Robert Osfield
82008d5ecd
Updates to the flush rendering objects function calls to allow for
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managment of amount of time available to do gl delete's. This control is
required for constant frame rate applications.
2003-07-15 21:19:03 +00:00
Robert Osfield
1b9d7d458a
Added support for texture object manager, which provides an automatic mechansim
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for reusing deleted textures.
2003-07-14 14:42:10 +00:00
Robert Osfield
d70ab592ed
Additions since the CVS back up was made.
2003-06-24 21:57:13 +00:00
Robert Osfield
0ab467483f
Added support for automatic scaling of text to screen coords. Optimized
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the text implementation to provide better speed, especially by using the
alignement to screen option.
Deprecated the Text::setFontSize(,) method, which is now being replaced
by setFontResolution(,)
Fixed typos in Texture*.cpp.
Removed old deprecated methods from osg headers.
2003-04-30 11:40:17 +00:00
Robert Osfield
7af174fadb
From Ulrich Hertlien, new osg::TextureRectangle class.
2003-04-07 13:20:53 +00:00
Robert Osfield
9f0fa75484
Added support for unref image data after apply in the osg::Texture*
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classes. Only unref's after all graphics context have been applied.
2003-04-07 12:51:00 +00:00
Robert Osfield
7e58786b11
Moved the modified tag's from osg::Texture into the osg::Texture1D,2D,3D and
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CubeMap classes.
2003-04-07 09:46:06 +00:00
Robert Osfield
b728b1dd99
Implemented load and subload methods in osg::Texture/Texture2D.
2003-03-31 21:41:17 +00:00
Robert Osfield
78de76f17f
Bug fixes to osgText to handle the osgUtil::Optimizer being used on a scene
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graph containing text.
Fixed warning in MD2 plugin.
2003-03-11 13:30:03 +00:00
Robert Osfield
b4293fe93a
More work on uint -> unsigned int.
2003-02-14 20:27:23 +00:00
Robert Osfield
48bda9cc79
Added new Copyright/License notice to header and source files.
2003-01-21 16:45:36 +00:00
Robert Osfield
6c8ef3b7df
Fixed the texture apply method which was broken yesterday, the new code wasn't
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checking for the validity of _image before doing checks on it. This breaks when
render to texture is used as there is no image to check against...
Added osgshadowtexture demo source. Demos still in development, so don't expect
any shadows yet...
2002-11-20 07:46:25 +00:00
Robert Osfield
f46b231305
Added handling of image dirty after a textyre has been bound, the texture
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is now updated when the image is dirty.
2002-11-19 12:48:58 +00:00
Robert Osfield
35b9317baf
Fixes to typo of *Dirty()
2002-11-11 16:11:48 +00:00
Robert Osfield
bb0022175b
Added new buffered_value template class which encapsulates a std::vector but
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initializes the array to the number of graphics contexts, and automatically
expands the array when indices outside the current size are required.
Added new osg::Texture::Extensions nested class to handle extensions on a per
context basis.
2002-09-05 11:42:55 +00:00
Robert Osfield
6ff24b338f
Added support for multiple graphics contexts to osg::Texture and its
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subclasses.
2002-09-04 08:14:04 +00:00
Robert Osfield
8353fc0ed6
Removed deprecated code from the distribution.
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Added .osg support for Texture1D and Texture3D.
2002-08-28 15:28:11 +00:00
Robert Osfield
501f28449c
Fixed typo of _texParametersDirty.
2002-08-26 20:11:24 +00:00
Robert Osfield
239068f223
Added new osg::TextureBase, osg::Texture1D, osg::Texture2D, and osg::Texture3D
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classes, and changed osg::Texture and osg::TextureCubeMap so that they now derive
from osg::TextureBase.
2002-08-24 19:39:39 +00:00