Robert Osfield
788a19d3b5
Made debugging message write to osg::INFO instead of osg::NOTICE
2004-07-11 23:07:47 +00:00
Robert Osfield
363d13d7ce
Added CLUSTER_CULLING mask to CullSettings, and modified the ClusterCullingCallback
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to use the mask to see if cluster culling is enabled or disabled.
2004-07-11 21:46:23 +00:00
Robert Osfield
3f4b8e9034
Fixed cluster culling.
2004-07-09 20:58:43 +00:00
Robert Osfield
ba20259794
Removed debugging message
2004-07-06 12:32:09 +00:00
Robert Osfield
b8aa8bfc40
Fixed warning.
2004-07-06 12:15:03 +00:00
Robert Osfield
518cedf6c7
Added dealloc or previous image data into readImageFromTexture
2004-07-05 21:46:02 +00:00
Robert Osfield
cce00c475b
Added suppor for copying mipmaps of compressed textures
2004-07-05 21:09:30 +00:00
Robert Osfield
1c2c5c4f43
From Ulrich Hertlein, added check for detailRatio<=0.0
2004-07-05 09:04:53 +00:00
Robert Osfield
c58891d168
Fixed missing member variable initialized varaibles
2004-07-05 07:42:46 +00:00
Robert Osfield
2ce192f0ae
Change the light in LightSource from a generic osg::StateAttribute to
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a osg::Light.
2004-07-02 14:46:24 +00:00
Robert Osfield
0c38189018
Moved the radius parameter from PageLOD into LOD.
2004-07-01 13:53:30 +00:00
Robert Osfield
a8ee967f14
Added support for using pixel size control of LOD levels.
2004-06-30 19:07:05 +00:00
Robert Osfield
c45138f977
Fixed handling of PROCTED/OVERRIDE
2004-06-30 09:02:41 +00:00
Robert Osfield
888d9e2a25
From Pavel Moloshtan, added support for storing primitive sets in VBO's
2004-06-29 15:04:38 +00:00
Robert Osfield
fdbb1fe021
Re-organised Texture::computeInternalFormatWithImage() to avoid testing
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for extensions when not required.
2004-06-28 22:09:52 +00:00
Robert Osfield
4c0aa24526
Added handling of GL_INTENSITY in osg::Image::computeNumComponents()
2004-06-17 15:07:50 +00:00
Robert Osfield
06aa06d686
Added support for setting texture units in the new TexGenNode.
2004-06-17 14:02:15 +00:00
Robert Osfield
840d5d4930
From Loic Dachary, added missing copy contructor operations.
2004-06-16 15:05:01 +00:00
Robert Osfield
ad6bf73037
From David Fries, small treak to debugging output.
2004-06-16 06:02:12 +00:00
Robert Osfield
78d075eb24
Added new TexGenNode class for positioning tex gens.
2004-06-14 19:11:04 +00:00
Robert Osfield
773ffc0c05
Added better debugging messages for verify bindings.
2004-06-11 21:05:50 +00:00
Robert Osfield
f75a7c6294
Added CoordinateSystemNode::set(const CoordinateSystemNode&) method to conviniently
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set up a coordindate system.
2004-06-09 15:11:27 +00:00
Robert Osfield
a8ce6b01d6
Added CoordinateSystem::s/getFormat().
2004-06-09 15:00:03 +00:00
Robert Osfield
6f82b37dd0
Improved the precision of animation paths.
2004-06-08 14:30:48 +00:00
Robert Osfield
eec378a885
Moved the osg::ClusterCullingCallback into into own header and source file.
2004-06-07 15:05:22 +00:00
Robert Osfield
c69a8a5b80
Added check to Quat::makeRotate(,,,) to catch zero lengh axis.
2004-06-04 10:05:18 +00:00
Robert Osfield
0fac56f56a
From Max Behensky, fixes to the computation of the number of primitives
2004-06-04 08:13:36 +00:00
Robert Osfield
eb3917060f
From George Tarantilis, fixes to DDS size computations.
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From Robert Osfield, addition of constructors for internal DDS structures.
2004-05-25 16:10:28 +00:00
Robert Osfield
ab2b817e61
Made improvements to the handling of small rotations in Quat and
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TerrainManipulator
2004-05-20 23:25:26 +00:00
Robert Osfield
f02c75f5ea
Added Vec2d, Vec3d and Vec4d classes, and remapped Vec2, Vec3 and Vec4 to
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Vec2f, Vec3f an Vec4f respectively, with typedef's to the from Vec* to Vec*f.
2004-05-20 10:15:48 +00:00
Robert Osfield
867a1ae105
From Bob Kuehne, more general checks for existance of extensions.
2004-05-17 13:20:41 +00:00
Robert Osfield
45998cfdf7
Revert the computeNearFar mode to using bounding volumes as default.
2004-05-13 22:06:20 +00:00
Robert Osfield
0307463746
Added GL_TEXTURE_RECTANGLE define
2004-05-07 12:40:21 +00:00
Robert Osfield
48dad727b1
From Bob Kuehne, added getting of the max number of texture units in
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the Texture::Extension object
2004-05-07 11:28:55 +00:00
Robert Osfield
eedfe44a1c
Fixed computeLocalTransform to generate correct orientation of local coordinate
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frame.
2004-05-06 10:54:58 +00:00
Robert Osfield
8bdb68ef97
Added support for reading environmental varables in CullSettings.
2004-05-05 09:16:12 +00:00
Robert Osfield
1678066e6e
Changed the default near far calculation mode so that it uses the
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fine grained computation of near/far.
2004-05-02 14:03:15 +00:00
Robert Osfield
5836d60fbd
Added osg::CullSettings class as a way of collecting all the various
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settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
36cd372847
Added osg::CoordinateSystemNode
2004-04-29 22:16:50 +00:00
Robert Osfield
017983429b
Added getBoundingBox() method to osg::Geode to provide a closer bound
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of the bounding volume of a Geode to be tracked. This sits alongside
the existing getBound() method which returns a bounding sphere.
2004-04-22 10:47:12 +00:00
Robert Osfield
715cdcf5e2
From Don Tidrow, changed "setupGLExtenions()" to "setupGLExtensions()" in Texture and
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Texture.cpp
2004-04-16 22:50:41 +00:00
Robert Osfield
884099b11c
From Bob Kuehne, updated extension/version checking for border clamp extension.
2004-04-16 10:05:57 +00:00
Robert Osfield
97ef4985f7
From Eric Wing, clean ups for OSX support.
2004-04-11 21:21:38 +00:00
Robert Osfield
50d066d756
From Bob Kuehne, reworked code to use a marco instead of duplicated code,
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done as measure for reducing the risk of copy and paste errors.
2004-04-02 15:45:34 +00:00
Robert Osfield
aa52005b87
Added empty() method to Geometry to facilitate tests for removing empty
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geometry from the scene graph.
Added removal of empty geometry leaves from within the RemoveEmptyNodeVisitor
2004-03-29 10:24:16 +00:00
Robert Osfield
02f9ce48bc
Added ArgumentParser::Parameter class to make the argument parsing much more
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flexible, and to simplifying the API. The read(,,,) methods now take
Parameter objects as arguments, and this Parameter adapt what ever basic
type is passed in, so is able to transparently handle float, double, int,
unsigned int & strings.
2004-03-19 22:03:09 +00:00
Robert Osfield
28214337a3
Moved the LineSegment destructor from the header to the source to avoid
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compilation problems under MingW.
2004-03-19 09:18:21 +00:00
Robert Osfield
6800b7d29a
Added the setting of the _internalTextureFormat from within osg::Image.
2004-03-17 20:03:56 +00:00
Robert Osfield
86dbbb2874
Added PrimitiveIndexFunctor for better support of TriangleIndexFunctor
2004-03-14 21:54:17 +00:00
Robert Osfield
28759baa98
From Marco Jez, added support NVidia extension to imager formats.
2004-03-14 15:08:12 +00:00