Robert Osfield
884b2730e8
Added a DeleteHandler into osg::Referenced so that it can delete objects
...
via a seperate delete handler. Useful for making unref()/ref() thread safe if
the users needs to address this issue.
2002-12-16 10:25:31 +00:00
Robert Osfield
c6b6e200a4
Added supported for setting animation path on MatrixTransform's.
2002-12-16 09:55:30 +00:00
Robert Osfield
0148b05f7b
Fixes to txp plugin for Windows.
2002-12-15 09:57:32 +00:00
Robert Osfield
20832bba70
Fixes for txp plugin.
2002-12-13 16:05:07 +00:00
Robert Osfield
f372efd194
Added osgSim to the dependancy list of the geo plugin.
2002-12-11 16:14:51 +00:00
Robert Osfield
392be2d010
Added space in bettern /D "OSGTXP_LIBRARY" and /YX to fix a compile problem under VisualStudio.
2002-12-11 10:03:50 +00:00
Robert Osfield
530b85c807
Updates from Geoff Michel to geo loader and demo.
2002-12-10 20:00:56 +00:00
Robert Osfield
bee892904a
Fixes for VisualStudio build of txp plugin.
2002-12-08 19:45:03 +00:00
Robert Osfield
a91324e158
Added Brede Johansen's osgpbuffer demo, currently only runs under Windows,
...
requires the equivilant glx support to be added.
2002-12-05 14:30:57 +00:00
Robert Osfield
af400cb5ab
Added first pass at a new logo, this time generated by a osglogo demo.
2002-12-05 12:04:38 +00:00
Don BURNS
bf0cbf6b10
Modified Files:
...
include/osgTXP/trPagePageManager.h src/Demos/osgtxp/osgtxp.cpp
Added Files:
VisualStudio/Demos/osgtxp/osgtxp.dsp
2002-11-29 22:10:12 +00:00
Robert Osfield
fc9a2c0e38
Added d to the end of the dll name for the debug build of the ac3d loader.
2002-11-22 08:05:20 +00:00
Robert Osfield
a545f3b48c
Moved the shadow creation code into a seperate CreateShadowedScene header and source,
...
and exposed just the basic createShadowedScene function in the header.
2002-11-21 15:35:51 +00:00
Robert Osfield
2e1b827373
Added shadow texture demo .dsp under the correct name!
2002-11-21 14:38:55 +00:00
Robert Osfield
3864500e5b
Fixed the references osgSim project file.
...
Added the osgshadowtexture demo project file.
2002-11-20 07:44:28 +00:00
Robert Osfield
2b957675d5
Added visual workspace files for osgSim nodekit and osglightpoint demo.
2002-11-19 12:23:45 +00:00
Robert Osfield
1050178c9f
Added osgText to dependancy list of geo plugin.
2002-11-11 07:12:21 +00:00
Robert Osfield
e0452b8cbc
Added TestManipulator into osgimpostor project file.
2002-11-08 08:00:28 +00:00
Robert Osfield
71bea99ba2
Added Geoff Michel's new osggeomdemo program which allows control of
...
geo models via the mouse.
2002-11-07 13:56:12 +00:00
Robert Osfield
6d09a50c6d
Added shape drawable into dot osg plugin.
2002-11-07 08:49:12 +00:00
Robert Osfield
26875c965d
Renamed ProceduralGeometry to ShapeDrawable to better reflect its current
...
purpose.
2002-11-06 10:46:34 +00:00
Robert Osfield
268e83c354
Added back in the missing flt.dsp.
2002-11-04 08:35:55 +00:00
Robert Osfield
ee9307b089
Added missing Shape and ProceduralGeometry references in the osg project file.
2002-11-01 12:40:33 +00:00
Robert Osfield
24746728e4
From Geoff Michel, added AC3D .ac and GEO .geo loaders.
2002-10-31 12:51:09 +00:00
Robert Osfield
da84f9b4aa
Added first cut of new primtive shapes support.
2002-10-30 13:27:15 +00:00
Robert Osfield
cfcd7337b4
Added missing .cpp's.
2002-10-10 18:02:05 +00:00
Robert Osfield
50652f389b
Added Macro's new cube map generation classes and osgcubemap demo.
2002-10-10 12:44:38 +00:00
Robert Osfield
c59fc9a2b7
Fixed a bug in the Optimizer where BIND_PER_PRIMITIVE_SET primitives where being eroneously merged.
...
Added missing support for reading geometry indices from the .osg format.
Added handling of geometry indices into the primitive functor in osg::Geometry.
Moved the method implementions of AnimationPathManipulator into src/osgGA and added extra convinience
methods for setting the manipulator with an hand built AnimationPath.
FCVS: VisualStudio/osgPlugins/iv/iv.dsp
2002-10-08 14:10:55 +00:00
Robert Osfield
b7372fb4cb
Added new osganimate demo which demonstrate the osg::AnimationPath in action.
...
Added extra parameters to the AnimationPath callbacks to allow finer control.
2002-10-07 19:51:11 +00:00
Robert Osfield
65ab5f7b62
Added osgteapot demo to show how to implement custom Drawables to
...
wrap up OpenGL code.
2002-10-02 15:28:17 +00:00
Robert Osfield
0a5ed26940
Moved the new osg::IndexedGeometry class over the top of the the existing
...
osg::Geometry class, and removed the temporary IndexedGeometry. Port the rest
of the OSG across to account for the change in method calls -
osg::Geometry::addPrimitive(..) becomes osg::addPrimitiveSet(..)
2002-10-02 13:12:16 +00:00
Robert Osfield
c7001dd041
Removed redundent /
...
--------------------------------------------------------------------
2002-09-24 19:41:18 +00:00
Robert Osfield
98dcb0623a
Renamed Primitive to PrimitiveSet.
2002-09-22 07:09:50 +00:00
Robert Osfield
55215651d7
Renamed osg::Primitive to osg::PrimitiveSet which better reflect what it
...
encapsulates.
Added new osg::IndexGeometry implemention, *not* complete yet.
Changed the rest of the OSG to handle the renaming og Primitive to PrimitiveSet.
2002-09-20 14:51:59 +00:00
Robert Osfield
ce51fb1841
Added PolygonStipple class from Mike, with mods from Robert to make data
...
management local.
2002-09-19 10:30:15 +00:00
Robert Osfield
4a54b7bdb1
From Daniel Sjölie - added support for multitexured flt files.
2002-09-18 11:11:10 +00:00
Robert Osfield
6c6fc36d7e
Added opengl32.lib and glu32.lib links to osgGLUT.dsp
2002-09-12 19:59:05 +00:00
Robert Osfield
b731a90b73
Update LANDEXT.DAT to contain all the latest core OSG files.
2002-08-30 15:17:01 +00:00
Robert Osfield
79aaac4e0c
Renamed the ConvexPlaner* classes to ConvexPlanar* and changed all the various
...
classes that reference it.
Added MUST_READ_ME.txt to the VisualStudio directory.
2002-08-29 11:02:01 +00:00
Robert Osfield
3065f35ae2
Fixed the optimized library name of the osgText plugin.
2002-08-28 19:46:56 +00:00
Robert Osfield
c2884ee2ad
Fixed typo on osgunittests project name.
2002-08-28 15:35:17 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
...
Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
7d6197441e
Added Neil Salter's osgUtx library into the distribution, have put all the
...
orignal seperate headers and source into include/osg/UnitTestFrameWork
and src/osg/UnitTestFramework.cpp respectively. I have done this to
keep the include and source directories focused on the scene graph rather
than the test framework.
Have added a very simple unit test to Vec3.cpp, which are optionally
compiled in with the OSG_COMPILE_UNIT_TESTS define, which is only
currently defined in debug builds under unix. It should be fine to
add it in under Windows project files as well.
Finally, a new demo app osgunittests runs the tests and reports success
or failure of the tests.
2002-08-28 14:26:09 +00:00
Robert Osfield
83af5e7a95
Added osgtexture3D demo, renamed osgtexture demo to osgtexture2D, and have
...
added osgtexture1D demo which currently is simply copy of osgtexture2D. I
will be modifying it to do 1D texturing next.
Fixed a bug in osg::Texture3D relating to checking of existance of
texturing.
Merged some fixes to the pfb loader from Ulrich Hertlein.
2002-08-27 10:06:57 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
...
classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00
Robert Osfield
814dcc9677
Added IO Support for TexEnvCombine state attribute.
2002-08-20 18:00:22 +00:00
Robert Osfield
7234f7274c
Fixes to new osgText and osgParticle project files.
2002-08-20 14:12:51 +00:00
Robert Osfield
df9a899d9e
Moved the IO support for the osgText and osgParticle libraries into seperate
...
plugin libraries.
2002-08-20 11:27:08 +00:00
Robert Osfield
1e2f198c5b
Added new osg::TexEnvCombine state attribute.
2002-08-19 15:11:09 +00:00
Robert Osfield
b23a48a763
Renamed the osg::EarthSky to osg::ClearNode to make it more obvious what
...
role it has play and make it more relevant to non vis-sim applications.
2002-08-19 11:42:37 +00:00
Robert Osfield
61e3b34bc7
Submission from Perry Miller for support of OpenFlight15.7's local vertex pool
...
and mesh primitives. Converted Perry's code to work with the osg::Geometry
instead of osg::GeoSet.
2002-08-15 11:25:23 +00:00
Robert Osfield
0bee7dd3d9
Renamed osgsequence.cpp to osgsequence.dsp, as it was clearly a typo...
2002-08-07 10:10:33 +00:00
Robert Osfield
c5898e7f48
Fixed type of DOFTransform.cpp
2002-08-07 10:08:42 +00:00
Robert Osfield
e01f9eb891
Added shells for DOFTransform and PositionAttitudeTransform to the .osg
...
loader, still need to fill in the saving and loading of paramters.
Went through the distribution remove old API usage.
2002-08-06 17:07:05 +00:00
Robert Osfield
25740b5c7f
Added new osg::DOFTransform node from Sasa Bistrovic, designed to mirror
...
the OpenFlight DOF transform nodes.
2002-08-05 15:07:18 +00:00
Robert Osfield
6b52e17c48
Fix to iv/vrml loader so that it correctly passes back the right ReadResult
...
and checks the validity of the file extension being passed to the plugin.
Removed main.cpp * .h moving all its functionality into readerwriter.cpp.
2002-08-04 21:11:00 +00:00
Robert Osfield
fb0d87b29c
Added Sequence.cpp to osg plugin workspace file.
2002-08-03 19:42:39 +00:00
Robert Osfield
6a04fc3dee
Integrated Ulrich Hertlien's osg::Sequence node, and osgsequence demo, and
...
support for osg::Sequence in the pfb loader.
2002-08-03 18:11:21 +00:00
Robert Osfield
0977e68727
Fixes to NodeCallback and RenderBin from Alberto Barbati.
2002-07-28 12:49:01 +00:00
Robert Osfield
5622b8c48b
Added support for LWO2, send in by Pavel Moloshtan.
2002-07-26 16:33:25 +00:00
Robert Osfield
6728edaa34
Added project file for inventor plugin.
2002-07-26 16:02:57 +00:00
Robert Osfield
6da157599c
Added MatrixTransform.cpp.
2002-07-19 10:18:29 +00:00
Robert Osfield
442b266f2e
Added the beginings of an osglight demo.
2002-07-16 15:12:36 +00:00
Robert Osfield
5a8ae07035
Renamed hangglide to osghangglide
2002-07-15 10:53:51 +00:00
Robert Osfield
02f0995ef3
Renamed the hangglide demo osghangglide to make it consistent with the rest
...
of the demos.
2002-07-15 10:43:32 +00:00
Robert Osfield
8128265e09
Have added a #define USE_DEPRECATED_API to include/osg/Export, and
...
various
osg header and source files to optional compile in deprecated parts of
the
OSG API.
Have renamed osg::Transparency osg::BlendFunc to bring it in line with
the
rest of the OSG's StateAttribute classes which are named after their
OpenGL counterparts. include/osg/Transparency still exists and is
simply
a typedef to BlendFunc and is enclosed in a #ifdef USE_DEPRECTATED_API
block.
The matrix methods in the osg::Transform class have been
moved/replicated in
a osg::MatrixTransform sublcass from osg::Transform. The old matrix
functionality is still present in the osg::Transform class but is guard
by #ifdef USG_DEPRECATED_API blocks. One should now think of
osg::Transform
as being a Transform Node base class. MatrixTransform has all the
functionality of the original Transform class, so should be used
instead.
2002-07-12 14:25:10 +00:00
Robert Osfield
8219a0a63a
Added support for multitexturing to osg::State and added osgmultitexture
...
demo which adds as spherical environment map using texture 1 to any model.
2002-07-11 16:12:24 +00:00
Robert Osfield
76d4b4bdf9
Fixed the pathname for the osgprerender demo.
2002-07-11 11:08:34 +00:00
Robert Osfield
b3ac26f3dc
Updates to osgprerender to support use of rendering to an image, rather then
...
just a texture.
2002-07-10 13:33:25 +00:00
Robert Osfield
7f56ceaea1
Rejigged the line endings.
2002-07-10 11:26:48 +00:00
Robert Osfield
46af97727a
Added Yefei He's RoadRecords to the flt loader, these records will be
...
ignored by the loader, but will allow the loader to skip over them and
continue reading the rest of the file correctly.
2002-07-10 09:32:44 +00:00
Robert Osfield
3ab727713d
Added new demo osgprerender to demonstrate how to prerender a scene and use
...
the result in the main rendering for special effects.
2002-07-09 13:17:42 +00:00
Robert Osfield
2baeea6cae
Added winsock32 libs to osgcluster demo.
2002-07-07 22:08:27 +00:00
Robert Osfield
eb361bc047
Rehashed the osgcluster project file to see if it solves the failure under
...
windows.
2002-07-07 20:16:30 +00:00
Robert Osfield
4696d319e5
Did a to_dos on osgcluster.dsp since it was original saved with unix file endings.
2002-07-07 17:30:48 +00:00
Robert Osfield
9787641512
Added VisualStudio files for Win32 port of osgcluster demo.
2002-07-04 18:47:33 +00:00
Robert Osfield
fa8fbc225d
Added osgUtil dependency to the flt project.
2002-07-03 11:16:43 +00:00
Robert Osfield
532a32416f
Moved the AttributeArray and Primitive classes into their own header and
...
source files.
2002-06-27 10:50:19 +00:00
Robert Osfield
cbb95d0445
Checked in .osg support for the new osg::Geometry class.
2002-06-24 21:37:34 +00:00
Robert Osfield
bbc129e5c6
Compile Fixes for Win32.
2002-06-22 15:46:43 +00:00
Robert Osfield
49ab8f4706
Added new osggeometry demo to test the work on the new osg::Geometry Drawable.
2002-06-21 16:45:45 +00:00
Robert Osfield
476f931eaa
Addd new experimental osg::Geometry Drawable which will eventually replace
...
GeoSet. Currently doesn't draw anything, and is very much in the
early design stages.
2002-06-20 19:54:08 +00:00
Robert Osfield
d31624d54a
Fixed incorrect naming of ConvexPlanerOccluder.
2002-06-19 20:38:08 +00:00
Robert Osfield
77e1fb7f80
Added support for reading and writing OccluderNode's to the .osg file format.
2002-06-19 16:06:03 +00:00
Robert Osfield
61df1ed6b7
Further work on occlusion culling.
2002-06-13 23:46:02 +00:00
Robert Osfield
c7e99ff77a
Further work on occludision code.
2002-06-12 09:22:30 +00:00
Robert Osfield
247cb3ff7e
Checked in Macro Jez's additions to osgText to support .osg IO make it
...
a fully functioning NodeKit.
Also reimplement notify() to try an prevent a crash which has been caused by
to objects in notify.cpp being initiliazed twice, the second time the auto_ptr
holding the dev/null ofstream was being initilized to 0.
2002-06-11 18:41:57 +00:00
Robert Osfield
e1ba8a6292
Added osg::CollectOccludersVisitor which is a helper class for finding active
...
occluder in the view frustum, to be used as pre cull traversal.
2002-06-10 13:50:25 +00:00
Robert Osfield
348419219d
Created new helper class osg::CullStack to handle the accumulation of projection,
...
modelview and culling sets, to be used during travesal of the scene graph, such
as the cull traversal.
2002-06-10 11:21:21 +00:00
Robert Osfield
d91b848a63
Checked in migration from osgUtil based GUIAdapter code to Neil Salter's
...
osgGA (Gui Abstraction). This may break users code, but all it should
require to fix the builds should be a change from
osgUtil::CameraManipulator (etc) to osgGA::CameraManipulator and
include <osgUtil/CameraManipulator (etc) to osgGA/CameraManipulator and
the extra dependency of the link line.
2002-06-09 13:10:09 +00:00
Robert Osfield
0a8d0a255f
More more occlusion culling.
2002-06-08 19:58:05 +00:00
Robert Osfield
77aabc5b36
Renamed the osgparticle demo so that it wouldn't clash with the osgParticle library.
2002-06-05 16:00:23 +00:00
Robert Osfield
c70f5240eb
Added OSGPARTICLE_LIBRARY define.
2002-06-05 13:51:14 +00:00
Robert Osfield
cc2f3d1d99
Another try at fixing wayward VisualStudio.dsw file.
2002-06-05 13:11:26 +00:00
Robert Osfield
83c239cee8
Fixed typo.
2002-06-05 13:06:44 +00:00
Robert Osfield
a0f3d90fce
Updated VisualStudio files for osgParticle.
2002-06-05 13:00:31 +00:00
Robert Osfield
9ba7505d1e
Checked in osgParticle, writtten by Marco Jez.
2002-06-05 12:44:55 +00:00
Robert Osfield
5feba17410
Added new osg::OccluderNode which subclasses from osg::Group, and will
...
provide hooks for adding ConvexPlanerOccluders to the scene.
2002-06-05 09:39:04 +00:00
Robert Osfield
3f84849210
Additions for the support for ConvexPlaneOccluder. Work still underway.
2002-06-03 15:39:41 +00:00
Robert Osfield
518dd5710a
Did a to_dos on all the VisualStudio project files, and changed them to
...
use the cvs admin -ko and each file to prevent keyword expansion.
2002-06-03 11:16:58 +00:00
Robert Osfield
3fa6401c8f
Changed file endings to dos.
2002-06-03 10:40:53 +00:00
Robert Osfield
f16a539492
Fixes for warnings under VisualStudio
2002-05-29 19:34:01 +00:00
Robert Osfield
ae5e4f848f
Added new osgcallback demo, and updated small API changes to improve the
...
flexiblity of callbacks.
Added beginings of convex planer occlusions culling.
2002-05-28 23:43:22 +00:00
Robert Osfield
02fc6ad5f8
Various updates to operations related to cull traversal.
2002-05-28 10:24:43 +00:00
Robert Osfield
748ce4e98b
Added the patched verions VisualStudio's langext.dat file, which can be used
...
to replace VisualStudio standard one, this enabled VS to reconginse OSG
header files as C++ files.
2002-05-23 15:38:03 +00:00
Robert Osfield
29258d6a0b
Removed the usage of memory manager from the debug windows build.
2002-05-22 12:19:09 +00:00
Robert Osfield
d6ff23d32f
Fix compile problems with osgGA under Windows.
2002-05-09 19:02:35 +00:00
Robert Osfield
cf4a3500ec
Added new osgGA - GUI Adapter library submitted by Neil Salter. This will
...
replace the current GUI adapter code inside osgUtil.
2002-05-09 10:31:03 +00:00
Robert Osfield
e58b79c997
Addded missing ClipNode references to osg.dsp.
2002-05-08 07:32:40 +00:00
Robert Osfield
ae8076f83b
dded osg::ClipNode class for managing OpenGL clipping planes, and osgclip demo.
2002-05-02 00:14:40 +00:00
Don BURNS
7d8bbfaf50
Testing .dsp and .dsw as binary files
2002-04-26 15:21:22 +00:00
Robert Osfield
f0e7e8e48b
Removed CullViewState from the distribution, moved CullViewState::CullingMode
...
into CullVisitor, and then removed all references to CullViewState from other
parts of the scene graph.
2002-04-24 20:24:10 +00:00
Robert Osfield
5a6a4ab270
Added OSG_USE_MEMORY_MANAGER to Windows debug build
2002-04-23 15:05:14 +00:00
Robert Osfield
2b4008bbbc
Purge on warnings under Linux.
2002-04-16 14:09:46 +00:00
Robert Osfield
55e5a943aa
Fixed error in project w.r.t name of source file.
2002-04-15 14:29:13 +00:00
Robert Osfield
78484867ef
Renamed Demos/osgtext/osgtext.dsp back to Demos/osgtext/osgtextdemo.dsp
2002-04-15 14:21:10 +00:00
Robert Osfield
0222f10d27
Added osghud, a head up display demo.
2002-04-15 11:03:31 +00:00
Robert Osfield
8a5c6d5102
Clean up for VisualStudio build
2002-04-13 22:19:29 +00:00
Robert Osfield
65e0a5f9d2
Added a space into the project name because it was confusing VisualStudio.
2002-04-13 18:53:20 +00:00
Robert Osfield
fc0601fd8e
Further changes to VisualStudio.dsw for dependancies.
2002-04-13 18:45:18 +00:00
Robert Osfield
618b48fc03
Added dependanices into osgPlugins.
2002-04-13 11:36:10 +00:00
Robert Osfield
62192cb236
Added dependancies to Demos.
2002-04-13 10:29:44 +00:00
Robert Osfield
3f67300c82
Saved workspace from VisualStudio to follow up on missing demo dependancies
2002-04-13 10:18:58 +00:00
Robert Osfield
7150ab090b
Added Core infront of the names of the project dependancies.
2002-04-13 09:28:53 +00:00
Robert Osfield
91e9d71963
Futher updates to VisualStudio files, adding osgstereoimage and osgversion in particular.
2002-04-12 13:06:48 +00:00
Robert Osfield
d3fa1df64f
Added "Core " infront of the osg, osgDB, osgUtil, osgText, and osgGLUT libraries
...
in the Visual Studio workspace/project files.
2002-04-12 12:51:32 +00:00
Robert Osfield
4d90729c33
Renamed the osgtext demo project to reflect the name.
2002-04-12 12:15:07 +00:00
Robert Osfield
4da5d65eca
Added "Demo " and "osgPlugin " infront of all demo and plugin project names to
...
help differentiate them within VisualStudio.
2002-04-12 11:57:20 +00:00
Robert Osfield
2ea2296f8d
Attempt to add osgPlugin infront of the 3ds name to force VisualStudio to
...
present it as plugin in the browser.
2002-04-12 10:24:45 +00:00
Robert Osfield
795c2ded43
Reorganised the names of libraries and Demos to make it clear what is what.
2002-04-12 10:12:35 +00:00
Robert Osfield
c6cdfc6794
Removed double reference of osgtexture
2002-04-12 09:25:41 +00:00
Robert Osfield
3a18750760
Removed dangling references to NewCullVisitor from osgUtil.dsp.
2002-04-12 08:01:22 +00:00
Robert Osfield
360247225e
Added new osg::DrawPixels class with encapsulates glDrawPixels as and
...
osg::Drawable. Added osg::Image::readPixels to osg::Image.
Made osg::LightSource to default to cullActive set to false to that LightSource
nodes don't get culled by default.
2002-04-10 21:51:34 +00:00
Robert Osfield
3351306d80
Added new osg::Projection node, and osgUtil::NewCullVisitor which are work
...
in progress for the new support for controlling the projection matrix from
within the scene graph.
Also Added osg::State::getClippingVolume(), getProjectionMatrix() and
getModelViewMatrix() with allows drawables to access the current projection,
and model view matrices and the view frustum in local coords to the drawable.
2002-03-31 16:40:44 +00:00
Robert Osfield
651a22453a
Added osg::MemoryManger which is currently based on Paul Nettle's memory manager
...
published at flipcode. I havn't adopted Paul's macro's for new/delete etc, but use
osg prefixed versions instead to allow greater flexiblity in handling include
ordering.
Have fixed a couple of new/delete[] problems which existed as a result.
To use the MemoryManager to track memory usage simply add
-DOSG_USE_MEMEORY_TRACKING to the compile line.
Have yet to move the osg from using new to osgNew, will do this next.
2002-03-25 23:18:02 +00:00
Robert Osfield
51b1b1eb38
Added missing osgstereoimage.dsp
2002-03-25 23:13:30 +00:00
Robert Osfield
9836af1055
Added osg::TextureCubeMap which encapsulates OpenGL's cube texture mapping.
2002-03-20 22:39:51 +00:00
Robert Osfield
8f02db61e5
Added osg::TextureCubeMap. submission from Brede Johansen.
2002-03-18 23:10:33 +00:00
Robert Osfield
45de7a5815
Added new osgstereoimage demo which loads two stero paired images to create
...
a 3D via of photographed scene.
2002-03-17 18:44:47 +00:00
Robert Osfield
1d00a87b09
TXP plugin updates from Boris Bralo.
2002-03-09 10:52:32 +00:00
Robert Osfield
1bdebcf174
Added new osg::AnimationPath which is contaner for a set of key frames for
...
defining an animation path. To be used with osg::Transform etc.
2002-02-27 00:58:54 +00:00
Robert Osfield
e21af2adce
Added support for glLightModel functionality via osg::LightModel.
2002-02-25 22:46:38 +00:00
Robert Osfield
f600f6fe4a
Added support for glLineStipple via osg::LineStipple state attribute.
2002-02-24 20:55:45 +00:00
Robert Osfield
ddc1212cb4
fixed txp build name problem - was overwriting .osg plugin.
2002-02-19 18:59:39 +00:00
Robert Osfield
4abfdb1ebd
Added OpenDX writer from Randall Hopper.
2002-02-18 20:46:47 +00:00
Robert Osfield
c50f3f1dff
updated the options for the txp plugin.
2002-02-14 12:55:16 +00:00
Robert Osfield
5a765ee8a8
Removed osgWX workspace files.
2002-02-14 12:51:38 +00:00
Robert Osfield
4c5fcd3f61
Fixes for IRIX and Boris Bralo's TerraPage loader.
2002-02-08 09:30:02 +00:00
Robert Osfield
a703130aa0
Have taken a few more steps towards support for view dependant transformations
...
by adding a ComputeTransformCallback to osg::Transform, and have now removed
the recently added AutoTransform since it is nolonger required. Have also
updated CullVisitor to account for the new ways for tracking transformation
matrices in the scene.
2002-02-05 21:54:46 +00:00
Robert Osfield
af968b00bd
Added first cut at new AutoTransform node which will be used for generating
...
Transform's during the cull traversal such as for earth/sky etc.
2002-02-03 11:38:20 +00:00
Robert Osfield
1aaa46dbe7
Fixes for Windows build.
2002-01-30 16:24:24 +00:00
Robert Osfield
9489da427d
Added osgbillboard project files to the VisualStudio workspace.
2002-01-30 15:02:07 +00:00
Robert Osfield
2487861fbc
Have add new osg::CopyOp which replaces last nights osg::Cloner, the new
...
class now combines Cloner and DeepCopy into one class. Cloner and DeepCopy
will be removed in next commit.
Also have added osgcopy app to Demos which shows how the CopyOp have be
subclassed to create users own specific handling of copying.
Have fixed copy constructor problems in GeoSet which fix the deep copy
problem experienced yesterday.
2002-01-29 12:52:04 +00:00
Robert Osfield
f612924a45
Added support for shallow and deep copy of nodes, drawables and state, via a
...
copy constructor which takes an optional Cloner object, and the old
osg::Object::clone() has changed so that it now requires a Cloner as paramter.
This is passed on to the copy constructor to help control the shallow vs
deep copying. The old functionality of clone() which was clone of type has
been renamed to cloneType().
Updated all of the OSG to work with these new conventions, implemention all
the required copy constructors etc. A couple of areas will do shallow
copies by design, a couple of other still need to be updated to do either
shallow or deep.
Neither of the shallow or deep copy operations have been tested yet, only
the old functionality of the OSG has been checked so far, such running the
viewer on various demo datasets.
Also fixed a problem in osg::Optimize::RemoveRendundentNodesVisitor which
was not checking that Group didn't have have any attached StateSet's, Callbacks
or UserData. These checks have now been added, which fixes a bug which was
revealled by the new osgscribe demo, this related to removal of group acting
as state decorator.
method
2002-01-28 21:17:01 +00:00
Robert Osfield
9f34ae338c
Added VisualStudio workspace files for new osgscribe demo.
2002-01-26 20:03:07 +00:00
Robert Osfield
06bd9fda5b
Have made osg::Transform more extensible via additions of new getLocalToWorldMatrix()
...
and getWorldToLocalMatrix(), computeLocalToWorld() and computeWorldToLocal()
methods.
Have updated the CullVisitor, IntersectVisitor and Optimizer to use the
new osg::Transform::getLocalToWorldMatrix() which has the same functionality
as the old getMatrix() but is now supports subclasses of osg::Transform
transparently.
Have added osg::PositionAttitudeTransform as subclass of osg::Transform
which manages the transform as position and attitude via a Vec3 and Quat
respectively.
2002-01-23 22:15:39 +00:00
Robert Osfield
4ea7de39c6
Added osg::ShadeModel state attribute which encapsulates glShadeModel.
2002-01-04 17:35:54 +00:00
Robert Osfield
4221132626
updates for windows build
2001-12-24 15:12:59 +00:00
Robert Osfield
19c99dc94c
Further work on improving stereo support in the OSG.
...
Renamed the osg::VisualsSettings to osg::DisplaySettings, and
osgUtil::VisualsRequirementsVisitor to osgUtil::DisplayRequirementsVisitor.
Added support for OSG_SCREEN_HEIGHT into osg::DisplaySettings, and added
a DisplaySettings* to the constructors of osg::SceneView and osg::Camera.
2001-12-21 22:48:19 +00:00
Robert Osfield
9365f0e3b1
Added support for glLineWidth via an osg::LineWidth StateAttribute.
2001-12-20 20:48:46 +00:00
Robert Osfield
296865e250
Adding support for controlling visual settings via environmental variables
...
and command line paramters. Including support for stereo and stencil buffer.
2001-12-19 00:38:23 +00:00
Robert Osfield
c6ee3ff041
Don haved accidentally removed the reference to osg.dsp from the .dsw file,
...
breakin the Windows build.
2001-12-14 16:15:44 +00:00
Don BURNS
a42994f876
Appeased poor MS VisualStudio by adding the ^M's to all .dsw and .dsp files.
2001-12-14 15:16:30 +00:00
Don BURNS
672d4a0a6b
Fixed newline/cr problem
2001-12-14 15:10:42 +00:00
Robert Osfield
20e3785bf8
Various files which should have been checked in earlier but were missed...
...
VisualStudio files for flt loader, and header files or Image and Texture
for new osg::Texture::CLAMP_TO_EDGE and osg::Image::dirty.
2001-12-04 20:38:27 +00:00
Robert Osfield
a434abafd7
Fixes for IRIX build.
...
Updates to the osg::Transform, adding preMult and postMult methods and
deprecating the old preRotate,preTranslate,preScale.
Updated the rest of the OSG so that it nolonger uses the deprecated
osg::Transform nodes.
Renamed osgUtil::SceneView::setGlobalState() to
osgUtil::SceneView::setGlobalStateSet() so that the name reflects its
functionality better. Updated osgGLUT::Viewer etc to cope with new
name change.
2001-11-14 14:09:07 +00:00
Robert Osfield
5ceefdcc12
Fixed compilation error in src/osgDB/FileUtils.cpp.
...
Added support for nested NodeCallbacks, allowing them to be chained together
so that multiple operations can be applied.
2001-11-11 22:32:59 +00:00
Robert Osfield
7290f793f1
Added osgText::Paragraph which is a subclass from Geode which composes a
...
list of text drawables as a paragraph block, handles breaking of text into
individual lines automatically.
Changed the osg::Node::setUserData so that the data type has to be an
osg::Referenced, and removes the dependancy on osg::MemoryAdapter. I have
done this since it simplifies the OSG side of the interface and makes it
less like that the user might abuse the memory managment of the data. It
does however mean that user data will have by subclassed from Referenced,
and therefor may require users to have their own adapter to do this.
However, this little nuasance is worth the extra cleaness and robustness
afforded by going the osg::Referenced route.
2001-11-09 15:06:01 +00:00
Robert Osfield
c45cdd14f9
Update osgText.dsp to define FTGL_STATICLIBRARY to prevent it compiling
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the as a seperate library and producing linkage warnings.
2001-10-31 11:41:22 +00:00
Robert Osfield
254268030d
Updated the FTGL implemention in osgText to FTFL1.1.
2001-10-31 10:20:50 +00:00
Robert Osfield
0551da3613
Completed work on osgText compilation under Win32. We now
...
have fonts under Wndows and Linux :-)
2001-10-24 23:15:15 +00:00
Robert Osfield
e96a17564f
Updates to the visual studio files for osgText.
2001-10-24 22:29:38 +00:00
Robert Osfield
939b12a908
Updates of osgDB/FileUtils to fix compilation problems under Win32
2001-10-24 19:48:58 +00:00
Robert Osfield
573f68c35b
Updates to osgText.
2001-10-24 13:46:58 +00:00
Robert Osfield
8e1b1bcfc1
First past integrat of Max Rhiener work on wrapping FTGL to create osgText
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library and demo.
2001-10-23 19:51:39 +00:00
Robert Osfield
63bb05e6fd
Added new osgGLUT::Window base class which is very basic right now, all it does
...
is bring up a GLUT window and provide virtual functions from which users should
subclass to add functionality.
2001-10-23 15:55:01 +00:00
Robert Osfield
ccc3d3fd8a
Added osgUtil::Optimizer which contains four visitor each designed for doing
...
different types of optimization on the scene graph - state optimization,
flattening static transforms, combining LOD's and removing redundent groups.
The new Optimizer replaces the once seperate OptimizerStateVisitor.
2001-10-19 14:22:02 +00:00
Robert Osfield
ada36c3462
Fixes for Win32 compilation.
2001-10-16 16:48:19 +00:00
Robert Osfield
e719569b42
Added OrientationConverter.cpp to the VisualStudio project files for osgconv.
2001-10-14 16:56:03 +00:00
Robert Osfield
b096fdcd20
Updated to fix build problems under MSVC.
2001-10-09 20:22:52 +00:00
Robert Osfield
ed14eba53a
Updated MSVC Workspace files to fix build problems.
2001-10-09 20:09:27 +00:00
Robert Osfield
22aef83a8f
Updated MSVC Workspace files to fix build problems.
2001-10-09 20:03:51 +00:00
Robert Osfield
ec3388900d
Merged Ben Discoe's clean up of the MSVC files.
2001-10-09 14:18:47 +00:00
Robert Osfield
c56a1b8c31
Added bmp plugin files, bmp plguin written by Geoff Michel
2001-10-05 19:55:58 +00:00
Robert Osfield
df362da11b
Added bmp osgPlugin, written by Geoff Michel.
2001-10-05 10:39:27 +00:00
Robert Osfield
430c8606e9
Added osg::EarthSky node to the core osg library, and added support for it into
...
osgUtil::SceneView, osg::CullVisitor, osgPlugin/osg and updated the hangglide
demo to use the new earth sky node.
2001-10-02 11:36:14 +00:00
Don BURNS
7ae58df42a
Synch with 20010921
2001-09-22 02:42:08 +00:00
Don BURNS
bc739f47a9
And yet more clean up synch with 0.8.42
2001-09-19 21:41:52 +00:00
Don BURNS
e8f256a59d
Added a bunch of files synched with 0.8.42
2001-09-19 21:08:56 +00:00
Don BURNS
70208ebc06
Initial revision
2001-01-10 16:32:10 +00:00