Robert Osfield
aae5f87d13
Fixed osgDB::findFileInDirectory() handling of directory strings with trailing \ or / that was causing failure to find valid files in otherwise valid directories
2018-03-28 11:37:42 +01:00
Haojia Yu
0d386ff3f1
OutputStream writes images using its Options object
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when writing images, OutputStream can search files using its Options object rahter than always using FilePathList object of global Regidtry instance.
2018-03-28 09:05:40 +01:00
OpenSceneGraph git repository
fb39450067
Merge pull request #510 from eligovision/OpenSceneGraph-3.6_ios
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GraphicsWindowIOS: multithreaded viewer's mode support added; updated…
2018-03-27 08:39:52 +01:00
OpenSceneGraph git repository
00e2466bc7
Merge pull request #508 from eligovision/OpenSceneGraph-3.6_plugins
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OSG 3.6: Write support with .curl pseudo extension added
2018-03-27 08:37:29 +01:00
OpenSceneGraph git repository
37fabbeecd
Merge pull request #509 from eligovision/OpenSceneGraph-3.6_vas
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VertexArrayState: typo fixed in log
2018-03-27 08:35:57 +01:00
Konstantin S. Matveyev
a846c0160c
GraphicsWindowIOS: multithreaded viewer's mode support added; updated for iOS-11 SDK; view rotations fixed; GLES2, GLES3 preprocessors fixed; tested on iPhone4 and upper
2018-03-26 20:40:14 +03:00
Konstantin S. Matveyev
cbb9fd4218
VertexArrayState: typo fixed in log
2018-03-26 18:31:23 +03:00
Konstantin S. Matveyev
1a86ed4e7a
Write support with .curl pseudo extension added
2018-03-26 17:59:49 +03:00
Robert Osfield
80a2dd924f
Updated ChangeLog
2018-03-26 09:55:53 +01:00
Robert Osfield
aebdefbbf7
Updated NEWS for 3.6.0-rc2
2018-03-26 09:54:59 +01:00
Robert Osfield
a399e9ccb2
Re-ordered the creating of the DatagbaseThread to avoid startThread being called twice.
2018-03-25 12:14:46 +01:00
Robert Osfield
862c36a08b
Added check if thraeding is running before executing start thread.
2018-03-25 12:13:50 +01:00
Robert Osfield
6b037372b6
Updated ChangeLog, AUTHORS and Controbitors for 3.6.0-rc1
2018-03-24 18:02:35 +00:00
Robert Osfield
ef94f2e391
Added new features in 3.6 to NEWS release
2018-03-24 17:51:06 +00:00
Robert Osfield
6c6ae2db60
First step for 3.6 stable release news
2018-03-24 12:13:59 +00:00
Robert Osfield
1930d9c345
Fixed read shader to safer ref version
2018-03-24 11:23:59 +00:00
Robert Osfield
640e7bc06c
Fixed spotlight colour mixing
2018-03-24 10:59:15 +00:00
OpenSceneGraph git repository
46850214df
Merge pull request #502 from Haojia521/OutputStreamUseTargertSoVersion
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write binary file with a specific so version
2018-03-23 20:20:43 +00:00
Robert Osfield
647b578ce6
Removed serailizers that are now supplied by osg::Node
2018-03-23 19:54:33 +00:00
Robert Osfield
1d5ae1362a
Fixed member variable names to avoid conflicts with osg::Node
2018-03-23 19:54:01 +00:00
Robert Osfield
9634688559
Removed Drawable writing out of StateSet as this is now done by Node
2018-03-23 18:07:36 +00:00
Michael Kapelko
96b586c165
Provide osgemscripten example CMake flags in a more stable way
2018-03-23 16:42:40 +00:00
Robert Osfield
b1be6c6def
Changed the isBufferObjectSupported flag so that it's true when either VBO or PBO's are supported
2018-03-23 12:56:26 +00:00
Paul Obermeier
b1170621c8
Fixes for VS2008 and 2010 build
2018-03-22 17:36:19 +00:00
Robert Osfield
3c1e29db9f
Moved OPENGL_INCLUDE_DIR include into it's own INCLUDE_DIRECTORIES(SYSTEM ${OPENGL_INCLUDE_DIR}) entry to help with FreeBSD builds where a previous rev of the OSG has already been installed
2018-03-22 16:51:03 +00:00
Robert Osfield
ffb3ed8ef7
Removed typedef and used osg::GraphicsContext::Cameras explictly to avoid any hiding of type
2018-03-22 09:05:43 +00:00
Victor
d18f61688d
Fixed bug of determining availability of functions ‘pthread_getconcurrency’, ‘pthread_setconcurrency’, ‘pthread_setaffinity_np’ in ‘pthread’ library
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CMake cannot find 'pthread_getconcurrency’, ‘pthread_setconcurrency’ and ‘pthread_setaffinity_np' functions in 'pthread' library because when linking internal cmake test did’t specifed ‘-l pthread’.
2018-03-22 08:37:09 +00:00
Robert Osfield
7d290daa73
Removed -m message that was causing problems with branch creation
2018-03-20 09:20:59 +00:00
Robert Osfield
383161c14c
Updated version numbers in prep for 3.6 branch
2018-03-20 09:12:58 +00:00
Robert Osfield
ba4791a15d
Updated ChangeLog and AUTHORS file
2018-03-20 09:02:05 +00:00
Robert Osfield
950823fac9
Updated ChangeLog and updated version to 3.5.11
2018-03-19 14:27:18 +00:00
Robert Osfield
b563f1bd78
Fixed build issues when building with OSG_USE_REF_PTR_IMPLICIT_OUTPUT_CONVERSION set to OFF
2018-03-19 14:08:47 +00:00
Robert Osfield
b38a37c3bb
Fixed warnings
2018-03-19 10:42:09 +00:00
Robert Osfield
b7147ff532
Updated ShaderGen shaders
2018-03-16 11:33:03 +00:00
Robert Osfield
e5b67a6795
Removed the static osg::Program creation as it's not required
2018-03-15 16:50:47 +00:00
Robert Osfield
add6b3edee
Added --shader saderfilename command line option to enable one to manually specify which shaders to use for the uber program.
2018-03-15 16:49:58 +00:00
Robert Osfield
0308dfecf5
Introduced a _specverson to centralizer the control of this variable
2018-03-15 16:12:40 +00:00
Robert Osfield
d365a6a347
Added support for Collada DOM-2.5
2018-03-15 15:58:46 +00:00
OpenSceneGraph git repository
8229d19f21
Merge pull request #495 from aitormoreno/fix_installExamplesPDB
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fix installation of PDB files from the examples.
2018-03-15 12:53:32 +00:00
Aitor Moreno
bcd2adf977
Merge branch 'master' of https://github.com/openscenegraph/OpenSceneGraph into fix_installExamplesPDB
2018-03-14 16:56:08 +01:00
Aitor Moreno
79fde49084
(re)fix the installation of the PDB files
2018-03-14 16:54:05 +01:00
Robert Osfield
57f2b1fa27
Standardized the MSCV INSTALL lines between applications and examples
2018-03-14 08:39:12 +00:00
Robert Osfield
4447190dd6
Refactored osgUtil::ShaderGen to use #pragma(tic) shader composition.
2018-03-14 08:22:45 +00:00
Aitor Moreno
5fcaf18025
fix installation of PDB files from the examples.
2018-03-13 11:21:35 +01:00
OpenSceneGraph git repository
009580676f
Merge pull request #494 from pelicanmapping/fix-text-empty-checks
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Added required empty vector checks to osg::Text
2018-03-13 08:47:53 +00:00
gwaldron
23b94c2468
Text: added code in accept(functor) methods to check for empty vectors before accessing front() element, which was causing a crash in some cases. Also fixed a negated null check in getCharacterCoords
2018-03-12 17:35:46 -04:00
Yaroslav Tarasov
f8199935fa
Fixed renamed of _textureDepth.
2018-03-12 16:14:30 +00:00
Robert Osfield
5c8a5307d6
From Colin McDonald, "If the glCreateProgram in osg::Program fails for any reason, then subsequently
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Program::PerContextProgram::linkProgram would crash. I've put in some
checks to prevent that."
2018-03-12 15:55:35 +00:00
Robert Osfield
3f686d8719
Fixed indentation
2018-03-12 15:29:56 +00:00
Robert Osfield
7ce1938543
Improved indentation
2018-03-12 15:12:44 +00:00