Robert Osfield
b50f0db0a9
Added handling of DrawArrayLengths PrimitiveSet.
2004-08-27 08:01:17 +00:00
Robert Osfield
6ff7195964
From David Fries, added getBinNum() method
2004-08-17 18:57:02 +00:00
Robert Osfield
7eb3f2646e
From Norman Vine (with small tweaks by Robert Osfield), build fixes for Cygwin
2004-08-04 08:27:43 +00:00
Robert Osfield
79bc32ad7c
Removed warings
2004-08-02 14:42:20 +00:00
Robert Osfield
9b33dee6ac
Made the member variables in RenderStage and RenderBin protected
2004-08-02 12:19:50 +00:00
Robert Osfield
f206abcd43
From Geoff Michel, new osgtesselate example, and new features in osgUtil::Tesselator.
2004-08-01 10:36:02 +00:00
Robert Osfield
9b9cb9cdb0
Added detection and disabling of flattening of static transforms which a
...
LightPointNode exists in the scene graph.
2004-07-29 10:13:02 +00:00
Robert Osfield
8837d667f0
Made the handling of types more consistent
2004-07-26 19:40:02 +00:00
Robert Osfield
215e65a42d
Made doc comments more relevant.
2004-07-23 04:03:57 +00:00
Robert Osfield
0d4fe1eba4
Changed _valueAnisotropy from bool to float.
2004-07-22 07:41:17 +00:00
Robert Osfield
3bca9ec9cf
Added SceneView::Options for SceneView::setDefaults(options) and
...
OsgCameraGroup::setRealizeSceneViewOptions(options) to allow better control
of what functionality is compiled in by default.
2004-07-20 10:17:22 +00:00
Robert Osfield
aa833acfd3
Added support for releasing GLObjects, and renamed DisplayListVisitor the
...
GLObjectVisitor to better fit its function, and added support for releasing
objects as well as compiling them.
2004-07-20 05:37:59 +00:00
Robert Osfield
6fd4677868
Added OPTIMIZER_TEXTURE_SETTINGS pass to Optimizer, which enables
...
unref image data after apply, client storage hint.
2004-07-12 13:20:18 +00:00
Robert Osfield
8a44435e4d
Made the local storage of a StateAttribute* be a ref_ptr<>
2004-07-08 22:11:42 +00:00
Robert Osfield
06aa06d686
Added support for setting texture units in the new TexGenNode.
2004-06-17 14:02:15 +00:00
Robert Osfield
78d075eb24
Added new TexGenNode class for positioning tex gens.
2004-06-14 19:11:04 +00:00
Robert Osfield
bfd1286b25
Add clamping to 0..1 bounds for each of the r,g,b,a components in
...
the CubeMapGenerator::set_pixel() method.
2004-06-04 11:35:13 +00:00
Robert Osfield
2cf45b50c9
From Terry Welsh, added checks to incoming Geometry for existance of normals,
...
and if they are present use these to compute the tanget and binormals
vectors perpendicular to existing normals.
2004-06-04 08:24:13 +00:00
Robert Osfield
8edafc3b22
Updated clampProjectionMatrix methods
2004-05-25 20:35:14 +00:00
Robert Osfield
6223c11570
Made the generation of QUADS for strip with the length of 4 an option.
2004-05-02 15:43:55 +00:00
Robert Osfield
5836d60fbd
Added osg::CullSettings class as a way of collecting all the various
...
settings related to the cull traversal in one place, so we can keep APIs
for settings these values more consistent.
2004-04-30 15:35:31 +00:00
Robert Osfield
5d79eb1c9d
Added support for fine grained computation of the near plane, by taking
...
into account individual primitives culled against the view frustum.
Added better support for computing the near far for billboards.
2004-04-29 22:21:06 +00:00
Robert Osfield
678c456fc8
Made s/getBackgroundColor() deprecated, and add in new s/getClearColor() to
...
replace it.
2004-04-27 19:09:58 +00:00
Robert Osfield
91516305d9
Added support for protecting points from being simplified.
...
Added back in support for generation of skirts in osgTerrain::DataSet.
2004-04-22 13:36:30 +00:00
Robert Osfield
061244056d
Added support for using the error metric to guide the simplficiation process
2004-04-19 23:08:30 +00:00
Robert Osfield
a1caa14a61
Added osgsimplifier example.
2004-04-18 16:15:49 +00:00
Robert Osfield
c80de01fd7
Further work on the new osgUtil::Simplifier.
2004-04-12 21:29:31 +00:00
Robert Osfield
51c8655630
Added beginning of new osgUtil::Simplifier
2004-04-08 11:27:01 +00:00
Robert Osfield
b73d3c3e7f
Fixed typo in inline docs on the default value of the clear stencil value
2004-02-19 10:10:25 +00:00
Robert Osfield
5fa64ba416
Made getViewport(...) const.
2004-02-10 12:36:17 +00:00
Robert Osfield
b4774099d6
Fixed the clampProjectionMatrix method so it doesn't modify the input
...
znar and zfar, by avoid the use of float/double&.
2004-01-29 20:14:20 +00:00
Robert Osfield
39d7afaed2
Added support for CullVisitor::clampProjectionMatrixCallback
2004-01-28 10:49:23 +00:00
Robert Osfield
d4cfaae406
Fixed typo's of ImpostorSprite
2004-01-13 09:47:50 +00:00
Robert Osfield
f230f5a132
Added support into osgProducer::Viewer for flushing and compiling GL objects
...
via a Producer post swap callback.
2004-01-05 13:40:36 +00:00
Robert Osfield
401c3ec45d
From Geof Michel, addition of TESSELATE_GEOMETRY pass.
2003-12-27 22:17:25 +00:00
Robert Osfield
fdd5a72115
Added extra clampProjectionMatrix methods to handle both Matrixd and Matrixf
...
pathways.
2003-12-21 13:11:36 +00:00
Robert Osfield
1158e4605d
Added support for updating the SceneView projection matrix from the values
...
of near and far computed during the cull traversal.
2003-12-15 23:23:45 +00:00
Robert Osfield
7e012ccfc4
Renamed PermissableOptions to setPermissableOptimizations.
2003-12-11 23:33:27 +00:00
Robert Osfield
1881610a35
Added support for controlling what optimization operations can be applied
...
to specific nodes in the scene graph. Typical use would be tagging a
node so that it can't be optimized away in say a flatten static transform
pass. Added methods to Optimizer are:
inline void setPermissableOptionsForObject(const osg::Object* object, unsigned int options)
{
_permissableOptionsMap[object] = options;
}
inline unsigned int getPermissableOptionsForObject(const osg::Object* object) const
{
PermissableOptionsMap::const_iterator itr = _permissableOptionsMap.find(object);
if (itr!=_permissableOptionsMap.end()) return itr->second;
else return 0xffffffff;
}
inline bool isOperationPermissableForObject(const osg::Object* object,unsigned int option) const
{
return (option & getPermissableOptionsForObject(object))!=0;
}
2003-12-11 23:26:22 +00:00
Robert Osfield
5295d68fd3
Added _maximumNumberOfActiveOccluders variable to CollectOccludersVisitor(), to
...
limit the maximum number of occluders used in the cull traversal, default is
now 10.
Added set/getCollectOccluderVisitor() method into SceneView to allow control
of the the settings of the CollectOccluderVisitor.
2003-12-11 16:46:45 +00:00
Robert Osfield
83bf813e58
Moved the responsibility for finding file to load on to the ReaderWriter plugins,
...
instead of osgDB::Registry where it original lay. This has been done to allow
fileName strings to be encode data rather than just file names, such as one
requires when using PagedLOD along with plugins for doing dynamic tesselation.
2003-12-08 11:24:43 +00:00
Robert Osfield
75174c1be1
Changed the minium tri strip length to 2 rather than 0.
2003-12-05 22:42:02 +00:00
Robert Osfield
3f14b9a653
Added code for combining adjacent static MatrixTransforms
2003-12-05 14:39:32 +00:00
Robert Osfield
db66abd6d6
Implemented duplicate removal code into TriStripVisitor and added an
...
extra pass to doing tri stripping in the osgUtil::Optimzer.
Added validity checks into osg::TexEnvCombine to catch eronous enumarant values.
Improved the efficient of CullingSet's handling of new transforms.
Added a copy shared subgraphs and subdivision code into osgUtil::Optimizer.
2003-12-03 21:45:32 +00:00
Robert Osfield
3c9d1e0603
Added a spatializer into osgUtil to create a balanced quad/oct tree.
2003-12-01 10:28:23 +00:00
Robert Osfield
091151e4ce
Warning fix from Romano
2003-11-26 16:43:28 +00:00
Robert Osfield
845adb8745
Reorganised posstion of getViewMatrix*() methods.
2003-11-25 10:55:37 +00:00
Robert Osfield
bddd49c86a
Changed the credit from NVidia's NvTriStrip to Tanguy Faure's traingulation code.
2003-11-14 09:25:17 +00:00
Robert Osfield
bc7622149d
Updated to slideshow3D to support animation + pausing of animation.
...
Updated associated osg/osgUtil classes that provide animation pausing.
2003-11-03 23:13:31 +00:00
Robert Osfield
594f25b5d1
Added SceneView::s/getDrawBufferValue(GLenum) to allow customization of what
...
glDrawBuffer() value is set on each frame.
2003-10-17 10:25:59 +00:00