Stephan Maximilian HUBER
e485c780c1
updated XCode project-files
2007-09-26 16:17:46 +00:00
Robert Osfield
5c007029ae
From Jean-Sebastien Guay, "Attached you will find an expanded FindOpenVRML.cmake file, as well as a fixed CMakeLists.txt file for the VRML plugin ."
2007-09-26 14:44:22 +00:00
Robert Osfield
af498b6e1f
Updated wrappers
2007-09-26 14:31:10 +00:00
Robert Osfield
2640fd1456
Added IntensityMap reading in .view files
2007-09-26 14:02:40 +00:00
Robert Osfield
dcd7fd837f
Tweaked the wrapping of osgViewer::Scene to fix build problems
2007-09-26 11:32:51 +00:00
Robert Osfield
bfbc73785a
From Stephan Huber, "attached you'll find a first implementation for the obj-plugin to write
...
obj-files. It is not feature complete but usable.
Known issues:
* not all materials are handled correctly (especially when using
osg::StateAttribute::OVERRIDE), not all properties are supported
* could not test point and lines, all of my programs which are capable
to read obj-files only import triangle-meshes.
* only simple texture-handling"
2007-09-26 10:58:29 +00:00
Robert Osfield
1e9b4f7855
Added suprression of the reflection of osgViewer::Scene to avoid build
...
issues associated with the class.
2007-09-26 10:46:30 +00:00
Robert Osfield
92092d6996
Updated wrappers
2007-09-26 09:59:59 +00:00
Robert Osfield
18ad07160d
From David Callu, adding support for GraphicsWindowX11 window inhertance and
...
setWindowName() method.
2007-09-26 09:50:32 +00:00
Robert Osfield
d743eb2d95
Added support for intensityMap and fix naming of --panoramic-sd and --3d-sd command line arguments
2007-09-25 19:14:29 +00:00
Robert Osfield
501b3241c6
Added --flip argument docs.
2007-09-25 17:02:22 +00:00
Robert Osfield
61d0bc4eaf
Added --flip option to allow one to flip the source data about the x axis.
2007-09-25 17:01:16 +00:00
Robert Osfield
b8ddf1f786
Removed all dome distortion correction code as this is now part of the core osgViewer.
...
Added viewer mode where movies are made fullscreen. One can use the old interactive
camera mode by using --interactive parameter on the command line.
2007-09-25 15:01:11 +00:00
Robert Osfield
43eacc4cbc
Preliminary PanoramicSphericalScreen support
2007-09-25 13:51:03 +00:00
Robert Osfield
3a94dd7b25
Added --major/minor/path-number support
2007-09-25 12:34:01 +00:00
Robert Osfield
1c4b8a1d15
Fixed version number
2007-09-25 11:26:16 +00:00
Robert Osfield
d8cbd49471
Added thread unit test to test the create, start and destruction of threads
2007-09-25 10:18:50 +00:00
Robert Osfield
6d822cbf45
Updated Version and AUTHORS for 2.1.12 dev release
2007-09-24 16:34:28 +00:00
Robert Osfield
a6369fb617
Renamed packaging directory to pkgconfig
2007-09-24 16:30:59 +00:00
Robert Osfield
caad9d26e1
Updated ChangeLog for release
2007-09-24 16:28:58 +00:00
Robert Osfield
e725f30d81
Updated wrappers
2007-09-24 16:25:55 +00:00
Robert Osfield
d11d5b819a
From Adrian Egli, further work on PSSM implementation.
2007-09-24 15:24:23 +00:00
Robert Osfield
a4f79e7a37
From Alberto Luaces, fixed typo of valid() in warning message
2007-09-24 10:36:39 +00:00
Robert Osfield
9f3783929a
Changed iterator name to avoid warning
2007-09-24 10:31:35 +00:00
Robert Osfield
10d59e73f6
From Mirko Viviani, "attacched you'll find the updated xcode project for OpenSceneGraph
...
2.1.11. The one supplied in the archive does not build due to some missing
file references."
2007-09-24 09:39:30 +00:00
Robert Osfield
0726624a86
From Jose Delport: "have been using the new VIEW_DEPENDENT_WITH_ORTHOGRAPHIC_OVERLAY mode
...
of the OverlayNode.
I change the overlay subgraph dynamically and when I remove all the
subgraph nodes that is inside the current main camera FOV (others
outside still exist), the overlay texture does not update because of the
early return in the traversal. I then get a kind of ghost texture moving
around the terrain.
The attached file fixed the problem for me, but I'm not sure if it is
the best way to address the problem."
2007-09-24 09:35:59 +00:00
Robert Osfield
bd68958877
From Art Tevs, "Following
...
two lines has to be included into the Image.cpp in the
computeNumComponents(...) method:
case(GL_RGBA16F_ARB): return 4;
case(GL_RGBA32F_ARB): return 4;"
2007-09-24 09:26:21 +00:00
Robert Osfield
cf2c9da74d
Made ReaderWriter and ReaderWriter::Options use thread safe ref counting.
2007-09-24 09:05:42 +00:00
Robert Osfield
54c579fcae
Improved the handling of OSG_CONFIG_FILE support.
2007-09-22 17:39:15 +00:00
Robert Osfield
da70320707
From David Callu, added getOrCreateScene method, made contractors protected.
...
From Robert Osfield, made getOrCreateScene protected and made View a friend
of Scene to all it to construct Scene objects itself.
2007-09-22 16:50:45 +00:00
Robert Osfield
82b0f004e9
From Adrian Egli, update to ParallelSplitShadowMap.
2007-09-22 16:46:38 +00:00
Robert Osfield
1dc8983a76
Added EXPORT
2007-09-22 13:06:07 +00:00
Robert Osfield
5c36fbb18f
From David Callu, added findSlaveIndexForCamera method
2007-09-21 19:43:06 +00:00
Robert Osfield
6630dcf15c
Added return
2007-09-21 19:04:02 +00:00
Robert Osfield
3bfaee3654
Added support for basic viewer configuration files
2007-09-21 15:34:25 +00:00
Robert Osfield
ece7b57df2
Further steps towards reading coniguration files.
2007-09-21 13:30:33 +00:00
Robert Osfield
609315caa5
From Luc Frauciel, "A few improvements to osgstereoimage:
...
- When using a large numbrer of files, the command line was too long;
Added a -files option that allow to store filenames in a file (one file
per line)
- Added some more intuitive key bindings for controls (left, right, + ,
-)
- Set the texture wrapping to CLAMP_TO_EDGE (it's cleaner now)
"
2007-09-21 09:02:03 +00:00
Robert Osfield
1e128aed1d
Updated wrappers
2007-09-20 10:14:08 +00:00
Robert Osfield
55a9ea19d7
From Anders Backman, added bias and texture size methods.
...
From Robert Osfield, tweaks to the above for method parameters and indenting.
2007-09-20 10:12:58 +00:00
Robert Osfield
5fb9673382
Added supoort for OSG_WRITE_OUT_DEFAULT_VALUES env var
2007-09-19 16:53:40 +00:00
Robert Osfield
7ea3632dfc
Added support for bool in ArgumentParser::Parameter.
...
Added support for using Input::read(...) methods using ArgumentParser::Paramter
to adapter to multiple paramter types.
2007-09-19 15:29:57 +00:00
Robert Osfield
cf69352873
From Adrian Egli, ParallelSplitShadowMap implmentation.
...
Changes by Robert Osfield - CMakeLists.txt and name change to ParallelSplitShadowMap.
2007-09-19 11:56:44 +00:00
Robert Osfield
1f7b27f851
Changed the simplifier so that it produces deterministic results, no longer
...
using memory pointers for sorting.
2007-09-19 10:14:52 +00:00
Robert Osfield
8bc8b6b5e9
Removed check for shaders/overlay_perspective_main.vert
2007-09-19 09:00:05 +00:00
Robert Osfield
c8fd1e4627
Commented out herror() as its not called anywhere in the code.
2007-09-18 16:00:21 +00:00
Robert Osfield
e091d65c91
Updated ChangeLog, AUTHORS and README for 2.1.11 release
2007-09-17 09:33:00 +00:00
Robert Osfield
acfa793032
Updated version numbers for 2.1.11 dev release
2007-09-17 09:26:02 +00:00
Robert Osfield
ae5883dd23
Fixed Locator::setTransform method so it takes a const Matrixd&, and improved
...
the setting of Locator in the gdal plugin.
2007-09-16 17:48:07 +00:00
Robert Osfield
41dc911166
Setting for new option for hinting whether to write out default values
2007-09-16 17:46:33 +00:00
Robert Osfield
4c787abfd7
Added option for controlling whether output code should write out default values
2007-09-16 17:45:53 +00:00