Robert Osfield
802ac3f803
Updated ChangeLog, date and version number for 2.6.2 release
2008-01-14 11:22:23 +00:00
Robert Osfield
9d010e14fe
From Paul Martz, "his pretty much wraps up the OcclusionQueryNode work. I might make some additional modifications if testing reveals any issues, otherwise it's ready for 2.4."
2008-01-10 11:02:21 +00:00
Robert Osfield
a46eb79311
Indentation/bracket fixes and change of default size
2008-01-09 21:17:10 +00:00
Robert Osfield
e73134d6fb
Removed non standard and redundent /*EOF*/
2008-01-08 14:38:58 +00:00
Robert Osfield
578f385760
From Mike Weiblen, support for geometry shaders, and osgeometryshaders example to demonstrate them.
2008-01-08 14:29:44 +00:00
Robert Osfield
ff565128af
Introduced new osg::discardDeletedOpenGLObjects() methods, and usage of it in
...
GrpahicsContext::close() to handle cases where deletingOpenGLObjects is no possible,
such as when GraphicsWindowEmbedded is used.
2008-01-08 13:24:29 +00:00
Robert Osfield
35d9107d81
Added catch for handling cases where undefined settings for dislayNum and screenNum are used
2008-01-04 13:57:36 +00:00
Robert Osfield
d5db983b90
Updated version number for 2.3.1 release
2008-01-04 11:45:25 +00:00
Robert Osfield
b222d4201c
From Paul Martz, "The osgocclusionquery example contained some duplicate code that was also in the core OSG occlusion query code. This change removes the need for that."
2007-12-26 22:00:28 +00:00
Robert Osfield
e39bb04c62
From Jason Daly, "I'm still having a problem with SWING animations on sequences. Here's
...
the fix again, merged with this morning's svn (including the other
Sequence fixes from J-S)."
2007-12-24 14:45:31 +00:00
Robert Osfield
8c5a9ac218
Fixed indentation
2007-12-23 13:08:14 +00:00
Robert Osfield
4889342c4a
From Paul Martz, Introduced osg::OcclusionQueryNode with support for OpenGL occlusion query extension
2007-12-21 14:45:16 +00:00
Robert Osfield
a1ce3ffd9d
Updated version number for 2.3.0 dev release
2007-12-17 21:08:52 +00:00
Robert Osfield
d7a2728fea
From David Cullu, added various mathematical operators
2007-12-17 17:43:57 +00:00
Robert Osfield
ffab16ba2f
From Karl Heijdenberg, moved set/getFrameStamp() from osgViewer::View to osg::View.
2007-12-11 16:34:37 +00:00
Robert Osfield
be5f709bdb
From Mike Garrity, "There was an on again/off again thread on OSG users about
...
creating subclasses of osg::Array that referenced data
stored an application's internal data structures. I took
a stab at implementing that and ran into a couple of
downcasts in Geometry.cpp. Enclosed is my take at fixing
those along with a simple example of how to do this."
2007-12-11 15:55:02 +00:00
Robert Osfield
298e07fc72
From Mathias Froechlich, "I have extended the StateSet api with a
...
StateSet::removeAssociatedModes(const StateAttribute*)
and a
StateSet::removeAssociatedTextureModes(unsigned, const StateAttribute*)
call. These funktions are just missing for a complete api IMO."
2007-12-11 11:42:02 +00:00
Robert Osfield
4e5ce63c85
From Per Fahlberg, "Attached is a fix allowing removal of shaders from a program after it is
...
first compiled. It will also allow new shaders to be attached after the
program is first compiled."
2007-12-11 11:21:13 +00:00
Robert Osfield
f4afa427a7
From Roland Smeenk, "Attached you will find a large set of small typo fixes (mainly in the comments)."
2007-12-10 17:30:18 +00:00
Robert Osfield
5e6bab7de1
Updated wrappers
2007-12-09 14:54:02 +00:00
Robert Osfield
13e8af6305
From Robert Osfield and Richard Schmidt, made fixes inspired by an original submission from Richard which
...
highlighted problems with Light, ClipPlane and Hint usage in osg::State's usage of cloneType
and reassignment of target/num in StateSet/these StateAttributes.
2007-12-08 13:29:31 +00:00
Robert Osfield
1b1c5bbdd1
Added support for new double Vec*Array classes in various functors.
2007-12-04 14:46:46 +00:00
Robert Osfield
a909a62b85
Added double Vec*Array support
2007-12-04 14:44:21 +00:00
Robert Osfield
6cd4cc682c
Fixed the Polytop::setFrustum and setBoundingBox method
2007-12-01 15:30:35 +00:00
Robert Osfield
316b36fab7
Added getColor method to allow easy reading of individual pixels.
2007-10-31 12:55:15 +00:00
Robert Osfield
3882ad034c
From Mathias Froehlich, "since we patched our hp to an other patchlevel, I need the following to
...
include/osg/Texture"
2007-10-05 10:46:46 +00:00
Robert Osfield
146c140be1
Updated version for 2.2 release
2007-10-04 10:05:20 +00:00
Robert Osfield
28438c5dbf
Updated version for 2.1.15 dev release
2007-10-03 23:27:59 +00:00
Robert Osfield
73b5712a7a
Added GLU_TESS_CALLBACK_TRIPLEDOT path into include/osg/GLU and enabled this
...
for AIX as reading the old paths this was required. This looks like it is needed
under Xcode build as well.
2007-10-03 20:21:01 +00:00
Robert Osfield
5fe003d1a2
Updated version, authors and change log for the 2.1.14 release
2007-10-03 12:49:02 +00:00
Robert Osfield
f6c5cd184a
Changed the GLU_TESS_CALLBACK in an attempt to avoid compile problems under OSX.
2007-10-02 20:54:12 +00:00
Robert Osfield
d32effbdbc
Updated Version number for 2.1.13 and updated ChangeLog.
2007-10-01 10:21:52 +00:00
Robert Osfield
7086aeeebc
Removed log2 and replaced the places where is was used with a new Image::computeNumberOfMipmapLevels method.
2007-10-01 08:50:58 +00:00
Robert Osfield
91900254f0
Moved ViewerBase class out into its own header and source file.
...
Improved the support for stats collection in CompositeViewer/StatsHandler.
2007-09-30 11:37:00 +00:00
Robert Osfield
f8729af8b2
Refactor Viewer/CompositeViewer so the both inherit from the a ViewerBase class
2007-09-29 16:46:08 +00:00
Robert Osfield
6d822cbf45
Updated Version and AUTHORS for 2.1.12 dev release
2007-09-24 16:34:28 +00:00
Robert Osfield
5c36fbb18f
From David Callu, added findSlaveIndexForCamera method
2007-09-21 19:43:06 +00:00
Robert Osfield
3bfaee3654
Added support for basic viewer configuration files
2007-09-21 15:34:25 +00:00
Robert Osfield
7ea3632dfc
Added support for bool in ArgumentParser::Parameter.
...
Added support for using Input::read(...) methods using ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 15:29:57 +00:00
Robert Osfield
acfa793032
Updated version numbers for 2.1.11 dev release
2007-09-17 09:26:02 +00:00
Robert Osfield
0c5d6da793
Fixed warnings of casting void* by refactoring the type and extensiosn setup.
2007-09-13 10:15:48 +00:00
Robert Osfield
a933587753
Rejigged the casting to avoid warnings under Windows
2007-09-12 16:20:40 +00:00
Robert Osfield
c15ec121f4
Updated version, ChangeLog and AUTHORS file for 2.1.10 release
2007-09-12 10:43:49 +00:00
Robert Osfield
d8f875ec9e
Added log2(int) and log2(uint) methods
2007-09-11 20:54:39 +00:00
Robert Osfield
b89a1480fc
Removed int version of log2 to avoid possible errors in assuming log2(10) should ~= log2(10.0)
2007-09-11 20:24:48 +00:00
Robert Osfield
b63ce0dee9
From Art Tevs, Added log2 function.
2007-09-11 17:08:06 +00:00
Robert Osfield
0bd4d303e3
From Art Tevs, build fix.
2007-09-11 16:59:19 +00:00
Robert Osfield
175c3ce806
From Art Trevs, "File Changes:
...
- GL2Extensions, Program and Program.cpp
Features:
- Support for fragment output binding. (e.g. You can now specify in the fragment shader varying out vec3 fragOut; fragOut = vec3(1,0,1); to write to the fragOut variable. In your program you call glBindFragDataLocation(program, 1, "fragOut") to bind the fragOut variable with the MRT 1 - GL_COLOR_ATTACHMENT1_EXT)
- new methods Program::add/removeBindFragDataLocation Program::getFragDataBindingList
"
2007-09-11 13:34:41 +00:00
Robert Osfield
c51e893ba4
Changed the isTextureIntegerSupported method so that it no longer has the EXT entry in it
...
for forward compatability reasons.
2007-09-11 12:28:03 +00:00
Robert Osfield
5e83ae4821
From Art Trevs, "Features of the patch are:
...
- Implementation of integer textures as in EXT_texture_integer
- setBorderColor(Vec4) changed to setBorderColor(Vec4d) to pass double values
as border color. (Probably we have to provide an overloading function to
still support Vec4f ?)
- new method Texture::getInternalFormatType() added. Gives information if the
internal format normalized, float, signed integer or unsigned integer. Can
help people to write better code ;-)
"
Futher changes to this submission by Robert Osfield, changed the dirty mipmap
flag into a buffer_value<> vector to ensure safe handling of multiple contexts.
2007-09-11 12:04:58 +00:00