Robert Osfield
660cda57c8
From Terry Welsh, mplemented POINT_ROT_EYE.
2006-10-14 21:47:13 +00:00
Robert Osfield
b439c08b71
From Paul de Repentigny, fix for dvide by zero crash under windows when toggle full screen in ogviewer.
...
From Robert Osfield, tweak to the fix to add comment describing the extra check, and addition of check against width, and change to ==0 rather than <= 0.
2006-10-14 10:16:00 +00:00
Robert Osfield
97fc2dfa21
Fixed texture coordinates of cylinder ends.
2006-10-14 10:07:21 +00:00
Robert Osfield
22b15d6473
Added -losgDB to fix OSX build
2006-10-13 14:00:08 +00:00
Robert Osfield
686b22271c
Fixed library name
2006-10-06 14:45:18 +00:00
Robert Osfield
5163c4a762
First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
2006-10-06 14:16:11 +00:00
Robert Osfield
d445995432
From Brede Johansen, "Here's a patch discussed in the thread "OpenFlight Loader Discarding
...
Material" on the osg-user mailing list."
2006-10-06 13:04:48 +00:00
Robert Osfield
fe575de98f
Updated wrappers
2006-10-06 11:02:34 +00:00
Robert Osfield
f95a913daa
Removed osgGA::GUIEventHandlerVisitor and osgGA::SetSceneVistor classes/headers as
...
this classes weren't being actively used the distribution, effectively being noops.
2006-10-06 09:54:45 +00:00
Robert Osfield
2f5b7c2e6a
Added workaround for NVidia driver bug into SceneView::init() to prevent the extensions
...
string being initialized within a display list.
2006-10-06 06:58:04 +00:00
Robert Osfield
632df7f3ff
Added osgGA::GraphicsWindow base class that derives from osg::GraphicsContext but
...
adds default overrides its pure virtue methods, and an EventQueue.
2006-10-05 10:06:19 +00:00
Robert Osfield
490fc96ea6
From John Aughey, "Attached is the Optimizer.cpp file that has the fix to duplicate vertex and normal arrays if there is more than one reference to the data. This fixes the problem where the transforms are applied to the same vertex array multiple times if that vertex array is re-used within the model. "
2006-10-03 20:20:23 +00:00
Robert Osfield
fecb63785f
From John Aughey, "The id name of nodes are not being set in the daeReader::processNode method. The names are retained in most of the other osg::Nodes that are created. In this case, I have an external modeler creating models, and the name of component nodes are used to give that subtree different characteristics."
2006-10-03 19:55:24 +00:00
Robert Osfield
7c6b528588
Fixed bug related to clean up of text fonts.
2006-10-03 11:14:34 +00:00
Robert Osfield
392232ec06
From Brede Johansen, "This submission adds multitexture support for detecting translucent
...
images used to enable alpha blending.
Mesh was syncronized with featureset from Face record."
2006-10-03 09:55:28 +00:00
Robert Osfield
e686a9a4a5
From Brede Johansen, "I think some nitpicking is required. The loop duration was added in
...
OpenFlight version 15.8. With the attached changes the flasher unit
on the spinnercar and the character_anim model from the Creator
gallery behaves."
2006-10-03 09:39:03 +00:00
Robert Osfield
842b96bbc9
From Colin McDonald, "I've included render bin checks in the StateSet::compare function, because
...
without them the Optimizer can incorrectly eliminate (otherwise identical)
StateSets from different render bins."
2006-10-02 15:59:43 +00:00
Robert Osfield
e0599f652e
Added releaseGLObjects to NodeCallbacks, Drawable::DrawCallbacks and wired up
...
osgProducer to use it when doing cleanup_frame.
2006-10-02 15:38:31 +00:00
Robert Osfield
02783e1dfd
From Paul Martz, Bug fix for sequence node direction, It examines the number of children in the Group record destructor, so that the total duration of the sequence matches the specified loopDuration field.
2006-10-02 15:09:49 +00:00
Robert Osfield
f97759405a
From Farshid Lashkari, "Here is the patch we discussed previously about adding a flag to
...
CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 14:11:40 +00:00
Robert Osfield
eb68735ff9
From Farshid Lashkari, "The ColorControl of osg::LightModel is never applied because it
...
incorrectly checks for a valid OpenGL version. Instead of checking if
the current version is exactly 1.2, it will check if the version is
greater than 1.2."
2006-10-02 13:40:58 +00:00
Robert Osfield
e3478069b4
From Per Fahlberg, "Attached is a fix for loading the same file multiple times with the
...
COLLADA plugin. dae->load will not return DAE_OK the second time a model is loaded, so a
second check for DAE_ERR_COLLECTION_ALREADY_EXISTS has been added."
2006-10-02 13:24:39 +00:00
Robert Osfield
c991e33796
From Andreas Ekstrand, "Attached is a small bug fix in the DW plugin. The texture application
...
matrix is read into a double matrix called mx, it was declared as 3x2,
it's now fixed to 3x3."
2006-10-02 13:07:50 +00:00
Robert Osfield
3edda73797
Added SERIALIZER to ReaderWriterDAE to make sure initialization is thread safe.
2006-10-02 11:47:55 +00:00
Robert Osfield
9dd487e6c8
From Andreas Ekstrand, "Attached is a modified ReaderWriterDAE.cpp which creates the one and
...
only DAE instance when it's first needed instead of in the constructor.
This fixes the problem with osgdb_dae.dll not being loaded due to
unwanted ordering of global initialization.
This fix and the previous fix of the COLLADA plugin might be unnecessary
with the latest COLLADA DOM, but since many of us will probably still
use the older version of the DOM, I guess it's better this way.
"
2006-10-02 11:38:25 +00:00
Robert Osfield
ba7d27c9b2
From Chris Hanson, "These changes break out the implementation of the fill/wireframe/point, texture,
...
lighting and backface culling settings from the event handling code in StatesetManipulator
into public methods. The event handler now calls the public methods. This allows user code
to invoke this same functionality from non-keyboard event inputs without clashing with the
keyboard-invoked functionality."
From Robert Osfield, tweaks to the above to kepp the coding style the same as the rest of the OSG, also
made getPolygonMode() const, and updated the wrappers.
2006-10-01 19:19:31 +00:00
Robert Osfield
61ce7dd5ac
From Brede Johansen, "I have added "billboardCenter" as a reader option to use the center of
...
a billboard as the pivot point."
2006-10-01 19:09:00 +00:00
Robert Osfield
f03218215d
From Colin McDonald, "I have corrected a byte swapping problem in the new OpenFlight
...
plugin. It was only reading floats & doubles correctly on little
endian systems, which require byte swapping, and not on big
endian systems which don't require any swapping."
2006-10-01 19:00:39 +00:00
Robert Osfield
ef2498f3d1
Updated wrappers
2006-09-30 20:05:56 +00:00
Robert Osfield
e6b08dcda3
Various clean ups to comments
2006-09-30 16:30:31 +00:00
Robert Osfield
c173eb49bc
Added check to init to prevent crash when no camera manipulator is supplied.
2006-09-30 13:41:01 +00:00
Robert Osfield
dfffa56f64
Added false to setWindowRectangle() call as the InputRange is already set correctly.
2006-09-29 21:44:31 +00:00
Robert Osfield
f1cc4d77e7
Added preliminary DatabasePager support.
2006-09-29 18:47:20 +00:00
Robert Osfield
5c0eb0b013
Added bare bones osgGA::SimpleViewer class to help simplify OSG setup when embedding the OSG
...
into existing GUI applications, and for one one a single camera, single window is required.
2006-09-25 16:25:53 +00:00
Robert Osfield
78444878c3
Updated wrappers
2006-09-21 15:09:10 +00:00
Robert Osfield
4b7fb8f17d
From Farshid Lashkari, "I made a small modification to the CullVisitor class so that it uses
...
the inheritance mask of CameraNodes with respect to the compute
near/far mode."
2006-09-21 10:38:06 +00:00
Robert Osfield
35d134f712
From Farshid Lashkari, added function for querring whether a mode is a texture related mode or not.
2006-09-21 10:01:27 +00:00
Robert Osfield
d91e1ff4bb
From Loic Dachary, renamed _mips to of_mips to prevent compile problem under MIIPS
2006-09-21 09:50:10 +00:00
Robert Osfield
f6fe0de6e5
Rationalized on the number of libs required.
2006-09-21 09:24:10 +00:00
Robert Osfield
dc57810d99
Removed use osg OSG_LIBS, changing to just -losg and -losgDB.
2006-09-21 08:56:19 +00:00
Robert Osfield
0dcf5271f1
Added missining initialization of _radius in constructors
2006-09-20 13:41:33 +00:00
Robert Osfield
cc202c1b6d
Updates for fade text to work properly, but only in perspetive views at present.
2006-09-20 10:36:21 +00:00
Robert Osfield
5cab53941f
Further work on fade text.
2006-09-19 22:57:23 +00:00
Robert Osfield
87aff3d92c
Further work on osgText::FadeText implementation.
2006-09-19 20:19:29 +00:00
Robert Osfield
45dc4572a9
Fixed reading/writing of non C string osg::Text::String's.
2006-09-19 13:54:04 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
...
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
fa791e99b8
From Per Fahlberg, "I've fixed the dae plugin so it is only using one instance of the DAE.
...
The crashes seen earlier are gone, it is now possible to read multiple
.dae files and converting both to and from .dae files."
2006-09-15 13:11:00 +00:00
Robert Osfield
fa76f7e973
Added a _threadHoldingMutex = 0; to ReentrantMutex::unlock() to avoid a potential
...
bug with the mutex being aquired by two threads.
2006-09-15 10:21:24 +00:00
Robert Osfield
af32446f92
Fixed GPU stats display bug.
2006-09-13 13:50:38 +00:00
Robert Osfield
c7906d5412
Added a check for zero length line segment in bool LineSegment::intersect(const BoundingSphere& bs,float& r1,float& r2) const.
2006-09-12 12:35:20 +00:00
Robert Osfield
5915584b37
Revised the osg::ClampColor API to allow vertex, fragment and read color clamping to
...
be applied together.
2006-09-12 09:26:42 +00:00
Robert Osfield
63907dbbaf
From Bryan Thrall, fix to Optimizer::MergeGeometryVisitor so that it checks
...
the permissable operation status on Drawables.
2006-09-08 20:08:01 +00:00
Robert Osfield
c1a0df32b6
Made get methods const
2006-09-06 13:53:48 +00:00
Robert Osfield
5a08afeb07
From Brede Johansen, "The previous submission didn't handle Objects with transforms. The
...
attached file corrects this.
I also removed the multitexture macro for the Object record. Only
Face and Mesh records are valid targets."
2006-09-06 09:46:32 +00:00
Robert Osfield
9d02b2314f
From Mike Weiblen, build fixes for Windows.
2006-09-05 09:51:33 +00:00
Robert Osfield
b2c244af59
Updated wrappers
2006-09-05 08:56:27 +00:00
Robert Osfield
aab03c3c6d
From Brede Johansen, "I have added an optimization to the OpenFlight plugin. By default it
...
ignores the Object records if it's safe to do so. The reader option
preserveObject prevents this optimization.
I have also removed the flat shading attribute set by the Object
record. This flag is only intended for the "Calculate Shading"
operation in Creator."
2006-09-05 08:44:51 +00:00
Robert Osfield
5c1b0f1bbd
Added support for imagery and DEM's that wrap around the dateline, this required
...
two passes over the copying of imagery and DEM's to the destination graphs, once for
the original position, and once for the wrap around 360 degrees on or before.
Also fixed the GeospationExtents constructor that was setting the _max to DBL_MIN rather
than -DBL_MAX. This bug causesd the y axis to be computed incorrectly.
2006-09-04 20:43:07 +00:00
Robert Osfield
22a5a8802c
Updated wrappers
2006-09-04 13:22:51 +00:00
Robert Osfield
daa54a3b09
From Farshid Lashkari,
...
"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.
The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.
The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."
and later in the final submission message (relating to what has been finally been merged) :
"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
f0277df858
Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
...
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
a93ca5a089
From Farshid Lashkari, removed debug message being written to the console.
2006-09-04 06:51:07 +00:00
Robert Osfield
d2533dfcc0
Updated wrappers
2006-09-01 13:34:05 +00:00
Robert Osfield
47f64a6060
From David Callu, add reflection of std::wstring in the DefaultReflector
2006-09-01 13:22:37 +00:00
Robert Osfield
616097e465
From David Callu,
...
"bug fix to reflect the wchar_t in Value and Value.cpp I add the toWString() function.
in Type and Type.cpp I just add two function to get a map of propertyList and a map of methodList
i need this map in my editor a i think it's could be util to put this functionnality in osgIntrospection,
2006-09-01 12:52:15 +00:00
Robert Osfield
96e1630cc7
Removed the String inhertiance from osg::Referenced.
2006-09-01 12:46:45 +00:00
Robert Osfield
87a221445e
Updated version numbers of the up comming 1.2 release
2006-08-31 20:54:28 +00:00
Robert Osfield
113c1dfc3e
From Eric Wing, "Attached is a change for GLExtensions.cpp that allows OS X to use
...
dlopen/dlsym instead of NS*Symbol* functions for 10.3 or later. The
latter is now deprecated.
I'm not completely sure how to test the changes. But I compiled these
new changes in and ran the osgvertexprogram and osgshaders examples
and they seemed to display the same results as before.
With respect to the use of dlopen and dlsym, I was uncertain if the
usage should look like Sun or FreeBSD (or something else). Apple's man
pages discourage the use of RTLD_DEFAULT so I avoided the FreeBSD
implementation and copied the Sun implementation. I'm not sure if this
is correct/ideal or not."
2006-08-31 20:48:49 +00:00
Robert Osfield
846fe1aeeb
Fixed typo on OSG_PROCESSOR_AFFINITY env var.
2006-08-31 15:47:47 +00:00
Robert Osfield
d92fdafd53
Fixed TextureAtlasVisitor bug where repeating textures were incorrectly assigned as non repeating.
2006-08-31 15:39:23 +00:00
Robert Osfield
8aa58c986c
Changed the external file writing to use the DatabasePathList for its path rather
...
than the original files path.
2006-08-31 13:53:38 +00:00
Robert Osfield
38ee7c1213
Updated wrappers
2006-08-31 10:37:27 +00:00
Robert Osfield
dcf19c92fd
Added support for CameraNode's PostDrawCallback.
2006-08-31 10:08:05 +00:00
Robert Osfield
102215afb5
To TextureAtlasBuilder add copying of border pixels into margins to help improve quality of lower mipmap levels.
2006-08-30 16:33:30 +00:00
Robert Osfield
e789ae6f54
In TextureAtlasVisitor code added catch for textures that have some geometry with texcoords within 0 to 1.0, but
...
others others out of the 0 to 1 range, these textures are automatically rejected from consideration for adding to a texture atlas.
2006-08-30 09:32:05 +00:00
Robert Osfield
25bf4a6626
To the TextureAtlasBuilder added detection of instance where a single drawable
...
has multiple textures on the same texture unit inherited down to it from above.
2006-08-29 15:05:05 +00:00
Robert Osfield
3615f681a9
Updated wrappers
2006-08-29 12:31:07 +00:00
Robert Osfield
9778e70869
Added GPU stats
2006-08-29 11:25:29 +00:00
Don BURNS
f74d3af391
Fixed a crash in removeInternalTriangles() for models without normals.
2006-08-29 00:10:43 +00:00
Robert Osfield
6be6bc2eaa
Added TexEnv object into Font and apply this in Text::drawImplementation to make
...
sure that a valid TexEnv is applied
2006-08-28 19:37:40 +00:00
Robert Osfield
c8e7a9ea40
From Roger James, improved mapping of AC3D lighting model to OSG
2006-08-28 19:07:30 +00:00
Robert Osfield
66f40a1670
Added env var docs
2006-08-28 19:05:40 +00:00
Robert Osfield
70470bc84a
From Roger James, "I have been going through my modified osg files and came across this fix to the Tesselator. From memory it handles a problem with per primitive normal binding. I must have forgotten to submit it."
2006-08-28 19:01:03 +00:00
Robert Osfield
19f3d975dd
Futher work on TextureAtlasBuilder/Visitor, now functioning enough to deploy on real models.
2006-08-28 15:46:02 +00:00
Robert Osfield
1055bd013d
Updated wrappers
2006-08-28 10:49:37 +00:00
Robert Osfield
ee7f3fa375
Further work on TextureAlasBuilder and TextureAtlasVisitor.
2006-08-28 10:46:39 +00:00
Robert Osfield
9f6be131a4
Further work of TextureAtlasBuilder
2006-08-26 21:38:22 +00:00
Robert Osfield
7ebf8f1fa7
Updated wrappers
2006-08-25 16:31:28 +00:00
Robert Osfield
f86c824275
Further work on new TextureAtlasBuilder.
2006-08-25 16:30:23 +00:00
Robert Osfield
1f8c4874f6
Checking in first cut of new osgUtil::Optimizer::TextureAtlasBuilder class
...
for building texture atlas for sets of images or textures.
2006-08-25 15:53:16 +00:00
Robert Osfield
179f6100a0
Added missing setDataType and setPacking functions
2006-08-25 15:49:29 +00:00
Robert Osfield
ecee62e1c1
Updated wrappers
2006-08-25 09:03:26 +00:00
Robert Osfield
0900857333
From Farshid Lashkari,
...
"I was experiencing hard crashes of my application when using PBO's on
machines that don't support PBO's. I think osg incorrectly checks if
PBO's are supported.
I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported. This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able to
use it."
2006-08-25 08:48:16 +00:00
Robert Osfield
1413eea52c
Add error message report to catch attempts to flip mipmap images.
2006-08-24 16:33:23 +00:00
Robert Osfield
118161416f
From Sebastien Grignard, fix to writing of dds files, write the source data
...
directly rather using a series of memcpy.
2006-08-23 15:25:43 +00:00
Robert Osfield
7b01f5a033
From Jeremy Moles, fixed typos
2006-08-23 15:11:18 +00:00
Robert Osfield
d25735b6b9
From Andrew Lorino and Mike Weiblen, COLLADA 1.4.1 ReaderWriter, kindly developed and donated by Sony Computer Entertainment Inc. US R&D.
2006-08-23 13:32:03 +00:00
Don BURNS
1fa331034c
Added osgUtil::Tesselator for SHapeType Polygon to handle concave polygons.
2006-08-22 19:10:48 +00:00
Robert Osfield
8aceb4eec6
From Vaclav Bilek, "The purpose of this change is to suppress "re-reading" of osg::ProxyNodes
...
( in OF external references) after the OF file is loaded. The change do
conditional
execution of already existing code.
I use this for optimized preprocessing of large databases what can not
be loaded
in one pass because of memory limits."
2006-08-22 13:07:20 +00:00
Robert Osfield
26e3424195
Changed the default implementation of backdrop text to DEPTH_RANGE and
...
tweaked the depth range values to minimize the depth rage witout causing z fighting
on osgtext example.
2006-08-22 12:33:35 +00:00
Robert Osfield
98cdf9b3c7
From Eric Wing, fix for compute of the bounding box when handling outline/backdrop text.
2006-08-22 10:23:58 +00:00
Robert Osfield
71c79506e9
From Eric Wing, compile fix for OSX
2006-08-21 21:09:40 +00:00
Robert Osfield
a50d812d9a
Fixed 64 bit support
2006-08-21 15:07:31 +00:00
Robert Osfield
be60b32add
Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
...
in incorrect texture assignment. Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
7b53511251
From Paul Martz, "The gist of this change is, if the OpenFlight version of the
...
parent file is so old that it doesn't support Light Point palettes or Shader
palettes, then the parent file is not allowed to override those palettes in
the child."
2006-08-14 07:59:28 +00:00
Robert Osfield
c3313b99b2
Changed the texture wrap mode to repeat
2006-08-13 08:24:19 +00:00
Robert Osfield
25a91d97f0
From Chuck Sembroski, fixes for IRIX
2006-08-13 07:37:55 +00:00
Robert Osfield
a16568254c
Moved reset to 0 of _createReuseMatrixIndex from CullVistor.cpp to CullStack.cpp so that
...
CullStack::reset works correctly for all subclasses - fixing a memory consumption issue with occluders
2006-08-12 18:19:43 +00:00
Robert Osfield
132f9ead45
Updated version number for 1.1.1 release
2006-08-12 08:29:16 +00:00
Robert Osfield
ad2b719dc0
Added osg:: to Referenced() to fix IRIX build.
2006-08-11 21:39:41 +00:00
Robert Osfield
c00b708c0c
Updated wrappers
2006-08-11 18:23:10 +00:00
Robert Osfield
38c70042a5
Fixed if (numProcessors>1), was originally >=
2006-08-11 18:22:16 +00:00
Don BURNS
2bed6e60a1
Added comments to support use of Proxy in the .net plugin.
2006-08-11 17:39:10 +00:00
Don BURNS
a456538e3c
Submission by Carlo Camporesi - Added Proxy support to .net loader
2006-08-11 17:34:04 +00:00
Robert Osfield
6b3fbb53f8
Added file search path to ESRI reader.
2006-08-11 13:06:36 +00:00
Robert Osfield
306743c903
Fixed bug in Group::setChild relating to the accounting for OccluderNode.
2006-08-11 12:53:57 +00:00
Robert Osfield
1e742f1064
Moved the OpenThreads::GetNumberOfProcessors() inside the if (_enableProcessAffinitHint) block to
...
avoid slowing down init of apps that don't require procesor affinity.
2006-08-11 12:39:42 +00:00
Robert Osfield
d1fe85caf6
Fixed pbuffer usage cross multiple graphics contexts
2006-08-11 11:05:09 +00:00
Robert Osfield
44916d398f
Moved all platform specific processor out of osgProducer and into OpenThreads
2006-08-10 15:53:01 +00:00
Robert Osfield
0c91825ee6
From Laurens Voerman, "
...
osgPlugins\pfb\ConvertFromPerformer.cpp
Added support for
PFSTATE_ALPHAFUNC
PFSTATE_ALPHAREF
Improved handling of
PFTR_NO_OCCLUDE
I have tested this with WIN32 performer 3.1 and 3.2.2
and linux OpenGL Performer 3.1.1"
------------------------------------------------
2006-08-10 13:12:47 +00:00
Robert Osfield
7f6b5008e2
Added write ppn support, use -O ascii to select ascii ppn output, otherwise binary
...
is chosen.
Fixed crash when erroneous pnm files were read.
Added -O flip option.
2006-08-10 11:08:20 +00:00
Robert Osfield
f6d092957f
Commented out the _textBB contribution of outline/backdrops to fix bounding box problem.
2006-08-10 06:20:28 +00:00
Robert Osfield
4e2ce78e35
Added Vec4ub and removed UByte4
2006-08-09 12:56:37 +00:00
Robert Osfield
5e33e13b34
Added nan dectecion and error reporting
2006-08-09 10:09:11 +00:00
Robert Osfield
bcd4aae4d5
Added TESSELATE_GEOMETRY to Optimizer pass to fix z fighting issues.
2006-08-08 16:08:06 +00:00
Robert Osfield
c0cd67aa8f
Added extra defined(CPU_SET) to try and get round RH8 compile problems.
2006-08-08 14:57:14 +00:00
Robert Osfield
081b15c84d
Fixed backColor implementation for LightPointAppearancePalette.
2006-08-08 11:59:53 +00:00
Robert Osfield
2616174b06
Added support for --affinity command line option for switch on procesor affinity where supported,
2006-08-08 11:27:36 +00:00
Robert Osfield
444f561c14
From Paul Martz, "This change causes the new OpenFlight plugin to behave as the
...
old plugin by returning the database origin latitude/longitude (extracted
from the header record) as userData of the top-level scene graph node."
2006-08-08 11:23:57 +00:00
Robert Osfield
d0d48b0e5a
Fixed the positioning of the graphical stats bars so that they don't overlap
...
the stats text
2006-08-08 10:41:51 +00:00
Robert Osfield
687bfb40c1
Added preliminary support for process affinity support under Linux.
2006-08-06 16:49:48 +00:00
Robert Osfield
7e0a183032
Added fix to code catching error results ReadResult's to first instance of checking the
...
value of ReadResult.
2006-08-05 20:39:47 +00:00
Robert Osfield
6c419af79c
From Jeremy Moles, refactored by Robert Osfield.
...
Fixed bug osgDB::Registry::Registry::read(const ReadFunctor& readFunctor) relating to
the handling of failed loads with the ReadResult::_message value being lost, this changes
ensure that the original ReadResult from the plugin, with message intact, is returned correctly.
2006-08-05 20:36:49 +00:00
Robert Osfield
b832453c10
From Uwe Woessner, implementated by Robert Osfield, Fixed vertex attribute bug, changed _vertexAttribList[unit] -> _vertexAttribList[index]
2006-08-04 13:17:56 +00:00
Robert Osfield
43e65c11b1
Added if search for the current databaseRequest in the _fileRequestList to handle
...
cases when the request is moved back in the list, or when the _fileRequestList is cleared
by an asyncronous call to DatabasePager::clear().
2006-08-03 19:14:52 +00:00
Robert Osfield
5889052f5a
Updated wrappers
2006-08-03 16:04:43 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
...
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
7ef12b37b5
Changed:
...
static TextureGLModeSet s_textureGLModeSet;
To:
static TextureGLModeSet& getTextureGLModeSet()
{
static TextureGLModeSet s_textureGLModeSet;
return s_textureGLModeSet;
}
to prevent static initialization problems under static builds.
2006-08-03 13:35:21 +00:00
Robert Osfield
7b313eef34
Added OSG_TEXT_INCREMENTAL_SUBLOADING ON/OFF env var check to osgText::Font
...
to optional disable the incremental subloading.
2006-08-03 13:12:14 +00:00
Robert Osfield
7eb7bbdb84
Updated wrappers
2006-08-02 21:09:25 +00:00
Robert Osfield
9e7b07fbcf
Reworked the state management within osgText::Text and osgText::Font so that it
...
only applies textures locally rather than whole StateSet.
2006-08-02 21:05:56 +00:00
Robert Osfield
0336231321
Moved extension function pointer initilization into a method, and the pointers from
...
being static to be local member variables. This should avoid issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:14:17 +00:00
Robert Osfield
4d556c0ec4
Reworked the TextureObjectManager singleton so that it no longer reconstructed itself once deleted, and added checks to against a null manager to prevent calling code crashing.
2006-08-02 15:41:47 +00:00
Robert Osfield
cdaca0ebdf
Fixed crash due on multipipe systems due by moving the local camera update code from the cull into the update traversal.
2006-08-02 11:36:13 +00:00
Robert Osfield
553d017fd9
From Daniel Trstenjak, build fixes for Hpux 11.11, Irix 6.5, Solaris 8 and Aix
2006-08-02 10:43:26 +00:00
Robert Osfield
91081a0ad7
Fixed doubleButtonPress.
2006-08-01 13:08:37 +00:00
Robert Osfield
5c4446dd5e
From Jason Beverage,
...
"I've attached fixes to DataSet that should fix the problems that Maya was seeing yesterday. The issue was that the new interpolation code I submitted didn't use the SourceData's georef, it was assuming that the GDALDataSet had a proper geo-ref. I've made the getInterpolatedValue method a member of SourceData and now it uses the georef the SourceData's georef.
I also forward declared the GDALRasterBand class in the DataSet header."
2006-07-31 20:56:22 +00:00
Robert Osfield
564ee34f76
Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&)
2006-07-31 17:31:21 +00:00
Robert Osfield
b1994cc60d
Fixed multi-threaded/multi-pipe crash when primitive stats where output in osgProducer::Viewer's stats.
2006-07-29 16:47:28 +00:00
Robert Osfield
f977d7c606
Updated osgunittests with a matrix invert unit test, and added a conditional
...
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.
Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
f5b5f7f527
From Jason Beverage, "This patch should fix Gert's problem that he posted on osg-users. I downloaded the sample he posted, reproduced the error, and added an additional check to make sure the GDAL window size was valid. Now his example works fine. Changes made against current CVS.
...
"
2006-07-27 16:41:22 +00:00
Robert Osfield
a5ea4e0b33
From David Spilling, "Matrix_implementation.cpp modified as requested. I ran a version of it through a local version of osgunittests.cpp and it passes.
...
Note that firstly it always returns the positive real quaternion (positive w)
Note also that it will sometimes slightly differ from the results of the other methods because it assumes that the input matrix really is a rotation matrix - if it isn't, e.g. because of rounding error, then the output quaternion will be very slightly different. For example, the test matrix
0 1 0 0
1 0 0 0
0 0 0.999999 0
0 0 0 1
will return 0.707107 0.707107 0.0005033 0.0005033
whereas the previous methods return 0.707107 0.707107 0.0 0.0
However, since quaternions are rotations, the meaning of how to convert a matrix that isn't a rotation is a little unclear..."
2006-07-27 15:23:50 +00:00
Robert Osfield
c0c5e73ff9
From Michael Polak, double click fixes/additions
2006-07-27 12:32:40 +00:00
Robert Osfield
cd4a24731a
From Eric Wing, add outline to help text to make it easier to read on different coloured backgrounds
2006-07-27 11:58:55 +00:00
Robert Osfield
a0cdf7461c
Added #define snprintf _snprintf for Win32 build
2006-07-27 11:22:01 +00:00
Robert Osfield
3e8af92da1
From David Spilling, fix to Matrix::get(Quat&)
2006-07-27 11:14:28 +00:00
Robert Osfield
d9b6d87d5a
Cleaned up per context buffers support
2006-07-26 15:29:26 +00:00
Robert Osfield
d728d8335e
Fixed auto rotate bug.
2006-07-25 13:52:10 +00:00
Robert Osfield
0af758716a
For cases where the RenderBin has its own StateSet do a popAllStateSets()
...
to ensure that the state is completely ready for the RenderBin's StateSet to be at the bottom.
2006-07-19 20:56:24 +00:00
Robert Osfield
dbf1e05a71
UPdated wrappers
2006-07-19 19:49:28 +00:00
Robert Osfield
4591c68d95
Fixed error in enum, completely perplexed how the error got in...
2006-07-19 19:45:32 +00:00
Robert Osfield
6191c7358d
Reverted to LODScale keyboard adjustment
2006-07-19 15:20:47 +00:00
Robert Osfield
e1f4026cf5
Warning fixes
2006-07-19 15:10:50 +00:00
Robert Osfield
782d72484a
Warning fix
2006-07-19 15:07:00 +00:00
Robert Osfield
377c5710fe
Added extra initializes
2006-07-19 14:46:40 +00:00
Robert Osfield
a95b7fbfae
Added dummy initializers to avoid warning
2006-07-19 14:30:30 +00:00
Robert Osfield
11e22579d6
Added reset of the event windowSize
2006-07-19 14:04:16 +00:00
Robert Osfield
f67d10ba0c
Moved sync to before the keyboard mouse startThread to try to avoid some
...
threading issue on start up of some apps.
2006-07-19 12:35:33 +00:00
Robert Osfield
61b971ddea
Fixed handling of back colour.
2006-07-19 11:25:26 +00:00
Robert Osfield
5fb3469f77
Changed code creating LightPoint on heap to use the stack.
2006-07-19 08:39:44 +00:00
Robert Osfield
882a909df8
Updated wrappers
2006-07-18 20:53:16 +00:00
Robert Osfield
1efa9a01d7
Updated wrappers
2006-07-18 20:51:28 +00:00
Robert Osfield
dfbc9d0441
Moved the moveToRootStateGraph(,) from RenderStage::drawImplemenation() to RenderBin::drawImplementation();
2006-07-18 20:17:31 +00:00
Robert Osfield
97dde14dcf
From Eric Wing, fix for VC6 support
2006-07-18 19:26:54 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
9790d15f30
Reduced the verbosity of debug info.
2006-07-18 13:04:57 +00:00
Robert Osfield
5b10db3724
Updated wrappers
2006-07-18 12:48:48 +00:00
Robert Osfield
419e185895
From Eric Wing, add alternate backdrop implementations.
...
From Robert Osfield, updated naming and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
f2d50d943b
Updated wrappers
2006-07-18 11:42:27 +00:00
Robert Osfield
a74801a0ee
Added Optimizer::FlattenBillboardsVisitor.
2006-07-18 11:03:46 +00:00
Robert Osfield
e016cdafb2
From Terrex, improvements to handling of layers w.r.t PolygonOffset
2006-07-17 16:36:42 +00:00
Robert Osfield
2ef59b73e9
Change Unit to Units to keep consistent with OpenGL naming.
2006-07-17 11:43:26 +00:00
Robert Osfield
460ea4586e
Added *,/,+ and - keyboard controls for toggling PolygonOffset factor and units
2006-07-17 11:37:51 +00:00
Robert Osfield
db395b18af
Added getNumLayers method
2006-07-17 11:36:50 +00:00
Robert Osfield
f16a78ad97
Increased the unit multiplier to 3 to avoid z fighting.
2006-07-17 10:25:01 +00:00
Robert Osfield
e8235f6967
Changed the Radeon defaults to 1, 128 for the factor and unit mulitpliers respectively.
2006-07-17 10:24:31 +00:00
Robert Osfield
9f81ef8561
Implemented Radeon workaround for polygonoffset
2006-07-14 14:38:55 +00:00
Robert Osfield
4bae225d39
Added s/getFactorMultiplier(), s/getUnitMultiplier(), areUnitAndMultipliersSet() and
...
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
2006-07-14 14:08:33 +00:00
Robert Osfield
524417f981
Removed debug info
2006-07-14 11:29:41 +00:00
Robert Osfield
e835ea5328
Speeded up merge geometry
2006-07-14 11:04:24 +00:00
Robert Osfield
47c7c43c64
Optimized the MERGE_GEODES pass
2006-07-13 20:42:10 +00:00
Robert Osfield
5d59ab8227
Updated wrappers
2006-07-13 15:56:54 +00:00
Robert Osfield
dd32e6425e
Added StatsVisitor to include/osg/Statistics, and usage of it in osgUtil::Optimizer.
...
Added --optimize <string> option to osgconv
2006-07-13 15:25:22 +00:00
Robert Osfield
541433c7be
Added share duplicates traversal to optimizer call
2006-07-13 14:58:37 +00:00
Robert Osfield
abe6260da4
Fixed management of Text's StateSet so that it works correctly when the DefaultFont is active.
2006-07-13 09:01:24 +00:00
Robert Osfield
5e9b7bef88
From Brede Johansen,
...
"I found some artifacts on some models and traced it back to the
external palette override feature. There are some changes in the
layout of the external record the loader have to take into
consideration.
The other fix is to remove the OF pools from the user data of the
external ProxyNode when it is no longer needed."
2006-07-12 09:40:03 +00:00
Robert Osfield
dd6a33da49
Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
...
implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
ad18b88848
From Antoine Hue,
...
"There was a typo in "int setNotifyOffset()", appear to be a getter =>
"int getNotifyOffset()".
Then I have added a switch to create GDALTermProgress only when the
current notify level + local offset permit message display. In fact, if
the offset is set to 0 and the notify level is at the default, DataSet
is quiet but for the GDALTermProgress. That is quite disturbing since
you think the progress is related to the complete processing but it is
actually only related to the GDAL Warp."
2006-07-11 10:34:41 +00:00
Robert Osfield
49dea3b589
Tweak for VS6.0 build
2006-07-06 20:43:23 +00:00
Robert Osfield
1c1fce8266
Fixed scoping for for loop varaible for VS6.0 build.
2006-07-06 15:47:59 +00:00