Robert Osfield
4d7b2edd4c
Moved compile setup from osgViewer::ViewerBase into osgViewer::Renderer to
...
avoid threading issues associated with compile running in a parallel with
update/cull on the first frame.
Also added automatic recompile when a new SceneData is applied to a View.
2008-05-10 17:04:02 +00:00
Robert Osfield
922dcb0423
Added new computation of time to allocate to flushing deleted and compiling OpenGL objects per frame.
2008-04-16 18:13:41 +00:00
Robert Osfield
b2d131c143
Updated wrappers, and change Renderer so that private: to proteccted:.
2007-08-26 09:46:49 +00:00
Robert Osfield
cc6ac2704e
Added setting of block into the ThreadSafeQueue's contructor.
2007-08-24 10:58:08 +00:00
Robert Osfield
f8ac71d7e5
Addd control for serializing draw dispatch.
2007-08-23 11:00:12 +00:00
Robert Osfield
f6d342af6f
Updated wrappers
2007-08-22 19:26:25 +00:00
Robert Osfield
1694cf9625
Refactored the implementation of cull/draw for DrawThreadPerContex and CullThreadPerCameraDrawThreadPerContex
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and added an experimental draw serialization.
2007-08-22 17:17:25 +00:00
Robert Osfield
9b04594126
Compile fix
2007-08-09 08:19:58 +00:00
Robert Osfield
c346f5b943
Introduce new osgViewer::Renderer class for implementing of the rendering
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of cameras in viewers
2007-08-02 11:02:47 +00:00