Commit Graph

69 Commits

Author SHA1 Message Date
scrawl
7611f95078 RemoveEmptyNodesVisitor: remove redundant code for Geode handling 2017-01-20 21:46:03 +01:00
Robert Osfield
fd0af1d9df Added Optimizer::BufferObjectVisitor and associated BUFFER_OBJECT_SETTINGS value to enable it via the OSG_OPTIMZIER env var.
The BufferObjectVisitor enbales vertex buffer objects usage on Drawable in the scene graph.
2016-07-11 09:52:07 +01:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
0a1db3d6fc From Jannik Heller, typo fixes
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14832 16af8721-9629-0410-8352-f15c8da7e697
2015-04-13 10:43:56 +00:00
Robert Osfield
6cff8650f2 Cleaned up handling of Drawables so it utilizes the Node inheritance properly.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14822 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:49:06 +00:00
Robert Osfield
9c127c2bca From Magnus Kessler, typo fixes to doxygen docs and comments 2013-06-19 12:32:40 +00:00
Robert Osfield
14a563dc9f Ran script to remove trailing spaces and tabs 2012-03-21 17:36:20 +00:00
Robert Osfield
b2cf978ae3 Renamed YES and NO enums with more description names that don't overlap with iOS #define's 2010-12-06 10:35:02 +00:00
Robert Osfield
147fdd0430 From Sukender, "1. More handled cases in MergeGeometryVisitor
- Algorithm doesn't try to merge double and single precision arrays together
- Algorithm doesn't try to merge incompatible geometries (ex: one with "vertices + texoords", and another with only vertices)

2. Better TextureAtlasBuilder
Algorithm is still sub-optimal, but it now tries to fill more blanks, using "unused space in the current line".
(Don't know if I already submitted it, but I guess not)
One day, someone should try to find a good solution to this NP-problem... For instance : http://citeseerx.ist.psu.edu/viewdoc/download?doi=10.1.1.140.200&rep=rep1&type=pdf
"
2010-11-05 17:04:08 +00:00
Robert Osfield
7a44b43474 From Time Moore, "This submission implements 3 optimizations for meshes. INDEX_MESH turns DrawArrays style geometry into DrawElements, uniquifying the vertices in the process. This is useful for certain loaders, like ac3d, which just spit out DrawArrays. VERTEX_POSTTRANSFORM and VERTEX_PRETRANSFORM optimize mesh triangle and vertex order for the caches on a modern GPU, using Tom Forsyth's algorithm. I describe this and the big difference it makes (38% improvement on a very large mesh) in my blog,
http://shiny-dynamics.blogspot.com/2010/03/vertex-cache-optimization-for-osg.html."
2010-03-11 18:15:20 +00:00
Robert Osfield
0669107287 From Roland Smeenk, "While working on the Collada plugin I noticed that all geometry created by the dae reader result in slow path geometry.
Because there already exists the option to convert slow path geometry to the fast path by computing an internal fast path alternative, I added a new optimizer option that automatically does this. To check the results I also made some changes to the statistics gathering and rendering.

Somewhat unrelated, but also part of the optimizer I disabled removal of CameraView nodes during RemoveRedundantNodes optimization.
As discussed on the ML, CameraViews were removed from the scenegraph. This solves that issue.

Summary:
-Geometry::areFastPathsUsed now also looks at internalOptimizedGeometry
-Added Optimize option to make all slow path geometry compute their internal fast path alternative
-Added fast geometry counter to the statistics
-Disabled removel of CameraViews in optimizer
"
2009-03-10 14:15:59 +00:00
Robert Osfield
017b4315bc From Joakim Simmonsson, fix for handling of billboards in FLATTEN_STATIC_TRANSFORMS_DUPLICATING_SHARED_SUBGRAPHS 2008-11-25 14:31:19 +00:00
Robert Osfield
f81ff952a2 merged 2.6 branch changes back into trunk using : svn merge -r 8699:8706 http://www.openscenegraph.org/svn/osg/OpenSceneGraph/branches/OpenSceneGraph-2.6 . 2008-08-03 16:57:09 +00:00
Robert Osfield
5e0169f664 Changed the Optimizer::StateVisitor so that it can individually decide whether
to optimize away duplicate state with dynamic, static and unspecified DataVarience.  By default
the code now optimizes away duplicate state with either static and unspecied state, previously 
it was just handling static state.
2008-06-29 12:22:50 +00:00
Robert Osfield
9a80c331a2 From Andre Normann, "with version 8504, I am not able to compile osgwrappers under Windows, because there are some DLL export macros missing. I fixed it and put the files in the attached zip file.
"
2008-06-27 10:17:38 +00:00
Robert Osfield
be185cb3af From Terry Welsh, new flatten static transforms visitor that duplicates subgraphs that are shared beneath differnt static transforms
From Robert Osfield, made a range of changes to Terry's visitor integrating it into osgUtil::Optimizer and 
changing the code to use a style more like the rest of the OSG.
2008-06-20 13:16:35 +00:00
Robert Osfield
6691824244 Added subdivision of Goedes 2008-04-13 19:31:09 +00:00
Robert Osfield
47622e6134 Fixed the FlattenStaticTransform visitor so that it excludes subgraphs that
contain PagedLOD nodes
2007-02-08 15:47:05 +00:00
Robert Osfield
fd0ea388c2 Began work on providing support for threading camera cull traversals in parallel with
the previous frames draw traversal.  Changes range from osg::State, through osgUtil::RenderBin, through to osgViewer
2007-01-29 22:44:29 +00:00
Robert Osfield
462803fd57 From Paul Martz, speeling fixes for Tessellator/Tessellation. 2007-01-08 21:29:49 +00:00
Robert Osfield
426fd9eaf7 Missed check of changes to the RemoveRedundentNodesVisitor 2006-11-26 14:17:22 +00:00
Robert Osfield
19f3d975dd Futher work on TextureAtlasBuilder/Visitor, now functioning enough to deploy on real models. 2006-08-28 15:46:02 +00:00
Robert Osfield
ee7f3fa375 Further work on TextureAlasBuilder and TextureAtlasVisitor. 2006-08-28 10:46:39 +00:00
Robert Osfield
f86c824275 Further work on new TextureAtlasBuilder. 2006-08-25 16:30:23 +00:00
Robert Osfield
1f8c4874f6 Checking in first cut of new osgUtil::Optimizer::TextureAtlasBuilder class
for building texture atlas for sets of images or textures.
2006-08-25 15:53:16 +00:00
Robert Osfield
0220448af3 Fixed value of FLATTEN_BILLBOARDS enum. 2006-08-11 16:03:04 +00:00
Robert Osfield
91e9679362 Addd a setNodeMaskOverride(0xffffffff) to cope with models that are hiding
subgraphs that still need to be accounted for when optimizer.
2006-08-10 06:43:09 +00:00
Robert Osfield
f1c2694c17 Updated copyright years. 2006-07-18 15:21:48 +00:00
Robert Osfield
a74801a0ee Added Optimizer::FlattenBillboardsVisitor. 2006-07-18 11:03:46 +00:00
Robert Osfield
761a3b43ac From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer. 2006-04-06 14:06:22 +00:00
Robert Osfield
3b4636311b Moved BaseOptimizerVisitor out of Optimizer into osgUtil namespace to try and
get round MipsPro compile problems.
2005-05-13 13:29:45 +00:00
Robert Osfield
44c363dd3f Added code to prevent ProxyNode's from been "flattened" by
osgUtil::Optimizer::FlattenStaticTransforms.
2005-05-09 15:29:18 +00:00
Robert Osfield
adba6fa559 Added RemoveLoadedProxyNodes pass to Optimizer, set on by default at present. 2005-04-30 15:16:05 +00:00
Robert Osfield
0d9887462a Added MergeGeometryVisitor::setTargetMaximumNumberOfVertices(uint); 2005-04-23 16:09:20 +00:00
Robert Osfield
678b22ce83 Updated Copyright notices to 1998-2005. 2005-04-14 21:41:28 +00:00
Robert Osfield
1c34cceb3a Fixed indenting. 2005-03-23 20:35:19 +00:00
Robert Osfield
fb4157ae75 From Mike Weiblen: "Fix for VS7.1 warning C4715: not all control paths return a value" 2005-03-23 20:34:02 +00:00
Robert Osfield
dde703e3b0 Commented out the if (!node->getName().empty()) return false; in isOperationPermissibleImplementation() 2005-03-23 08:30:15 +00:00
Robert Osfield
d52f4ea23a Added support for a new IsOperationPermissibleForObjectCallback in osgUtil::Optimizer. 2005-03-18 02:44:08 +00:00
Robert Osfield
37c8b3a6fb From Geoff Michel, typos and spelling fixes. 2004-09-26 18:39:34 +00:00
Robert Osfield
9b9cb9cdb0 Added detection and disabling of flattening of static transforms which a
LightPointNode exists in the scene graph.
2004-07-29 10:13:02 +00:00
Robert Osfield
0d4fe1eba4 Changed _valueAnisotropy from bool to float. 2004-07-22 07:41:17 +00:00
Robert Osfield
6fd4677868 Added OPTIMIZER_TEXTURE_SETTINGS pass to Optimizer, which enables
unref image data after apply, client storage hint.
2004-07-12 13:20:18 +00:00
Robert Osfield
401c3ec45d From Geof Michel, addition of TESSELATE_GEOMETRY pass. 2003-12-27 22:17:25 +00:00
Robert Osfield
7e012ccfc4 Renamed PermissableOptions to setPermissableOptimizations. 2003-12-11 23:33:27 +00:00
Robert Osfield
1881610a35 Added support for controlling what optimization operations can be applied
to specific nodes in the scene graph.  Typical use would be tagging a
node so that it can't be optimized away in say a flatten static transform
pass.  Added methods to Optimizer are:

        inline void setPermissableOptionsForObject(const osg::Object* object, unsigned int options)
        {
            _permissableOptionsMap[object] = options;
        }

        inline unsigned int getPermissableOptionsForObject(const osg::Object* object) const
        {
            PermissableOptionsMap::const_iterator itr = _permissableOptionsMap.find(object);
            if (itr!=_permissableOptionsMap.end()) return itr->second;
            else return 0xffffffff;
        }

        inline bool isOperationPermissableForObject(const osg::Object* object,unsigned int option) const
        {
            return (option & getPermissableOptionsForObject(object))!=0;
        }
2003-12-11 23:26:22 +00:00
Robert Osfield
3f14b9a653 Added code for combining adjacent static MatrixTransforms 2003-12-05 14:39:32 +00:00
Robert Osfield
db66abd6d6 Implemented duplicate removal code into TriStripVisitor and added an
extra pass to doing tri stripping in the osgUtil::Optimzer.

Added validity checks into osg::TexEnvCombine to catch eronous enumarant values.

Improved the efficient of CullingSet's handling of new transforms.

Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
2003-12-03 21:45:32 +00:00
Robert Osfield
3c9d1e0603 Added a spatializer into osgUtil to create a balanced quad/oct tree. 2003-12-01 10:28:23 +00:00
Robert Osfield
2812c50329 Improved the Geometry::verifyBinding() and computeCorrectBindingsAndArraySizes()
methods to check all atributes and to report warnigns when errors are detected.

Added a CheckGeomtryVisitor to osgUtil::Optimizer to detect eroneous Geometry
before rendering.
2003-09-24 15:54:22 +00:00