Robert Osfield
863dee52e2
Replaced std::auto_ptr<> usage as it's deprecated in C++11 and will be removed in C++17
2018-05-05 12:35:51 +01:00
Sebastian Messerschmidt
544872f63b
FIX: <osgParticle> removed unimplemented functions from header
2018-04-30 11:58:19 +01:00
Alberto Luaces
d23b988d00
Small fix for uncaught typo.
2018-04-20 21:16:46 +02:00
Alberto Luaces
bc4f181d41
Fix typos and spelling.
2018-04-20 18:18:22 +02:00
Robert Osfield
0dd5230d82
Cleaned up inbludes and unused code
2018-04-20 14:01:21 +01:00
Robert Osfield
13e02d1af5
Removed osgUtil::TriStripVisitor as it is nolonger appropriate for modern OpenGL/OSG usage and bloats the osgUtil lib size by several hundred Kb.
2018-04-20 13:06:28 +01:00
Robert Osfield
c58041cf0b
Added osgUtil::optimizeMesh(osg::Node* node) convinience method
2018-04-20 09:57:04 +01:00
Robert Osfield
85c835b902
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph
2018-04-19 20:11:19 +01:00
Robert Osfield
0836fa602a
Fixed the GLBufferObject size computation so that it takes into account padding.
2018-04-19 19:45:29 +01:00
Jason Beverage
7250cd717c
Removed unimplemented Uniform::getNameID from Uniform header as it's defined in UniformBase now.
2018-04-18 14:59:51 -04:00
Robert Osfield
1d4f6c2543
Cleaned up includes
2018-04-17 09:20:23 +01:00
Jason Beverage
c09d209bd0
Including osg/Geode to fix osgManipulator build
2018-04-16 15:58:12 -04:00
Robert Osfield
8a2e6b1eaa
Removed long deprecated IntersectVisitor.
2018-04-16 19:41:53 +01:00
Robert Osfield
724dbac41c
Fixed inline Drawable::draw(..) method
2018-04-16 15:08:24 +01:00
Robert Osfield
e884df59c7
Pulled in latest changes from 3.6 branch
2018-04-07 18:14:57 +01:00
Robert Osfield
159f0fd584
Refactored the way that margin is applied to the text buounding box to prevent growth of the bounding box each time Text::setPosition() is called.
2018-04-06 20:05:26 +01:00
Daniel Emminizer
5063a0b41a
osgDB: Added missing extern OSGDB_EXPORT.
2018-04-05 18:01:29 +01:00
Robert Osfield
decaf57fef
Quietened down debug message output for osgText shader setup and Drawable::createVertexArrayStateImplementation
2018-04-05 14:14:49 +01:00
Robert Osfield
146fe3e294
Fixed threading crash in osgFX that occurred when an osgFX node is added to the scene being rendered in multiple threaded windows.
2018-04-04 15:09:43 +01:00
Frank Bausch
72ab22e539
When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
2018-04-04 08:50:39 +01:00
Robert Osfield
a34df91de7
Added a ShadowTechniue::setShadowedScene() virtual method to make it possible to implement techniques as fascades to other techniques
2018-04-03 15:29:54 +01:00
Robert Osfield
b920d482c7
Removed osgShadow::ShadowVolume as it functionality isn't functional
2018-04-03 11:35:31 +01:00
Robert Osfield
5c48904626
Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
2018-04-02 18:26:26 +01:00
Robert Osfield
f02c556874
Changed Layer::get*Value(..) methods to const
2018-03-30 12:39:52 +01:00
Robert Osfield
1e05e04a05
Maded TerrainTechnique::setTerrainTile(..), addNeighbour(..), removeNeighbour(..) and containsNeighbour(..) virtual and public to enable implementation of TerrainTechnique that act as a facade to actual TerrainTechnique implementations.
2018-03-29 11:35:34 +01:00
Konstantin S. Matveyev
b96587cead
GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
2018-03-27 08:49:01 +01:00
Hartwig
1b3928a017
Removal of compiler warnings caused by integer conversions
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In most systems today sizeof(size_t) is larger than sizeof(GLsizei). Therefore, the inclusion of GLExtensions may introduce a lot of compiler warnings as array.size() (of type size_t) is passed to a function with a parameter of type GLsizei.
2018-03-25 19:04:10 +02:00
OpenSceneGraph git repository
097d3ab4ed
Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
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write binary file with a specific so version
2018-03-23 20:08:37 +00:00
Robert Osfield
deef029823
Fixed member variable names to avoid conflicts with osg::Node
2018-03-23 20:07:08 +00:00
OpenSceneGraph git repository
4c3141b62e
Fixed indentation
2018-03-23 17:00:00 +00:00
Haojia Yu
415a747049
Revert "Revert "write binary file with a specific so version""
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This reverts commit 0ae6f7fea6
.
2018-03-23 22:49:47 +08:00
Haojia Yu
0ae6f7fea6
Revert "write binary file with a specific so version"
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This reverts commit b5bf8864b1
.
2018-03-23 22:48:11 +08:00
Haojia Yu
b5bf8864b1
write binary file with a specific so version
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when write binary file, like osgb file, users can set plugin string data, such as "TargetFileVersion=80", to options object, then the features of output file will be limitted to so version 80.
2018-03-23 22:31:12 +08:00
Robert Osfield
76c584ab25
Added osg::UnfiromBase* StateSet::getUniformBase(..) and osg::Uniform* StateSet::getUniform(..) methods to help with backwards compatibility
2018-03-19 12:08:28 +00:00
Robert Osfield
3585ecc28c
Merge branch 'master' into shader_pipeline
2018-03-14 09:20:08 +00:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
Robert Osfield
98a7772fa7
Merge branch 'master' into shader_pipeline
2018-03-06 10:24:26 +00:00
Robert Osfield
64341cfb72
Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer
2018-03-06 09:49:02 +00:00
Daniel Emminizer
28544a4e29
Minor typo fix on osg::StateAttribute
2018-03-05 10:26:54 -05:00
Robert Osfield
1b8567e11e
Added deprecated comments for ShaderComposer
2018-03-05 14:39:07 +00:00
Robert Osfield
1ae954f5c3
Merge branch 'master' into shader_pipeline
2018-02-28 09:11:29 +00:00
Robert Osfield
99bcd95756
Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
2018-02-28 08:50:48 +00:00
Robert Osfield
351e8e3fe1
Merge branch 'master' into shader_pipeline
2018-02-19 11:23:29 +00:00
OpenSceneGraph git repository
56baa7bf04
Merge pull request #479 from LaurensVoerman/submit_vc14WarnC4800_v2
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move Get/SetScalarvalue out of ValueObject and provide specialization…
2018-02-19 10:14:36 +00:00
OpenSceneGraph git repository
c52ae4f99f
Changed the doxygen control characters and clarifications
2018-02-19 08:39:23 +00:00
Hartwig Wiesmann
f01383c02a
Addition of comments for ClusterCullingCallback
2018-02-18 08:49:41 +03:00
Hartwig
73a36679df
Addition of radius parameter for ClusterCullingCallback's constructor
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The radius parameter is already present in ClusterCullingCallback's set method but has been forgotten in the constructor.
2018-02-15 21:10:59 +01:00
Laurens Voerman
b79d680580
move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800
2018-02-15 14:59:24 +01:00
Laurens Voerman
ec4881da5a
bugfix: GetScalarValue returns inverted values for booleans; SetScalarValue needs to be a SetValueVisitor
2018-02-13 17:38:35 +01:00
Robert Osfield
91f3e8fa59
Merge branch 'master' into shader_pipeline
2018-02-13 12:24:26 +00:00