Commit Graph

2398 Commits

Author SHA1 Message Date
Robert Osfield
62a9f87f45 Added osg::MakeString class to make it easier to create std::string's using std::ostream style << usage. 2018-05-04 09:31:57 +01:00
Alberto Luaces
02c310982e Fix typos and spelling. 2018-04-23 11:03:37 +01:00
Robert Osfield
f95fdd4d4e Fixed the GLBufferObject size computation so that it takes into account padding. 2018-04-19 19:41:51 +01:00
Robert Osfield
38ad6ed3b3 Fixed inline Drawable::draw(..) method 2018-04-16 17:18:49 +01:00
Robert Osfield
7ab1208c65 Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
2018-04-07 17:59:55 +01:00
Frank Bausch
ceed09afea When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData. 2018-04-04 08:51:38 +01:00
Robert Osfield
f71513cab5 Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on. 2018-04-02 18:29:39 +01:00
Robert Osfield
1d5ae1362a Fixed member variable names to avoid conflicts with osg::Node 2018-03-23 19:54:01 +00:00
Robert Osfield
64341cfb72 Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer 2018-03-06 09:49:02 +00:00
Daniel Emminizer
28544a4e29 Minor typo fix on osg::StateAttribute 2018-03-05 10:26:54 -05:00
Robert Osfield
1b8567e11e Added deprecated comments for ShaderComposer 2018-03-05 14:39:07 +00:00
Robert Osfield
99bcd95756 Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY 2018-02-28 08:50:48 +00:00
OpenSceneGraph git repository
56baa7bf04
Merge pull request #479 from LaurensVoerman/submit_vc14WarnC4800_v2
move Get/SetScalarvalue out of ValueObject and provide specialization…
2018-02-19 10:14:36 +00:00
OpenSceneGraph git repository
c52ae4f99f
Changed the doxygen control characters and clarifications 2018-02-19 08:39:23 +00:00
Hartwig Wiesmann
f01383c02a Addition of comments for ClusterCullingCallback 2018-02-18 08:49:41 +03:00
Hartwig
73a36679df Addition of radius parameter for ClusterCullingCallback's constructor
The radius parameter is already present in ClusterCullingCallback's set method but has been forgotten in the constructor.
2018-02-15 21:10:59 +01:00
Laurens Voerman
b79d680580 move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800 2018-02-15 14:59:24 +01:00
Laurens Voerman
ec4881da5a bugfix: GetScalarValue returns inverted values for booleans; SetScalarValue needs to be a SetValueVisitor 2018-02-13 17:38:35 +01:00
Robert Osfield
b8e5f22cb7 Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating 2018-02-13 12:01:57 +00:00
OpenSceneGraph git repository
6d1d1bb000
Revert "BindingTextureImage: a more complex condition for _texture->apply ?" 2018-02-02 09:54:31 +00:00
Julien Valentin
f4663b0e32 add ARB_BufferStorage extensions 2018-01-25 16:22:33 +01:00
OpenSceneGraph git repository
022d1df97d
Merge pull request #454 from mp3butcher/imagebinding
BindingTextureImage: a more complex condition for  _texture->apply ?
2018-01-23 10:26:20 +00:00
OpenSceneGraph git repository
3b2b2d762c
Merge pull request #456 from PissedCapslock/patch-2
Fixing typos in comments
2018-01-23 09:56:26 +00:00
Robin Stevens
dcbaa3e64a
Fixing typos in comments 2018-01-23 10:25:32 +01:00
Robin Stevens
5810d2ba18
Typo in comment 2018-01-23 10:20:49 +01:00
Robert Osfield
18d5a9159f Restructured the system() fallback to be usable for C and C++ 2018-01-21 12:09:49 +00:00
Julien Valentin
0aa8008f0a add a virtual getBufferData to Texture 2018-01-21 01:23:38 +01:00
Robert Osfield
5ad1a652a0 Moved defined into GLDefines header to avoid compile issues under Windows 2018-01-15 16:02:44 +00:00
Julien Valentin
4c0a861f91 add static helper func in order to generate Samplers of a Samplerless StateSet
+fix ident
2018-01-13 21:25:47 +01:00
Julien Valentin
d2b8468bf4 add MinLOD MaxLOD and LODBias to Texture 2018-01-13 21:16:16 +01:00
Robert Osfield
ae57f3cd46 Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option 2018-01-12 19:52:31 +00:00
Robert Osfield
a7cc9664c0 Renamed EnvVar header to os_utils in prep for adding more OS related calls to it 2018-01-12 16:48:17 +00:00
Robert Osfield
3e676f67ff Removed inappropriate // 2018-01-06 13:09:16 +00:00
Robert Osfield
230ee49428 Added ValueObject::get/setScaleValue(..) convinient methods 2018-01-06 12:54:14 +00:00
OpenSceneGraph git repository
eca7831281
Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
2018-01-05 09:43:16 +00:00
OpenSceneGraph git repository
6ef90054bc
Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
2018-01-05 09:18:39 +00:00
OpenSceneGraph git repository
73689caa5f
Had to fix positioning of { and spacing to be consistent with the rest of the OSG 2018-01-04 15:28:45 +00:00
Julien Valentin
0e76dc169e add more Extensions 2018-01-04 04:18:38 +01:00
Julien Valentin
61548dc5a8 add recursivity on Camera Callbacks 2018-01-04 03:59:25 +01:00
Julien Valentin
662bea239c add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
2018-01-03 21:34:10 +01:00
Julien Valentin
c605b24432 remove old BindImageTexture path 2018-01-02 18:29:42 +01:00
Julien Valentin
8a84ee7660 add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
2018-01-02 18:12:52 +01:00
Robert Osfield
eb72f3ed30 Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
2018-01-01 11:10:55 +00:00
Robert Osfield
1f4ae0425c Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding 2018-01-01 10:16:10 +00:00
OpenSceneGraph git repository
f0bb9da9c6
Changed the enum value to be consistent with StateAttribute 2018-01-01 10:14:58 +00:00
OpenSceneGraph git repository
e27148240a
Change enum name to be consistent with assciated class name 2018-01-01 10:13:14 +00:00
Robert Osfield
dd1f95d24d Fixed typo 2017-12-31 13:17:23 +00:00
Robert Osfield
94a1a84a59 Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled 2017-12-31 12:38:17 +00:00
mp3butcher
2f8a262a0e add flexier Image Unit Binding implementation (allow different IUBs for a Texture) 2017-12-28 19:04:32 +01:00
Robert Osfield
5afd32b2d9 Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
2017-12-19 09:57:57 +00:00