Robert Osfield
02bda82b55
From Paul Martz and Robert Osfield, renamed include/osgUtil/Tesselator and associated classes/references to Tessellator etc.
2007-01-08 11:23:52 +00:00
Robert Osfield
dfb21cb81a
Ported following examples to osgViewer:
...
osggeodemo
osggeometry
osghud
osgimpostor
osgkeyboard
osglauncher
osglight
osglightpoint
osglogicop
osglogo
osgmovie
osgmultiplecameras
osgmultitexture
osgoccluder
osgparametric
osgparticle
2007-01-08 10:00:16 +00:00
Robert Osfield
19a7ec0f6b
Ported osgcopy, osgcubemap, osgdelaunay, osgdepthpartion, osgdistortion, osgfadetext, osgforest and osgfxbrowser to osgViewer
2007-01-06 21:35:57 +00:00
Robert Osfield
983e0c7ecc
Add trackball manipulator usage
2007-01-05 21:23:37 +00:00
Robert Osfield
fea694a0bf
Ported osgcluster to osgViewer.
2007-01-05 21:19:01 +00:00
Robert Osfield
9dc369eec2
Cleaned up graphics window setup and added clear graphics window to single window,
...
multiple camera setup.
2007-01-05 16:46:57 +00:00
Robert Osfield
1268d0ce08
Ported osgcegui across to osgViewer
2007-01-05 16:24:05 +00:00
Robert Osfield
f99be366f6
Ported osgcallback to osgViewer
2007-01-05 16:19:25 +00:00
Robert Osfield
3d0b511a00
Ported osgbluemarble to osgViewer
2007-01-05 16:13:43 +00:00
Robert Osfield
0dd473007a
Ported osgblendequation across to osgViewer
2007-01-05 16:00:28 +00:00
Robert Osfield
a2599c5fb7
Ported osgbillboard over to osgViewer
2007-01-05 15:54:13 +00:00
Robert Osfield
57e20282de
Simplified the osganimate and osgautotransform mains, removing most or all of the argument parser code.
2007-01-05 15:52:33 +00:00
Robert Osfield
01c1e07646
Fixed aspect ratio.
2007-01-05 15:32:21 +00:00
Robert Osfield
d4045a6fef
Cleaned up the GraphicsWindow setup
2007-01-05 15:30:49 +00:00
Robert Osfield
9fcace0e73
Added GraphicsContext support for clearing the graphis context. The clearing
...
is off by default (ClearMask is 0), but can be switched on when ClearMask is
non zero. GraphicsContext::clear() is called after each swap buffers
2007-01-05 15:24:06 +00:00
Robert Osfield
ed3c7ba116
Replace osgProducer reference by osgViewer
2007-01-05 14:57:20 +00:00
Robert Osfield
411c1fcd25
Moved osgautotransform across to osgViewer
2007-01-05 14:56:37 +00:00
Robert Osfield
44dab36dff
Converted osganimate example to osgViewer
2007-01-05 14:48:50 +00:00
Robert Osfield
348fc7bdb3
Made the custom window set up a runtime option
2007-01-05 13:15:59 +00:00
Robert Osfield
a42633a9ee
Tweaked comments
2007-01-05 13:06:11 +00:00
Robert Osfield
1ef899069b
Changed compile paths into runtime selected paths using command line parameters
2007-01-04 21:58:37 +00:00
Robert Osfield
aebf0de6f2
Removed now redundent calls to set up view
2007-01-04 21:51:10 +00:00
Robert Osfield
abdb1741a4
Removed the setting of thread safe ref/unref and max number of graphics contexts
...
as this is now done automatically by osgViewer::Viewer
2007-01-04 21:18:44 +00:00
Robert Osfield
73fffe1800
Made Refernced::setThreadSafeReferenceCounting(bool) a virtual then overrode
...
this in various scene graph classes to ensure that the scene graph gets
updated as well as the objects that the initialial call is made from.
2007-01-04 16:49:58 +00:00
Robert Osfield
ff195bddf5
Added Object::resizeGLObjectBuffers(uint) method to help improve the ability
...
to change the number of active graphics contexts on the fly during an applications
life.
2007-01-04 14:11:51 +00:00
Robert Osfield
1de65ddedc
Added setting of default backgroud colour of View's master colour to be
...
consistent with the previous default colour used by SceneView
2007-01-03 17:26:24 +00:00
Robert Osfield
eb3ef906e7
Removed setting of master camera colour
2007-01-03 17:25:09 +00:00
Robert Osfield
4f87afdbf5
Improved the robustness of thread start and cancellation
2007-01-03 16:06:12 +00:00
Robert Osfield
f14aa7ef66
Added support for different threading models in osgViewer::Viewer
2007-01-02 17:39:31 +00:00
Robert Osfield
b315ed4d58
Shifted the setting of thread safe ref/unref to earlier in the main to
...
ensure that the Viewer's view is set up thread safe.
2007-01-02 13:02:30 +00:00
Robert Osfield
d068f7025a
Added support for getting all windows and hiding the cursor
2007-01-02 12:50:57 +00:00
Robert Osfield
db7df9d6d4
Switched off lighting in osgcatch.
2007-01-02 12:19:26 +00:00
Robert Osfield
7155f7d1b0
Various work on osgViewer library, including warp point and graphics window resize support
2007-01-01 18:20:10 +00:00
Robert Osfield
d7e3ed3fb2
Updated wrappers
2006-12-27 23:19:37 +00:00
Robert Osfield
40139afc49
Ported osghangglider example to usg osgViewer
2006-12-26 20:26:16 +00:00
Robert Osfield
92291f29b7
Ported osgcatch to use osgViewer
2006-12-26 17:35:45 +00:00
Robert Osfield
39c0c2df76
Unified the osg::GraphicsThread::Operation and osg::GraphicsContext::Operation classes
...
as osg::GraphicsOperation. Unpdated parts of OSG depending upon these.
Added a virtaul bool valid() method to osg::GraphicsContext to allow apps to
test whether a valid graphis context has been created or not.
2006-12-24 16:40:19 +00:00
Robert Osfield
76461b3ab2
Added support for sample and sampleBuffers to osg::GraphicsContext::Traits and
...
cleaned up the Traits naming
2006-12-22 21:53:44 +00:00
Robert Osfield
bd6b7d581e
Implemented perliminary multi-threading support in osgViewer::Viewer
2006-12-22 17:46:21 +00:00
Robert Osfield
47d1404c2b
Removed now redundent OSG_EXPORT to solve build problems under Windows
2006-12-22 16:48:17 +00:00
Robert Osfield
4fc9af7ea0
Moved rendering support into GraphisContext, osgViewer::Viewer/View, and
...
added frame stamp updating and update traversal to osgViewer::Scene/Viewer.
Updated osgcamera example to use new Viewer API calls instead of using local
rendering calls.
2006-12-21 16:56:20 +00:00
Robert Osfield
a56d273fe3
Moved the implementation of GraphicsWindowX11 from the head into the src/osgViewer directory.
2006-12-21 12:19:14 +00:00
Robert Osfield
2255771b74
Further work osgViewer::Viewer and related classes.
2006-12-20 21:13:29 +00:00
Robert Osfield
c9c2950759
Moved UnitTestFramework from core osg lib into osgunittests example
2006-12-19 17:06:59 +00:00
Robert Osfield
00ee8dffad
Added osgViewer::Viewer / osgViewer::GraphicsWindowsX11 usage.
2006-12-19 16:12:29 +00:00
Robert Osfield
afc77f9b39
Added support WindowingSystemInterface for querring the number of screens, the screen size and creating GraphicsContexts.
2006-12-17 20:49:01 +00:00
Robert Osfield
71bf5371a7
Improvements to handling of multiple z value regions
2006-12-12 21:48:59 +00:00
Robert Osfield
afa96fff0e
Added more accurate computation of local height above sea level in the plane intersections routines
2006-12-05 12:58:29 +00:00
Robert Osfield
ba3fe2844f
Improved the calculation of distance around the globe within the ElevationSlice routine.
2006-12-04 17:31:20 +00:00
Robert Osfield
0f5aeb5fa3
Added preliminary support for generating distance, height lists for ElevationSlice.
2006-12-04 12:36:13 +00:00
Robert Osfield
6778bfca44
Added support for placing a base in the scene to shadow against
2006-12-01 15:19:21 +00:00
Robert Osfield
8d85636b50
Fixed typo and updated wrappers
2006-11-30 18:42:38 +00:00
Robert Osfield
a9d18d01db
Basic shadow volume alogirthm implemented in example.
2006-11-30 16:30:24 +00:00
Robert Osfield
808047ee1b
Added dynamic updating of light position and multi-pass addition of ambient and diffuse lighting
2006-11-30 12:05:51 +00:00
Robert Osfield
cdcbf3f9af
Added movement of the light source to test performance of update the shadow volumes
2006-11-30 10:29:03 +00:00
Robert Osfield
a2e79f6a38
Moved osgUtil::PolytopeIntersector, osgUtil::PlaneIntersector and osgUtil::LineSegmentIntersector out from include/osgUtil/IntersecionVisitor into their own seperate files.
2006-11-28 16:30:38 +00:00
Robert Osfield
345810ef22
Added support for float or double osg::Plane, and the default osg::Plane to double.
...
Performance tests on big models did not indicate any performance penalty in using doubles over floats,
so the move to doubles should mainly impact precision improvements for whole earth databases.
Also made improvements to osgUtil::PlaneIntersector and osgSim::ElevationSlice classes
2006-11-28 16:00:52 +00:00
Robert Osfield
ae79bebd82
Added QWidget style constructor parameters
2006-11-27 16:25:12 +00:00
Robert Osfield
fd2ffeb310
Renamed osg::CameraNode to osg::Camera, cleaned up osg::View.
...
Added beginnings of new osgViewer::Scene,View,Viewer,CompositeViewer and GraphicsWindowProxy files.
2006-11-27 14:52:07 +00:00
Robert Osfield
5044a85c9e
Improved handling of bounding polytope
2006-11-24 17:20:01 +00:00
Robert Osfield
006435e679
Added support for positional lights into computeShadowVolumeGeometry code and cleaned up OccluderGeometry interface.
2006-11-24 11:37:57 +00:00
Robert Osfield
ef9595e73a
Add compute of tight bounding box to enable better placement of the base plane.
2006-11-23 17:29:43 +00:00
Robert Osfield
e7ef0ca846
First cut at generating the ShadowVolumeGeometry
2006-11-23 16:55:46 +00:00
Robert Osfield
95568b24fa
Added nested files
2006-11-20 21:48:40 +00:00
Robert Osfield
b6e261d4d3
Added -losgFX
2006-11-20 12:25:38 +00:00
Robert Osfield
b30fb02b92
From Eric Wing, new ogsimpleviewCocoa example.
2006-11-17 16:22:58 +00:00
Robert Osfield
a73e9250ee
Added alpha test setting
2006-11-15 20:29:28 +00:00
Robert Osfield
43c6a1c275
From Eric Wing, add version check for use of automatic resizeing
2006-11-15 11:21:53 +00:00
Robert Osfield
30ad811cac
From Eric Wing, add use of the autodetection of windowing size support in SDL-version 1.2.10 and later.
...
From Robert Osfield, made the above an optional compile as it breaks apps based on previous version of SDL.
2006-11-14 16:59:00 +00:00
Robert Osfield
5f59741b42
Added support for handling osg::ShapeDrawable style drawables in OccluderGeoemtry.
2006-11-14 12:16:39 +00:00
Robert Osfield
8983544a86
Further work on osgShadow::GeometryOccluder
2006-11-10 15:07:13 +00:00
Robert Osfield
a1f20f1a00
From Eric Wing, change osgGA::SimpleViewer to osgViewer::Viewer.
...
From Robert Osfield, added -losgViewer & -losgGA to makefiles.
2006-11-08 09:50:27 +00:00
Robert Osfield
06cca16a2a
Added convinience constructors to help support picking with the new osgUtil::Intersector classes.
2006-11-02 17:05:46 +00:00
Robert Osfield
7d12b85632
Added basic PolytopeIntersector functionality based on checking vertices against
...
polytopes.
2006-11-02 15:50:04 +00:00
Robert Osfield
e0f395fd07
Moved SimpleViewer and GraphicsWindow into their own osgViewer library, updated simpleviewer examples to reflect this change
2006-11-02 12:27:15 +00:00
Robert Osfield
15f7abe100
Improved handling of projected coords in new intersection classes
2006-11-01 17:18:45 +00:00
Robert Osfield
75169ad16f
Added support for osgUtil::Intersectors being in WINDOW, PROJECTION, VIEW or MODEL coordinates
2006-11-01 14:41:32 +00:00
Robert Osfield
a253e17d3e
Implemented HeightAboveTerrain and added usage into osgintersection
2006-10-31 12:59:51 +00:00
Robert Osfield
16c238fc60
Added osgSim::LineOfSight and osgSim::HeightAboveTerrain classes
2006-10-30 20:29:06 +00:00
Robert Osfield
358b96e953
Added osgUtil::IntersectorGroup to handle groups of osgUtil::Intersectors
2006-10-27 15:11:17 +00:00
Robert Osfield
ce3929fd5f
Added beginings of new osgUtil::IntersectionVisitor and osgintersection class
2006-10-26 16:03:17 +00:00
Robert Osfield
efd543d1b0
Ported FLTK example across to using GraphicsWindow
2006-10-15 11:56:52 +00:00
Robert Osfield
a8f44479db
Ported across to using GraphicsWindow.
2006-10-15 11:39:35 +00:00
Robert Osfield
5163c4a762
First cut at class interfaces and stubs for implementations for the new osgShadow NodeKit
2006-10-06 14:16:11 +00:00
Robert Osfield
d40e12a27b
Removed deprecated GUIEventHandler method
2006-10-05 14:32:39 +00:00
Robert Osfield
51aade98cc
Renamed variable
2006-10-05 10:59:50 +00:00
Robert Osfield
e7e293594c
Refactored osgsimpleviewerQT4 to implement a GraphicsWindowQT, and then use
...
multiple inheritance to build the final SimpleViewerQT.
2006-10-05 10:59:04 +00:00
Robert Osfield
100288b272
Added a path with an experiemental GraphicsContexProducer implementation, and a
...
test of mulitple inheritance.
2006-10-05 10:07:16 +00:00
Robert Osfield
f9eaa76d37
Added GLUT based osgsimpleviewerGLUT example
2006-10-01 16:14:16 +00:00
Robert Osfield
301eb5750f
Added Producer based osgsimplerviewerProducer example
2006-10-01 16:12:21 +00:00
Robert Osfield
6bd7f57770
Added FLTK example app - osgsimpleviewerFLTK.
2006-10-01 16:10:33 +00:00
Robert Osfield
859dc90bd7
Added osgsimpleviewerQT4 example
2006-10-01 13:26:02 +00:00
Robert Osfield
9e8372eeca
Refactored the SDL example so that the event conversion in done is a seperate method.
2006-10-01 11:08:40 +00:00
Robert Osfield
a1afd67bc8
Added a based SDL viewer - osgsimpleviewerSDL
2006-09-30 20:06:26 +00:00
Robert Osfield
26849018aa
Cleaned up build and indenting
2006-09-30 20:05:36 +00:00
Robert Osfield
e6b08dcda3
Various clean ups to comments
2006-09-30 16:30:31 +00:00
Robert Osfield
75391ceb16
Added osgsimpleviewerQT3 example
2006-09-30 16:26:53 +00:00
Robert Osfield
1da298f919
Moved osgGLUTsimple and osgGLUTkeyboardmouse across to using osgGA::SimpleViewer
2006-09-30 14:12:36 +00:00
Robert Osfield
5c0eb0b013
Added bare bones osgGA::SimpleViewer class to help simplify OSG setup when embedding the OSG
...
into existing GUI applications, and for one one a single camera, single window is required.
2006-09-25 16:25:53 +00:00
Robert Osfield
d4d3e9054e
Updated positions of the text labels to make them move obvious on start up
2006-09-20 15:48:27 +00:00
Robert Osfield
ce65ad05d1
Added use of ClusterCullingCallback
2006-09-20 13:40:58 +00:00
Robert Osfield
efb76cb8e6
Created stress test of fade text labelling
2006-09-20 12:58:34 +00:00
Robert Osfield
cc202c1b6d
Updates for fade text to work properly, but only in perspetive views at present.
2006-09-20 10:36:21 +00:00
Robert Osfield
87aff3d92c
Further work on osgText::FadeText implementation.
2006-09-19 20:19:29 +00:00
Robert Osfield
def74d3471
Introduced new osg::View, and osg::RenderInfo classes into the core OSG to help
...
handle scenes with multiple views with elements that need coordinating on a per view basis.
Added beginings of new osgText::FadeText class (not functionality yet).
2006-09-18 20:54:48 +00:00
Robert Osfield
ebd2bb6a19
Added extra comment explaining where state reset() should be called.
2006-09-13 14:55:53 +00:00
Robert Osfield
5212d66cab
Cleaned up the texture setup code.
2006-09-04 12:52:09 +00:00
Robert Osfield
f0277df858
Added osg::TexMat::s/getScaleByTextureRectangleSize feature that allows
...
one to use the osg::TexMat to automatically scale non dimensional tex coordinats to
the size of the last texture rectangle applied.
2006-09-04 12:46:49 +00:00
Robert Osfield
ac41066733
Removed typedef TypeList from osgintrospection
2006-09-04 06:47:05 +00:00
Robert Osfield
a135650086
Added setting of position.w to 1.0 and removed zscale hack.
2006-09-02 14:27:42 +00:00
Robert Osfield
d1b14abb91
Added sizeof(short int)
2006-08-23 13:18:22 +00:00
Robert Osfield
ce8d8c09e1
Tweaks to osglogo to allow you to export alpha blended screenshots
2006-08-23 13:16:12 +00:00
Robert Osfield
956b6ce6f2
Removed osgfbo and osgpbuffer examples
2006-08-11 09:30:42 +00:00
Robert Osfield
a4063335fa
From Martijn Kragtwijk, added example text for showing osgText::Text::CharacterSizeMode in action.
2006-08-10 12:13:02 +00:00
Robert Osfield
ebfffd4e58
Removed debugging code.
2006-08-06 16:42:43 +00:00
Robert Osfield
f8490e386a
Added code to reproduce Text outline bounding box compute bug.
2006-08-05 16:57:52 +00:00
Robert Osfield
daf9d64357
Added disable vertex arrays.
2006-08-05 11:12:47 +00:00
Robert Osfield
d8e3027b2a
Added osgcegui example
2006-08-05 10:16:28 +00:00
Robert Osfield
174e3b3dc3
Fixed RenderToTexture bug which occured when the viewport dimensions where
...
different than the texture being written to.
2006-08-03 15:57:39 +00:00
Robert Osfield
de9ce1e85f
Removed debug code
2006-08-03 14:03:06 +00:00
Robert Osfield
7eb7bbdb84
Updated wrappers
2006-08-02 21:09:25 +00:00
Robert Osfield
b81cea3963
Added missing include <osg/TexEnv>
2006-08-02 21:04:29 +00:00
Robert Osfield
41a4aa1548
Added viewer.cleanup_frame() to all examples.
2006-08-02 19:55:03 +00:00
Robert Osfield
9f15e25451
Added cleanup_frame to prevent crashes on exit.
2006-08-02 16:12:46 +00:00
Robert Osfield
7d4eb93847
Changed the viewer.setUpViewer(..) from default to just ESCAPE_SETS_DONE.
2006-08-01 10:27:11 +00:00
Robert Osfield
564ee34f76
Added Matrix*::getRotate()/setRotate(Quat), deprecating Matrix*::get(Quat&), Matrix*::set(Quat&)
2006-07-31 17:31:21 +00:00
Robert Osfield
f977d7c606
Updated osgunittests with a matrix invert unit test, and added a conditional
...
calling of invert_4x4 or invert_4x3 depending on the the right hand column of the matrix.
Updated wrappers
2006-07-28 13:48:08 +00:00
Robert Osfield
032bba78fa
From J.P. Delport, added units tests to pick up on erroneous Matrix::get(Quat&) computation.
2006-07-27 11:13:56 +00:00
Robert Osfield
9b0b98200f
Force SingelThreaded usage due to use of osgParticle.
2006-07-25 20:43:57 +00:00
Robert Osfield
b03a772846
Added mutexes to RealizeCallbaks
2006-07-19 13:02:35 +00:00
Robert Osfield
4bb4add9b3
Added scene handler init to custom realize callback
2006-07-19 12:58:45 +00:00
Robert Osfield
f1c2694c17
Updated copyright years.
2006-07-18 15:21:48 +00:00
Robert Osfield
56fce04cb4
Added additional command line docs
2006-07-18 15:11:41 +00:00
Robert Osfield
dcdc2d492d
Updated commandline docs
2006-07-18 13:37:42 +00:00
Robert Osfield
419e185895
From Eric Wing, add alternate backdrop implementations.
...
From Robert Osfield, updated naming and copy constructor methods.
2006-07-18 12:24:04 +00:00
Robert Osfield
618e63a267
Removed the default loading of bluemarble.ive
2006-07-14 14:04:54 +00:00
Robert Osfield
822ef01531
Added mutex to the test context.
2006-07-05 13:31:38 +00:00
Robert Osfield
b871ae5cf7
Added vertex program hack to get round apparent NVidia bug when handling
...
vertex texture read.
2006-07-05 13:18:00 +00:00
Robert Osfield
b6b9e4bc7e
fixed warning and add a few extra tests
2006-07-04 09:46:41 +00:00
Robert Osfield
c986f6ea41
Added a performace test section to osgunitests, currently just does basic C/C++ tests.
2006-07-03 13:53:39 +00:00
Robert Osfield
2cf8fd8f42
Added a setRadius into the screen space LOD.
2006-06-28 10:00:54 +00:00
Robert Osfield
bc9c949d53
From Eric Wing, added support for outline/shadow and colour gradient effects.
2006-06-27 12:05:40 +00:00
Robert Osfield
240fc9ebee
Replaced ref_ptr<>:take with ref_ptr<>:release, and added handling of removeal
...
of ref_ptr<> operator >.
2006-06-26 20:45:51 +00:00
Robert Osfield
8d111fd147
Added pick handler.
2006-06-12 14:04:40 +00:00
Robert Osfield
ac20eca87a
Revamped osgkeyboardmouse to use the osgGA.
2006-06-12 11:32:11 +00:00
Robert Osfield
2e2684c05a
From Paul Martz, added support to textured light points into osgSim and OpenFlight loader, as part of the OpenFlight v16.0 spec.
2006-06-08 14:32:02 +00:00
Robert Osfield
ecd5a96671
From Mike Weiblen, reverted shaders changes due to lack of hardware/driver support
2006-06-08 12:07:11 +00:00
Robert Osfield
efeeabbef9
added SphereSegment test code segment, commented out at pressent.
2006-06-08 11:18:27 +00:00
Robert Osfield
5670ce8c0a
Added extra SphereSegment intersection tests.
2006-06-05 16:25:01 +00:00
Robert Osfield
bf065ed3a4
From Mike Weiblen, support GLSL uniform arrays. A couple of tweaks and fixes from Robert Osfield.
2006-05-15 15:46:08 +00:00
Robert Osfield
d7fdaecfa0
From Adrian Egli, added std::ifstream::binary qualifier to ifstream usage.
2006-05-15 11:38:56 +00:00
Robert Osfield
43f0efd6d2
Reorganised the Group::removeChild and Geode::removeDrawable methods so
...
that removeChild(Node*), removeChild(uint) and equivilant Geode methods are
now inline methods, not designed to be overriden, and seperated out the
multiple remove method to be called removeChildren(uint, uint) which is
now the only virtual method. There removeChildren is now the method to
override in subclasses.
This reorganisation requires some call code to be rename removeChild usage
to removeChildren.
2006-05-02 09:45:31 +00:00
Robert Osfield
475f526b3d
Added UseFarLineSegments option
2006-04-25 12:56:33 +00:00
Robert Osfield
039457700d
Implemented seemless update of precipitation properties.
2006-04-25 12:39:00 +00:00
Robert Osfield
10f2feeac5
Moved PrecipitationParameters directly into PrecipitationEffect.
2006-04-24 16:21:10 +00:00
Robert Osfield
49a5ef9ee1
Added support for wind.
2006-04-24 06:36:26 +00:00
Robert Osfield
e8fa0433b3
Moved PrecipitationEffect node into osgParticle.
2006-04-22 15:08:07 +00:00
Robert Osfield
1cf1710f92
Moved PrecipitationDrawable into PrecipitationEffect.
2006-04-22 06:33:01 +00:00
Robert Osfield
c144977b6e
Added new precipitation nodes.
2006-04-21 19:39:05 +00:00
Robert Osfield
a00455b4ff
Convertered shaders across to using modelview matrix instead of uniforms.
2006-04-19 13:04:21 +00:00
Robert Osfield
832c22fe9e
Standardised the bin number of the particle effects
2006-04-17 19:10:06 +00:00
Robert Osfield
453243ed8c
Added inline shaders so that the tha example can be run from any directory.
2006-04-14 16:44:12 +00:00
Robert Osfield
6f20b47c23
Further tweaks to settings to improve performance at mid intensity ranges
2006-04-14 15:03:36 +00:00
Robert Osfield
839fb12098
Refined the default settings for rain and snow to achieve better framerates.
2006-04-14 14:24:12 +00:00
Robert Osfield
fd838f5787
Added fog parameters settings.
2006-04-14 11:04:11 +00:00
Robert Osfield
f1b52fbd0a
Added --numberOfParticles, --numberOfCellsX, --numberOfCellsY, --numberOfCellsZ, --boundingBox, --fogEnd and --fogDensity controls
2006-04-13 20:21:55 +00:00
Robert Osfield
264ae12770
Added command line options and various speed improvements.
2006-04-13 19:05:26 +00:00
Robert Osfield
7747971b6a
Implement positioning of cells via vertex attribute.
2006-04-12 11:59:07 +00:00
Robert Osfield
19a1d83f33
Moved common uniforms to top of precipitation subgraph.
...
Added a run of the SpatializeGroupVisitor to create a balanced subgraph.
Changed the quad to particle transistion distance from 100 to 50m.
2006-04-12 09:42:25 +00:00
Robert Osfield
3be10b5a2a
Added support for LOD's with transistion between quads and point rendering.
2006-04-11 19:56:53 +00:00
Robert Osfield
9faf5f9496
Added support for point sprite particle effects.
2006-04-11 13:22:59 +00:00
Robert Osfield
e15c67b9cd
Added point and line paths.
2006-04-11 10:53:46 +00:00
Robert Osfield
abfda5e38a
Added mipmap generation.
2006-04-07 19:54:44 +00:00
Robert Osfield
5335b45146
Added quad based rain effect
2006-04-07 18:24:52 +00:00
Robert Osfield
051f2a5eb9
Added beginings osgprecipitation example.
2006-04-05 15:13:17 +00:00
Robert Osfield
1c2deb253a
Build fixes to cope with changes to Producer/osgProducer.
2006-03-30 10:20:11 +00:00
Robert Osfield
f17faa80b3
From Keith Steffen, changed instance of sun to sun_geode to avoid Solaris10 build issue with it defining "sun"?#!
2006-03-17 22:22:57 +00:00
Robert Osfield
5fe7595478
Added moving sphere segment intersections.
2006-03-15 12:26:10 +00:00
Robert Osfield
dbbabf87c6
Converted osgGA::GUIEventAdapter into a concrete class capable of respresenting
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keyboard and mouse events.
Added osgGA::EventQueue class to support a thread safe event queue and adaption
of keyboard and mouse events.
Removed osgProducer::EventAdapter as GUIEventAdapter replaces it.
Adapted osgProducer and examples to work with the new changes to osgGA.
2006-03-08 14:09:47 +00:00
Robert Osfield
71b7a6be7b
Compile fix.
2006-02-28 20:10:25 +00:00
Robert Osfield
93f514109f
Further clean up of RefNodePath references.
2006-02-28 19:36:18 +00:00
Robert Osfield
a028f59ea0
Added debugging code to help pick out instablilities in osgParticle. Debugging
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code now commented out.
2006-02-24 13:57:47 +00:00
Robert Osfield
943be478f4
Fixed function name call.
2006-02-23 12:39:31 +00:00
Robert Osfield
7d5c81bf5e
From Ulrich Hertlein, spelling corrections and a few Doxgen comments.
2006-02-20 21:05:23 +00:00
Robert Osfield
3936bcde9e
Added support for up sampling by dividing longest edges.
2006-02-06 17:12:35 +00:00
Robert Osfield
e4e95a1d60
Added support for tracking mouse movement and computing the intersection of the mouse position
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into texture coords.
2006-01-12 22:43:36 +00:00
Robert Osfield
3235f4fa22
Added ability to write out the selected parts of the scene graph.
2006-01-03 16:52:06 +00:00
Robert Osfield
6fe4be23e6
Ported picking across to using PickVisitor.
2005-12-23 10:59:31 +00:00
Robert Osfield
061976f4d4
Fixed typo in text string.
2005-12-16 14:53:51 +00:00
Robert Osfield
c41d027e6b
Fixed the text to match the implementation.
2005-12-09 19:54:31 +00:00
Robert Osfield
be850746e4
From Eric Wing, fixed typo induced bug.
2005-12-07 11:38:39 +00:00
Robert Osfield
2d14519946
Enabled thread safe counting by default.
2005-12-07 09:48:28 +00:00
Robert Osfield
a865ea7773
Removed osgdemeter example from distribution because it no longer compiles,
...
and Demeter itself nolonger compiles, osgdemeter has now been moved to the community
section of openscenegraph.org.
2005-12-06 12:07:34 +00:00
Robert Osfield
e1454d22a7
Attempt at build fixes for IRIX.
2005-12-05 10:24:02 +00:00
Robert Osfield
edf4598838
From Geoff Michel, Fix to prevent Producer::Trackball being set up with a negative
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radius.
2005-12-05 10:08:52 +00:00
Robert Osfield
b1f9e1dfd7
Added comments.
2005-12-01 16:43:40 +00:00
Robert Osfield
1c9f1b8eb1
Added TestSupportCallback to properly handle querry of OpenGL support of
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vertex texturing in GLSL.
2005-12-01 14:09:38 +00:00
Robert Osfield
2ce7718a66
From Eric Wing, fixes for "warning: converting of negative value '-0x00000000000000001' to 'unsigned int'"
2005-11-29 11:39:07 +00:00
Robert Osfield
caaecc9f2a
Switched off the VBO usage in osgparametric as it was tripping up ATI and 3DLabs drivers.
2005-11-29 08:59:30 +00:00
Robert Osfield
0514427c0a
Fixed warning.
2005-11-28 10:58:09 +00:00
Robert Osfield
81435a28b9
From Gideon May, port to OSX of GLUT examples.
2005-11-28 09:15:46 +00:00
Robert Osfield
3881a55564
From Geoff Michel, fix for the scaling of the random number generation.
2005-11-27 15:32:57 +00:00
Robert Osfield
0663c3b653
From John Donovan, typo fixes.
2005-11-25 19:18:12 +00:00
Robert Osfield
13cd57eafc
Lightened by the ambientBias term.
2005-11-24 19:53:20 +00:00
Robert Osfield
b5a5cd7901
Changed the default value of Texture::_resizeNonPowerOfTwoHint to true, to
...
improve the backwards compatibility of peformance on systems that have OpenGL2.0
drivers but without hardware that can't handle non power of two textures.
2005-11-24 10:28:09 +00:00
Robert Osfield
b4fb878e1e
Fixed mistmatch of ReadFileCallback type.
2005-11-23 12:16:22 +00:00
Robert Osfield
91855e7c50
Replaced tabs with spaces in examples.
2005-11-17 20:22:55 +00:00
Robert Osfield
74f90ed9a4
From Mike Weiblen, "fix for another one of those GLSL syntax errors that slip thru the nvidia compiler.
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gl_TexCoord[] is an array of vec4, and must be reduced to a vec2 for use with texture2D()"
2005-11-17 11:22:09 +00:00
Robert Osfield
d91f2c631d
Improved handling of core OSG being compile with float Matrices.
2005-11-17 09:57:40 +00:00
Robert Osfield
6bedddf146
Ran dos2unix on makefile.
2005-11-16 20:27:28 +00:00
Robert Osfield
10b5d505a2
From Joakim Simonsson/Robert Osfield. Fixed line endings.
2005-11-15 22:18:29 +00:00
Robert Osfield
4eb5b0d715
Added proper descriptions of examples in place of the copy and paste description.
2005-11-15 22:07:54 +00:00
Robert Osfield
dd622d7a9a
From Mike Weiblen, switched off lighting of points to make them clearer
2005-11-15 08:56:05 +00:00
Robert Osfield
91f5b9b04e
Fixes for VS6.0 build.
2005-11-11 12:45:59 +00:00
Robert Osfield
6fb7ff83d7
Fixes for VS6.0
2005-11-10 20:04:16 +00:00
Robert Osfield
435e4b828c
Fixes for dumb VS6.0 compiler
2005-11-10 19:32:37 +00:00
Robert Osfield
06117353df
Fixes for VS6.0
2005-11-10 19:16:01 +00:00
Robert Osfield
cee8424c0f
Compile fixes for VS6.0.
2005-11-10 17:24:41 +00:00
Robert Osfield
c2f1527fe0
Added better control for cancel GraphicsThreads.
2005-11-10 15:25:06 +00:00
Robert Osfield
20d9c3c3c4
Compile fixes for VS7.1
2005-11-10 09:42:34 +00:00
Robert Osfield
2bd868cd1c
Added release and flush of OpenGL objects after build of the terrain database to prevent
...
the build graphics context state leaking into the viewers graphics context set.
2005-11-09 20:26:34 +00:00
Robert Osfield
1c73f6af2b
Moved the blink sequence light points down so they are visible in the default
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camera position.
2005-11-09 17:08:50 +00:00
Robert Osfield
38103c588b
Changed the NO_ROTATION label so it is aligned with the XZ plane to make it easier to see.
2005-11-09 17:06:12 +00:00
Robert Osfield
83d492162e
Added the support in AnimationPathCallback for taking a pivot, axis and rotation rate
...
paramters in its constructor to allow it to be used to create rotations around a point.
This provides the same interface and functionality as osgUtil::TransformCallback but
has the advantage and AnimationPathCallback is fully supported by the .osg and .ive file formats.
2005-11-09 15:11:22 +00:00
Robert Osfield
4d42be705d
Reduced the size of the "oversized" cessna.osg
2005-11-09 13:39:08 +00:00
Robert Osfield
6c3c5554b6
Update texture file names to reflect new files in OpenSceneGraph-Data distribution.
2005-11-09 13:18:46 +00:00
Robert Osfield
6c70812928
Fixed warnings.
2005-11-09 10:41:52 +00:00
Robert Osfield
28d939e617
Fixed compile warning.
2005-11-09 10:37:10 +00:00
Robert Osfield
53e075f78b
From Brad Colbert/Robert Osfield: added s/getSourceFormat and s/getSourceType to osg::Texture
...
along with support for this Texture1D, 2D, 3D, TextureCubeMap and TextureRectangle. The
new SourceFormat and SourceType parameters are only used when no osg::Image is assigned to
an osg::Texture, and main use is for render to texture effects.
Added support for --hdr option in osgprerender, which utilises the new Texture::setSourceFormat/Type() methods.
2005-11-08 15:52:21 +00:00
Robert Osfield
416f908f29
From Ruben (with a few addition/changes from Robert), fixed the commandline of the osgsimplifier example. It now reads
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--ratio and --max-error.
---------------------------------------------------
2005-11-07 10:29:24 +00:00
Robert Osfield
6562aa4f5f
Added initial CameraNode and CameraView stups for the .ive loader
2005-11-03 10:16:38 +00:00
Robert Osfield
35b0dbc505
Added request for accumulator buffer.
2005-11-02 19:15:41 +00:00
Robert Osfield
366aaf72e8
From Brede Johnasen, changed wrap mode to CLAMP_TO_EDGE to avoid edges being
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seen when zoomed into the reflectio map.
2005-11-02 15:56:29 +00:00
Robert Osfield
b0df518d11
Added handling of CameraNode into PickVisitor in src/osgProducer/Viewer.cpp. This
...
is unlikely to be the final solution, but does at least fix part of the problem of handling
picking HUD's underneath CameraNodes.
2005-11-02 15:23:54 +00:00
Robert Osfield
7e858b15f1
From Marco Jez, added Image/ path to image files to help find them from the OpenSceneGraph-Data directory.
2005-11-02 14:24:29 +00:00
Robert Osfield
682b867e4f
From Marco Jez, moved the rear view camera's viewport to the bottom left of window to accomdate a greater range of display sizes.
...
From Robert Osfield, made the background colour of the intersted camera a scaled down verson of the main background colour to make it more obvious.
2005-11-02 14:22:31 +00:00
Robert Osfield
5319e1d650
Added an image negation callback to the render to image. Added commandline docs
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for the new --image and --texture-rectangle options.
2005-11-01 19:32:26 +00:00
Robert Osfield
12bd1f7d4b
Added usage of image copy and modification.
2005-11-01 17:07:55 +00:00
Robert Osfield
37aa7f55a6
Added warning message for when no file is loaded.
2005-10-28 14:02:37 +00:00
Robert Osfield
ab1bd48511
Moved SceneView across to use an osg::CameraNode to store the projection and view matrices,
...
the viewport, the clear colour and the subgraph needing rendered. This is done
transparently so all existing functionality will behave as before. What it does
add is the ability to set a SceneView directly by a single osg::CameraNode when required.
2005-10-28 13:11:56 +00:00
Robert Osfield
9c94bf2fdc
Added command line option --overlay to turn on the use of an OverlayNode.
2005-10-28 10:11:12 +00:00
Robert Osfield
839f2058cc
From Mike Weiblen, added check to make sure that vertex texture was
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supported in the OpenGL driver.
2005-10-28 08:35:55 +00:00
Robert Osfield
52b7ce608e
Added option to osgdepthpartion for loading the model specified on the commandline.
2005-10-27 13:53:55 +00:00
Robert Osfield
601ac461a2
From Ravi Mathur, "New functionality is the ability to automatically determine the
...
maximum traversal depth necessary to obtain an accurate estimate of
the minimum number of required cameras. In addition, the user can
specify an absolute maximum traversal depth that will not be exceeded."
2005-10-27 09:38:06 +00:00
Robert Osfield
0906851eeb
From Geoff Michel, update to osgdelaunday.
2005-10-27 09:37:38 +00:00
Robert Osfield
598dda59f5
From Geoff Michel, added support for constrain delaunay triangultion, and osgdelaunay example.
2005-10-25 13:28:48 +00:00
Robert Osfield
fe1536ebd6
Fixed compile warnings.
2005-10-24 13:46:31 +00:00
Robert Osfield
5d1b46d25f
Changed the "Cessna" text so that it is sized according to OBJECT_COORDS rather
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than SCREEN_COORDS as the later was causing problems with the pixel size based LOD selection.
2005-10-13 10:29:40 +00:00
Robert Osfield
1e508d432b
Added SmokeTrailEffect which renders created particles as single quad or line
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strip, in the case of the quad strip the strip is aligned to the be orthogonal with
the eye point.
2005-10-12 18:42:36 +00:00
Robert Osfield
b7fd3bfdc4
From Ravi Mathur, osgdepthpartition example program.
2005-10-10 10:10:44 +00:00