Commit Graph

1172 Commits

Author SHA1 Message Date
Robert Osfield
1ad924d0ca Fixes to the LWO to better handle 3 and 4 vertex polygons.
Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
2842346b5a Removed const from the evaluateLODChild(,,) callback method. 2002-09-03 19:25:00 +00:00
Robert Osfield
5c1787535c Removed the temporary commenting out of the Optimizer, which was done for
debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0 Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
46585242a1 Fixed and unmatched malloc/free pair, which was previously doing a mallco/delete. 2002-09-03 09:50:51 +00:00
Robert Osfield
12226e4371 Converted the instances of const built in types being returned from methods
and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
52518673d1 From Yfei He, added in missing RoadConstruction handler. 2002-08-31 09:59:18 +00:00
Robert Osfield
11bc1b2a77 Bug fix from Tom Jolly, which adds a check aginst a delete of gl textures
in FTGLTextureFont destructor to prevent a NULL be passed to glDeleteTextures.
This solves the crash on exit of osghud/osgtext.
2002-08-31 09:51:52 +00:00
Don BURNS
78a86984f1 Added the script to make IRIX distribution packages (via 'inst'). 2002-08-31 06:04:21 +00:00
Robert Osfield
c6965357e6 Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6 Updates to windows build docs.
Merge fixes for OSX from bob.

Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
cf9e9e2b5b Fixes to Math for MacOSX build.
Converted TextureCubeMap to unix file endings.
2002-08-30 15:32:59 +00:00
Robert Osfield
b731a90b73 Update LANDEXT.DAT to contain all the latest core OSG files. 2002-08-30 15:17:01 +00:00
Robert Osfield
b1f69a9b11 Fixed the flatten static transform visitor. 2002-08-30 15:07:10 +00:00
Robert Osfield
8a061e80e1 Added std:: infront of ends references. 2002-08-30 13:38:22 +00:00
Robert Osfield
8d7acb9437 Removed the OSG_COMPILE_UNIT_TESTS define from the OSX build to avoid
issues with the missing <sstream>
2002-08-30 07:17:48 +00:00
Don BURNS
a6f3a2cad9 Some small clean ups and editorializing of the NEWS file. 2002-08-30 01:34:40 +00:00
Robert Osfield
fc5f07acaa Fixed the numerical accuracy problems in the Drive and Flight Manipulators. 2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5 Fixed numerical accuracy problem in Trackball manipulator. 2002-08-29 16:38:51 +00:00
Robert Osfield
3835a82052 Updated change log. 2002-08-29 14:48:25 +00:00
Robert Osfield
c5ba76dd40 Removed html files which relate to now removed API. 2002-08-29 14:41:12 +00:00
Robert Osfield
4649537b4b Added new autogenerated .html files 2002-08-29 14:39:41 +00:00
Robert Osfield
6c08183b45 Updated docs. 2002-08-29 14:29:49 +00:00
Robert Osfield
97ebc07f11 Updated the NEWS to release the new release. 2002-08-29 14:05:51 +00:00
Robert Osfield
79aaac4e0c Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
classes that reference it.

Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067 Added SG_EXPORT. 2002-08-29 08:39:04 +00:00
Don BURNS
76959d5648 Blast it, Don... You should rebuild before you check things in! 2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate') 2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139 Changed instances of new across to use osgNew to help debugging, and fixed
an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
3065f35ae2 Fixed the optimized library name of the osgText plugin. 2002-08-28 19:46:56 +00:00
Robert Osfield
df5c8f789a Updated the version numbers to reflect the upcomming release 0.9.1. 2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73 Fixes to Win32 build. 2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2 Added std:: infront of cout and endl. 2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2 Fixes for Win32 build. 2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068 Fixed unitialized variable in the MyTextureSubloadCallback. 2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2 Added fixes to UnitTestFramework to get it compiling under Windows. 2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8 Warning fixes for Windwos 2002-08-28 15:44:03 +00:00
Robert Osfield
c2884ee2ad Fixed typo on osgunittests project name. 2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6 Removed deprecated code from the distribution.
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f Added -I{THISDIR} into the iv Makefile. 2002-08-28 14:28:21 +00:00
Robert Osfield
03ee77a315 Updates, from Neil Salter, to comments etc to osgGA which add better
explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e Added Neil Salter's osgUtx library into the distribution, have put all the
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively.  I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.

Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix.  It should be fine to
add it in under Windows project files as well.

Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f Added code to write byte/int/float arrays out with 8 values per line by default, rather than
1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded Added support for DOFTransforms into .osg format, and add pivot point support
to the PositionAttitudeTransform .osg support.

Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff Added support for reading and writing osg::PositionAttitudeTransform. 2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab Fixed bug in the Light reading code. 2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412 From Marco, fix to include/GL to clean up warnigns in Windows builds. 2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95 Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.

Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.

Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00