Commit Graph

24 Commits

Author SHA1 Message Date
Robert Osfield
304c048d84 Fixed shadows warnings 2016-05-26 10:24:44 +01:00
Robert Osfield
dd996a3289 Introduced CMake option OSG_PROVIDE_READFILE option that defaults to ON, but when switched to OFF disables the building of the osgDB::read*File() methods,
forcing users to use osgDB::readRef*File() methods.  The later is preferable as it closes a potential threading bug when using paging databases in conjunction
with the osgDB::Registry Object Cache.  This threading bug occurs when one thread gets an object from the Cache via an osgDB::read*File() call where only
a pointer to the object is passed back, so taking a reference to the object is delayed till it gets reassigned to a ref_ptr<>, but at the same time another
thread calls a flush of the Object Cache deleting this object as it's referenceCount is now zero.  Using osgDB::readREf*File() makes sure the a ref_ptr<> is
passed back and the referenceCount never goes to zero.

To ensure the OSG builds when OSG_PROVIDE_READFILE is to OFF the many cases of osgDB::read*File() usage had to be replaced with a ref_ptr<> osgDB::readRef*File()
usage.  The avoid this change causing lots of other client code to be rewritten to handle the use of ref_ptr<> in place of C pointer I introduced a serious of
templte methods in various class to adapt ref_ptr<> to the underly C pointer to be passed to old OSG API's, example of this is found in include/osg/Group:

    bool addChild(Node* child); // old method which can only be used with a Node*

    tempalte<class T> bool addChild(const osg::ref_ptr<T>& child) { return addChild(child.get()); } // adapter template method

These changes together cover 149 modified files, so it's a large submission. This extent of changes are warrent to make use of the Object Cache
and multi-threaded loaded more robust.



git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15164 16af8721-9629-0410-8352-f15c8da7e697
2015-10-22 13:42:19 +00:00
Robert Osfield
161246d864 Refactored the GL object deletion management to use new osg::GraphicsObjectManager/GLObjectManager base classes, and osg::ContextData container.
This approach unifies much of the code handling the clean up of OpenGL graphics data, avoids lots of local mutexes and static variables that were previously required,
and enables the clean up scheme to be easily extended by users providing their own GraphicsObjectManager subclasses.


git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15130 16af8721-9629-0410-8352-f15c8da7e697
2015-09-23 09:47:34 +00:00
Robert Osfield
0dd625f17e Added explicit initialization of osg::Referenced(true) to osg::Operation subclasses as it uses virtual inhertiance from osg::Referenced.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@15025 16af8721-9629-0410-8352-f15c8da7e697
2015-07-23 15:46:47 +00:00
Robert Osfield
abdb23e367 From Janik Heller, clean up of drawable/node usage
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14824 16af8721-9629-0410-8352-f15c8da7e697
2015-04-07 15:53:17 +00:00
Robert Osfield
b59ab789a3 From Alberto Luacas, typo fixes 2011-07-17 16:24:47 +00:00
Robert Osfield
ac65e37ed3 From Mourad Boufarguine, "This is a tiny fix for some typos in osg code." 2011-01-28 10:50:24 +00:00
Robert Osfield
4525dce70e First steps on the path to integrating ImageProcessor 2011-01-15 18:12:19 +00:00
Robert Osfield
cac4f3afb5 Added --speed option and output of buffer object and texture object pool stats at the end of the animation path. 2010-12-14 20:07:41 +00:00
Robert Osfield
65f95fe3fe Added methods for checking sizes of various buffer object/texture object pool sizes. 2010-12-14 19:29:01 +00:00
Robert Osfield
5f8def64ff Improved the parsing of output filename 2010-12-14 14:32:16 +00:00
Robert Osfield
b44baea35c Added GLBufferObjectManager::reportStats() 2010-12-14 13:43:32 +00:00
Robert Osfield
8a929ea923 From Magnus Kessler, "Typo in usage string of examples/osganalysis
please specifies -> please specify"
2010-11-26 10:31:34 +00:00
Robert Osfield
04b6a0888b Build fixes for building OSG with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF 2010-11-22 19:38:18 +00:00
Robert Osfield
a9b90b9652 Added texture pool handler to print out results from texture pool 2010-11-17 10:19:25 +00:00
Robert Osfield
e47946086b 2010-10-29 09:35:54 +00:00
Robert Osfield
13a8e92043 Added command line options:
--tristripper
--no-tristripper
--smoother
--no-smoother

--remove-duplicate-vertices / --rdv
--optimize-vertex-cache / --ovc
--optimize-vertex-order / --ovo
2010-10-26 14:59:12 +00:00
Robert Osfield
9978516bf7 Added number of primitive sets to on screen stats 2010-10-25 13:42:01 +00:00
Robert Osfield
30dbcf1c72 Added -o postfile option to allow the output of processed files
Disabled tri-stripping when simplifing to fix performance issue that introduces.
2010-10-23 09:51:11 +00:00
Robert Osfield
a2d99fc805 Added StateSetManipulator usage 2010-10-22 16:44:52 +00:00
Robert Osfield
123c0a36c4 Added support for enable VBO's and doing simplification. 2010-10-22 16:35:28 +00:00
Robert Osfield
89d09d7712 Cleaned up main loop, so it's more readable, seperating out the paging and non paging implementations 2010-10-22 12:28:50 +00:00
Robert Osfield
f91944fbbf Added paging support to osganalysis example 2010-10-22 12:19:22 +00:00
Robert Osfield
2014e85259 Added new osganalysis example as a testbed for profiling peformance of various aspects of OSG/OpenGL and scene graphs. 2010-10-21 16:28:23 +00:00