Commit Graph

1310 Commits

Author SHA1 Message Date
Robert Osfield
b731a90b73 Update LANDEXT.DAT to contain all the latest core OSG files. 2002-08-30 15:17:01 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
8a061e80e1 Added std:: infront of ends references. 2002-08-30 13:38:22 +00:00
Robert Osfield
8d7acb9437 Removed the OSG_COMPILE_UNIT_TESTS define from the OSX build to avoid
issues with the missing <sstream>
2002-08-30 07:17:48 +00:00
Don BURNS
a6f3a2cad9 Some small clean ups and editorializing of the NEWS file. 2002-08-30 01:34:40 +00:00
Robert Osfield
fc5f07acaa Fixed the numerical accuracy problems in the Drive and Flight Manipulators. 2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5 Fixed numerical accuracy problem in Trackball manipulator. 2002-08-29 16:38:51 +00:00
Robert Osfield
3835a82052 Updated change log. 2002-08-29 14:48:25 +00:00
Robert Osfield
c5ba76dd40 Removed html files which relate to now removed API. 2002-08-29 14:41:12 +00:00
Robert Osfield
4649537b4b Added new autogenerated .html files 2002-08-29 14:39:41 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
97ebc07f11 Updated the NEWS to release the new release. 2002-08-29 14:05:51 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067 Added SG_EXPORT. 2002-08-29 08:39:04 +00:00
Don BURNS
76959d5648 Blast it, Don... You should rebuild before you check things in! 2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
3065f35ae2 Fixed the optimized library name of the osgText plugin. 2002-08-28 19:46:56 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73 Fixes to Win32 build. 2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2 Added std:: infront of cout and endl. 2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068 Fixed unitialized variable in the MyTextureSubloadCallback. 2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
c2884ee2ad Fixed typo on osgunittests project name. 2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f Added -I{THISDIR} into the iv Makefile. 2002-08-28 14:28:21 +00:00
Robert Osfield
03ee77a315 Updates, from Neil Salter, to comments etc to osgGA which add better
explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f Added code to write byte/int/float arrays out with 8 values per line by default, rather than
1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff Added support for reading and writing osg::PositionAttitudeTransform. 2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab Fixed bug in the Light reading code. 2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412 From Marco, fix to include/GL to clean up warnigns in Windows builds. 2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c Fixed typo of _texParametersDirty. 2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
5a3f8fc8a6 Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block. 2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.

Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d Made the sort callback's sort method pure virtual. 2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e Removed redundent parameter in sort() callback which was never being used. 2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c Added #include <stdlib.h> to include/osg/glut for Windows build. 2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24 Updated Texture3D to use extension checking to get the relevant 3d texturing
extensions.
2002-08-26 10:24:01 +00:00
Don BURNS
0f0b32f43b Added writer to RGB plugin 2002-08-26 03:15:45 +00:00
Robert Osfield
8e75f531e3 Converted code dependant on osg::Texture across to its replacement osg::Texture2D. 2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a Fixes for Win32 build 2002-08-25 11:00:30 +00:00
Robert Osfield
9e3a282429 Added guard to prevent VS7 builds using the #defines for cosf etc. 2002-08-24 21:12:51 +00:00