Robert Osfield
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1cd0a5fe03
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Fixed Glyph::TextureInfo assignment bug
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2017-10-24 11:36:00 +01:00 |
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Robert Osfield
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55a1764712
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Renamed text_sdf.frag to text.frag and removed text_greyscale_frag.
Cleaned up setup of osgText::ShaderTechnique adding a NO_SHADER_TECHNIQUE option.
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2017-10-23 16:07:24 +01:00 |
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Robert Osfield
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4b295c46d1
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Restructed the way that GlyphTexture is set up to better support control of osgText::ShaderTechnique from osgText::Text
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2017-10-23 14:50:35 +01:00 |
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Robert Osfield
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97aeb16551
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Moved osgText::GlyphTechnique::Features enum to osgText::ShaderTechinque enum to make it's roll clearer
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2017-10-20 17:03:25 +01:00 |
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Robert Osfield
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2303d6afc4
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Cleaned up support for GL3 build
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2017-10-13 17:03:31 +01:00 |
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Robert Osfield
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24bec09b9e
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Removed the glyph image outline support as it's no longer required.
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2017-10-13 13:01:57 +01:00 |
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Robert Osfield
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d2fa7c4317
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Simplified and improved the glyph margin computation and usage
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2017-09-29 20:21:13 +01:00 |
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Robert Osfield
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de47eb3666
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Add support for generating outline and signed distance field channels in a RGBA packed GlyphTexture Image.
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2017-09-08 16:59:43 +01:00 |
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Robert Osfield
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1289c4ee41
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Added osgText::Font::s/getGlyphInterval(int) and GlyphTexture::s/getGlyphInterval(int) and internal support for clmapping positions of glyph images an defined intervals, defaults to 1.
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2017-08-30 16:21:03 +01:00 |
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Robert Osfield
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a74872c6bf
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Refactored GlyphTexture so that it utlizes standard osg::Texture2D/osg::Image combinations rather than locally implemented per glyph subloading.
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2017-03-21 13:10:45 +00:00 |
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Robert Osfield
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ba9dfb2ff6
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From Albert Luaces, typo fixes.
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14883 16af8721-9629-0410-8352-f15c8da7e697
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2015-06-01 13:40:20 +00:00 |
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Robert Osfield
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47db2da8b4
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From Andreas Henne, Support for GL3 core profile in osgText
git-svn-id: http://svn.openscenegraph.org/osg/OpenSceneGraph/trunk@14717 16af8721-9629-0410-8352-f15c8da7e697
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2015-02-25 18:56:29 +00:00 |
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Robert Osfield
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14a563dc9f
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Ran script to remove trailing spaces and tabs
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2012-03-21 17:36:20 +00:00 |
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Robert Osfield
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fe1c75aa8a
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Fixed handling of Font implementations that don't handle multiple font resolutions.
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2011-05-13 19:08:04 +00:00 |
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Robert Osfield
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74cf034404
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Unified more of the 2D and 3D text setup, fixed bugs in Text3D setup
which address the problems of black 3D text and the kerning causing problems with font positioning.
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2011-01-11 11:39:31 +00:00 |
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Robert Osfield
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f8b44c3b33
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Added support for osgText::Style into osgText::Text3D.
Refactored Text3D implementation to use new GlyphGeometry class.
Implemented GlyphGeometry backend and cleaned up Glyph3D interface.
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2010-09-27 16:18:20 +00:00 |
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Robert Osfield
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fdfad4848b
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Added include<osg/Geode> to fix compile error
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2010-09-26 11:02:03 +00:00 |
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Robert Osfield
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c006c75615
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Moved Style and Bevel classes out into their own include/osgText/Style header.
Introduced GlyphGeometry class for handling the geometry data for rendering 3D text
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2010-09-24 12:57:55 +00:00 |
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Robert Osfield
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234cb82867
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Moved Glyph and Glyph3D out of Font header/source file into their own header/source file.
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2010-09-07 18:20:03 +00:00 |
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