Robert Osfield
6c08183b45
Updated docs.
2002-08-29 14:29:49 +00:00
Robert Osfield
97ebc07f11
Updated the NEWS to release the new release.
2002-08-29 14:05:51 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
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classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067
Added SG_EXPORT.
2002-08-29 08:39:04 +00:00
Don BURNS
76959d5648
Blast it, Don... You should rebuild before you check things in!
2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
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an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
3065f35ae2
Fixed the optimized library name of the osgText plugin.
2002-08-28 19:46:56 +00:00
Robert Osfield
df5c8f789a
Updated the version numbers to reflect the upcomming release 0.9.1.
2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73
Fixes to Win32 build.
2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2
Added std:: infront of cout and endl.
2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068
Fixed unitialized variable in the MyTextureSubloadCallback.
2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8
Warning fixes for Windwos
2002-08-28 15:44:03 +00:00
Robert Osfield
c2884ee2ad
Fixed typo on osgunittests project name.
2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f
Added -I{THISDIR} into the iv Makefile.
2002-08-28 14:28:21 +00:00
Robert Osfield
03ee77a315
Updates, from Neil Salter, to comments etc to osgGA which add better
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explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
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orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
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which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f
Added code to write byte/int/float arrays out with 8 values per line by default, rather than
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1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff
Added support for reading and writing osg::PositionAttitudeTransform.
2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab
Fixed bug in the Light reading code.
2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c
Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
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contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412
From Marco, fix to include/GL to clean up warnigns in Windows builds.
2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
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added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
4ddfd8668e
Removed #ifdef hacks to remove optimization with VS6.0's STL. VS6.0 STL is
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now no longer supported!
2002-08-26 19:35:43 +00:00
Robert Osfield
5a3f8fc8a6
Moved the #define GL_DOT3_RGB_ARB's into their own #ifndef GL_ARB_texture_env_dot3 block.
2002-08-26 15:02:31 +00:00
Robert Osfield
59a5e800fe
Moved #define's for OpenGL1.2 image formats into the include/osg/Image header
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to allow compilation of the rgb plugin under Windows with its 1.1 OGL headers.
Added float.h to Math's compile path for VS7 compilation.
2002-08-26 13:04:43 +00:00
Robert Osfield
0b5c20af8d
Made the sort callback's sort method pure virtual.
2002-08-26 12:34:42 +00:00
Robert Osfield
43d3beb59e
Removed redundent parameter in sort() callback which was never being used.
2002-08-26 12:28:10 +00:00
Robert Osfield
2b7dbecc0c
Added #include <stdlib.h> to include/osg/glut for Windows build.
2002-08-26 10:30:40 +00:00
Robert Osfield
db70c95d24
Updated Texture3D to use extension checking to get the relevant 3d texturing
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extensions.
2002-08-26 10:24:01 +00:00
Don BURNS
0f0b32f43b
Added writer to RGB plugin
2002-08-26 03:15:45 +00:00
Robert Osfield
8e75f531e3
Converted code dependant on osg::Texture across to its replacement osg::Texture2D.
2002-08-25 15:31:44 +00:00
Robert Osfield
61ff1c7b0a
Fixes for Win32 build
2002-08-25 11:00:30 +00:00
Robert Osfield
9e3a282429
Added guard to prevent VS7 builds using the #defines for cosf etc.
2002-08-24 21:12:51 +00:00
Robert Osfield
ee8757113b
Added brief items to NEWS in prep for the 0.9.1 release.
2002-08-24 21:12:10 +00:00
Robert Osfield
d87dee5a75
Added support for the texture_env_dot3 extension.
2002-08-24 21:11:07 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
0c383901a7
Clean up of include/osg/GL and include/osg/GLExtensions for better support of
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Windows build.
2002-08-24 19:35:00 +00:00
Don BURNS
9979e80bed
Modifed osgGLUT viewer and messages in SGV to allow for start up in full
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screen mode.
2002-08-23 00:43:10 +00:00
Don BURNS
54516d1803
Fixed a dependency order
2002-08-22 17:36:44 +00:00
Robert Osfield
c45c3d3255
Added calling of the LightSource and ClipNode as Group by the NodeVisitor and
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fixed the CullVisitor and Optimizer to take account of this.
2002-08-22 09:19:41 +00:00
Robert Osfield
ed3d083368
Fixed the osg::Transform::coompute*() methods so the were using the _referenceFrame
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correctly, as previously they were doing the exact opposite from what they
should have been doing.
2002-08-22 08:14:38 +00:00
Robert Osfield
942e23caf3
From Stephan Huber, "I found a small bug in QTtexture.c: the code fails, when the image-files
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don't reside on the boot-partition. I replaced the offending function by a
cleaner one.".
2002-08-21 20:42:19 +00:00
Robert Osfield
c2c6bb5ca6
Moved the include<osg/GLExtensions> from the State header into State.cpp, and
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added it into other files which now required it.
2002-08-20 22:43:42 +00:00