Don BURNS
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585f1d0f68
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Fixed a cut-n-paste error in the ground intersects.
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2006-04-21 17:16:49 +00:00 |
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Robert Osfield
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d29da5baed
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Fixed mouse scroll mapping.
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2006-04-19 19:00:04 +00:00 |
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Robert Osfield
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a00455b4ff
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Convertered shaders across to using modelview matrix instead of uniforms.
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2006-04-19 13:04:21 +00:00 |
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Robert Osfield
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832c22fe9e
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Standardised the bin number of the particle effects
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2006-04-17 19:10:06 +00:00 |
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Robert Osfield
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fb35d02c33
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Added setting of the FrameStamp on the RenderStage's local GraphicsContext to
keep it in sync with the calling graphics context.
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2006-04-17 13:25:33 +00:00 |
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Robert Osfield
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453243ed8c
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Added inline shaders so that the tha example can be run from any directory.
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2006-04-14 16:44:12 +00:00 |
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Robert Osfield
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6f20b47c23
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Further tweaks to settings to improve performance at mid intensity ranges
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2006-04-14 15:03:36 +00:00 |
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Robert Osfield
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839fb12098
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Refined the default settings for rain and snow to achieve better framerates.
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2006-04-14 14:24:12 +00:00 |
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Robert Osfield
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fd838f5787
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Added fog parameters settings.
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2006-04-14 11:04:11 +00:00 |
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Robert Osfield
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4c0cfd18da
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From Ben Discoe, added missing drawable->dirtyDisplayList().
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2006-04-14 08:28:35 +00:00 |
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Robert Osfield
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f1b52fbd0a
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Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls
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2006-04-13 20:21:55 +00:00 |
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Robert Osfield
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264ae12770
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Added command line options and various speed improvements.
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2006-04-13 19:05:26 +00:00 |
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Robert Osfield
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7747971b6a
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Implement positioning of cells via vertex attribute.
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2006-04-12 11:59:07 +00:00 |
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Robert Osfield
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19a1d83f33
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Moved common uniforms to top of precipitation subgraph.
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.
Changed the quad to particle transistion distance from 100 to 50m.
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2006-04-12 09:42:25 +00:00 |
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Robert Osfield
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3be10b5a2a
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Added support for LOD's with transistion between quads and point rendering.
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2006-04-11 19:56:53 +00:00 |
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Robert Osfield
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9faf5f9496
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Added support for point sprite particle effects.
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2006-04-11 13:22:59 +00:00 |
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Robert Osfield
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e15c67b9cd
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Added point and line paths.
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2006-04-11 10:53:46 +00:00 |
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Robert Osfield
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99285a40ef
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Added setting of the DisplaySettings::setMaxNumberOfGraphicsContext() to the
number of contexts required by Producer.
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2006-04-11 08:44:26 +00:00 |
|
Robert Osfield
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acb754a127
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From Martin Naylor, osgprecipitation project file.
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2006-04-10 15:45:59 +00:00 |
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Robert Osfield
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abfda5e38a
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Added mipmap generation.
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2006-04-07 19:54:44 +00:00 |
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Robert Osfield
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5335b45146
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Added quad based rain effect
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2006-04-07 18:24:52 +00:00 |
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Robert Osfield
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761a3b43ac
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From Brede Johansen, added MergeGeode visitor to osgUtil::Optimizer.
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2006-04-06 14:06:22 +00:00 |
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Robert Osfield
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051f2a5eb9
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Added beginings osgprecipitation example.
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2006-04-05 15:13:17 +00:00 |
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Don BURNS
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de930be1c1
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Fixed a bug in the DelaunayTriangulator uniquify points method. Was always
skipping the first point.
|
2006-04-04 23:22:34 +00:00 |
|
Robert Osfield
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e8967b5390
|
Added missing .js file.
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2006-04-04 14:10:48 +00:00 |
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Robert Osfield
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bb20760a3f
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From Joran Jessurun and Chris Hanson, Visual Studio Static build support.
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2006-04-04 13:47:35 +00:00 |
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Robert Osfield
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c8097c9b62
|
Updated wrappers.
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2006-04-04 13:20:12 +00:00 |
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Robert Osfield
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1461ccd7ba
|
Converted SceneHandlerList to use Producer::ref_ptr<>
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2006-04-04 12:58:56 +00:00 |
|
Robert Osfield
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8a245a7bb6
|
From Eric Wing, XCode project files.
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2006-04-04 12:53:10 +00:00 |
|
Robert Osfield
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02837366df
|
#if'd out use of barrier for stats collection.
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2006-04-03 19:14:58 +00:00 |
|
Robert Osfield
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d62adc9aac
|
Temporary fix for hang in stats when multi-threaded.
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2006-04-03 18:25:31 +00:00 |
|
Don BURNS
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f76a324c95
|
Don Tidrow's ifdef for MingW
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2006-03-31 01:37:38 +00:00 |
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Robert Osfield
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1c2deb253a
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Build fixes to cope with changes to Producer/osgProducer.
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2006-03-30 10:20:11 +00:00 |
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Don BURNS
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a5d12c598a
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Updates to osgProducer to bring it up to speed with changes in Producer
|
2006-03-29 23:32:51 +00:00 |
|
Robert Osfield
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e7a4ad287b
|
From Mike Weiblen, changes to internal help class in prep for array uniform support.
Small tweaks for build under Linux from Robert Osfield.
|
2006-03-28 16:08:32 +00:00 |
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Robert Osfield
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7f101c37ad
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From Glenn Waldrom, addition of .ive support for PriorityOffset and PriorityScale.
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2006-03-28 14:45:48 +00:00 |
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Robert Osfield
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c67e74f2f6
|
From Eric Sokolosky, added help for PRODUCER_CAMERA_BLOCK_ON_VSYNC
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2006-03-28 10:45:15 +00:00 |
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Robert Osfield
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42e4a5841c
|
From Mike Weiblen, added support for new OSG_IMAGE_FILE_NAME env var for
setting the default name to use when writing out captured images from the
viewer.
|
2006-03-28 10:28:49 +00:00 |
|
Robert Osfield
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83ee2f797d
|
Updated ChangeLog.
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2006-03-27 20:30:10 +00:00 |
|
Robert Osfield
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7f731f330a
|
From Farshid Lasharki, added IO suppoty fo osgParticle::ConstantRateContour
|
2006-03-18 07:07:19 +00:00 |
|
Robert Osfield
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fd76b4f87b
|
Updated wrappers.
|
2006-03-17 22:25:32 +00:00 |
|
Robert Osfield
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faa2f219e4
|
Added exports.
|
2006-03-17 22:23:37 +00:00 |
|
Robert Osfield
|
f17faa80b3
|
From Keith Steffen, changed instance of sun to sun_geode to avoid Solaris10 build issue with it defining "sun"?#!
|
2006-03-17 22:22:57 +00:00 |
|
Robert Osfield
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14dab7f818
|
From Farshid Lashkari, Added ability to read/write the texture tile
settings of osgParticle::Particle to .osg files.
|
2006-03-17 14:05:40 +00:00 |
|
Robert Osfield
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4291dd8d60
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From Sohey Yamamoto, fixed eroneous CHECK_BLACK_LISTED_MODES enum value, changing 0xA0 to 0x100
|
2006-03-17 11:28:35 +00:00 |
|
Robert Osfield
|
85edf40fcb
|
Added createEvent() convinience method.
|
2006-03-15 15:49:21 +00:00 |
|
Robert Osfield
|
cbc2668c5c
|
Added comment on the meaning of the matrix paramter in the computeIntersections methods.
|
2006-03-15 12:26:48 +00:00 |
|
Robert Osfield
|
5fe7595478
|
Added moving sphere segment intersections.
|
2006-03-15 12:26:10 +00:00 |
|
Robert Osfield
|
3425ba9706
|
From Martin Naylor, build fix for Win32.
|
2006-03-15 11:21:44 +00:00 |
|
Robert Osfield
|
840262bdf3
|
From Martin Naylor, added ESRIShape.dsp project
|
2006-03-15 10:36:10 +00:00 |
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