Commit Graph

914 Commits

Author SHA1 Message Date
Robert Osfield
ad3cac84e9 Moved Block, ReentrantMutex and ReadWriteMutex into OpenThreads. 2007-02-23 16:31:34 +00:00
Robert Osfield
96f567eff3 Added bool View::Slave::_useMastersSceneData to help manage HUD's and RTT
cameras that are embedded in the Viewer's View
2007-02-23 11:53:45 +00:00
Robert Osfield
67a9ac2055 Added new --Viewer and --CompositeViewer for implementation of HUDs 2007-02-23 11:52:28 +00:00
Robert Osfield
76d98c7c42 Implement basic full dome correction with projecto pointing upwards and at center
of dome.
2007-02-22 16:42:59 +00:00
Robert Osfield
df0de03798 Moved distortion mesh creation out into seperate function 2007-02-22 11:17:45 +00:00
Robert Osfield
9a1ce56ce5 Wired up RTT cubemap cameras and simple distortion mesh. 2007-02-21 19:41:03 +00:00
Robert Osfield
228fd04a19 Removed the exclusion of CullSettings from the genwrapper.conf, and then changed the CullStack RefMatrix& methods to RefMatrix*
as the RefMatrix& versions caused the wrappers to fail.
2007-02-21 13:48:01 +00:00
Robert Osfield
5bba6b4167 Further work on dome RTT 2007-02-20 21:06:24 +00:00
Robert Osfield
fe8552bbd8 Added beginings of full dome correction support, starting with 6 slave camera
configuration.
2007-02-20 11:44:10 +00:00
Robert Osfield
fa9456f0b9 Added command line arguments descriptions 2007-02-19 16:59:52 +00:00
Robert Osfield
b348f4a815 Added -1, -2 and -3 model creation options to osgshadow example. 2007-02-19 16:45:42 +00:00
Robert Osfield
65ad3094a9 Added support for ShadowTexture and ShadowMap to osgshadow example 2007-02-19 15:26:14 +00:00
Robert Osfield
bc0fb12d0a Added option to use osgShadow::ShadowMap technique 2007-02-19 14:21:01 +00:00
Robert Osfield
9119f4d3c3 Added osgShadow::ShadowTexture set up 2007-02-16 10:19:15 +00:00
Robert Osfield
e096a5f44a Added enabling of the stencil buffer when setting up ShadowVolume path 2007-02-16 06:39:23 +00:00
Robert Osfield
edf050842a From Eric Wing, updates to XCode projects and introduction of two SDL OSX files to the osgsimpleviewerSDL example 2007-02-16 06:11:38 +00:00
Robert Osfield
dbb7c3c74c Added support for using the new osgShadow plugin as a psuedo loader such that:
osgviewer cow.osg.shadow

Or to ShadowVolume rechnique specifically:

  osgviewer cow.osg.sv.shadow
2007-02-15 22:28:32 +00:00
Robert Osfield
953899d0e2 Set the DataVariance of updating text to DYNAMIC 2007-02-14 12:42:10 +00:00
Robert Osfield
89c99a88fa Added computeDataVariance method into osg::Object and implementations in Drawable and StateSet,
and calling of osgUtil::StaticObjectDetectionVisitor in osgViewer::Viewer
2007-02-14 11:24:42 +00:00
Robert Osfield
1ac770aebc Fixed warning 2007-02-13 22:39:59 +00:00
Robert Osfield
da20b59aad Fixed warnings 2007-02-13 22:24:51 +00:00
Robert Osfield
8b104a2136 Added -losgText to example that used osgViewer but didn't previously include -losgText 2007-02-13 20:32:45 +00:00
Robert Osfield
f29ad5d0f2 Reduced the RTT texture size to 256x256 to make setup quicker 2007-02-13 15:57:01 +00:00
Robert Osfield
cd07fb61eb From Eric Wing, "Here are some updates for osgsimpleviewerCocoa.
New features and enhancements:
- Shared OpenGL contexts
- Multithreaded OpenGL Engine support
- Localizable string support
- Offscreen rendering (to framebuffer object) for:
 - Copy/Paste (to image) support
 - Drag-and-drop (as source image) support
 - Print to Printer/PDF
 - Dock minimization picture
- More robust initializer handling
- Fix to better handle hardware surfaces in NSScrollViews/NSSplitViews
- Use of respondsToSelector and instancesRespondToSelector to
demonstrate runtime feature checking to provide access to newer
features while still compiling on and supporting legacy versions

The new file "Localizable.strings" needs to be placed inside the
English.lproj directory."
2007-02-13 13:58:45 +00:00
Robert Osfield
b695160483 Added support for osg::Stencil into .ive 2007-02-13 13:47:37 +00:00
Robert Osfield
cc3d3c6d4c Added setDataVariance(DYNAMIC) to the scores text entires to prevent the
DrawThreadPerContext for crashing due to double buffering of dynamic data.
2007-02-13 11:32:28 +00:00
Robert Osfield
66274a632a Changed the BlendFunction StateSet to DYNAMIC 2007-02-13 09:38:07 +00:00
Robert Osfield
3fbd958716 Added setDataVariance(DYNAMIC) to _inputText to prevent problems when running in DrawThreadPerContext threading model. 2007-02-13 09:27:44 +00:00
Robert Osfield
d28a6011f1 From Mike Wittman, "Here is the next in the series of changes I'm making to OSG introspection to support the attributes needed for C# bindings. This change adds virtual/pure virtual attributes to MethodInfo and an explicit attribute to ConstructorInfo using the implementation strategy that David Callu recommended a few months back (thanks David!). This change updates both genwrapper and osgIntrospection, and assumes the osgIntrospection reference support that's still pending in your submission queue." 2007-02-12 17:59:18 +00:00
Robert Osfield
a725e0af7d From Mike Wittman, "These changes add support for reflection of reference and const reference type representations via osgIntrospection::Type. This covers just the static type information; the dynamic behavior via Type::createInstance/Type::InvokeMethod should not be affected." 2007-02-12 17:14:46 +00:00
Robert Osfield
3006bb14f4 Changed osgManipulator::Dragger::handle(..) method to use a nested PointerInfo
class to encapsulate the pixel coords, SceneView and picking operations in prep for
making the code more general purpose, and less reliant on classes like osgUtil::SceneView and osgUtil::IntersectVisitor.
2007-02-11 21:12:34 +00:00
Robert Osfield
19db0c1674 From Vivek Rajan, new osgManipulator library, with a few minor tweaks and rename for osgDragger to osgManipulator for build by Robert Osfield.
Vivek's email to osg-submissions:

"I'm happy to release the osgdragger nodekit to the OSG community. I
implemented the nodekit for my company, Fugro-Jason Inc., and they
have kindly agreed to open source it.

The nodekit contains a few draggers but it should be easy to build new
draggers on top of it. The design of the nodekit is based on a
SIGGRAPH 2002 course - "Design and Implementation of Direct
Manipulation in 3D". You can find the course notes at
http://www.pauliface.com/Sigg02/index.html. Reading pages 20 - 29 of
the course notes should give you a fair understanding of how the
nodekit works.

The source code also contains an example of how to use the draggers."
2007-02-11 10:33:59 +00:00
Robert Osfield
760cfeaadb Cleaned up osgshadow example so that it now relies upon osgShadow for its
shadow implementation
2007-02-09 21:31:29 +00:00
Robert Osfield
9aae37e357 Moved the basic ShadowVolume code into osgShadow 2007-02-09 16:03:29 +00:00
Robert Osfield
4c5eb02ec5 From Yefei He, " I wrote a class derived from CopyOp that preserves the multi-parent
structure of scene graphs. I only considered the case of DEEP_COPY_NODES,
but it is sufficient for me. It is not the most elegant way -- I used
a map to list all the already cloned nodes with multiple parents, to be
looked up whenever such a node is revisited. The good part is, it works."

From Robert Osfield, fixed build problems under Linux 64 due to use of int's to store Node*
in internal maps used in above custom CopyOp.  Added ref_ptr<> usage to main to
prevent memory leaks
2007-02-09 14:54:54 +00:00
Robert Osfield
95befaf1ed Flesh out more of basic ShadowTechnique and ShadowedScene API. 2007-02-08 17:23:40 +00:00
Robert Osfield
c2e79a2d89 Set the DataVariance to DYNAIMC for the StateSet of with the dynamically updating Uniform 2007-02-07 16:27:48 +00:00
Robert Osfield
3de205ec45 Added new Viewer threading model options 2007-02-06 14:38:08 +00:00
Robert Osfield
69da91620f Convert GraphicsThread/GraphicsOperation to more generic OperationsThread/Operation.
This paves the way to running cull traversals in seperate threads.

Updated wrappers
2007-02-02 22:30:36 +00:00
Robert Osfield
bee545b82d From Eric Sokolowski, added support for the new Text line spacing parameter to the .osg and .ive formats. 2007-02-02 16:51:59 +00:00
Robert Osfield
55661041d7 Added display listing of ShadowVolume 2007-01-30 17:12:33 +00:00
Robert Osfield
44dceef503 Added use of Viewe Realize graphics operation. 2007-01-28 17:12:57 +00:00
Robert Osfield
b8994d4707 Updated wrappers 2007-01-27 17:52:11 +00:00
Robert Osfield
f2c782dda4 Added light source. 2007-01-27 14:27:29 +00:00
Robert Osfield
137d9c1a6a Further work on shadow CullCallback 2007-01-27 12:54:58 +00:00
Robert Osfield
8625598e00 Further work on building the rendering back end from the intial traversal of the
scene graph
2007-01-26 21:22:35 +00:00
Robert Osfield
df7ab22414 Added custom callback to capture RenderBins 2007-01-26 09:44:49 +00:00
Robert Osfield
aa339f8e7a #ifdef'd out the artifical simulation time code 2007-01-25 12:16:38 +00:00
Robert Osfield
7232a831da Added osg::FrameStamp::set/getSimulationTime().
Added setting of osg_SimulationTime and osg_DeltaSimulationTime to the uniforms set by SceneView

Added frame(double simulationTime) and advance(double simulationTime) parameters to
osgViewer::SimpleViewer, Vewer and CompositeViewer.

Updated various examples and Nodes to use SimulationTime where appropriate.
2007-01-25 12:02:51 +00:00
Robert Osfield
3c96113970 Added ability to generate various cube faces for testing and switch handler to toggle between different models. 2007-01-24 11:18:27 +00:00