Julien Valentin
739303b3d9
override compile and createVAS in order to do nothing
2017-11-28 20:38:54 +01:00
Julien Valentin
195df4f811
numgroup removed but introduce a reto compatibility bug in Program serializer
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hope nobody use it
2017-11-28 17:39:32 +01:00
Julien Valentin
bf1b4ec2bb
add ComputeDispatch class
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revoke glDispatch in PCProgram::useProgram
update example
2017-11-28 17:30:04 +01:00
Robert Osfield
34336931fa
Deprecated the osg::Shader::reaDShaderFile() and osg::Shader::loadShaderSourceFromFile() methods.
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Programmers should use osgDB::readRefShaderFile()/readShaderFile() instead.
2017-11-27 18:28:15 +00:00
Robert Osfield
cb2c48d015
Added template addShader() method to make it easier to pass ref_ptr<osg::Shader>
2017-11-27 15:40:21 +00:00
Robert Osfield
13c593ce0e
Fixed typo
2017-11-21 13:59:51 +00:00
Robert Osfield
7f97b9f999
Added Text::getCharacterCorners(...) method to help applications that want to find out the positions of characters being rendered.
2017-11-21 13:41:57 +00:00
OpenSceneGraph git repository
8d36049dcd
Merge pull request #382 from openscenegraph/osganimation
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Osganimation improvements
2017-11-11 14:43:10 +00:00
OpenSceneGraph git repository
a5f6e4b0c4
Small readability improvements
2017-11-11 12:45:55 +00:00
OpenSceneGraph git repository
ca5ce00783
coding style/readability fixes
2017-11-11 12:29:45 +00:00
Robert Osfield
338b0e2b7b
Moved getenv usage across to safer osg::getEnvVar() usage
2017-11-01 17:38:33 +00:00
Robert Osfield
0e7e06349e
Added safety check for getenv parsing to prevent overflow attacks via getenv.
2017-11-01 16:43:32 +00:00
Robert Osfield
e59ad87044
Made template function inline to avoid multiple declaration issues
2017-11-01 14:16:54 +00:00
Robert Osfield
51a9c66856
Added OSG_ENVVAR_SUPPORTED cmake control and bool osg::getEnvVar(const char* name, T& value, ...) conviniece funcions to make it easier to implement optinal getenv reading code.
2017-11-01 13:32:47 +00:00
Robert Osfield
c242ad4497
Fixed unititialized memory variables and improved readability by adding spacing where appropriate
2017-10-31 17:55:59 +00:00
Julien Valentin
6e79ce348d
reformat with the help of AStyle reformat tool (codeblocks)
2017-10-28 14:46:14 +02:00
Robert Osfield
671847387f
Fixed build errors when compiling with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2017-10-27 14:19:13 +01:00
Robert Osfield
11f9bbf6ea
Merge branch 'master' into osganimation
2017-10-27 12:54:10 +01:00
OpenSceneGraph git repository
1126812f8f
Merge pull request #372 from openscenegraph/text_improvements
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Text improvements, introducing implementation of Signed Distance Function texture generation and new shaders for outlines and shadows replacing old multi-pass approach
2017-10-26 14:26:01 +01:00
Robert Osfield
248805fedd
Fixed pre compilation osg::Program state leaking into the main scene graph rendering
2017-10-25 16:13:26 +01:00
Robert Osfield
9c9439ef73
Added DisplaySettings:s/getgTextShaderTechnique() and OSG_TEXT_SHADER_TECHNIQUE env var support to DisplaySettings.
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Added using of DisplaySettings:getgTextShaderTechnique() to Text default constructor.
Added better debug output control in Text.cpp
2017-10-24 14:46:13 +01:00
Robert Osfield
1cd0a5fe03
Fixed Glyph::TextureInfo assignment bug
2017-10-24 11:36:00 +01:00
Robert Osfield
55a1764712
Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
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Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
2017-10-23 16:07:24 +01:00
Robert Osfield
4b295c46d1
Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
2017-10-23 14:50:35 +01:00
Hartwig
41e9cd3157
Replacement of commas with semicolons
2017-10-22 15:04:33 +02:00
Robert Osfield
817b6601d2
Added Text::s/getShaderTechnique()
2017-10-21 10:08:41 +01:00
Robert Osfield
97aeb16551
Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
2017-10-20 17:03:25 +01:00
Robert Osfield
6b75439ae4
Merge branch 'master' into text_improvements
2017-10-20 14:14:14 +01:00
Robert Osfield
068f47d91f
Build fixes with ref_ptr<> autoconversion disabled
2017-10-19 11:57:53 +01:00
Robert Osfield
879b54f6e9
Fixed GLX EGL build
2017-10-16 10:47:47 +01:00
Robert Osfield
639ced08fc
Removed inappropriate tabs&spaces
2017-10-16 10:38:33 +01:00
Robert Osfield
2303d6afc4
Cleaned up support for GL3 build
2017-10-13 17:03:31 +01:00
Laurens Voerman
274cea19bf
copySubImage support for block compressed images, added support for astc compressed type.
2017-10-13 16:54:04 +02:00
Robert Osfield
24bec09b9e
Removed the glyph image outline support as it's no longer required.
2017-10-13 13:01:57 +01:00
Robert Osfield
8b12d2d71a
Deprecated Text:BackdropImplementation, removing the backend as it no longer required when using shaders for backdrop effects
2017-10-13 11:42:25 +01:00
Robert Osfield
28561b2b77
Removed old multipass implemenmtations of backdrops as effect is now fully implememted in shaders
2017-10-13 08:40:58 +01:00
Robert Osfield
d6af00d9bd
Merge branch 'master' into text_improvements
2017-10-10 09:21:34 +01:00
OpenSceneGraph git repository
d74e340f32
Merge pull request #359 from eligovision/OpenSceneGraph_gles
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Added defines: GL_ALPHA4/8/12/16 in osg/Image, this will fix compilat…
2017-10-09 10:03:21 +01:00
OpenSceneGraph git repository
5f985a36a2
Merge pull request #358 from eligovision/OpenSceneGraph_optimizer
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VertexAttribDivisor compare function fix: index must be compared
2017-10-09 10:02:51 +01:00
Robert Osfield
9ac2b2eb7b
Added VertexArrayState::ArrayDispatch::className() method and implementation for each ArrayDispatch subclass to help with debugging
2017-10-06 17:47:19 +01:00
Konstantin S. Matveyev
1e1f69febc
Added defines: GL_ALPHA4/8/12/16 in osg/Image, this will fix compilation error while building for GLES2
2017-10-06 18:16:48 +03:00
Konstantin S. Matveyev
a87e57e946
VertexAttribDivisor compare function fix: index must be compared
2017-10-06 18:14:47 +03:00
Robert Osfield
ddf8c68d26
Added support for multiple --login url username password entries to osgviewer
2017-10-05 15:37:03 +01:00
Julien Valentin
d2162717b8
fix normalization bug (happen too early )
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minor bug
bla
2017-10-04 07:23:46 +02:00
Robert Osfield
d2fa7c4317
Simplified and improved the glyph margin computation and usage
2017-09-29 20:21:13 +01:00
Robert Osfield
a1f519cbec
Removed debug info
2017-09-21 15:41:21 +01:00
Robert Osfield
78811462f1
Added support for only enabling SignedDistanceField shader path when font resolution is greater than 16.
2017-09-20 15:51:03 +01:00
Robert Osfield
e8eb1ee0c7
Added Text::assignStateSet() and usage to make sure the correct StateSet is setup for each combination of backdrop settings
2017-09-20 14:29:05 +01:00
Robert Osfield
370ca2b8a3
Fixed X11 GLES2 build
2017-09-19 17:01:58 +01:00
Robert Osfield
cc7cf54353
Added support for subsititing $VAR_NAME entries in shaders to enable writing shaders that work across GLSL versions.
2017-09-18 18:09:15 +01:00