the text implementation to provide better speed, especially by using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
leaving it up to the Viewer to specify the mode (which by default is MultiThreaded).
Added a check for the presence of osgParticle systems so that threading is
disabled in this case.
o Object files now go in subdirectories named $(OS)$(ARCH).Opt and
$(OS)$(ARCH).Debug for OS's that support both architectures.
eg. Linux32.Opt and Linux32.Debug
o Libraries links are now placed in lib/$(OS)$(ARCH)
eg. lib/Linux32/
o Binaries are now placed in bin/$(OS)$(ARCH)
eg. bin/Linux32
o 'make install' and 'make instlinks' now place files/links in
/usr/local/{include,lib,share/OpenSceneGraph} by default on
most systems (Solaris still goes in /opt/OpenSceneGraph).
Rather than having the somwehat confusing INST_SYS_PREFIX and
INST_SHARE_PREFX, you can override these with just
INST_LOCATION
For example,
make INST_LOCATION=/usr
will place files at /usr/include, /usr/lib,
/usr/share/OpenSceneGraph.
2) Changed Makedepend system to make individual dependency files, which
should save time rebuilding dependencies by limiting the regeneration
of dependency file for only modified source files.
the actual implemention. This has been done so that when a freetype font is
created the implementation can unloaded when the freetype plugin is unloaded
without breaking the main font.
Also add image margin around founds to prevent any image boundaries appearing.