien Valentin
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662bea239c
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add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
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2018-01-03 21:34:10 +01:00 |
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Julien Valentin
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c605b24432
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remove old BindImageTexture path
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2018-01-02 18:29:42 +01:00 |
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