Robert Osfield
1f3a851cfc
From Farshid Lashkari, Added missing initialization of the _scaleByTextureRectangleSize
...
variable in two of its constructors.
2006-11-22 20:39:44 +00:00
Robert Osfield
b67de41991
Rearranged the #ifdef's to prevent compile problems under NVidia 2.1 OGL drivers
2006-11-17 20:45:29 +00:00
Robert Osfield
d0cc014f1b
Further migration to using RenderInfo
2006-11-14 12:51:31 +00:00
Robert Osfield
7cb1bcbd7d
From Farshid Lashkari, "This patch adds a CoordOriginMode to the osg::PointSprite attribute.
...
The mode needs to be changed to LOWER_LEFT when rendering point
sprites to pbuffers or FBOs, otherwise the points will be transformed
on the CPU."
2006-11-14 12:29:54 +00:00
Robert Osfield
c3f3093ecc
From John Kelso, add support for default frame time for children of a Sequence node
2006-11-10 15:25:04 +00:00
Robert Osfield
8983544a86
Further work on osgShadow::GeometryOccluder
2006-11-10 15:07:13 +00:00
Robert Osfield
1c91b505dd
Fixed bug in Polytope::contains(const std::vector<Vec3>& vertices) which resulted
...
in false positives.
2006-11-02 15:22:38 +00:00
Robert Osfield
f257285efc
From Chuck Seberion, added support reading ARB float format textures.
2006-10-14 21:50:29 +00:00
Robert Osfield
660cda57c8
From Terry Welsh, mplemented POINT_ROT_EYE.
2006-10-14 21:47:13 +00:00
Robert Osfield
8e3a092a00
Removed the redundent relaseGLObjects() method declerations
2006-10-03 20:42:57 +00:00
Robert Osfield
e0599f652e
Added releaseGLObjects to NodeCallbacks, Drawable::DrawCallbacks and wired up
...
osgProducer to use it when doing cleanup_frame.
2006-10-02 15:38:31 +00:00
Robert Osfield
f97759405a
From Farshid Lashkari, "Here is the patch we discussed previously about adding a flag to
...
CullSettings which allows CameraNode to inherit the clear color."
2006-10-02 14:11:40 +00:00
Robert Osfield
3bfa8a27a8
From Edgar Ellis, "Changed return type of osg::equivalent methods from float/double to bool.
...
"
2006-10-02 13:11:32 +00:00
Robert Osfield
35d134f712
From Farshid Lashkari, added function for querring whether a mode is a texture related mode or not.
2006-09-21 10:01:27 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
...
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
515225cfb9
Fixed the drawArrays() method checking of _drawArrayPtr
2006-09-12 15:21:41 +00:00
Robert Osfield
5915584b37
Revised the osg::ClampColor API to allow vertex, fragment and read color clamping to
...
be applied together.
2006-09-12 09:26:42 +00:00
Robert Osfield
daa54a3b09
From Farshid Lashkari,
...
"I've made some changes to osg which I think make it easier to control
the render order of CameraNode's. Instead of using the built-in orders
(PRE_RENDER, POST_RENDER, NESTED_RENDER), you can specify an integer
order. Values less than zero are pre rendered in order. Values greater
than zero are post rendered in order. And a value of 0 is equivalent
to NESTED_RENDER.
The changes should be fully backward compatible. Also, I changed the
RenderStageList type from a vector to a list because I needed to be
able to insert values anywhere in the list.
The reason I made these changes was because I wanted to be able to set
the render order of a CameraNode at runtime without having to reorder
it in the scenegraph."
and later in the final submission message (relating to what has been finally been merged) :
"I've rethought my implementation and came up with something a little
better. The setRenderOrder will continue to take an enum, but will
have an optional orderNum parameter which can be both positive and
negative. I think this method is more intuitive and flexible."
2006-09-04 13:15:08 +00:00
Robert Osfield
f0277df858
Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
...
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
5d1de02afa
Updated Version number for 1.2 release
2006-08-31 20:55:46 +00:00
Robert Osfield
aaba1c6b23
Made the inheritance of osg::Object in the DrawCallback to be virtual.
2006-08-31 10:10:42 +00:00
Robert Osfield
22e94c9aaf
Added TexMat(Matrix) constructor.
2006-08-29 06:58:22 +00:00
Robert Osfield
179f6100a0
Added missing setDataType and setPacking functions
2006-08-25 15:49:29 +00:00
Robert Osfield
ff61a20315
Added const version of getReadPBuffer()
2006-08-25 14:54:54 +00:00
Robert Osfield
f5d9443b78
Fixed const correctness of get shadow functions
2006-08-25 14:53:09 +00:00
Robert Osfield
0900857333
From Farshid Lashkari,
...
"I was experiencing hard crashes of my application when using PBO's on
machines that don't support PBO's. I think osg incorrectly checks if
PBO's are supported.
I added a new method to the BufferObject::Extensions class which
returns if the "GL_ARB_pixel_buffer_object" string is supported. This
fixes the problem on my end. Machines without PBO support will
continue to work and machines with PBO support will still be able to
use it."
2006-08-25 08:48:16 +00:00
Robert Osfield
62edacece5
From David Guthrie, "I know there are 50,000 changes to osg/Math for OSX a day, but I
...
think it can be simplified quite a bit. The old code includes
<cmath> for pre-10.2 and anything using something other than g++ 4
and then uses std::isnan. For the most current version, it leaves
out cmath and uses isnan(). std::isnan and cmath work for the
current version, so I just made it include cmath if __APPLE__ is
defined and removed the ifdef between versions of OS X for isnan
related things.
This way the code is all the same, and it's not fragile to someone
including <cmath> prior to including osg/Math."
2006-08-24 20:16:25 +00:00
Robert Osfield
49e7607fa0
Simplified swap bytes code to make it more efficient.
2006-08-24 20:15:32 +00:00
Robert Osfield
a33955a56b
From Daniel Larimer, fix for OSX 10.4 when gcc != 4
2006-08-23 14:17:06 +00:00
Robert Osfield
be60b32add
Fixed texture optimization problem associated with mixing already compiled scene graphs - resulting
...
in incorrect texture assignment. Solution was to a compareTextureObjects() test to the Texture*::compare(..) method that
the osgUtil::Optimizer::StateSetVisitor uses to determine uniqueness.
2006-08-14 19:42:22 +00:00
Robert Osfield
14f924c2af
From Daniel Larimer, "Apple updated their developer tools again and broke the __isnanf and
...
__isnand methods... replacing them with a call to isnan(v) seems to
work on both Xcode 2.3 and 2.4"
2006-08-10 08:45:42 +00:00
Robert Osfield
3730d7266d
Removed referecens to the deprecate UByte4
2006-08-09 13:02:52 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
...
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
0336231321
Moved extension function pointer initilization into a method, and the pointers from
...
being static to be local member variables. This should avoid issues under Windows
with multiple graphics contexts have seperate entry points.
2006-08-02 16:14:17 +00:00
Robert Osfield
553d017fd9
From Daniel Trstenjak, build fixes for Hpux 11.11, Irix 6.5, Solaris 8 and Aix
2006-08-02 10:43:26 +00:00
Robert Osfield
564ee34f76
Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&)
2006-07-31 17:31:21 +00:00
Robert Osfield
28cf404a25
Tweaked the invert() method to avoid silly OSX warnings.
2006-07-31 14:49:36 +00:00
Robert Osfield
f977d7c606
Updated osgunittests with a matrix invert unit test, and added a conditional
...
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.
Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
d9b6d87d5a
Cleaned up per context buffers support
2006-07-26 15:29:26 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
419e185895
From Eric Wing, add alternate backdrop implementations.
...
From Robert Osfield, updated naming and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
2ef59b73e9
Change Unit to Units to keep consistent with OpenGL naming.
2006-07-17 11:43:26 +00:00
Robert Osfield
4bae225d39
Added s/getFactorMultiplier(), s/getUnitMultiplier(), areUnitAndMultipliersSet() and
...
setFactorAndUnitMultipliersUsingBestGuessForDriver() static methods to
osg::PolygonOffset to help implement workarounds for lack of portablity of
settings between different hardware.
2006-07-14 14:08:33 +00:00
Robert Osfield
dd6a33da49
Removed StateSet::ENCLOSE_RENDERBIN_DETAILS since it is rendendent, and
...
implemented the OVERRIDE_RENDERBIN_DETAILS.
2006-07-11 21:53:57 +00:00
Robert Osfield
165351196e
From Brede Johansen, "Here's a small patch to BlendFunc::setFunction(source,destination) to
...
make it consistent with the constructor and prevent the
BlendFuncSeparate path being called. This patch fixed the artifact
with the osgpointsprite demo on ATI cards reported by Mike Weiblen."
2006-07-11 14:24:18 +00:00
Robert Osfield
865ee4429c
From Eric Sokolowsky,
...
"Attached is some fixes for Image::readImageFromCurrentTexture. It was
failing when used with a new Image object (some of the fields were
not set before they were used, and some were set to the wrong values).
A new optional parameter was added to give the desired data type, which
defaults to GL_UNSIGNED_BYTE, so programs should only need a recompile
to work properly."
2006-07-06 14:02:14 +00:00
Robert Osfield
88609a5eee
Updated version numbers for 1.1 release
2006-07-06 10:28:12 +00:00
Robert Osfield
ce4b3a7b9e
Changed parameter name from osberver_ptr to observer.
2006-07-04 19:58:53 +00:00
Robert Osfield
7a42716036
Removed template methods that were break VS6.0 build.
2006-07-03 15:21:08 +00:00
Robert Osfield
f181228d4a
From Michael Platings, added support for glBlendFuncSeperate.
2006-06-30 13:50:02 +00:00
Robert Osfield
6a2387373c
From Eric Sokolowsky, made a couple of methods static.
2006-06-30 13:47:12 +00:00
Robert Osfield
3e177ca727
From Tyge Løvset, ref_ptr<> template constructor, operators and associated functions.
...
From Robert Osfield, tweaks and fixes to the above, also removed the deprecated take() method.
2006-06-26 20:41:33 +00:00
Robert Osfield
f8644d08e5
From Leandro Motta Barros, documentation additions to PrimitiveSet & TriangleFunctor.
2006-06-26 09:56:52 +00:00
Robert Osfield
4ab7be2833
Martin Spindler, new osg::ClampColor state attribute.
2006-06-08 15:27:18 +00:00
Robert Osfield
7d3ddc0e1b
From Paul Martz, clean up of comments.
2006-06-08 12:09:51 +00:00
Robert Osfield
78742d6698
From Gustavo Wagner, addition of trim method to TemplateArray class.
...
From Robert Osfield, made trim method a virtual method of the base Array class
and added a trim implementation to TemplateIndexArray.
2006-06-08 11:58:56 +00:00
Robert Osfield
e1c77dfe2a
Minor tweaks of ints to unsigned ints
2006-05-16 21:20:36 +00:00
Robert Osfield
690aeea7e4
From Mike Weiblen, futher work on Uniform array support.
2006-05-16 21:00:45 +00:00
Robert Osfield
bf065ed3a4
From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield.
2006-05-15 15:46:08 +00:00
Robert Osfield
587adca056
From Eric Wing, compile fix for OSX.
2006-05-15 11:53:21 +00:00
Robert Osfield
1dcb923c15
From Daniel Trastenjak, added checking of binding modes to ensure that changes are only applied
...
when the binding mode changes, thereby avoiding uncessary calls to dirtyDisplayList.
Note, from Robert Osfield, moved bodies of set*Binding() into Geometry.cpp to avoid
clutter in the header.
2006-05-15 11:48:05 +00:00
Robert Osfield
83722dc064
From Tree, build fixes for JavaOSG build.
2006-05-09 09:42:17 +00:00
Robert Osfield
bd895f94d4
From Farshid Lashari, round funciton.
2006-05-09 09:35:12 +00:00
Robert Osfield
1c6e165cb3
From Farshid Lashkari, "The setScale(Vec3) method of osg::AutoTransform does not dirty the
...
matrix. The fix is attached."
2006-05-09 09:12:43 +00:00
Robert Osfield
20820c7ce2
Added removeChild(unsigned int, unsigned int) back in for backward compatibility.
2006-05-04 19:36:30 +00:00
Robert Osfield
a8c52a90f0
Added selective support for thread safe ref/unref such that the rendering
...
backend now doesn't use thread safe ref counting where multi-buffering exists.
This reduces the overhead of multi-threading.
2006-05-02 15:52:46 +00:00
Robert Osfield
03c0c856f3
Fixed docs on GL_SCALE_NORMAL
2006-05-02 09:49:37 +00:00
Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
...
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
93a425cafb
From Eric Wing, removed trailing semi colonds from namespace end bracket.
2006-05-01 16:05:16 +00:00
Robert Osfield
e7a4ad287b
From Mike Weiblen, changes to internal help class in prep for array uniform support.
...
Small tweaks for build under Linux from Robert Osfield.
2006-03-28 16:08:32 +00:00
Robert Osfield
2b61cf0a1e
From Farshid Lashkari, "The following patch adds a multisample option to the
...
osg::DisplaySettings class. OsgCameraGroup will now read the setting
from the DisplaySettings instead of hardcoding the value. I added the
following commandline option to be able to set the multisample value:
--samples <num>
One thing to note, OsgCameraGroup would previously check if the
computer is an SGI and set multisample to 4. I retained this check in
DisplaySettings to be backwards compatible."
2006-03-13 21:29:17 +00:00
Robert Osfield
4fc4e60cc3
From Bob Kuehne, added osg::getGlVersion() and fixed a minor typo in Texture3D.
2006-03-08 16:11:54 +00:00
Robert Osfield
abed6b7951
Ported NodeTrackCallback and NodeTrackManipulator across to use oberserver_ptr
...
instead of RefNodePath.
Removed now redundent RefNodePath.
2006-02-27 19:49:47 +00:00
Robert Osfield
1dcf4fe81f
Added support in osg::computeWorldToLocal and compteLocalToWorld functions for automatically
...
stripping any absolute or root CameraNode's from the NodePaths.
Added osg::Node::getWorldMatrices() convinience method.
2006-02-27 19:48:34 +00:00
Robert Osfield
8f2ffb7c2d
Added new observer_ptr templated smart pointer to allow one to retain pointers
...
to objects but have the pointer reset to null if that object is deleted.
2006-02-27 19:44:33 +00:00
Robert Osfield
8489b22439
From Gordon Tomlinson, spelling fixes.
2006-02-23 12:41:05 +00:00
Robert Osfield
7ea1c56b4c
Fixed getBound() comment.
2006-02-22 20:51:26 +00:00
Robert Osfield
def7a78842
Fixed typo of Validity.
2006-02-22 19:14:01 +00:00
Robert Osfield
e72a02a083
Fixed documentation.
2006-02-22 14:35:06 +00:00
Robert Osfield
32b929a493
Added support for OpenGL mode black listing to provide better support
...
for extension checking and invalidation of OpenGL modes associated with
extensions.
2006-02-22 14:31:13 +00:00
Robert Osfield
25abad8307
From Paul Martz, "I've attempted to make AutoTransform override computeBounds() to return
...
an invalid bounding sphere if it hasn't seen a cull traversal yet. It
depends on _firstTimeToSetEyePoint, which is initially true, then false
after a cull. There might be a better way? If so, let me know.
This change does resolve the issue I had encountered with auto scale to
screen and incorrect culling."
2006-02-21 13:51:10 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
59ad441be1
Added BlenColour(Vec4) constructor and updated wrappers.
2006-02-09 12:20:42 +00:00
Robert Osfield
4bc13ec71b
From David Guthrie, OSX marco reworking to better handling different OSX versions.
2006-02-05 21:53:37 +00:00
Robert Osfield
93a2c3d011
Improved handling of clean up of osg::Program/osg::Shader on closing of a graphis context.
2006-01-16 17:05:17 +00:00
Robert Osfield
0c9ab51e09
Fixed indenting.
2006-01-16 17:03:34 +00:00
Robert Osfield
ab71114219
Moved the body of the FBOExtensions::instance() to the .cpp and added bool to
...
control whether that an FBOExtensions structure can be created if missing.
2006-01-03 10:44:14 +00:00
Robert Osfield
323473144a
Fixed computeWindowMatrix so that it properly accounts for x,y position of the viewport.
2005-12-19 12:00:40 +00:00
Robert Osfield
4535cc0c09
Added back in Switch::removeChild(Node*)
2005-12-16 11:04:33 +00:00
Robert Osfield
6ff781b5b0
Removed Switch::removedChild(Node*) as the Group::removeChild(Node*) implementation
...
should be sufficient, as it calls the virtual removeChild(uint,uint).
2005-12-15 15:50:17 +00:00
Robert Osfield
7d4acba022
Changed constructors to use unsigned int to get round VS6.0 + wrapper problems.
2005-12-09 16:00:01 +00:00
Robert Osfield
479af6e825
Build fix for VS6.0 in the template constructors
2005-12-09 14:52:19 +00:00
Robert Osfield
a8d7234a0b
From Eric Wing, added missing removeChildren method.
2005-12-09 11:22:09 +00:00
Robert Osfield
53ee0ce3ec
Added CameraNode::releaseGLObejcts() to help in clean up, and changed the
...
ordering in SceneView::flushDeleteGLObjects() so that fbo's are deleted
before any texture objects they use are deleted.
2005-12-08 10:06:57 +00:00
Robert Osfield
27ad107378
Added new Node::getParentalNodePaths() method.
...
Added better handling in computeIntersections(..) of nodes that are internal
to the scene graph, correctly accounting for the accumulated transforms.
Changed the EventVisitor so that it only traveses active children rather than
all children.
Updated wrappers.
2005-12-07 15:29:29 +00:00
Robert Osfield
3f3c7b1df8
Added Camera::isRenderToTextureCamera() method, and improved support in PickVisitor
...
and IntersectVisitor for CameraNode, including the ignoring of render to texture cameras,
such that HUD's etc are still intersected against.
2005-12-07 11:36:56 +00:00
Robert Osfield
65d06b4577
From Farshid Lashkari, removed second redundent dirtyDisplayList() call.
2005-12-06 10:18:33 +00:00
Robert Osfield
22d5390784
From Louis Hamilton, fix to LightPoint's under 64 bit build, changing longs to ints in
...
colour conversion code.
2005-12-06 10:16:21 +00:00
Robert Osfield
c45ead4c65
Fixed tabbing.
2005-12-04 20:08:41 +00:00
Robert Osfield
851972beab
Added OSG_EXPORT to PrimitiveSet.
2005-12-03 15:12:52 +00:00
Robert Osfield
b16f40e5ab
Moved the body of the getNumPrimitives() into the .cpp.
2005-12-03 00:03:31 +00:00
Robert Osfield
8d8229cc05
From Marco Jez, hack/fix for VS compile/link problems related to STL containers.
2005-12-02 00:25:40 +00:00
Robert Osfield
6a5a10cf47
Fixed docs of setImage.
2005-11-25 13:45:23 +00:00
Robert Osfield
daefa1cae6
Added releaseGLObjects to PrimitiveSet.
2005-11-25 12:31:04 +00:00
Robert Osfield
736a8433ca
Added FBO deletion support, and better FBO querry and fallback mechansim in RenderStage.
2005-11-24 15:18:12 +00:00
Robert Osfield
09bfbeec8b
Changed the VS template export block to just compile when VS verion >= 1300 (VS.NET onwards.)
2005-11-24 15:17:28 +00:00
Robert Osfield
e1dd759dd8
Changed CameraNode::getDataChangeMutex() to be a pointer rather than a reference to
...
get around osgIntrospeciton build problem with the OpenThreads::Mutex copy constructor being private.
2005-11-23 16:32:55 +00:00
Robert Osfield
74830f9ce1
Added multi-buffering of the CameraNode::_renderingCache to help cope with multiple graphis context usages.
2005-11-23 13:44:27 +00:00
Robert Osfield
a91b8fa40a
Moved getGLExtensionFuncPtr implementation into the .cpp to make it easier to
...
change it implementation without forcing a complete recompile.
2005-11-23 10:16:25 +00:00
Robert Osfield
33f4494830
Added missing dirtyDisplayList call into osg::Geometry::set calls.
2005-11-22 13:56:50 +00:00
Robert Osfield
14f943cc32
From Marco Jez, fix for wchar_t being redefined.
2005-11-22 09:47:18 +00:00
Robert Osfield
8289eecb7e
From Roger James, reworked the export of std::vector<> on standard types to prevent
...
problems with .lib being built for all targets under VS7.x
2005-11-21 13:51:24 +00:00
Robert Osfield
9c93332c03
From Rodger James, changed the Win32 static library compilation support to use
...
OSG_LIBRARY_STATIC to avoid problems with building libs when not required.
2005-11-18 09:52:24 +00:00
Robert Osfield
35fcaf7bde
Convert tabs to spaces.
2005-11-17 17:44:48 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
258425d649
Bumped the version numbers up to 1.0 in preparation for 1.0-rc1.
2005-11-09 10:49:56 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
4915259878
Improved support for texture subload/render to texture in various Texture classes
...
and RenderStage.
2005-11-04 12:08:16 +00:00
Robert Osfield
fb2d3ae108
Further work on added IO support from CameraNode.
2005-11-03 15:59:17 +00:00
Robert Osfield
eb28f9f587
From Eric Sokolowsky, added writeEnvironmentSettings to help report what OSG
...
centric environment variables are used.
2005-11-03 10:01:09 +00:00
Robert Osfield
f3cfe97da9
Added support in DisplaySettings and OscCameraGroup for requesting accumulator buffer.
2005-11-02 19:15:18 +00:00
Robert Osfield
a86df172f9
Added doc comment and removed redundent inline keyword
2005-11-02 11:33:10 +00:00
Robert Osfield
8748e21e61
Added static orthoNormal function to match equivilant in Matrixd
2005-11-02 10:49:38 +00:00
Robert Osfield
4c1110858a
From Colin McDonald, "Fix for missing class name qualifier on the orthoNormal function."
2005-11-02 10:45:56 +00:00
Robert Osfield
21c5a129ff
Fixed compile warning
2005-11-02 10:29:13 +00:00
Robert Osfield
a742cb682e
Added RenderTargetFallback option into osg::CameraNode.
2005-11-01 10:42:54 +00:00
Robert Osfield
fa5ab64c94
From Ravi Mathur, "Here is an update to BlendEquation that adds checking for the
...
SGIX_blend_alpha_minmax and EXT_blend_logic_op extensions. It is
tested with the osgblendequation example. If the extensions are not
supported, a WARN level notification is generated."
2005-10-28 13:18:09 +00:00
Robert Osfield
026fba54b4
From Bob Kuehne, "changed two set methods (setFocalLength,setFieldOfView) to perform
...
assignment."
2005-10-26 16:02:24 +00:00
Robert Osfield
be07f48884
From Geoff Michel, compile fixes for VS6.0
2005-10-26 09:22:13 +00:00
Robert Osfield
f46044084a
From Farshid Lashkari & Robert Osfield: Added support for VERTICAL_INTERLACE and HORIZONTAL_INTERLACE
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stereo modes use the stencil buffer.
2005-10-25 15:43:04 +00:00
Robert Osfield
f2f6e6bb45
Added beginnings of Programming Guide, and NodeTrackerCallback.
2005-10-24 10:51:50 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
...
strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
290e0b6eed
From Alberto Jaspe, added double precision interpolation method
2005-10-10 09:17:22 +00:00
Robert Osfield
4b43b22c5a
Added support for CameraView into NodeVistor, and support for CameraNode and CameraView
...
into the AnimationPathCallback so you can now animate both via animation paths.
2005-10-05 09:48:53 +00:00
Robert Osfield
cf2974329f
Added code paths for PBuffer RTT support.
2005-10-04 18:50:00 +00:00
Robert Osfield
8e9ffd09af
Added osg::CameraView to help application/modellers position their cameras in scenes. Note,
...
CameraView is *not* a camera, it isn't an active object, but a passive one that
camera must track each frame to following the path of the CameraView.
2005-10-04 13:41:20 +00:00
Robert Osfield
e749839061
From MFM, Added FreeBSD specific implementation for getGLExtensionFuncPtr using dlsym(RTLD_DEFAULT, xxx)
2005-10-03 19:33:54 +00:00
Robert Osfield
e2f2960704
Added a dirtyDisplayList() to the setColor() and setTesselationHint() methods.
2005-10-01 19:27:52 +00:00
Robert Osfield
d82d598115
Fixed typo of CameraNode::setRenderTargetImplementation(..)
2005-09-29 09:36:51 +00:00
Robert Osfield
f26c3da074
From Chris Hanson, "The following files are drop-in replacements for the include/*/Export files to permit
...
building statically linked osg libraries under Win32."
2005-09-28 14:05:05 +00:00
Robert Osfield
97f6a82b1e
From Leandro Motta Barros: fixed type of ATTRIBUTE_*
2005-09-28 13:55:22 +00:00
Robert Osfield
05528abf25
From Chris Hanson:
...
Spelling fixes in include/osg/LOD
Negated priority in PagedLOD when using _rangeMode==PIXEL_SIZE_ON_SCREEN
Added clampedPixelSize() methods to CullStack and CullingSet to return fabs()ed values.
Changed LOD and PagedLOD ::traverse to use clampedPixelSize() methods.
2005-09-28 13:33:58 +00:00
Robert Osfield
871cc70c32
From Ravi Mathur, added extension checks for point sprite support.
...
From Robert Osfield, tweaks of the above to use osg::buffer_object and a local struct to store
initialized to help with multi-thread and out of order context usage.
2005-09-19 15:28:31 +00:00
Robert Osfield
196eafd70b
Removed duplicate typedef.
2005-09-09 15:42:48 +00:00
Robert Osfield
765db1998c
Added support for cullable state, that uses a polytope to define the extents
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of objects that will be influenced by it.
2005-09-07 16:18:43 +00:00
Robert Osfield
14980872a7
Standardised the Vec* class interfaces, and added num_components enum to aid
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generic programming.
2005-09-04 11:17:00 +00:00
Robert Osfield
d58487c763
Changed red()/green()/blue()/alpha() to r()/g()/b()/a() for greater consistency
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across Vec* classes and with OpenGL Shander Lanaguage.
2005-09-03 20:56:25 +00:00
Robert Osfield
caaeaee321
Fixed typo
2005-09-01 19:12:06 +00:00
Robert Osfield
7fc95ddae7
Added graphics context pointer to osg::Texture in prep for support for Pbuffer
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Render To Texture.
2005-08-31 12:56:15 +00:00