Robert Osfield
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41577c6107
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Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
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2018-10-02 10:50:40 +01:00 |
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OpenSceneGraph git repository
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3d3c7f9940
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Merge pull request #628 from mp3butcher/patch-12
osgdrawinstanced: add version and required extension to vertex shader
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2018-10-02 10:50:32 +01:00 |
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Konstantin S. Matveyev
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abd2fa53c4
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1px error in GUIEventAdapter, View, Viewer and CompositeViewer major fix
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2018-10-02 10:48:26 +01:00 |
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Julien Valentin
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3179970a1c
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add version and required extension
let a chance to work on intel chipset
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2018-10-01 23:13:10 +02:00 |
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OpenSceneGraph git repository
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427ee6b0a2
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Merge pull request #626 from mp3butcher/patch-11
use OpenGL 3.0 instead of 3.1 for more compatibility
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2018-09-19 08:46:33 +01:00 |
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Julien Valentin
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4cc06dec4b
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use OpenGL 3.0 instead of 3.1 for more compatibility
..as there no feature in the example requiring 3.1
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2018-09-18 15:20:09 +02:00 |
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Robert Osfield
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1985927333
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Standardized the glTexStorage*() calls to use osg::maximum(_numMipmapLevels,1) of rnumber of mipmaps to keep the usage consistent.
Fixed the erronous Texture2DArray glTexStorage call so that it used the _numMipmapLevels as above to resolve bug in allocation.
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2018-09-12 19:11:31 +01:00 |
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Robert Osfield
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697131a39b
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Warning fixes
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2018-09-11 15:33:55 +01:00 |
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Robert Osfield
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7c1a967a02
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Fixed warning
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2018-09-11 12:30:28 +01:00 |
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Laurens Voerman
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583ecccd75
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fix scale problem for osgText with characterSizeMode SCREEN_COORDS and _position set.
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2018-09-11 11:56:59 +01:00 |
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Robert Osfield
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c4819427fa
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Fixed hang using a ReentrantMutex
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2018-09-11 11:24:24 +01:00 |
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Robert Osfield
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b94c797ed6
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Fixed build
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2018-09-11 09:32:15 +01:00 |
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OpenSceneGraph git repository
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0343ff7eff
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Merge pull request #623 from pelicanmapping/implicit-refptr-conversion
Fixed compilation issues for implicit ref_ptr conversion OFF
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2018-09-11 09:25:00 +01:00 |
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Robert Osfield
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7a4c6a8c55
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Cleaned up code
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2018-09-11 09:03:01 +01:00 |
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OpenSceneGraph git repository
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a9fa3cdfad
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Merge pull request #622 from pelicanmapping/osgText-thread-safety-fixes
osgText: fixed thread-safety issues in Glyph and Font
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2018-09-11 08:43:55 +01:00 |
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OpenSceneGraph git repository
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0942bf24a1
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Merge pull request #621 from mp3butcher/readDisplay
fix examples context creation for X11
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2018-09-11 08:39:21 +01:00 |
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Mathieu MARACHE
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1de7b6a73e
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Added saving of inline Images without having the physical image file.
The can be read from and inlined image file
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2018-09-11 08:35:35 +01:00 |
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Robert Osfield
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b913367126
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Added greater control of how cubemap is set up and controlled
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2018-09-11 08:12:36 +01:00 |
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gwaldron
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fac2cc46dc
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Fixed compilation issues for implicit ref_ptr conversion OFF
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2018-09-10 13:19:42 -04:00 |
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gwaldron
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5b0d8aca57
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osgText: fixed thread-safety issues in Glyph and Font
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2018-09-10 08:00:41 -04:00 |
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mp3butcher
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369a468083
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fix examples context creation for X11
(when display not :0.0)
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2018-09-08 18:28:51 +02:00 |
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Konstantin S. Matveyev
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e72caf957c
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ParticleSystem: Added support for GLES2 and upper (GL_QUADS -> GL_TRIANGLES)
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2018-09-06 12:50:10 +01:00 |
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Robert Osfield
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f9f9ea6e15
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Fixed memory leak with assignment of default value to ObjectSerializer
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2018-09-06 11:50:21 +01:00 |
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Robert Osfield
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d1c24d54ed
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Fixed copy constructor
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2018-09-05 18:08:04 +01:00 |
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Robert Osfield
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f9cba78ff2
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Merged check against data type changes from 3.6 branch.
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2018-09-05 14:12:04 +01:00 |
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OpenSceneGraph git repository
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eaffb392f3
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Merge pull request #614 from jasonbeverage/sharedshaderfix
Protect the _programSet in Shader with a mutex.
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2018-09-05 09:33:01 +01:00 |
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Jason Beverage
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89a5d8b513
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Protect the _programSet in Shader with a mutex.
This prevents thread safety issues when Shader objects are used in
multiple programs.
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2018-09-04 10:35:38 -04:00 |
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Robert Osfield
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91df3d8311
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Changed the ShapeDrawable::build() methpd so that it does run when the ShadpwDrawabe is a KdTree.
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2018-09-04 15:27:41 +01:00 |
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Robert Osfield
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9f1205d22d
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Added support for reading UTF-8 encoded of xml files
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2018-09-04 12:41:36 +01:00 |
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Robert Osfield
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833756c6b7
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Changed the logic for whether to call setUpThreading() in setThreadingModel() to make it possible to changed threadings even if the threading model starts of as SingleThreaded
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2018-09-03 12:36:36 +01:00 |
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Robert Osfield
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598b16b9bf
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Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
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2018-09-03 10:15:29 +01:00 |
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Robert Osfield
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dcd28ba39d
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Added reset of _stateset to prevent the releaseGLObjects calling release on th StateSet from the destructor
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2018-09-03 09:56:37 +01:00 |
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OpenSceneGraph git repository
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9c4559362d
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Merge pull request #611 from tomhog/topic-gles3-android
Topic gles3 android
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2018-08-29 09:07:15 +01:00 |
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Thomas Hogarth
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9b4b25e4f5
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Merge branch 'master' of git://github.com/openscenegraph/OpenSceneGraph into topic-gles3-android
merging master
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2018-08-28 15:42:25 +01:00 |
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Thomas Hogarth
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9bed712952
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Merge remote-tracking branch 'upstream/master' into topic-gles3-android
merging
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2018-08-28 14:25:38 +01:00 |
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Robert Osfield
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ec4b618b7a
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Replaced the glSGetProcAddressARB code with the dlsym() usage as the NVidia driver looks to be returning non NULL pointers for invalid function names.
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2018-08-28 11:22:57 +01:00 |
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Robert Osfield
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e8b56c5c97
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Added settting of the PointSprite mode validity to State::initializeExtensionProcs()
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2018-08-22 10:02:29 +01:00 |
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OpenSceneGraph git repository
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34fbba4216
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Merge pull request #608 from plevy/patch-2
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
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2018-08-22 07:46:42 +01:00 |
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plevy
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7bd395a77d
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Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows Build
Change GL_RGBA16F to GL_RGBA16F_ARB to fix Windows build.
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2018-08-21 09:38:03 -04:00 |
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Robert Osfield
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8af2ea48c2
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Replaced GL_RGBA32F with GL_RGBA32F_ARB to fix Windows build
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2018-08-21 09:21:11 +01:00 |
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OpenSceneGraph git repository
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41ee7c1672
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Merge pull request #604 from mp3butcher/ImmutableTexture
add fixe for Cubemap and TexStorage
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2018-08-20 10:05:40 +01:00 |
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mp3butcher
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a5a596b33b
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add fixe for Cubemap and TexStorage
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2018-08-19 20:17:30 +02:00 |
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OpenSceneGraph git repository
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2d7fc65a8f
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Merge pull request #601 from mp3butcher/ImmutableTexture
TexStorage code cleaning + add feature on Texture2DArray
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2018-08-19 10:41:04 +01:00 |
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mp3butcher
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7685235c1d
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add TexStorage feature on Texture2DArray
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2018-08-18 22:55:56 +02:00 |
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mp3butcher
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2c9d551452
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renaming variable and remove redondant test and variable
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2018-08-18 22:55:30 +02:00 |
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mp3butcher
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d9f58ff03b
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fix possible internalformat misregisterings (diff effective gl and osg representation)
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2018-08-18 17:26:32 +01:00 |
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Robert Osfield
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d37b826a74
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Refactored the glTexStorage code paths to use selectSizedInternalFormat() and move the generateAndAssignTextureObject() calls within the two useTexStorage and non TexStorage paths to ensure that the right foramts are matched when generating the texture object
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2018-08-17 18:59:04 +01:00 |
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Robert Osfield
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d841170d32
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Removed check as this is better outside of the function
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2018-08-17 16:51:55 +01:00 |
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Robert Osfield
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71f134c64b
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Created a GLenum Texture::selectSizedInternalFormat(const osg::Image* image=0) const method to help clean up set up of glTexStorage.
Fixed typo.
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2018-08-17 12:22:36 +01:00 |
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OpenSceneGraph git repository
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7328e03d23
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Merge pull request #594 from mp3butcher/patch-6
Add valid sizedInternalFormats for glTexStorage path
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2018-08-17 09:54:15 +01:00 |
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