Robert Osfield
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62a9f87f45
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Added osg::MakeString class to make it easier to create std::string's using std::ostream style << usage.
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2018-05-04 09:31:57 +01:00 |
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Alberto Luaces
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02c310982e
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Fix typos and spelling.
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2018-04-23 11:03:37 +01:00 |
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Robert Osfield
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f95fdd4d4e
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Fixed the GLBufferObject size computation so that it takes into account padding.
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2018-04-19 19:41:51 +01:00 |
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Robert Osfield
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38ad6ed3b3
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Fixed inline Drawable::draw(..) method
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2018-04-16 17:18:49 +01:00 |
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Robert Osfield
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7ab1208c65
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Renamed osg::ComputeDispatch to osg::DispatchCompute to make sure the nameing between GL and OSG is consistent i.e glDispatchCompute -> osg::DispatchCompute
Updated AUTHORS.txt, NEWS.txt and README.txt for CMakeLists.txt for 3.6.0 release
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2018-04-07 17:59:55 +01:00 |
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Frank Bausch
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ceed09afea
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When testing XYZ/ECEF coordinate values that convert to LLA points with latitude = 90.0 or latitude = -90.0, the heights calculated by EllipsoidModel::convertXYZToLatLongHeight have substantial errors. With the provided change, points at the pole are handled more correctly. This has been tested against US NGA GoldData.
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2018-04-04 08:51:38 +01:00 |
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Robert Osfield
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f71513cab5
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Rewrote the handling of AutoTransform::setAutoScaleToScreen(bool) functionality so that is disabling CullingActive when switched on.
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2018-04-02 18:29:39 +01:00 |
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Robert Osfield
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1d5ae1362a
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Fixed member variable names to avoid conflicts with osg::Node
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2018-03-23 19:54:01 +00:00 |
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Robert Osfield
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64341cfb72
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Added State::glDrawBuffer/glReadBuffer() method to implement lazy state updating for glDrawBuffer and glReadBuffer
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2018-03-06 09:49:02 +00:00 |
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Daniel Emminizer
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28544a4e29
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Minor typo fix on osg::StateAttribute
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2018-03-05 10:26:54 -05:00 |
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Robert Osfield
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1b8567e11e
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Added deprecated comments for ShaderComposer
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2018-03-05 14:39:07 +00:00 |
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Robert Osfield
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99bcd95756
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Replaced GL_TEXTURE_2D_ARRAY_EXT with GL_TEXTURE_2D_ARRAY
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2018-02-28 08:50:48 +00:00 |
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OpenSceneGraph git repository
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56baa7bf04
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Merge pull request #479 from LaurensVoerman/submit_vc14WarnC4800_v2
move Get/SetScalarvalue out of ValueObject and provide specialization…
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2018-02-19 10:14:36 +00:00 |
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OpenSceneGraph git repository
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c52ae4f99f
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Changed the doxygen control characters and clarifications
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2018-02-19 08:39:23 +00:00 |
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Hartwig Wiesmann
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f01383c02a
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Addition of comments for ClusterCullingCallback
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2018-02-18 08:49:41 +03:00 |
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Hartwig
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73a36679df
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Addition of radius parameter for ClusterCullingCallback's constructor
The radius parameter is already present in ClusterCullingCallback's set method but has been forgotten in the constructor.
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2018-02-15 21:10:59 +01:00 |
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Laurens Voerman
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b79d680580
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move Get/SetScalarvalue out of ValueObject and provide specialization for GetScalarValue<bool> fixing MSVC waring C4800
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2018-02-15 14:59:24 +01:00 |
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Laurens Voerman
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ec4881da5a
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bugfix: GetScalarValue returns inverted values for booleans; SetScalarValue needs to be a SetValueVisitor
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2018-02-13 17:38:35 +01:00 |
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Robert Osfield
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b8e5f22cb7
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Added virtual bool Texture::isDirty(contextID) method to help determine whether a GL texture object is likely to be out of date and needs updating
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2018-02-13 12:01:57 +00:00 |
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OpenSceneGraph git repository
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6d1d1bb000
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Revert "BindingTextureImage: a more complex condition for _texture->apply ?"
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2018-02-02 09:54:31 +00:00 |
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Julien Valentin
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f4663b0e32
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add ARB_BufferStorage extensions
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2018-01-25 16:22:33 +01:00 |
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OpenSceneGraph git repository
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022d1df97d
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Merge pull request #454 from mp3butcher/imagebinding
BindingTextureImage: a more complex condition for _texture->apply ?
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2018-01-23 10:26:20 +00:00 |
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OpenSceneGraph git repository
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3b2b2d762c
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Merge pull request #456 from PissedCapslock/patch-2
Fixing typos in comments
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2018-01-23 09:56:26 +00:00 |
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Robin Stevens
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dcbaa3e64a
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Fixing typos in comments
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2018-01-23 10:25:32 +01:00 |
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Robin Stevens
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5810d2ba18
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Typo in comment
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2018-01-23 10:20:49 +01:00 |
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Robert Osfield
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18d5a9159f
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Restructured the system() fallback to be usable for C and C++
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2018-01-21 12:09:49 +00:00 |
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Julien Valentin
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0aa8008f0a
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add a virtual getBufferData to Texture
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2018-01-21 01:23:38 +01:00 |
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Robert Osfield
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5ad1a652a0
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Moved defined into GLDefines header to avoid compile issues under Windows
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2018-01-15 16:02:44 +00:00 |
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Julien Valentin
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4c0a861f91
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add static helper func in order to generate Samplers of a Samplerless StateSet
+fix ident
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2018-01-13 21:25:47 +01:00 |
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Julien Valentin
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d2b8468bf4
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add MinLOD MaxLOD and LODBias to Texture
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2018-01-13 21:16:16 +01:00 |
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Robert Osfield
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ae57f3cd46
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Added ability to toggle on/off use of C system() function call, using OSG_SYSTEM_SUPPORTED Cmake option
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2018-01-12 19:52:31 +00:00 |
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Robert Osfield
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a7cc9664c0
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Renamed EnvVar header to os_utils in prep for adding more OS related calls to it
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2018-01-12 16:48:17 +00:00 |
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Robert Osfield
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3e676f67ff
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Removed inappropriate //
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2018-01-06 13:09:16 +00:00 |
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Robert Osfield
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230ee49428
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Added ValueObject::get/setScaleValue(..) convinient methods
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2018-01-06 12:54:14 +00:00 |
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OpenSceneGraph git repository
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eca7831281
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Merge pull request #424 from mp3butcher/osgSampler
GL3.3 SamplerObject as StateAttribute
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2018-01-05 09:43:16 +00:00 |
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OpenSceneGraph git repository
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6ef90054bc
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Merge pull request #425 from mp3butcher/callbacks
Support for multiple nest Camera DrawCallbacks
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2018-01-05 09:18:39 +00:00 |
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OpenSceneGraph git repository
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73689caa5f
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Had to fix positioning of { and spacing to be consistent with the rest of the OSG
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2018-01-04 15:28:45 +00:00 |
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Julien Valentin
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0e76dc169e
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add more Extensions
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2018-01-04 04:18:38 +01:00 |
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Julien Valentin
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61548dc5a8
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add recursivity on Camera Callbacks
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2018-01-04 03:59:25 +01:00 |
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Julien Valentin
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662bea239c
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add GLSampler as Texture Property
and a simple example mixing (add) 2 textures
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2018-01-03 21:34:10 +01:00 |
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Julien Valentin
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c605b24432
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remove old BindImageTexture path
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2018-01-02 18:29:42 +01:00 |
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Julien Valentin
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8a84ee7660
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add (untested) BindImageTexture serializer
TOREVIEW : my GLBoolean serializer macro seams hacky
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2018-01-02 18:12:52 +01:00 |
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Robert Osfield
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eb72f3ed30
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Renamed ImageTexture file to BindImageTexture to better fit it's OpenGL implementaton.
Improved the indentation so it's more consistent with the rest of the OSG.
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2018-01-01 11:10:55 +00:00 |
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Robert Osfield
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1f4ae0425c
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Merge branch 'imagebinding' of https://github.com/mp3butcher/OpenSceneGraph into mp3butcher-imagebinding
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2018-01-01 10:16:10 +00:00 |
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OpenSceneGraph git repository
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f0bb9da9c6
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Changed the enum value to be consistent with StateAttribute
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2018-01-01 10:14:58 +00:00 |
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OpenSceneGraph git repository
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e27148240a
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Change enum name to be consistent with assciated class name
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2018-01-01 10:13:14 +00:00 |
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Robert Osfield
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dd1f95d24d
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Fixed typo
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2017-12-31 13:17:23 +00:00 |
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Robert Osfield
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94a1a84a59
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Fixed handling of reassignment of ArrayDispatch when vertex aliasing is toggled
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2017-12-31 12:38:17 +00:00 |
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mp3butcher
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2f8a262a0e
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add flexier Image Unit Binding implementation (allow different IUBs for a Texture)
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2017-12-28 19:04:32 +01:00 |
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Robert Osfield
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5afd32b2d9
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Introduced dedicated VertexArrayStateList class to wrap up the VertexArrayState container with convinience methods to help initialize them.
Using the new VertexArrayStateList class fixed bug associated with setting new setTexCoord() array when a VertexArrayState is already assigned.
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2017-12-19 09:57:57 +00:00 |
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