Commit Graph

2968 Commits

Author SHA1 Message Date
Robert Osfield
79b0060703 From Tom Jolly, "A new compiler and a new warning.
Enclosed is include/osgParticle/Particle.  I removed the const from the
return type of getSTexCoord.  I also changed the name on the next
function to getTTexCoord so it is consistent with getSTexCoord.  If you
prefer to change getSTexCoord to getSCoord you will need to change it in
ConnectedParticleSystem.cpp."
2009-06-19 13:09:31 +00:00
Robert Osfield
85bb6b327d From Wojciech Lewandowski, "Here are my changes:
- osg::Texture sets GL_MAX_TEXTURE_LEVEL if image uses fewer mipmaps than
number from computeNumberOfMipmaps (and it works!)
- DDS fix to read only available mipmaps
- DDS fixes to read / save 3D textures with mipmaps ( packing == 1 is
required)
- Few cosmetic DDS modifications and comments to make code cleaner (I hope)

Added _isTextureMaxLevelSupported variable to texture extensions. It
could be removed if OSG requires OpenGL version 1.2 by default.

Added simple ComputeImageSizeInBytes function in DDSReaderWrites. In
my opinion it would be better if similar static method was defined for
Image. Then it could be used not only in DDS but other modules as well (I
noticed that Texture/Texture2D do similar computations).

Also attached is an example test.osg model with DDS without last mipmaps to
demonstrate the problem. When loaded into Viewer with current code and moved
far away, so that cube occupies 4 pixels, cube becomes red due to the issue
I described in earlier post. When you patch DDS reader writer with attched
code but no osg::Texture yet, cube becomes blank (at least on my
Windows/NVidia)  When you also merge osg::Texture patch cube will look right
and mipmaps will be correct."
2009-06-19 11:55:52 +00:00
Robert Osfield
82b329b0a7 Added append() method 2009-06-19 11:04:48 +00:00
Robert Osfield
1523032d2b From Cedric Pinson and Robert Osfield, addition of NodeCallbacks to osg::CopyOp and osg::Node copy constructor. 2009-06-18 10:01:39 +00:00
Robert Osfield
1e45b24a7f Added exports 2009-06-18 08:29:20 +00:00
Robert Osfield
73b423ad85 Replaced forward declarations 2009-06-17 16:54:39 +00:00
Robert Osfield
acf07b5b22 Made method names consistent with each other 2009-06-17 15:12:50 +00:00
Robert Osfield
ad8f2d8974 Changed build OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION to ON and then fixed all the resulting build errors. 2009-06-17 10:39:39 +00:00
Robert Osfield
7c4225e574 Fixed error in DisplaySettings::setNumOfHttpDatabaseThreadsHint 2009-06-17 08:56:11 +00:00
Cedric Pinson
c4c5ca7566 From Cedric Pinson, split timeline classes in differents files, cleanup and add a statshandler to visualize current action in timeline 2009-06-15 14:48:37 +00:00
Cedric Pinson
b2943aa50a From Cedric Pinson, fix copy constructor for clone operation for Bone, add a missing contructor with quaternion for Target 2009-06-14 23:30:47 +00:00
Robert Osfield
d60801be3f From Mathias Froehlich, "attached is a change to the ProxyNode that also includes ProxyNode local
database options like recently added to PagedLOD.

Also there is a change to the traverse method:
The previous ProxyNode checks the VisitorType to be a CULL_VISITOR and the
presence of a request handler to submit a database request.
In contrast to that PagedLOD uses the request handler if it is there - even if
the visitor type is not a cull visitor.
The change removes the cull visitor test from the ProxyNode so that it behaves
like the PagedLOD.
I believe that the presence of a request handler in a visitor might be
sufficient to trigger the requests as this is done in the PagedLOD anyway.

Based on rev 10332."
2009-06-12 10:08:15 +00:00
Robert Osfield
27cf68b22d Replaced frame delta computation that was originally based on a local static variable, replacing it with member variable to tracking the previous frame time. This fixes a bug in the wind computation when multiple PrecipitaionEffects are in the scene. 2009-06-11 14:56:54 +00:00
Robert Osfield
3171be0ff7 From Gustav Haapalahti and Robert Osfield,
First Submission email from Gustav:
"This submission adds a --cache option to osgconv and osgviewer that enables setObjectCacheHint(osgDB::Options::CACHE_ALL); It greatly reduces memory usage when a .osg file has lots of external references with ProxyNode:s that points to the same file.

Options are also added to the osg plugin. The code was already mostly implemented but there was no way to change the options.
includeExternalReferences
writeExternalReferenceFiles
A counter is added to keep track if an external file has already been written down to avoid writing the same file over and over again. If it has already been written once then it is not written again.
The counter is added to the Output class in osgDB.
"

Second Submission email from Gustav:
"This is a continuation to my previous submission.
I noticed that the same problem that I fixed in ProxyNode.cpp for the osg plugin (external files being written over and over again) also existed in the ive plugin. I attached a submission where the ive plugin remembers which external files that have already been written and do not write them again."


Changes to the above done by Robert Osfield,

    changed command line parameter to --enable-object-cache
    changed set/get methods in osgDB::Output and ive/DataOutputStream.cpp to be s/getExternalFileWritten(const std::string&)
    cleaned up set up of osgDB::Options.
2009-06-08 16:50:50 +00:00
Robert Osfield
58184612d4 From Konstantin Sinitsyn, support for GL_EXT_blend_equation_separate extension like in osg::BlendEquation. 2009-06-08 13:46:39 +00:00
Robert Osfield
a09353f931 Fixed doc message 2009-06-08 12:44:23 +00:00
Robert Osfield
aa69137fb8 Added collateReferencesToDependentCameras() and clearReferencesToDependentCameras() methods into RenderStage and SceneView, and use
of these methods in src/osgViewer/Renderer.cpp to make sure that the draw thread keeps references to all in scene graph Cameras
that are being used by the drawing threads, to keep the Camera's alive even when the main thread removes these Cameras from the scene graph.
2009-06-05 19:05:37 +00:00
Robert Osfield
482a18b9f2 Added depends_on template and usage in RenderBin to help with static variable destruction ordering 2009-06-05 11:48:35 +00:00
Robert Osfield
40155d59b4 Implemented updating of revision files as new data is writing to the FileCache 2009-06-04 14:07:12 +00:00
Robert Osfield
1f878303b4 Implemented DatabasePath in DatabaseBase revision classes 2009-06-02 16:54:34 +00:00
Robert Osfield
986fc05ac1 Added revisions plugin in support of paged database revisions. 2009-05-29 18:24:47 +00:00
Robert Osfield
23c7646702 Introduced first iterations of DatabaseRevision classes for managing the revisioning of http hosted databases 2009-05-29 08:24:11 +00:00
Robert Osfield
45ec1a163c Added support for RenderBin::SortMode::TRAVERSAL_ORDER to enable rendering of scene graph drawables in the order that they were traversed in. 2009-05-27 09:54:17 +00:00
Robert Osfield
4a823acce0 Changed Status enums to ActionStatus and TimelineStatus to avoid X11 problems 2009-05-25 12:04:29 +00:00
Robert Osfield
56c32eb131 Changed TerrainManipulator to use HEADING rather than AZIM to keep it consistent with SphericalManipulator 2009-05-20 11:08:57 +00:00
Robert Osfield
cd18dc01da Converted SphericalManipulator to use Elevation and Heading rather than Zenith and Azimuth. 2009-05-20 10:58:29 +00:00
Robert Osfield
323deba59c From Martin Beckett, "In MatrixManipulator can we have computeHomePosition() use _homeUp rather than the hardcoded (0,0,1).
This makes it possible to redefine the viewing direction of 'home' in the other manipulator - so home in a GIS app could be a plan view.
Since _homeUp is set to (0,0,1) and no current code changes it there shouldn't be any difference for current users."
2009-05-19 14:03:09 +00:00
Robert Osfield
4d9d02e880 Changed the default home position so that it's consistent with other OSG manipulators. Added setter of properties of the SphericalManipualtor, moved across to using doubles internally 2009-05-19 12:21:42 +00:00
Robert Osfield
22fa18d585 From Mojtaba Fathi, "I've developed a new manipulator which uses azimuth and zenith angles to rotate scene and so avoids Roll angle rotation, such that scene is always seen as Z upward." 2009-05-19 11:18:03 +00:00
Robert Osfield
d38fb904d3 From Maciej Krol,"With advent of GUI applications in OSG there is a growing need to redirect notification messages to third party systems. For example windows applications do not have console output, it would be appropriate to redirect notifications to GUI widget or debug output. I have revamped notification system to fit this need. New notification stream is using NotifyHandler as a message sink. Handler is called whenever stream is synchronized (i.e. after <<std::endl). Standard streams std::cout and std::cerr are no longer used although by default StandardNotifyHandler is a message sink. Custom notification handler can be set with osg::setNotifyHandler(NotifyHandler *) function.
Two implementations of NotifyHandler are currently available:
- StandardNotifyHandler, calls fputs(message, stderr) for severity <= WARN and fputs(message, stdout) for severity > WARN
- WinDebugNotifyHandler, windows users can redirect notifications to windows debug output, notifications can be viewed in output window of the debugger i.e. MSVC or DebugView (http://technet.microsoft.com/en-us/sysinternals/bb896647.aspx) (see screenshot).

I have seen on osg-users that some people do std::cerr.rdbuf(otherStream.rdbuf()) to redirect notifications. This trick will no longer work since osg::notify() returns internal osg::NotifyStream not std::cout or std::cerr. You can use osg::notify().rdbuf(otherStream.rdbuf()) to do this instead.

Additionally I've made some minor fixes:
- Minor imrovements to osg::notify documentation
- NullStream could crash by deleting stream buffer other than default NullStreamBuffer in the destructor i.e. after osg::notify(osg::DEBUG_FP).rdbuf(otherStream.rdbuf())"
2009-05-18 12:04:07 +00:00
Robert Osfield
7dead3f52d From Paul Obermeier, "Please find enclosed some changed OSG header files.
The changes are more or less just beautifications
(when looked at them from the C++ view), but make
wrapping OSG with SWIG easier.
I have tested the changes with both 2.8.1-rc4 and the
current head and would appreciate to incorporate the
changes in both branches.

Here is a description of the changes:

osg/BoundingSphere:
   Use the following typedef (like used in BoundingBox)
       typedef typename VT::value_type value_type;
   instead of
       typedef typename vec_type::value_type value_type;

   SWIG reports errors on the latter construct.
   Also makes it consistent with BoundingBox.


osg/Vec4ub:
   Consistent use of "value_type" throughout the file.


osg/Vec?b:
   Consistent use of "value_type" throughout the files.

   Also changed
       typedef char value_type;
   to
       typedef signed char value_type;

   In the case of a simple "char", SWIG assumes a string.
   Using "signed char" instead of "char" does not change
   the behaviour of the class.
"
2009-05-18 10:37:03 +00:00
Robert Osfield
47c922b0e5 Minor tweaks to avoid warnings when generating wrappers/doxygen documentation 2009-05-18 10:28:14 +00:00
Robert Osfield
6bcc1c527c From Ulrich Hertlein, "please find attached a patch for TrackballManipulator to fix zooming using the MBP touchpad. The old code would always zoom-in even when using the gesture to zoom-out.
Also attached are some code and documentation cleanups for GUIEventAdapter that collect related values (e.g. scrolling, tablet pen) in a struct.
"
2009-05-14 16:08:12 +00:00
Robert Osfield
6a269e24e5 From Stephan Huber, "attached you'll find some bugfixes and enhancements for the Cocoa
implementation of GraoicsWindowCocoa:

Enhancements/Bugfixes:

+ now it's possible to integrate osgViewer better into existing
cocoa-applications:
* create one or more NSOpenGLView(s) and add these to your window(s)
* create one or more NSWindows
* disable the integrated event-polling of osgViewer, and let the work be
done by Cocoa / NSApplicationRun. You'll have to run the osgViewer's
runloop in a separate thread

+ missing menu-event-handling implemented

+ added NSAutoReleasePools where necessary, this fixes some memory-leaks
+ fixed some crashes and thread-issues"
2009-05-14 15:34:15 +00:00
Robert Osfield
122ee0a001 Added ReaderWriter::fileExists() method to help enable querrying of existing of files on servers using the curl plugin 2009-05-13 19:46:16 +00:00
Robert Osfield
078fe9e84c Added support for Object, Image, HeightField and Shaders in FileCache 2009-05-13 19:44:27 +00:00
Robert Osfield
2e73fb2131 Fixed handling of space after = in options set up. 2009-05-13 15:05:23 +00:00
Robert Osfield
8138a7698f Moved getAttributeVec into public: to allow 3rd party code to access without having to subclass 2009-05-12 05:49:36 +00:00
Robert Osfield
5b89e2eb17 Moved ReadFile/WriteFile/FindFile/FileLocationCallbacks from include/osg/Options into their own Callbacks header/source file. 2009-05-11 16:38:40 +00:00
Robert Osfield
f939ea731e Moved Registry::ReadFileCallback + WriteFileCallback, and osgDB::ReaderWriter::Options into their own separate Options file and into the osgDB namespace.
Introduced a new callback osgDB::FindFileCallback that overrides the default behavior of findDataFile/findLibraryFile.

Introduced support for assigning ReaderWriter::Options directory to PagedLOD.

Introduced new osgDB::FileLocationCallback for assistancing the DatabasePager to know when a file is hosted on a local or remote file system.
2009-05-11 11:39:12 +00:00
Robert Osfield
67e0abf149 Added OSG_MIN_VERSION_REQUIRED, OSG_VERSION_LESS_THAN, OSG_VERSION_LESS_OR_EQUAL, OSG_VERSION_GREATER_THAN, OSG_VERSION_GREATER_OR_EQUAL macros to help out with management of feature usage in 3rd party libs and applications 2009-05-11 11:08:16 +00:00
Robert Osfield
c79b1f3ac8 Moved Options copy constructor to .cpp 2009-05-09 08:54:38 +00:00
Robert Osfield
b7b065abe3 Refactored the Registry::ReadFileCallback, WriteFileCallback and ReaderWriter::Options to they are now defined in their own header and in the osgDB namespace.
Introduced a new FindFileCallback to Registry to compliement the existing ReadFileCallback and WriteFileCallback.

Added support for assign Find, Read and WriteFileCallbacks to osdDB::Options to enable plugins/applications to override the callbacks just for that
read/write call and any nested file operations
2009-05-09 08:49:27 +00:00
Robert Osfield
24c19fa17e Changed setting of stack back assigned to push_back to fix bug with cull mask management. 2009-05-07 18:30:33 +00:00
Robert Osfield
7ea1a97afd From Frederic Bouvier, SetCursor fixes from GraphicsWindowWin32,
Original email from Frederic at start of thread:
"he patch attached, made from r10068, fix two things, in other of importance :

- the selected cursor is never shown ( second change in file ). Only the left arrow is always displayed.
- remove the arbitrary ( in my sense ) limitation that the user cannot choose a cursor with the same shape that one used when resizing the window. This limitation doesn't exist for X11, and we have a diverging behaviour there ( first change in file ). Flightgear use the LeftRightCursor in look around mode."

Follow up email from Frederic (with changes that finally made it into this check in:
"I've just tested Mark's suggestion and it works perfectly, even when the
cursor goes to the border then come back inside the window.
But his patch doesn't seem to be based on the last revision of the
files, or at least not on the trunk, and there are more changes than
expected in them, including some loss from the previous patches.
The patch attached is based on r10068 of
src/osgViewer/GraphicsWindowWin32.cpp and r10067 of
include/osgViewer/api/Win32/GraphicsWindowWin32"
2009-05-07 13:30:54 +00:00
Robert Osfield
e40102c954 Added export for windows build 2009-05-01 10:24:51 +00:00
Robert Osfield
d2f3615833 Build fixes 2009-04-30 08:27:07 +00:00
Robert Osfield
590ac02859 Created a simple XmlNode parser class for reading of basic xml files, such as used by present3D.
Converted Present3D across from using libxml2 to using the new osgDB::XmlNode/XmlNode::Input classes from Xml Parsing.
This changes removes the dependency on libxml2, and allows the present3D application and p3d to work on all platforms.
2009-04-29 20:30:21 +00:00
Robert Osfield
48a9b90dc5 Added suggestion of IntersectionVisitor instead. 2009-04-24 17:51:23 +00:00
Robert Osfield
619be4ced0 Changed doxygen docs to say deprecated 2009-04-24 17:49:34 +00:00