Robert Osfield
1ad924d0ca
Fixes to the LWO to better handle 3 and 4 vertex polygons.
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Added an extra pass into the Optimizer's merging of geometry primitives so
it convertex 3 and 4 vertex polygons into triangles and quads respectively.
2002-09-03 20:12:29 +00:00
Robert Osfield
2842346b5a
Removed const from the evaluateLODChild(,,) callback method.
2002-09-03 19:25:00 +00:00
Robert Osfield
5c1787535c
Removed the temporary commenting out of the Optimizer, which was done for
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debugging purposes.
2002-09-03 14:42:19 +00:00
Robert Osfield
0cb75d42e0
Fixed LWO2 ReaderWriter problem which was down to an the compiler reodering
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the evaluation of a Vec3 paramter.
2002-09-03 13:04:53 +00:00
Robert Osfield
46585242a1
Fixed and unmatched malloc/free pair, which was previously doing a mallco/delete.
2002-09-03 09:50:51 +00:00
Robert Osfield
12226e4371
Converted the instances of const built in types being returned from methods
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and passed as paramters into straight forward non const built in types,
i.e. const bool foogbar(const int) becomes bool foobar(int).
2002-09-02 12:31:35 +00:00
Robert Osfield
52518673d1
From Yfei He, added in missing RoadConstruction handler.
2002-08-31 09:59:18 +00:00
Robert Osfield
11bc1b2a77
Bug fix from Tom Jolly, which adds a check aginst a delete of gl textures
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in FTGLTextureFont destructor to prevent a NULL be passed to glDeleteTextures.
This solves the crash on exit of osghud/osgtext.
2002-08-31 09:51:52 +00:00
Don BURNS
78a86984f1
Added the script to make IRIX distribution packages (via 'inst').
2002-08-31 06:04:21 +00:00
Robert Osfield
c6965357e6
Renamed osg::Statistics::addOpaque to addDrawable to better reflect its current
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function.
2002-08-30 19:45:56 +00:00
Robert Osfield
a68d95d2f6
Updates to windows build docs.
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Merge fixes for OSX from bob.
Added checking for impostor sprites into stats.
2002-08-30 16:17:41 +00:00
Robert Osfield
cf9e9e2b5b
Fixes to Math for MacOSX build.
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Converted TextureCubeMap to unix file endings.
2002-08-30 15:32:59 +00:00
Robert Osfield
b731a90b73
Update LANDEXT.DAT to contain all the latest core OSG files.
2002-08-30 15:17:01 +00:00
Robert Osfield
b1f69a9b11
Fixed the flatten static transform visitor.
2002-08-30 15:07:10 +00:00
Robert Osfield
8a061e80e1
Added std:: infront of ends references.
2002-08-30 13:38:22 +00:00
Robert Osfield
8d7acb9437
Removed the OSG_COMPILE_UNIT_TESTS define from the OSX build to avoid
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issues with the missing <sstream>
2002-08-30 07:17:48 +00:00
Don BURNS
a6f3a2cad9
Some small clean ups and editorializing of the NEWS file.
2002-08-30 01:34:40 +00:00
Robert Osfield
fc5f07acaa
Fixed the numerical accuracy problems in the Drive and Flight Manipulators.
2002-08-29 20:41:19 +00:00
Robert Osfield
44beefa9a5
Fixed numerical accuracy problem in Trackball manipulator.
2002-08-29 16:38:51 +00:00
Robert Osfield
3835a82052
Updated change log.
2002-08-29 14:48:25 +00:00
Robert Osfield
c5ba76dd40
Removed html files which relate to now removed API.
2002-08-29 14:41:12 +00:00
Robert Osfield
4649537b4b
Added new autogenerated .html files
2002-08-29 14:39:41 +00:00
Robert Osfield
6c08183b45
Updated docs.
2002-08-29 14:29:49 +00:00
Robert Osfield
97ebc07f11
Updated the NEWS to release the new release.
2002-08-29 14:05:51 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
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classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
4e45c82067
Added SG_EXPORT.
2002-08-29 08:39:04 +00:00
Don BURNS
76959d5648
Blast it, Don... You should rebuild before you check things in!
2002-08-29 03:49:23 +00:00
Don BURNS
2b10b4c3df
Fixed 69 occurance of 'Seperate' misspelling (should be 'Separate')
2002-08-29 03:22:27 +00:00
Robert Osfield
b546c63139
Changed instances of new across to use osgNew to help debugging, and fixed
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an unitialized variable in Sequence.
2002-08-28 21:40:38 +00:00
Robert Osfield
3065f35ae2
Fixed the optimized library name of the osgText plugin.
2002-08-28 19:46:56 +00:00
Robert Osfield
df5c8f789a
Updated the version numbers to reflect the upcomming release 0.9.1.
2002-08-28 18:49:27 +00:00
Robert Osfield
fe93b91f73
Fixes to Win32 build.
2002-08-28 18:38:33 +00:00
Robert Osfield
4c762829f2
Added std:: infront of cout and endl.
2002-08-28 17:37:12 +00:00
Robert Osfield
ebb8a635d2
Fixes for Win32 build.
2002-08-28 16:59:22 +00:00
Robert Osfield
bd87e19068
Fixed unitialized variable in the MyTextureSubloadCallback.
2002-08-28 16:25:06 +00:00
Robert Osfield
e50552d6d2
Added fixes to UnitTestFramework to get it compiling under Windows.
2002-08-28 16:17:54 +00:00
Robert Osfield
3b53adc7e8
Warning fixes for Windwos
2002-08-28 15:44:03 +00:00
Robert Osfield
c2884ee2ad
Fixed typo on osgunittests project name.
2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
951b6e9f3f
Added -I{THISDIR} into the iv Makefile.
2002-08-28 14:28:21 +00:00
Robert Osfield
03ee77a315
Updates, from Neil Salter, to comments etc to osgGA which add better
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explanations of how each of the classes operates.
2002-08-28 14:27:18 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
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orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
bff4728eac
Commented out the #define TEXTURE_USE_DEPRECATED_API from includ/osg/Texture
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which forces the use of a typedef Texture2D Texture; in place of the orignal
texure implementation.
2002-08-27 21:01:22 +00:00
Robert Osfield
5ad4cc4f2f
Added code to write byte/int/float arrays out with 8 values per line by default, rather than
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1 per line as before.
2002-08-27 20:54:58 +00:00
Robert Osfield
55d4affded
Added support for DOFTransforms into .osg format, and add pivot point support
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to the PositionAttitudeTransform .osg support.
Removed a double light reference in the osglight demo.
2002-08-27 20:18:43 +00:00
Robert Osfield
1f7b133eff
Added support for reading and writing osg::PositionAttitudeTransform.
2002-08-27 15:46:47 +00:00
Robert Osfield
4a4334c2ab
Fixed bug in the Light reading code.
2002-08-27 15:46:29 +00:00
Robert Osfield
4265702c7c
Added proper osgtexture1D demo - this demo uses a 1D texture to dynamically
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contour the scene.
2002-08-27 14:02:19 +00:00
Robert Osfield
103727f412
From Marco, fix to include/GL to clean up warnigns in Windows builds.
2002-08-27 14:00:04 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
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added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00